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10 Realistic Graphics Games You Can PLAY RIGHT NOW

Video vocabulary

actually

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US / ˈæktʃuəli /

UK / ˈæktʃuəli /

A1
  • adverb
  • Used to add new (often different) information

folk

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US / fəʊk /

UK / fok /

A2
  • adjecitve
  • (Of ordinary people) not sophisticated
  • noun
  • Ordinary common people

rough

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US / rʌf /

UK / rʌf /

A2
  • adjecitve
  • Causing or involving violence, force, and harm
  • (Of situations) tough; difficult to get through
  • Being imprecise, inexact, and not detailed
  • Not gentle or not soft
  • Having an uneven or not smooth surface
  • Raw and natural
  • (Of sea weather etc.) not calm with strong winds
  • Involving or causing sudden, forceful movements
  • adverb
  • In a manner that is difficult, or violent
  • noun
  • Violent, loud, and unpleasant person
  • Incomplete drawing or draft done lacking detail
  • verb
  • To make something less smooth

here

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US / hɪə(r) /

UK / hɪr /

A1
  • adverb
  • In this place; at this location, position or time

stupid

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US / ˈstju:pɪd /

UK / ˈstu:pɪd /

A2
  • adjecitve
  • Not intelligent; lacking ability to learn easily

certain

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US / ˈsə:tn /

UK / ˈsɚtn /

A1
  • adjecitve
  • Definite, fixed
  • Referring to an unspecified amount or quantity
  • Being sure about something; without doubt

ever

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US / 'evə(r) /

UK / ˈɛvɚ /

A1
  • adverb
  • At any time; at all times in the future

combine

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US / kəmˈbaɪn /

UK / kəmˈbaɪn /

A2
  • verb
  • To mix several things together to form one thing

develop

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US / dɪ'veləp /

UK / dɪˈvɛləp /

A1
  • verb
  • To explain something in steps and in detail
  • To create or think of something
  • To grow bigger, more complex, or more advanced
  • To make a photograph from film

mission

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US / 'mɪʃn /

UK / ˈmɪʃən /

B1
  • noun
  • A task or role someone is given to do
  • Special assignment given to a person or group
  • Group tasked with a specific duty
  • A task given to someone to gain or achieve
  • Religious group wishing to convert others
  • Housing for a religious group working overseas
  • Religious or charitable task in a foreign country

sure

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US / ʃʊə(r) /

UK / ʃʊr /

A1
  • adjecitve
  • Having no doubts about something
  • Have confidence in your own words or actions
  • Firmly established or held; being firm or stable
  • Being correct or true
  • adverb
  • What you say to agree willingly

valley

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US / 'vælɪ /

UK / ˈvæli /

A2
  • noun
  • Area between mountains with river running through

while

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US / waɪl /

UK / hwaɪl, waɪl /

A1
  • conjunction
  • In spite of the fact that; although
  • During the time that; at the same time
  • noun
  • Short amount of time

will

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US / wɪl /

UK / wɪl /

A1
  • noun
  • Desire or choice of someone
  • Document saying who gets your money when you die
  • Strong desire to do something; determination
  • Desire to do something; strong wish to do
  • other
  • Used with verbs to express the future
  • verb
  • To leave property to someone after your death
  • To use mental effort to make something happen
  • Am (is, are) likely to do
  • To influence someone to do something
  • To make something happen by strongly wanting it

true

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US / tru: /

UK / tru: /

A1
  • adjecitve
  • Agreeing with the facts; not false; real or actual

able

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US / 'eɪbl /

UK / ˈebəl /

A2
  • adjecitve
  • Skilled; good at something
  • Having the ability to do something

marvel

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US / ˈmɑ:vl /

UK / ˈmɑ:rvl /

B2
  • noun
  • Something that causes wonder or astonishment

play

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US / pleɪ /

UK / pleɪ /

A1
  • noun
  • Loose, free movement between two objects
  • Single action in a sports game
  • Performance in which people act in a theater
  • verb
  • To act as a character in a movie, or on stage
  • To perform music on an instrument
  • To use a device, e.g. a video game
  • To do something for enjoyment and fun
  • To do or perform a game or sport

this

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US / ðɪs /

UK / ðɪs /

A1
  • adjecitve
  • Used to indicate something already been discussed
  • Used to indicate something happening around now
  • adverb
  • An indication by a physical motion or gesture
  • A specific amount of
  • determiner
  • Person, thing, or idea near you
  • pronoun
  • Person, thing that has already been discussed

less

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US / les /

UK / lɛs /

A1
  • adjecitve
  • Smaller in amount or degree
  • adverb
  • To a smaller degree
  • noun
  • A smaller amount
  • preposition
  • With the subtraction of

realistic

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US / ˌri:əˈlɪstɪk /

UK / ˌriəˈlɪstɪk /

A2
  • adjecitve
  • Looks or appears real; like things really are

how

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US / haʊ /

UK / haʊ /

A1
  • adjecitve
  • To what degree? in what amount?
  • adverb
  • (Used to explain the way to do something)
  • exclamation
  • For what purpose or reason?
  • (Used to ask someone or something's condition)

you

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US / jʊ /

UK / ju /

A1
  • pronoun
  • Person someone is speaking or writing to
  • Person or people in general

big

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US / bɪɡ /

UK / bɪɡ /

A1
  • adjecitve
  • Popular
  • Serious
  • Large

graphic

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US / ˈgræfɪk /

UK / ˈɡræfɪk /

A2
  • adjecitve
  • Concerning things that are drawn
  • In clear detail, often when unpleasant in some way
  • noun
  • Picture or drawing used to show something clearly

might

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US / maɪt /

UK / maɪt /

A1
  • other
  • Used to politely request an action
  • Used to express that something could happen
  • Power, strength, force or influence

little

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US / 'lɪtl /

UK / ˈlɪtl /

A1
  • adjecitve
  • Being short in length of time
  • Not great in size, amount, or degree; small
  • Being very young or younger than others
  • adverb
  • By an amount or degree that is not very much
  • Not often; rarely
  • noun
  • A person's name

the

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US / ðə /

UK / ðə /

A1
  • article
  • Used to refer to something already mentioned
  • Used to show there is only one of something
  • determiner
  • Used to describe all of a family

make

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US / meɪk /

UK / mek /

A1
  • noun
  • Product made by a particular company; brand
  • verb
  • To arrange or prepare something e.g. dinner
  • To get to (a place) on time
  • To gain the status of (teacher, lawyer, etc.)
  • To create something by putting things together
  • To earn a certain amount of money at a job
  • To cause or force a person to do something
  • To cause something to happen or be formed

opposite

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US / ˈɔpəzit /

UK / ˈɑpəzɪt /

A2
  • adjecitve
  • Being totally different from
  • noun
  • Person, thing that is totally different to another
  • preposition
  • Across from or on the side facing something

level

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US / 'levl /

UK / ˈlɛvəl /

A2
  • adjecitve
  • (Sports) equal to another
  • Being steady and determined (e.g. a voice)
  • noun
  • Specific height of something
  • Amount of ability you have compared to others
  • Floor or deck within a building
  • Tool used to determine if something is lying flat
  • verb
  • To aim a gun at someone
  • To destroy a building; flatten an area completely
  • To make things flat or even
  • To make a score equal to another, in sports

famous

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US / 'feɪməs /

UK / ˈfeməs /

A1
  • adjecitve
  • Excellent
  • Widely known; recognized by many people

into

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US / 'ɪntə /

UK / ˈɪntu /

A1
  • preposition
  • Moving or going inside something
  • In the same direction as; in the direction of
  • So as to become; taking the state of

other

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US / 'ʌðə(r) /

UK / ˈʌðər /

A1
  • adjecitve
  • A thing different from that mentioned
  • determiner
  • (Something) else; not the first (one)
  • pronoun
  • Being the one and only thing of that category

protocol

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US / 'prəʊtəkɒl /

UK / ˈprotəˌkɔl, -ˌkol, -ˌkɑl /

B1
  • noun
  • Written agreement between countries
  • Set of rules computers use to exchange data
  • Set of rules regarding correct procedure

facial

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US / 'feɪʃl /

UK / ˈfeʃəl /

B2
  • adjecitve
  • Concerning or on the face
  • noun
  • Treatment to improve condition of the skin of face

neck

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US / nek /

UK / nɛk /

A2
  • noun
  • Part of the body joining the head and the body
  • Opening of a piece of clothing for your head
  • verb
  • (Lovers) to play affectionately; kissing

really

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US / ˈri:əli /

UK / ˈriəˌli, ˈrili /

A1
  • adverb
  • Used to stress something that is said; definitely
  • In a true or accurate manner
  • Very

understand

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US / ˌʌndə'stænd /

UK / ˌʌndɚˈstænd /

A1
  • verb
  • To know the meaning of language, what someone says

not

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US / nɒt /

UK / nɑt /

A1
  • adverb
  • Word indicating the negative
  • (Used to form the negative of verbs)

now

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US / naʊ /

UK / naʊ /

A1
  • adverb
  • At the present time or moment
  • Right away or in the next possible moment
  • Used to refer to something that just happened
  • Time between the present and a moment in the past
  • conjunction
  • Resulting from or because of something

can

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US / kæn /

UK / kən,kæn /

A1
  • noun
  • A metal container for storing food
  • other
  • Able to; have the skill to; have the time to
  • verb
  • To have permission to
  • To be possible to do
  • To preserve food by sealing it in a metal container

but

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US / bət /

UK / bʌt,bət /

A1
  • conjunction
  • Used before you say something different, opposite

good

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US / ɡʊd /

UK / ɡʊd /

A1
  • adjecitve
  • Proper, appropriate or right
  • (Of an amount) enough; plenty
  • Excellent; high quality
  • Acting well or properly; of moral character
  • In a positive or happy emotional state
  • noun
  • Advantage or benefit

expect

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US / ɪk'spekt /

UK / ɪkˈspɛkt /

A1
  • verb
  • To believe something is probably going to happen

crazy

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US / 'kreɪzɪ /

UK / ˈkrezi /

A2
  • adjecitve
  • Mentally ill; mad
  • Not being sensible or practical
  • Really like someone or something very much
  • noun
  • Person acting in a manner that is strange and odd

video

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US / 'vɪdɪəʊ /

UK / ˈvɪdiˌo /

A2
  • adjecitve
  • Of a moving film, with sound
  • noun
  • Recording capturing action with sound
  • verb
  • To make a moving film of, with sound

want

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US / wɔnt /

UK / wɑnt, wɔnt /

A1
  • noun
  • Something you desire or wish for
  • State or condition of poverty
  • verb
  • To desire or wish for something; hope for a thing

case

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US / keɪs /

UK / kes /

A1
  • noun
  • Container used to carry things, e.g. clothes
  • Set of facts about a crime
  • Set of facts about an event
  • Example or instance of something
  • verb
  • To find out about a place, as in planning to steal

mean

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US / mi:n /

UK / min /

A1
  • adjecitve
  • Being good at
  • Nasty; unkind
  • Not liking to spend money; cheap; stingy
  • noun
  • Average of a set of numbers
  • verb
  • To express a particular idea or thought
  • To intend to do something in particular
  • To have a particular meaning or value

total

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US / ˈtəʊtl /

UK / ˈtoʊtl /

A1
  • adjecitve
  • Complete
  • noun
  • Whole number or amount of something
  • verb
  • To damage a car beyond repair

type

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US / taɪp /

UK / taɪp /

A1
  • noun
  • Printed letters or blocks used for printing them
  • Group of things or people sharing common features
  • verb
  • To identify something belonging to a group
  • To write by touching keys on a keyboard

uncanny

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US / ʌn'kænɪ /

UK / ʌnˈkæni /

B2
  • adjecitve
  • So keen and perceptive as to seem supernatural

about

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US / ə'baʊt /

UK / əˈbaʊt /

A1
  • adverb
  • To be ready to; going to
  • Nearly; approximately; roughly
  • Near; next to; close to
  • In every direction; in the area of
  • preposition
  • Concerning or of (a topic)

giveaway

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US / ˈgɪvəweɪ /

UK / ˈɡɪvəˌwe /

C2
  • noun
  • Gift of public resources to benefit a small group

health

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US / helθ /

UK / hɛlθ /

A1
  • noun
  • (Person, company) being in a good condition; well

like

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US / laɪk /

UK / laɪk /

A1
  • adjecitve
  • Being equal in status or kind to something else
  • Similar; the same
  • adverb
  • For example
  • preposition
  • Used as a filler; used to ad emphasis
  • In a way similar to the way something is done
  • Such as; for example
  • verb
  • To want to
  • To find something pleasing; to prefer something

people

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US / 'pi:pl /

UK / ˈpipəl /

A1
  • noun
  • Persons sharing culture, country, background, etc.
  • Men, Women, Children

that

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US / ðæt /

UK / ðæt, ðət /

A1
  • adjecitve
  • The person or thing being talked about
  • Used to identify something both the speakers know
  • adverb
  • Used to reinforce adjectives and adverbs
  • To such a degree
  • conjunction
  • Used to connect a noun clause
  • Used to introduce an adverbial clause
  • Used to introduce a noun clause
  • determiner
  • Used as a noun to refer to something
  • pronoun
  • Referring an object far away
  • Used to refer to the relative pronoun ‘which’

get

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US / ɡet /

UK / ɡɛt /

A1
  • verb
  • To become affected by illness or disease
  • To begin to feel or understand an emotion or idea
  • To send or bring someone or something home, etc.
  • To go somewhere to obtain something
  • To (cause to) do a particular thing
  • To obtain, receive or be given something
  • To currently have
  • To prepare for use
  • To understand something being said or read

warfare

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US / ˈwɔ:fɛə /

UK / ˈwɔrˌfɛr /

B2
  • noun
  • Methods used by those fighting in a war
  • Long, sometimes violent struggle between groups

closely

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US / 'kləʊslɪ /

UK / ˈkloslɪ /

A2
  • adverb
  • In a careful manner
  • Nearby; just next to

argue

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US / ˈɑ:gju: /

UK / ˈɑ:rgju: /

A1
  • verb
  • To fight or disagree over something
  • To state your reasons for or against an idea

implant

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US / ɪmˈplɑ:nt /

UK / ɪmˈplænt /

B2
  • noun
  • Medical material, thing to improve the teeth, body
  • verb
  • To put something into, an idea in someone's mind
  • To put medical material in, as to improve teeth

thinking

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US / ˈθɪŋkɪŋ /

UK / ˈθɪŋkɪŋ /

A1
  • noun
  • Thoughts behind an idea, opinion or belief
  • verb
  • To have an idea, opinion or belief about something

falcon

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US / ˈfɔ:lkən /

UK / ˈfælkən /

B2
  • noun
  • Fast-flying hunting bird

number

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US / ˈnʌmbə(r) /

UK / ˈnʌmbɚ /

A1
  • noun
  • Symbols such as 1, 2, 56, 793
  • Particular song or dance performed during a show
  • Total quantity or amount of things
  • verb
  • To put numbers on things
  • To assign a sequence within a group, series, set
  • To claim to be part of a larger group, series, set

right

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US / raɪt /

UK / raɪt /

A1
  • adjecitve
  • Correct or true
  • The south side of you looking at the rising sun
  • adverb
  • Exactly in a place or time
  • Being appropriate for a particular event
  • In a straight or direct manner
  • noun
  • Something you are legally or morally allowed to do
  • Ideal of what is just and good
  • Political view based on conservatism
  • verb
  • To fix something previously wrong or unjust
  • To make upright, as a boat that has turned over

model

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US / ˈmɒdl /

UK / ˈmɑ:dl /

A2
  • adjecitve
  • Being an excellent example of
  • noun
  • Person who wears fashion to show it to the public
  • A small scale copy of a full original
  • verb
  • To wear and display clothes at a fashion show
  • To make a small scale copy of a full original

almost

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US / 'ɔ:lməʊst /

UK / ˈɔlˌmost, ɔlˈmost /

A1
  • adverb
  • Only a little less than, nearly, not quite

cover

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US / 'kʌvə(r) /

UK / ˈkʌvɚ /

A1
  • noun
  • A different version of another song
  • Bed sheets; blankets
  • (Police or military) protection from attack
  • Amount of money to be paid in an insurance claim
  • Thing you put over something to close or hide it
  • Front and back part of a book or magazine
  • Shelter built to protect from the natural elements
  • verb
  • To record a different version of another song
  • To include as part of its area
  • To put something over something to hide it
  • To discuss a subject in a talk or meeting
  • To form a layer over something so it is hidden
  • To have sufficient funds to pay for something
  • To include something within an agreed limit
  • To report news on TV, radio or in a newspaper
  • (Police or military) to protect from attack
  • To travel a certain distance in a given time
  • To wrap something with something, such as a cloth

have

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US / həv /

UK / hæv /

A1
  • verb
  • To drink, smoke, eat or use something
  • To experience the effects of something
  • To organize an event, or join in an activity
  • To own, possess, or hold something
  • To cause to happen or produce a particular effect

part

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US / pɑ:t /

UK / pɑ:rt /

A1
  • adjecitve
  • To some degree; half; not fully
  • noun
  • Division of a book
  • Ratio of something, e.g. 3 of gin, 1 of tonic
  • A line in a person's hair, made with a comb
  • Character an actor plays on stage, movie, or TV
  • Some, but not all of a specific thing
  • Role in causing something to happen
  • verb
  • To make a line in a person's hair, by using a comb
  • To move two things apart creating a space
  • To leave someone, or to break off a relationship

riverside

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US / ˈrɪvəsaɪd /

UK / ˈrɪvərsaɪd /

B2
  • adjecitve
  • Being located next to a river

hand

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US / hænd /

UK / hænd /

A1
  • noun
  • Cards given to a player in a card game
  • Piece of a clock that points to the time
  • Someone who performs physical tasks or work
  • Body part at the end of a person's arm
  • Help for someone performing a particular action
  • Condition of having power or influence
  • Member of the crew of a ship
  • verb
  • To give something to someone personally

location

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US / ləʊˈkeɪʃn /

UK / loʊˈkeɪʃn /

B1
  • noun
  • Particular position or area of place, event, etc.

amsterdam

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US / ˈæmstəˈdæm /

UK / ˈæmstɚˌdæm /

A1
  • noun
  • An industrial center and the capital of the Netherlands

his

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US / hɪz /

UK / hɪz /

A1
  • pronoun
  • Something belonging to a male person

with

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US / wɪð /

UK / wɪð, wɪθ /

A1
  • preposition
  • As an employee of a certain company
  • Against something or someone
  • By using something as a means
  • Due to; because of
  • Including
  • Possessing as a feature
  • Related to
  • (Of the manner/attitude by which you do something)
  • Used to express that people or things are together

duty

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US / 'dju:tɪ /

UK / ˈduti, ˈdju- /

A2
  • noun
  • Work required by your job or position
  • A tax (on imported goods)

fool

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US / fu:l /

UK / ful /

A2
  • noun
  • An idiot; someone who does something stupid
  • Person kept by royalty to entertain with jokes
  • verb
  • To trick someone; to deceive

see

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US / si: /

UK / si /

A1
  • verb
  • To go on a date with someone
  • To predict whether something is, or will be true
  • To understand what someone says
  • To use your eyes to look at something
  • To visit a place often for sightseeing or pleasure
  • To visit or meet with someone
  • To find out by waiting or looking
  • To watch (a game, movie or TV show)

darkness

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US / 'dɑ:knəs /

UK / ˈdɑrknɪs /

A2
  • noun
  • The state or quality of being dark in color

moment

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US / 'məʊmənt /

UK / 'moʊmənt /

A1
  • noun
  • Very short or brief period of time
  • A particular period in time

display

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US / dɪˈspleɪ /

UK / dɪˈsple /

A2
  • noun
  • Arrangement of objects so people can see or buy
  • verb
  • (Animals) to indicate readiness for sex
  • To show, e.g. your feelings, thoughts; demonstrate
  • To put so they can be seen or be bought

miss

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US / mɪs /

UK / mɪs /

A1
  • noun
  • Action of not hitting something or someone
  • Form of address to unmarried girl or woman
  • verb
  • To be absent
  • To fail to hit something e.g. a ball
  • To do without something
  • To fail to see or sense something
  • To fail to understand someone's message
  • To be too late to ride on something e.g. train
  • To feel you want to see someone who is not there

look

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US / lʊk /

UK / lʊk /

A1
  • noun
  • Person's beauty or physical attractiveness
  • Particular style of dress, clothes, or appearance
  • The way someone, something appears to be
  • Act of searching for or examining something
  • verb
  • To appear to be; seem

human

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US / 'hju:mən /

UK / ˈhjumən /

A1
  • adjecitve
  • Concerning or characteristic of people
  • noun
  • A person; a man, woman or child

old

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US / əʊld /

UK / old /

A1
  • adjecitve
  • Having existed for a long time, not young or new
  • Age of a person since birth

download

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US / 'daʊnləʊd /

UK / ˈdaʊnˌlod /

A2
  • noun
  • Transfer of data from the internet to a computer
  • verb
  • To transfer data from a computer or the internet

risk

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US / rɪsk /

UK / rɪsk /

A1
  • noun
  • Actions that cause potential problems
  • verb
  • To do something potentially dangerous or foolish

they

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US / ðeɪ /

UK / ðe /

A1
  • pronoun
  • Two or more people, animals, or things

way

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US / weɪ /

UK / we /

A1
  • adverb
  • Used to emphasize the amount of something
  • noun
  • Particular aspect of something being thought about
  • One of various choices that could be made
  • Particular existing condition or state
  • (Often long) distance or length of time
  • How something is done
  • Route to go to a place
  • Small street
  • Usual behavior, emotions or habits of someone

all

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US / ɔ:l /

UK / ɔl /

A1
  • adverb
  • Completely; totally
  • determiner
  • Being every one of something
  • pronoun
  • 100% of something; the complete amount

its

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US / ɪts /

UK / ɪts /

A1
  • adjecitve
  • Referring to or belonging to ‘it’
  • determiner
  • Of something; belonging or related to something
  • other
  • Possessive form of “it”

main

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US / meɪn /

UK / men /

A1
  • adjecitve
  • Most important; most often used

callisto

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US / kəˈlɪstəʊ /

UK / /

A1
  • other
  • The second largest of Jupiter's satellites

animation

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US / ˌænɪˈmeɪʃn /

UK / ˌænəˈmeʃən /

B2
  • noun
  • Movie with drawn characters

render

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US / ˈrendə(r) /

UK / ˈrɛndɚ /

B1
  • verb
  • To cause to be in a certain state or condition
  • To digitally make an image ready for use
  • To remove the fat from meat while it is cooking
  • To give or offer something to someone
  • To show or present something

real

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US / rɪəl /

UK / ˈriəl, ril /

A1
  • adjecitve
  • Actually existing or happening, not imagined
  • Being important or special

visual

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US / 'vɪʒʊəl /

UK / ˈvɪʒuəl /

A2
  • adjecitve
  • Of or relating to vision
  • noun
  • Pictures/images used to help audience understand

anything

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US / ˈeniθɪŋ /

UK / ˈɛniˌθɪŋ /

A1
  • pronoun
  • A thing of any kind

from

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US / frəm /

UK / frʌm, frɑm,frəm /

A1
  • preposition
  • Starting at a particular place, time or level

and

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US / ənd /

UK / ənd, ən,ænd /

A1
  • conjunction
  • Used to refer to two or more things
  • Plus; in addition; on top of that
  • Used to introduce an action that follows another

guy

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US / ɡaɪ /

UK / ɡaɪ /

A1
  • noun
  • Man; boy; any person

game

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US / ɡeɪm /

UK / ɡem /

A1
  • noun
  • Activity with rules that people play to have fun
  • Birds and animals people hunt to kill and eat
  • Match between two teams

nine

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US / naɪn /

UK / naɪn /

A1
  • number
  • 9

only

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US / ˈəunli /

UK / ˈonli /

A1
  • adverb
  • Just one; just that amount or thing; not more than
  • Not very important or serious
  • Just that type of thing, person
  • Short time ago; not before a certain time
  • conjunction
  • Except; but

call

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US / kɔ:l /

UK / kɔl /

A1
  • noun
  • A order or request for action
  • The sound an animal makes, often when in danger
  • A correct prediction, e.g. a decision in a game
  • A short visit to a place or person
  • A decision by a referee or umpire in a game
  • verb
  • To make a request or order for action
  • (Animal) to make sounds to warn of danger
  • To announce the date of an election
  • To make a judgment about something
  • To give someone or something a name
  • To guess in advance the result or outcome
  • To visit a place or person for a short time
  • To phone someone
  • To speak, announce or shout in a loud voice

where

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US / hwɛə /

UK / hwɛr, wɛr /

A1
  • conjunction
  • At or in the place which
  • In whatever place
  • pronoun
  • Word you use to ask the location of something

bar

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US / bɑ:(r) /

UK / bɑ:r /

A2
  • noun
  • Piece of (soap, chocolate etc.)
  • Professional organization of lawyers and judges
  • String of musical notes
  • Place to meet friends and buy alcoholic drinks
  • Long solid round piece of metal shaped like a pipe
  • verb
  • To prevent entry, exit or an action

early

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US / ˈɜ:li /

UK / ˈɜ:rli /

A1
  • adjecitve
  • Happening or appearing before
  • adverb
  • Coming/happening before others in a time sequence
  • Happening sooner than expected

most

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US / məʊst /

UK / most /

A1
  • adverb
  • Very; extremely
  • Greatest possible degree
  • pronoun
  • Nearly all of something

never

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US / 'nevə(r) /

UK / ˈnɛvɚ /

A1
  • adverb
  • Not ever; not at any time

predecessor

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US / ˈpri:dɪsesə(r) /

UK / ˈprɛdɪˌsɛsɚ, ˈpridɪ- /

B1
  • noun
  • Something that comes before another in a series
  • Previous person who held a position, job etc.

set

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US / set /

UK / sɛt /

A1
  • adjecitve
  • Prepared for something; ready
  • noun
  • Complete group of something
  • Place where a television show or movie is filmed
  • Group of games in a tennis match
  • Device that receives radio or television signals
  • verb
  • To make a clock state or ring at a particular time
  • To decide upon or choose something
  • To make something ready for use (e.g. table)
  • To decide on a price for something
  • To become hard (of glue, concrete etc.)
  • To be located in a specific place or time
  • To put (e.g. a vase) down carefully in a place
  • To put someone in a certain condition or state
  • (Of the sun) to go lower than the horizon

start

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US / stɑ:t /

UK / stɑrt /

A1
  • noun
  • First time or place that a thing exists; beginning
  • First opportunity to achieve something, e.g. a job
  • Sudden action or movement because you are scared
  • other
  • Beginning of something in place or time
  • verb
  • To do, be or happen for the first time; begin
  • To turn something on

well

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US / wel /

UK / wɛl /

A1
  • adjecitve
  • Being in a fortunate, good condition or state
  • Healthy and in good condition
  • adverb
  • In an acceptable, proper, or successful manner
  • In a complete, total, or full manner
  • A great and considerable degree
  • In a successful way, in a good or satisfactory way
  • exclamation
  • Used to begin or continue a particular statement
  • Used to show you want to start saying something
  • Used to express that you are waiting for a reply
  • You say this to change the topic of a conversation
  • Used to indicate you are making a final remark
  • noun
  • Long deep hole in the ground to get water
  • verb
  • To cause your eyes to fill with tears

for

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US / fə(r) /

UK / fɔr,fə /

A1
  • preposition
  • Used to show the purpose, or need of something

time

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US / taɪm /

UK / taɪm /

A1
  • noun
  • Speed at which music is played; tempo
  • Point as shown on a clock, e.g. 3 p.m
  • Number of hours, minutes needed to do something
  • Occasion when something happens
  • Period or occasion that something occurred
  • Period in history or the past
  • Something measured in minutes, hours, days, etc.
  • How long an event takes; duration
  • verb
  • To check speed at which music is performed
  • To choose a specific moment to do something
  • To measure how long an event takes, e.g. a race
  • To schedule something to occur at a specific moment

much

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US / mʌtʃ /

UK / mʌtʃ /

A1
  • adjecitve
  • Very; to a high level or degree
  • adverb
  • A lot; large amount; a high degree of
  • Nearly; basically
  • On many occasions; often
  • noun
  • A large amount; a great quantity

plausibility

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US / ˌplɔ:zə'bɪlətɪ /

UK / ˌplɔ:zə'bɪlətɪ /

B1
  • noun
  • Fact of being a possible or believable explanation

standard

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US / 'stændəd /

UK / ˈstændəd /

A2
  • adjecitve
  • Being the accepted normal level of quality
  • (Of a language) being the most accepted in a place
  • noun
  • Official unit of measuring something
  • Principle of behaving in a moral way

amazing

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US / ə'meɪzɪŋ /

UK / ə'meɪzɪŋ /

A2
  • adjecitve
  • Surprising in a pleasing way
  • verb
  • To cause wonder; to surprise completely

computer

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US / kəmˈpju:tə(r) /

UK / kəmˈpjutɚ /

A1
  • noun
  • Machine for storing data, accessing the internet

hell

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US / hel /

UK / hɛl /

A2
  • noun
  • Any place of pain and suffering

incredible

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US / ɪnˈkredəbl /

UK / ɪnˈkrɛdəbəl /

A2
  • adjecitve
  • Very good; amazing
  • Really good; amazing; great
  • Very hard to believe

sound

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US / saʊnd /

UK / saʊnd /

A1
  • adjecitve
  • Sensible, dependable and reliable
  • Unbroken or undisturbed, as of sleep
  • Firm or solid in structure
  • Sane; not mentally ill
  • Clearly reasoned; involving sense, good judgment
  • noun
  • Unique quality that characterizes a style of music
  • Waves traveling in air or water that can be heard
  • verb
  • To seem or appear to be, from what was said
  • To say in a clear deliberate manner
  • To make a noise, e.g. to ring a bell

face

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US / feɪs /

UK / fes /

A1
  • noun
  • Side or outer surface of something
  • An expression using mouth, nose, eyes etc.
  • Front part of the head where eyes, mouth etc. are
  • Characteristics you show in public
  • verb
  • To cover a surface with something like paint
  • To deal with a problem or responsibilities
  • To look toward; point in a certain direction

stuff

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US / stʌf /

UK / stʌf /

A1
  • noun
  • Generic description for things, materials, objects
  • verb
  • To push material inside something, with force

street

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US / stri:t /

UK / strit /

A1
  • noun
  • Road in a city with buildings and places to walk

fidelity

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US / fɪˈdeləti /

UK / fɪˈdɛlɪti,faɪ- /

B2
  • noun
  • Loyalty

just

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US / dʒʌst /

UK / dʒʌst /

A1
  • adjecitve
  • Proper or appropriate; as is deserved
  • Doing or being what is right or fair
  • Legally correct; having enough evidence
  • adverb
  • Almost; nearly
  • Exactly at the time of
  • Exactly (the same as, like)

modern

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US / ˈmɔdən /

UK / ˈmɑdən /

A1
  • adjecitve
  • Of the present time; up to date; contemporary

talk

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US / tɔ:k /

UK / tɔk /

A1
  • noun
  • Style of speaking
  • Discussion between two countries
  • Giving information in front of people; lecture
  • Saying things or ideas to someone with words
  • verb
  • To make a formal speech about something
  • To say things or ideas to someone with words

technology

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US / tek'nɒlədʒɪ /

UK / tɛkˈnɑlədʒi /

A2
  • noun
  • Use or knowledge of science in industry etc.
  • Subtitles section
  • At the risk of sounding old as hell, I never expected video games to look as good as they do now.
  • And while it's developing all the time, getting better and better, there's some crazy looking stuff you can download to your computer right now and marvel at.
  • Hi folks, it's Falcon, and today on Gameranx, 10 realistic graphics games you can play right now.
  • Starting off at number 10, it's Callisto Protocol.
  • Like if you're talking about the setting, the game is not realistic, okay?
  • I'm sure people will understand that, but I just wanted to say it just in case.
  • However, the type of realism we're talking about here isn't plausibility, it's aesthetic.
  • And Callisto Protocol is an amazing looking game.
  • The graphics really are the best thing it's got going for it.
  • Unlike most games where the human faces are like the biggest giveaway, Callisto Protocol, total opposite.
  • The animation and rendering of the faces are actually the standouts.
  • The game has some of the best in-game models I've ever seen of human characters.
  • It's not gonna fool you into thinking it's not a video game or anything most of the time, but there's a moment here and there where the facial animation really just looks real.
  • Like at the start of the game where the main guy gets an implant on his neck, the animation combined with the high fidelity visuals make it look almost real.
  • I mean, there's still only so much a game like this can do right now that he's getting an implant into his neck that functions as his health bar.
  • And we just haven't reached the level of technology where there's no uncanny valley at all, but it's really impressive.
  • At number nine is Call of Duty Modern Warfare 2 from 2022.
  • Some might argue this game doesn't look as good as its predecessor, and in some ways it's true.
  • The campaign's a little more varied with a little more location hopping and less darkness to cover things up.
  • So there's parts that look a little rough by its predecessor's standards.
  • On the other hand, there are certain levels that just look stupid realistic, like this early mission set in Amsterdam.
  • It's almost uncanny how closely they were able to model the famous Riverside Street.
  • The detail on display is incredible, and if you don't stop to look, it's really easy to miss.
  • The level's over in like five minutes.
  • Like it's so realistic, one of the hotels got mad about it.
  • Even though they didn't use the real name of the hotel, they were like, we don't wanna be associated with killing in such a way.
  • It was obviously kind of just to try to get attention, but yeah, they really, I mean, did an incredible job.
  • It's not the only realistic place in the game either.
  • There's the crossing the border mission, which really stands out in my mind because it's super mundane, but they did a great job capturing a slice of Texas.
  • Not to say Texas is mundane or anything, it's kind of the exact opposite, but like in terms of what real life is like versus what video game life is like.
  • And that's the sort of thing you rarely see in games.
  • At number eight is The Hunter Call of the Wild.
  • A few years old, but a recent visual update really did a lot to make The Hunter's graphics shine.
  • It was already a particularly immersive game with some of the best rendered forests out there, but with the improved lighting engine, it makes the game look almost real sometimes.
  • If you've never played it, this is a hunting simulator.
  • That's all you do.
  • You wander around the woods slowly and hunt wild game using tracking tools.
  • A big part of the game is just slowly traveling from point A to B, which might sound boring, but the parks and forest are filled with such natural beauty.
  • It's one of the most relaxing and contemplative games out there.
  • And believe me, when movement is so slow, it has to look very realistic for us to call it realistic in context with these games.
  • You don't even have to kill anything, though, in this game if you don't want.
  • Some people are more than just satisfied wandering around, taking in the often amazing sights and just hanging out in virtual nature for a little while.
  • And number seven is Trip FPV, the Drone Racer Simulator.
  • There is already something uncanny about drone camera footage, which actually works wonders for a game like this, which is literally simulating that.
  • Set in some really detailed but also massive environments, this is a sandbox game that lets you practice your drone piloting skills without the danger of the physical world.
  • I'm not a drone guy.
  • I mean, I'm a bird of prey.
  • I hardly need drones to fly around and, you know, see things, so I don't know how accurate the controls actually are.
  • And from reading the reviews, they're not perfect, but I'm just looking at the graphics, okay?
  • And this game is great at it.
  • It does such a good job of capturing the feeling of flying a drone, the sensation of speed, flying through these tight environments, fantastic.
  • And one of the game's most interesting features, the chase camera mode, where you follow along things like skiers and race cars, looks
  • Surprisingly good, too.
  • From far away, I don't think it's gonna fool anybody into thinking it's real, but in specific scenarios, it really looks fantastic.
  • At number six is Hell Let Loose, a hardcore World War II shooter.
  • It's not quite as bombastic as other massive-scale multiplayer games that are out there, but its interests lie elsewhere.
  • Instead of being flashy, it's all about realism, both in gameplay and in the visuals.
  • Of course, it's a multiplayer game, so there's gonna be immersion-breaking moments, but there are so many times with this game you kinda just have to stop and take in what's happening.
  • When you're part of a massive assault, it can actually feel like hell on earth.
  • The effects combined with the realistic visuals really sell the illusion, better than any other shooter I can think of off the top of my head.
  • It's not the game with the highest fidelity graphics, but the commitment to realism still manages to create these moments of deep immersion that are just rarely seen in these times, like, multiplayer games.
  • Like, you don't really feel like World War II shooters that are multiplayer get this immersive and realistic.
  • At number five is LEGO Brick Tales.
  • We're at a point in games where inanimate objects are pretty much perfectly replicated, and you can literally scan them.
  • They're easier to make look realistic for that and a slew of other reasons.
  • So the real limiting factor at this point is processing power.
  • LEGO Bricks are just about perfect for accurate video game recreations because they're small, relatively simple in shape, and they're just chunks of plastic, which goes a long way to explain why LEGO Brick Tales is such an amazingly realistic recreation of LEGOs.
  • Unlike the Telltale LEGO games, which mix bricks in with more traditional video game background elements, this game is all LEGO all the time, and it's super accurate.
  • These little dioramas look like they're right out of a LEGO book, and they have the perfect display and lighting to really make them pop.
  • Honestly, the biggest thing that gives this game away is it sometimes looks too good.
  • Like, nobody's bricks are this clean and shiny all the time.
  • At number four is Dead Island 2. Might seem like a bit of an odd entry, but seriously, check out some of the environments in Dead Island 2. They sometimes look almost real, incredibly good.
  • It's amazing.
  • Visual fidelity was clearly important to these devs, and that's why each area is relatively small, but jam-packed with details.
  • The more mundane areas are the most impressive and believable and that's hard to pull off.
  • Some of the back alleys and interiors of the game's version of Venice Beach look like real places because of how normal they look.
  • Certain dark interiors also look incredible with the flashlight equipped.
  • Most of the time, flashlights in games come off as fake, like they give the whole thing away, but this manages to feel just about right, especially in places like old maintenance tunnels.
  • There's plenty of areas that don't look real because they're filled with zombies and covered in blood, but in the relatively untouched places, in the mostly real-world locations you visit in the game,
  • It can look surprisingly good.
  • At
  • Number three is Martha is Dead.
  • Horror games are perfect for realism, and while I've seen a lot of these smaller indie horror experiences attempt to make something that feels real, personally, I am most impressed by Martha is Dead.
  • It's a small game, but the environmental detail is so top-notch, not just in the dark and horrific scenes, but also in the bright and sunny parts of the villa.
  • Some of the stuff that actually happens in the game is kind of shocking, not something I'd recommend everyone play because the things you do in the game are sometimes legitimately sickening, and it's not a long experience,
  • So it's a lot of that jam-packed into a pretty compressed amount of time, but if we're just talking about visuals, it's undeniably an impressive achievement, especially for a relatively small game like this.
  • It's also got a really weird plot, but I think one of the things that'll probably best immerse you into it is that they recorded the voice acting in, like, Italian, so none of it sounds like voice acting.
  • It sounds like people speaking Italian.
  • I realize that's not a visual aspect of it, but combined with the incredibly good visuals, for some reason, I think it really does a lot to make it feel more real, and again, with some of the stuff that happens in this game,
  • It's definitely not for everybody, but wow.
  • At
  • Number two is Microsoft Flight Simulator.
  • You really can't do a list like this without talking about Flight Simulator.
  • It's still one of the best, like, all time in terms of realism.
  • Every plane is impeccably detailed.
  • Every switch, every button, every monitor, they're all functional.
  • Huge swaths of the world have been recreated using telemetry data, and major landmarks have been scanned and painstakingly modeled into the game to make them as accurate as possible, but the funny thing about the game is it can switch on a dime from looking absolutely real to looking so clearly fake,
  • Depending on where you are in the world.
  • This is a game where you can literally fly anywhere in the real world, and certain places have gotten less love than others.
  • Certain places are definitely just Google Earth, while others are, well, you've seen Flight Simulator.
  • In those places, Flight Simulator is basically an incredible tourist experience.
  • You can see the world from the cockpit of a plane, and it just feels shockingly real at times.
  • It's getting a few years old at this point, but it's still head and shoulders over almost anything else when you're talking about realistic graphics.
  • And finally, at number one, it's Unreal Engine 5 demos.
  • So Unreal Engine 5 can do some absolutely amazing things, like Lumen real-time global illumination and Nanite virtualized geometry, but as of yet, we haven't seen a game that takes full advantage of that power.
  • Most games that actually use Unreal Engine 5 are still in development, but like Remnant 2, which is out, doesn't use Lumen, but those are full games, so there's so many other things going into their development.
  • These demos are designed specifically to show off how incredible something is, like this dune desert landscape demo, which to call shockingly real-looking would be an understatement.
  • It is incredible, but even going a step further is that train station somebody made to look like a handheld phone film video.
  • Like, in all seriousness, obviously they did it with camera tracking data because the motion in it is so incredibly realistic-looking, and that's part of the reason you'd be forgiven for thinking it was just real footage,
  • But it's obviously not.
  • We're talking about it on a video game list.
  • And before we wrap up, there's a quick bonus where I think we're obligated to mention it.
  • It's Red Dead Redemption 2, which, duh, you've seen Red Dead Redemption 2. It is an absolutely incredible-looking game that, even though it's a few years old at this point, just really does it.
  • Rockstar are just the kings.
  • And that's all for today.
  • Leave us a comment, let us know what you think.
  • If you liked this video, click Like.
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  • We upload brand new videos every day of the week.
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  • Don't forget to enable notifications, and as always, we thank you very much for watching this video.
  • I'm Falcon.
  • You can follow me on Twitter, at FalconTheHero, and we'll see you next time, right here on Gameranx.