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10 Realistic Mechanics That Definitely Aren't USELESS

Video vocabulary

ask

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US / ɑ:sk /

UK / æsk /

A1
  • verb
  • To say to someone that you want something

launch

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US / lɔ:ntʃ /

UK / lɔntʃ, lɑntʃ /

A2
  • noun
  • Starting a new project; introducing new product
  • Act of firing rockets into the air
  • verb
  • To start a new project; start selling a product
  • To put a rocket into the air
  • To put a ship into the water for the first time

meticulously

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US / mə'tɪkjələslɪ /

UK / mə'tɪkjələslɪ /

B2
  • adverb
  • In a very careful, correct way

die

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US / daɪ /

UK / daɪ /

A1
  • noun
  • Cube with dots numbering 1-6 on it used in games
  • verb
  • To cease to function or work
  • (Of a thing) to stop being used or done
  • (Of a person) to stop living

test

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US / test /

UK / test /

A1
  • noun
  • A medical examination
  • Action to establish the truth or nature of
  • Examination; questions to measure knowledge
  • verb
  • To be given a medical examination
  • To try to establish the truth or nature of
  • To ask a series of questions to measure knowledge

source

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US / sɔ:s /

UK / sɔrs, sors /

A2
  • adjecitve
  • Produces or provides what is wanted or needed
  • noun
  • Piece of information; a person giving information
  • Place from which something necessary comes
  • verb
  • To get, e.g. a raw material, from somewhere

unique

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US / jʊ'ni:k /

UK / juˈnik /

A2
  • adjecitve
  • Unlike other things; being the only one like it

start

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US / stɑ:t /

UK / stɑrt /

A1
  • noun
  • First time or place that a thing exists; beginning
  • First opportunity to achieve something, e.g. a job
  • Sudden action or movement because you are scared
  • other
  • Beginning of something in place or time
  • verb
  • To do, be or happen for the first time; begin
  • To turn something on

well

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US / wel /

UK / wɛl /

A1
  • adjecitve
  • Being in a fortunate, good condition or state
  • Healthy and in good condition
  • adverb
  • In an acceptable, proper, or successful manner
  • In a complete, total, or full manner
  • A great and considerable degree
  • In a successful way, in a good or satisfactory way
  • exclamation
  • Used to begin or continue a particular statement
  • Used to show you want to start saying something
  • Used to express that you are waiting for a reply
  • You say this to change the topic of a conversation
  • Used to indicate you are making a final remark
  • noun
  • Long deep hole in the ground to get water
  • verb
  • To cause your eyes to fill with tears

definitely

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US / ˈdefɪnətli /

UK / ˈdefɪnətli /

A2
  • adverb
  • Without question; beyond doubt

climb

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US / klaɪm /

UK / klaɪm /

A1
  • noun
  • A trip up something, e.g. a mountain
  • Increase or a rise toward a higher price or point
  • verb
  • To rise gradually and steadily to a higher point
  • To increase or rise toward a higher price or point

begin

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US / bɪ'ɡɪn /

UK / ˈbeɡɪn /

A1
  • verb
  • To do the first part of an action; to start

eight

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US / eɪt /

UK / et /

A1
  • number
  • 8

cool

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US / ku:l /

UK / kul /

A1
  • adjecitve
  • Steady and calm when facing difficulties
  • Almost cold; not warm or hot
  • Smart or stylish in a way (young) people admire
  • Unfriendly in an indirect way; distant
  • verb
  • To make something decrease in temperature
  • (Of an emotion, etc.) to become less strongly felt

danger

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US / ˈdeɪndʒə(r) /

UK / ˈdendʒɚ /

A1
  • noun
  • The possibility of getting hurt, damaged, killed

hell

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US / hel /

UK / hɛl /

A2
  • noun
  • Any place of pain and suffering

intend

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US / ɪnˈtend /

UK / ɪnˈtɛnd /

A2
  • verb
  • To plan or want to do something

kill

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US / kɪl /

UK / kɪl /

A1
  • noun
  • Animal killed by a person or other animal
  • verb
  • To cause someone to experience a lot of pain
  • To end the life of a person or other living thing
  • To be very funny
  • To prevent something from continuing or operating
  • To do something unimportant to pass time quickly

job

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US / dʒɒb /

UK / dʒɑ:b /

A1
  • noun
  • Something that must be done
  • Regular work at which you earn money

such

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US / sʌtʃ /

UK / sʌtʃ /

A1
  • determiner
  • Being similar to
  • (Thing) as previously stated or referred to
  • adverb
  • (Used to emphasize the quality of an adjective)

spy

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US / spaɪ /

UK / spaɪ /

B1
  • noun
  • Person who gets secret information about an enemy
  • Person who secretly watches other people
  • verb
  • To try to get secrets about an enemy country
  • To secretly watch someone or something
  • To see something or someone

door

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US / dɔ:(r) /

UK / dɔr,dor /

A1
  • noun
  • You walk through this when you go in a room

for

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US / fə(r) /

UK / fɔr,fə /

A1
  • preposition
  • Used to show the purpose, or need of something

developer

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US / dɪˈveləpə(r) /

UK / dɪˈveləpər /

A2
  • noun
  • Someone who develops real estate

player

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US / ˈpleɪə(r) /

UK / ˈpleɚ /

A1
  • noun
  • Machine that plays recorded material
  • Person who plays a musical instrument
  • Person who plays games on devices
  • Person who plays sports

solid

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US / 'sɒlɪd /

UK / ˈsɑlɪd /

A2
  • adjecitve
  • Being able to be trusted; reliable
  • Substance that is hard or of fixed shape
  • Being well made and expected to last long
  • Having no space or emptiness inside
  • Being made entirely of one material or substance
  • noun
  • Something firm or hard; not gas or liquid

spend

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US / spend /

UK / spɛnd /

A2
  • verb
  • To use money to pay for something
  • To use time in order to do something
  • To use up something completely

through

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US / θru: /

UK / θru /

A2
  • adjecitve
  • having finished using or doing something
  • adverb
  • From the beginning of something until the end
  • preposition
  • Over, in, across an entire thing or place
  • Allowing you to pass between, or to
  • By a particular way or process; by the use of

time

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US / taɪm /

UK / taɪm /

A1
  • noun
  • Speed at which music is played; tempo
  • Point as shown on a clock, e.g. 3 p.m
  • Number of hours, minutes needed to do something
  • Occasion when something happens
  • Period or occasion that something occurred
  • Period in history or the past
  • Something measured in minutes, hours, days, etc.
  • How long an event takes; duration
  • verb
  • To check speed at which music is performed
  • To choose a specific moment to do something
  • To measure how long an event takes, e.g. a race
  • To schedule something to occur at a specific moment

tower

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US / 'taʊə(r) /

UK / ˈtaʊɚ /

A2
  • noun
  • Tall, narrow building
  • Tall metal structure for broadcasting, or the view
  • verb
  • To be very good at something

why

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US / waɪ /

UK / hwaɪ, waɪ /

A1
  • adverb
  • Question word to ask for a reason
  • exclamation
  • (Used to express surprise or approval)

alike

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US / əˈlaɪk /

UK / əˈlaɪk /

A2
  • adjecitve
  • Similar in appearance, manner or form
  • adverb
  • Equally; applied equally to several people/things

face

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US / feɪs /

UK / fes /

A1
  • noun
  • Side or outer surface of something
  • An expression using mouth, nose, eyes etc.
  • Front part of the head where eyes, mouth etc. are
  • Characteristics you show in public
  • verb
  • To cover a surface with something like paint
  • To deal with a problem or responsibilities
  • To look toward; point in a certain direction

light

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US / laɪt /

UK / laɪt /

A1
  • adjecitve
  • Being bright making it easy to see; not dark
  • Being pale and lacking darkness of color
  • Not heavy; weighing only a little
  • adverb
  • Carrying few bags when traveling
  • noun
  • A source of energy that makes a room or area bright
  • Way in which something or someone is understood
  • verb
  • To cause something to burn; put a burning match to
  • To provide a way to see ahead

stuff

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US / stʌf /

UK / stʌf /

A1
  • noun
  • Generic description for things, materials, objects
  • verb
  • To push material inside something, with force

those

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US / ðəʊz /

UK / ðoz /

A1
  • determiner
  • The people or things we are talking about
  • pronoun
  • The objects far from the speaker

extremely

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US / ɪkˈstri:mli /

UK / ɪk'strimlɪ /

B1
  • adverb
  • In a way that is much more than usual or expected

cold

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US / kəʊld /

UK / kold /

A1
  • adjecitve
  • Having a very low temperature
  • Being unfriendly or lacking emotion
  • noun
  • Illness of sneezing, coughing, and a sore throat

fact

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US / fækt /

UK / fækt /

A1
  • noun
  • Something that is known or proved to be true

few

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US / fju: /

UK / fju /

A1
  • pronoun
  • Not many, a small number

earth

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US / ɜ:θ /

UK / ɚθ /

A1
  • noun
  • Wire connecting an electrical device to the ground
  • The planet we live on
  • Soil in which we grow plants

liberty

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US / 'lɪbətɪ /

UK / ˈlɪbəti /

B1
  • noun
  • Doing as one wants without asking
  • Power to do what you choose

much

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US / mʌtʃ /

UK / mʌtʃ /

A1
  • adjecitve
  • Very; to a high level or degree
  • adverb
  • A lot; large amount; a high degree of
  • Nearly; basically
  • On many occasions; often
  • noun
  • A large amount; a great quantity

standard

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US / 'stændəd /

UK / ˈstændəd /

A2
  • adjecitve
  • Being the accepted normal level of quality
  • (Of a language) being the most accepted in a place
  • noun
  • Official unit of measuring something
  • Principle of behaving in a moral way

window

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US / ˈwɪndəʊ /

UK / ˈwɪndoʊ /

A1
  • noun
  • Opening in a wall or door to let in light
  • Opening in a wall through which people do business

depend

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US / dɪˈpend /

UK / dɪˈpend /

B1
  • verb
  • Be controlled or determined by (someone/something)

convince

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US / kən'vɪns /

UK / kənˈvɪns /

A2
  • verb
  • To persuade someone, or make them feel sure

correct

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US / kə'rekt /

UK / kəˈrɛkt /

A2
  • adjecitve
  • Being suitable and appropriate for an occasion
  • True or accurate
  • verb
  • To fix a problem
  • To write marks on a piece of work to show mistakes
  • To punish in order to improve

easter

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US / ˈiːstə(r) /

UK / ˈiːstər /

C2
  • noun
  • Christian celebration of Christ's Resurrection

check

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US / tʃek /

UK / tʃɛk /

A1
  • adjecitve
  • Decorated with squares made up of lines
  • noun
  • Paper showing how much you owe at a restaurant
  • Printed piece of paper you sign to pay for things
  • A mark on a form, equivalent to 'yes'; tick
  • Mark used to show that something is correct
  • Procedure to prevent errors or control something
  • verb
  • To confirm the details of something are correct
  • To leave your things with staff who look after it
  • To examine something to see if something is wrong
  • To examine in order to prevent errors/a problem

mirage

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US / 'mɪrɑ:ʒ /

UK / mɪˈrɑʒ /

C1
  • noun
  • Thing you think you can see but not really there

situation

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US / ˌsɪtʃuˈeɪʃn /

UK / ˌsɪtʃuˈeʃən /

A1
  • noun
  • Place, position or area that something is in
  • Circumstance or condition surrounding an event
  • An unexpected problem or difficulty

shoot

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US / ʃu:t /

UK / ʃut /

A2
  • noun
  • Emerging new part of a plant
  • verb
  • To kick or throw a ball at a goal
  • To fire a gun; injure or kill someone with a gun
  • To (cause to) fly away forcefully
  • To use a camera to record a film/take a photograph

visually

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US / 'vɪʒʊəlɪ /

UK / ˈvɪʒʊəlɪ /

B1
  • adverb
  • With respect to vision

amount

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US / ə'maʊnt /

UK / əˈmaʊnt /

A1
  • noun
  • Quantity of something
  • verb
  • To add up to a certain figure

anyway

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US / ˈeniweɪ /

UK / ˈɛniˌwe /

A1
  • adverb
  • A word used to change the topic of a conversation

anywhere

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US / ˈeniweə(r) /

UK / ˈeniwer /

A1
  • adverb
  • To any extent or degree (often used with not)
  • In, at or to any place
  • other
  • Use to indicate limits or variation

black

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US / blæk /

UK / blæk /

A1
  • adjecitve
  • Color of the sky on a dark night
  • noun
  • A person with dark skin, often of African origin
  • Person's name
  • verb
  • To fill in something to make it a very dark color

harmless

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US / ˈhɑ:mləs /

UK / ˈhɑ:rmləs /

A2
  • adjecitve
  • Being unable to cause damage or injury; safe
  • Not being intended/likely to upset or anger others

head

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US / hed /

UK / hɛd /

A1
  • noun
  • Counter for the number of cattle
  • Natural mental ability or intelligence
  • Leader or person with the greatest authority
  • Mind; mental ability; mental state
  • Side of a coin with a head on it
  • Top part of your body with eyes and a mouth
  • Starting point of something, e.g. a river
  • verb
  • To hit a ball with your head in a game
  • To be first or at the front or top (e.g. a list)
  • To travel or move toward a particular place; To go in a particular direction
  • To become the leader of something
  • To lead or be responsible for something

never

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US / 'nevə(r) /

UK / ˈnɛvɚ /

A1
  • adverb
  • Not ever; not at any time

quality

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US / 'kwɒlətɪ /

UK / ˈkwɑlɪti /

A2
  • noun
  • Feature associated with someone or something
  • High level of worth or excellence

scope

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US / skəʊp /

UK / skoʊp /

B1
  • noun
  • Opportunity for action or thought
  • Range of things included or dealt with
  • Instrument that you use to look at things
  • verb
  • to look at especially for the purpose of evaluation —usually used with out

special

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US / 'speʃl /

UK / ˈspɛʃəl /

A1
  • adjecitve
  • Being additional or extra
  • Different, better or greater than normal
  • noun
  • Heavily discounted sales item

ambitious

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US / æmˈbɪʃəs /

UK / æmˈbɪʃəs /

A2
  • adjecitve
  • Having the desire to be successful in life, work

duck

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US / dʌk /

UK / dʌk /

B1
  • noun
  • Common type of water bird
  • someone's face when their lips are pushed outwards, especially in photographs
  • verb
  • To avoid doing something that is difficult
  • To lower your head to avoid hitting something

fidelity

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US / fɪˈdeləti /

UK / fɪˈdɛlɪti,faɪ- /

B2
  • noun
  • Loyalty

just

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US / dʒʌst /

UK / dʒʌst /

A1
  • adjecitve
  • Proper or appropriate; as is deserved
  • Doing or being what is right or fair
  • Legally correct; having enough evidence
  • adverb
  • Almost; nearly
  • Exactly at the time of
  • Exactly (the same as, like)

purpose

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US / 'pɜ:pəs /

UK / ˈpɚpəs /

A2
  • noun
  • Reason for which something is done; aim; goal

talk

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US / tɔ:k /

UK / tɔk /

A1
  • noun
  • Style of speaking
  • Discussion between two countries
  • Giving information in front of people; lecture
  • Saying things or ideas to someone with words
  • verb
  • To make a formal speech about something
  • To say things or ideas to someone with words

food

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US / fu:d /

UK / fud /

A1
  • noun
  • What people and animals eat to live
  • Things taken in by plants to maintain life
  • A particular style or type of cooking, e.g. Asian

impatient

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US / ɪmˈpeɪʃnt /

UK / ɪmˈpeʃənt /

B1
  • adjecitve
  • Not wanting to wait; getting angry over problems
  • Showing angrily that you do not want to wait

incredibly

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US / ɪnˈkredəbli /

UK / ɪnˈkrɛdəblɪ /

A2
  • adverb
  • To a great degree; very; amazingly

maybe

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US / ˈmeɪbi /

UK / ˈmebi /

A1
  • adverb
  • Possibly but not certainly; perhaps

mine

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US / maɪn /

UK / maɪn /

A1
  • noun
  • A bomb hidden in the ground or the sea
  • Rich source of material or information
  • Place under the ground where coal, etc. is dug out
  • pronoun
  • That thing that belongs to me
  • verb
  • To place a bomb in the ground or the sea
  • To dig into the earth or sea to obtain minerals

our

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US / 'aʊə(r) /

UK / aʊr /

A1
  • determiner
  • Belonging to us

not

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US / nɒt /

UK / nɑt /

A1
  • adverb
  • Word indicating the negative
  • (Used to form the negative of verbs)

whole

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US / həul /

UK / hol /

A1
  • adjecitve
  • Complete or full; all of
  • Being in a good condition
  • noun
  • Complete amount or sum; total

advantage

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US / əd'vɑ:ntɪdʒ /

UK / ædˈvæntɪdʒ /

A2
  • noun
  • Thing making the chance of success higher
  • A positive point about something

effect

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US / ɪ'fekt /

UK / ɪˈfɛkt /

A1
  • noun
  • An advantage, benefit
  • Change brought about by a cause; result

credit

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US / 'kredɪt /

UK / ˈkrɛdɪt /

A2
  • adjecitve
  • Having a positive amount of money
  • noun
  • System to buy something and pay for it later
  • Points earned instead of money
  • Quality of having a good reputation for a reason
  • Points earned towards a university degree
  • verb
  • To add a certain amount of money to a total
  • To recognize someone's achievements or help

intimidation

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US / ɪnˌtɪmɪˈdeɪʃən /

UK / ɪnˌtɪmɪˈdeɪʃən /

B2
  • noun
  • Being made to feel afraid or timid, as by threats

meal

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US / mi:l /

UK / mil /

A1
  • noun
  • Food for eating at a particular time, e.g. dinner
  • Grain that has been ground into a powder

description

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US / dɪˈskrɪpʃn /

UK / dɪˈskrɪpʃən /

A2
  • noun
  • Explanation of what something is like, looks like

reactive

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US / riˈæktɪv /

UK / riˈæktɪv /

B1
  • adjecitve
  • Easily reacting to; responsive

sense

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US / sens /

UK / sɛns /

A1
  • noun
  • Certain mental feeling or emotion
  • Normal or clear state of mind
  • Meaning of a particular word, phrase or text
  • verb
  • To perceive using sight, sound, taste touch etc.
  • To recognize the presence of something

surprise

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US / səˈpraɪz /

UK / sərˈpraɪz /

A1
  • adjecitve
  • That surprises you; not expected
  • noun
  • Something unexpected that slightly shocks you
  • verb
  • To do something that another person didn't expect

attach

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US / ə'tætʃ /

UK / əˈtætʃ /

A2
  • verb
  • To be associated or connected with

ally

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US / 'ælaɪ /

UK / 'ælaɪ /

B1
  • noun
  • Someone who supports, helps, or defends you
  • verb
  • To join a group to offer or receive support

boss

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US / bɒs /

UK / bɔs, bɑs /

A1
  • noun
  • Person in charge of you at work
  • verb
  • To give orders to someone in an unpleasant way

bypass

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US / ˈbaɪpɑ:s /

UK / ˈbaɪˌpæs /

B2
  • noun
  • A road that goes around a town or village
  • verb
  • To go around something; avoid

nope

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US / nəʊp /

UK / noʊp /

B2
  • noun
  • A dialect or emphatic way of saying 'No'

physics

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US / ˈfɪzɪks /

UK / ˈfɪzɪks /

A1
  • other
  • The study of heat, light, and energy on objects

seamlessly

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US / /

UK / /

A1
  • adverb
  • In a flowing, uninterrupted manner

subscribe

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US / səb'skraɪb /

UK / səbˈskraɪb /

B1
  • verb
  • To regularly pay to receive a service

same

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US / seɪm /

UK / sem /

A1
  • adjecitve
  • Being equal in quality and amount
  • Identical; not different
  • Not changing; constant

somebody

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US / 'sʌmbədɪ /

UK / ˈsʌmˌbɑdi, -ˌbʌdi, -bədi /

A1
  • noun
  • Important well-respected person
  • pronoun
  • Person who is not known or named

ability

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US / ə'bɪlətɪ /

UK / əˈbɪlɪti /

A2
  • noun
  • The power, resources or skill to do something

automatic

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US / ˌɔ:tə'mætɪk /

UK / ˌɔtəˈmætɪk /

A2
  • adjecitve
  • Done without conscious thought
  • Operating by itself, without an operator
  • noun
  • Car that is able to change gears by itself

but

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US / bət /

UK / bʌt,bət /

A1
  • conjunction
  • Used before you say something different, opposite

especially

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US / ɪˈspeʃəli /

UK / ɛˈspɛʃəli, ɪˈspɛʃ- /

A1
  • adverb
  • More than usual; extremely

expansion

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US / ɪkˈspænʃn /

UK / ɪkˈspænʃən /

B2
  • noun
  • Making or becoming larger

cut

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US / kʌt /

UK / kʌt /

A1
  • noun
  • Act/instance of reducing the size or amount of
  • Small opening made using a sharp object, knife
  • A wound on someone's skin caused by a sharp object
  • verb
  • To reduce the size or amount of something
  • To use knife or scissors to divide, open surfaces

give

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US / ɡɪv /

UK / ɡɪv /

A1
  • noun
  • Degree of flexibility in something, a material
  • verb
  • To hand over or present something to someone
  • To cause someone to have or experience something

life

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US / laɪf /

UK / laɪf /

A1
  • noun
  • All the living things e.g. animals, plants, humans
  • Period of time things live, from birth to death

nobody

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US / ˈnəʊbədi /

UK / ˈnoʊbədi /

A1
  • pronoun
  • No person; no one; not any person

single

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US / 'sɪŋɡl /

UK / ˈsɪŋɡəl /

A1
  • adjecitve
  • Being one only, without others
  • Only; merely
  • Not married or in a relationship
  • noun
  • One run in cricket or a hit baseball
  • An individual song from a CD or album
  • Person who is not married or in a relationship

experience

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US / ɪk'spɪərɪəns /

UK / ɪkˈspɪriəns /

A1
  • noun
  • Thing a person has done or that happened to them
  • An event at which you learned something
  • Knowledge gained by living life, doing new things
  • verb
  • To gain knowledge by doing things

equal

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US / 'i:kwəl /

UK / ˈikwəl /

A1
  • adjecitve
  • Same in shape, size, or number
  • verb
  • To add up or be the same as

friend

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US / frend /

UK / frɛnd /

A1
  • noun
  • Person who you like and enjoy being with

deal

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US / di:l /

UK / dil /

A1
  • verb
  • To cope with something - usually troubles
  • To give (something bad e.g. news) to
  • To buy and sell illegal drugs
  • To give out (cards, etc.) to; distribute
  • To do business with someone or to sell products

now

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US / naʊ /

UK / naʊ /

A1
  • adverb
  • At the present time or moment
  • Right away or in the next possible moment
  • Used to refer to something that just happened
  • Time between the present and a moment in the past
  • conjunction
  • Resulting from or because of something

ocelot

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US / ˈɒsəlɒt /

UK / ˈɑːsəlɑːt /

C2
  • noun
  • Nocturnal wildcat with spotted brown fur

sneak

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US / sni:k /

UK / snik /

B2
  • noun
  • Person who tells the secrets of others
  • other
  • To move around in such a way no one will see you
  • verb
  • To move around in a way so no one will see you
  • To take something somewhere/give secretly

avoid

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US / ə'vɔɪd /

UK / əˈvɔɪd /

A2
  • verb
  • To prevent from happening
  • To stay away from

expect

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US / ɪk'spekt /

UK / ɪkˈspɛkt /

A1
  • verb
  • To believe something is probably going to happen

craze

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US / kreɪz /

UK / krez /

B2
  • noun
  • Popular or widespread fad, fashion, etc.

crazy

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US / 'kreɪzɪ /

UK / ˈkrezi /

A2
  • adjecitve
  • Mentally ill; mad
  • Not being sensible or practical
  • Really like someone or something very much
  • noun
  • Person acting in a manner that is strange and odd

seven

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US / ˈsevn /

UK / ˈsɛvən /

A1
  • number
  • Number 7

significant

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US / sɪgˈnɪfɪkənt /

UK / sɪɡˈnɪfɪkənt /

A2
  • adjecitve
  • Large enough to be noticed or have an effect
  • Having meaning; important; noticeable
  • (Statistics) being clearly different

usually

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US / ˈju:ʒuəli /

UK / ˈjuːʒuəli /

A1
  • adverb
  • Normally; regularly

video

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US / 'vɪdɪəʊ /

UK / ˈvɪdiˌo /

A2
  • adjecitve
  • Of a moving film, with sound
  • noun
  • Recording capturing action with sound
  • verb
  • To make a moving film of, with sound

want

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US / wɔnt /

UK / wɑnt, wɔnt /

A1
  • noun
  • Something you desire or wish for
  • State or condition of poverty
  • verb
  • To desire or wish for something; hope for a thing

embrace

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US / ɪm'breɪs /

UK / ɛmˈbres /

B1
  • noun
  • Act of holding someone closely
  • verb
  • To hold closely; cuddle, kiss or hug

establishment

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US / ɪˈstæblɪʃmənt /

UK / ɪˈstæblɪʃmənt /

A2
  • noun
  • Act, process of starting an organization or system
  • Organization, institution or place to do business
  • Group of people holding great power and influence

gun

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US / ɡʌn /

UK / ɡʌn /

A2
  • noun
  • Weapon which fires bullets down a tube
  • verb
  • To suddenly make an engine run faster

really

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US / ˈri:əli /

UK / ˈriəˌli, ˈrili /

A1
  • adverb
  • Used to stress something that is said; definitely
  • In a true or accurate manner
  • Very

understand

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US / ˌʌndə'stænd /

UK / ˌʌndɚˈstænd /

A1
  • verb
  • To know the meaning of language, what someone says

stab

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US / stæb /

UK / stæb /

B1
  • verb
  • To strike a blow with a knife, as to kill someone

would

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US / wʊd /

UK / wʊd /

A1
  • other
  • Used to indicate something imagined
  • Used to ask or request something politely
  • Verb used to indicate possibility, request etc.
  • Used to indicate a preference
  • Used to indicate a reaction
  • Indicates something that occurred repeatedly
  • Used to indicate willingness or ability to do

can

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US / kæn /

UK / kən,kæn /

A1
  • noun
  • A metal container for storing food
  • other
  • Able to; have the skill to; have the time to
  • verb
  • To have permission to
  • To be possible to do
  • To preserve food by sealing it in a metal container

enter

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US / 'entə(r) /

UK / ˈɛntɚ /

A1
  • verb
  • To start a career or an education
  • To become a competitor in a contest
  • To add or type information in a computer
  • To go into a room, building etc.

nearly

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US / ˈniəli /

UK / ˈnɪrli /

A1
  • adverb
  • Not completely; almost

recent

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US / 'ri:snt /

UK / ˈrisənt /

A1
  • adjecitve
  • Happening or beginning not long ago

seriously

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US / ˈsɪəriəsli /

UK / ˈsɪriəsli /

B1
  • adverb
  • Involving or requiring great thought or study

routine

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US / ru:ˈti:n /

UK / ruˈtin /

A2
  • adjecitve
  • Happening or done regularly or habitually
  • Always the same; boring through lack of variety
  • noun
  • Regular or habitual way of behaving or doing
  • Series of actions that make up a performance

silly

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US / 'sɪlɪ /

UK / ˈsɪli /

A2
  • adjecitve
  • Careless
  • Acting funny or playfully
  • Not being serious or important

war

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US / wɔ:(r) /

UK / wɔr /

A2
  • noun
  • Situation where armies fight each other

amusing

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US / əˈmju:zɪŋ /

UK / əˈmjuzɪŋ /

B2
  • adjecitve
  • Making someone laugh or feel happy
  • verb
  • To make someone laugh by entertaining them

arm

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US / ɑ:m /

UK / ɑrm /

A1
  • noun
  • Part of your body from your shoulder to your hand
  • A branch of another object e.g. company
  • The side part of a chair where your arms go
  • The influence or power an authority has
  • verb
  • To activate a weapon or bomb for use
  • To give a gun or other weapon to a person or group

free

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US / fri: /

UK / fri /

A1
  • adjecitve
  • Living, happening without being controlled
  • Costing no money
  • Not working; not busy
  • verb
  • To release (e.g. bird) from a cage or prison

congratulate

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US / kən'grætjʊˌleɪt /

UK / kənˈɡrætʃəˌlet, -ˈɡrædʒ-, kəŋ- /

B2
  • verb
  • To say 'well done' to if a good thing happened

may

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US / meɪ /

UK / me /

A1
  • noun
  • 5th month of the year
  • other
  • Used to express a desire
  • Expresses permission, possibility or probability
  • Used to show that a thing could be true

navy

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US / ˈneɪvi /

UK / ˈnevi /

B1
  • noun
  • Very dark shade of blue
  • Armed force consisting of ships, sailors etc.

play

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US / pleɪ /

UK / pleɪ /

A1
  • noun
  • Loose, free movement between two objects
  • Single action in a sports game
  • Performance in which people act in a theater
  • verb
  • To act as a character in a movie, or on stage
  • To perform music on an instrument
  • To use a device, e.g. a video game
  • To do something for enjoyment and fun
  • To do or perform a game or sport

this

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US / ðɪs /

UK / ðɪs /

A1
  • adjecitve
  • Used to indicate something already been discussed
  • Used to indicate something happening around now
  • adverb
  • An indication by a physical motion or gesture
  • A specific amount of
  • determiner
  • Person, thing, or idea near you
  • pronoun
  • Person, thing that has already been discussed

alone

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US / ə'ləʊn /

UK / əˈlon /

A1
  • adjecitve
  • Apart from others
  • Without equal
  • adverb
  • Without anyone or anything else

big

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US / bɪɡ /

UK / bɪɡ /

A1
  • adjecitve
  • Popular
  • Serious
  • Large

iii

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US / θriː /

UK / θriː /

A1
  • cardinal number

natural

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US / ˈnætʃərəl /

UK / ˈnætʃərəl, ˈnætʃrəl /

A1
  • adjecitve
  • Being as one would expect; being usual or normal
  • Not made by humans; without human intervention

let

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US / let /

UK / lɛt /

A1
  • verb
  • To allow someone to do something
  • Introducing a suggestion to do something together
  • To rent a house, etc. to others

might

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US / maɪt /

UK / maɪt /

A1
  • other
  • Used to politely request an action
  • Used to express that something could happen
  • Power, strength, force or influence

person

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US / 'pɜ:sn /

UK / 'pɜ:rsn /

A1
  • noun
  • Man, woman or child

persuasion

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US / pəˈsweɪʒn /

UK / pərˈsweɪʒn /

B2
  • noun
  • Using reasons to make people believe something

little

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US / 'lɪtl /

UK / ˈlɪtl /

A1
  • adjecitve
  • Being short in length of time
  • Not great in size, amount, or degree; small
  • Being very young or younger than others
  • adverb
  • By an amount or degree that is not very much
  • Not often; rarely
  • noun
  • A person's name

stretch

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US / stretʃ /

UK / strɛtʃ /

A2
  • noun
  • Making arm, leg muscles longer to ease them
  • A consecutive row of things
  • A period of time
  • verb
  • To make your arm, leg muscles long to ease them
  • To make something bigger by pulling on it

the

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US / ðə /

UK / ðə /

A1
  • article
  • Used to refer to something already mentioned
  • Used to show there is only one of something
  • determiner
  • Used to describe all of a family

wall

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US / wɔ:l /

UK / wɔl /

A1
  • noun
  • High, flat side of a room or building

click

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US / klɪk /

UK / klɪk /

A1
  • noun
  • The sound a computer mouse makes when you press it
  • A short, slight, and sharp sound
  • verb
  • To work well with someone or something
  • To press a computer mouse
  • To make a short, slight, and sharp sound

favourite

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US / ˈfeɪvərɪt /

UK / 'fevərɪt /

A1
  • adjecitve
  • Best liked or most enjoyed
  • noun
  • A thing that someone likes best or enjoys most

follow

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US / ˈfɔləu /

UK / ˈfɑlo /

A1
  • verb
  • To come after someone; be guided by someone
  • To support someone, e.g. singer or comedian
  • To be the logical result of something
  • To happen after something else happens
  • To believe a set of values or a moral teacher
  • To understand something happening or being said

less

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US / les /

UK / lɛs /

A1
  • adjecitve
  • Smaller in amount or degree
  • adverb
  • To a smaller degree
  • noun
  • A smaller amount
  • preposition
  • With the subtraction of

mime

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US / maɪm /

UK / maɪm /

C1
  • noun
  • Art of telling a story without speaking
  • Actor telling a story using only gestures
  • verb
  • To act or perform using only gestures

park

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US / pɑ:k /

UK / pɑ:rk /

A1
  • noun
  • Person's name
  • Public green area in a town for exercise, relaxing
  • Field upon which a sport is played, e.g. baseball
  • verb
  • To stay still without moving
  • To leave your car, bike in a certain place

realistic

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US / ˌri:əˈlɪstɪk /

UK / ˌriəˈlɪstɪk /

A2
  • adjecitve
  • Looks or appears real; like things really are

solution

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US / səˈlu:ʃn /

UK / səˈluʃən /

A2
  • noun
  • Mix of a liquid and a solid or a gas
  • Way to solve or deal with a problem

specific

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US / spəˈsɪfɪk /

UK / spɪˈsɪfɪk /

A2
  • adjecitve
  • Precise; particular; just about that thing
  • Concerning one particular thing or kind of thing

faction

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US / ˈfækʃn /

UK / ˈfækʃən /

B2
  • noun
  • Group within a larger group, with a different aim

helen

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US / ˈhɛlɪn /

UK / ˈhɛlən /

A1
  • proper noun
  • The daughter of Zeus and Leda, born from an egg. In the Homeric poems she was the outstandingly beau

forest

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US / 'fɒrɪst /

UK / ˈfɔrɪst, ˈfɑr- /

A1
  • noun
  • Large area with many trees

intruder

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US / ɪn'tru:də(r) /

UK / ɪn'tru:dər /

B2
  • noun
  • A burglar; robber

run

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US / rʌn /

UK / rʌn /

A1
  • noun
  • Journey between two places made by ship or car
  • Series of similar things or successes and failures
  • Act of running; exercise of running
  • verb
  • To depart or travel according to a schedule
  • To cause an animal to move in a certain direction
  • (Of an engine) to be operating
  • To start or use a computer program
  • To flow in a certain direction, like a liquid
  • To manage or operate a business
  • To operate or drive something
  • (Of a road) to go from one place to another
  • To move your legs faster than walking

make

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US / meɪk /

UK / mek /

A1
  • noun
  • Product made by a particular company; brand
  • verb
  • To arrange or prepare something e.g. dinner
  • To get to (a place) on time
  • To gain the status of (teacher, lawyer, etc.)
  • To create something by putting things together
  • To earn a certain amount of money at a job
  • To cause or force a person to do something
  • To cause something to happen or be formed

cave

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US / keɪv /

UK / kev /

A2
  • noun
  • Large hole in the side of a cliff or hill
  • verb
  • To give in to pressure

miserable

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US / ˈmɪzrəbl /

UK / ˈmɪzərəbəl, ˈmɪzrə- /

A2
  • adjecitve
  • Very unhappy

stand

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US / stænd /

UK / stænd /

A1
  • noun
  • Effort to fight against something
  • Piece of furniture; device to hold or support
  • Place in a stadium where spectators watch
  • Table where things are sold at a fair or market
  • verb
  • To be a candidate in an election
  • To be able to accept someone, something; bear
  • To last for a long time
  • To be upright; not be sitting or lying down
  • To place something in a particular position; place
  • To be (as stated)
  • To still be valid
  • To have an opinion about something

five

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US / faɪv /

UK / faɪv /

A1
  • number
  • 5

kind

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US / kaɪnd /

UK / kaɪnd /

A1
  • adjecitve
  • In a caring and helpful manner
  • friendly and considerate
  • noun
  • One type of thing

how

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US / haʊ /

UK / haʊ /

A1
  • adjecitve
  • To what degree? in what amount?
  • adverb
  • (Used to explain the way to do something)
  • exclamation
  • For what purpose or reason?
  • (Used to ask someone or something's condition)

sensible

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US / ˈsensəbl /

UK / ˈsɛnsəbəl /

A2
  • adjecitve
  • Able to judge something reasonably or fairly
  • Being useful/practical rather than fun/fashionable

surprisingly

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US / sə'praɪzɪŋlɪ /

UK / səˈpraɪzɪŋlɪ /

B1
  • adverb
  • In an unexpected manner; to an unexpected degree

you

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US / jʊ /

UK / ju /

A1
  • pronoun
  • Person someone is speaking or writing to
  • Person or people in general

adjust

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US / əˈdʒʌst /

UK / əˈdʒʌst /

A2
  • verb
  • To change; to attain a desired state or function
  • To change so as to fit in with new conditions

awkward

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US / ˈɔ:kwəd /

UK / ˈɔkwəd /

B1
  • adjecitve
  • Lacking smooth movement
  • Causing embarrassment or trouble
  • Difficult to deal with

eject

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US / ɪ'dʒekt /

UK / ɪ'dʒekt /

B2
  • verb
  • To make a disc or tape come out of a machine
  • To throw someone out; force someone to leave

intentionally

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US / ɪn'tenʃənəlɪ /

UK / ɪnˈtɛnʃənl:ɪ /

B1
  • adverb
  • With a plan to do or achieve something

choke

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US / tʃəʊk /

UK / tʃoʊk /

B2
  • verb
  • To cause someone not to breathe
  • To be unable to breath due to a blockage
  • To fail to perform well, due to stress

season

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US / ˈsi:zn /

UK / ˈsizən /

A1
  • noun
  • One of Spring, Summer, Autumn (Fall) and Winter
  • Time of year when something usually happens
  • verb
  • To add pepper and salt to something
  • To prepare wood for use by allowing it to dry

three

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US / θri: /

UK / θri /

A1
  • number
  • Number 3

entire

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US / ɪn'taɪə(r) /

UK / ɛnˈtaɪr /

A2
  • adjecitve
  • Complete or full; with no part left out; whole

famous

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US / 'feɪməs /

UK / ˈfeməs /

A1
  • adjecitve
  • Excellent
  • Widely known; recognized by many people

into

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US / 'ɪntə /

UK / ˈɪntu /

A1
  • preposition
  • Moving or going inside something
  • In the same direction as; in the direction of
  • So as to become; taking the state of

other

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US / 'ʌðə(r) /

UK / ˈʌðər /

A1
  • adjecitve
  • A thing different from that mentioned
  • determiner
  • (Something) else; not the first (one)
  • pronoun
  • Being the one and only thing of that category

one

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US / wʌn /

UK / wʌn /

A1
  • pronoun
  • You; we; people in general; someone
  • The thing or person previously referred to
  • adjecitve
  • Used to refer to people generally
  • Being a strong example of (something mentioned)
  • number
  • Number 1

power

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US / 'paʊə(r) /

UK / ˈpaʊɚ /

A1
  • noun
  • Legal or official right to perform certain actions
  • Ability to move forcefully and quickly
  • Energy of something (e.g. electricity or fuel)
  • Mathematical way to multiply a number
  • Condition of being in political control
  • Physical force, energy, and strength
  • verb
  • To give energy to something, e.g. by electricity
  • To move something forcefully and quickly

than

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US / ðən /

UK / ðən /

A1
  • conjunction
  • Used to compare two things that are not equal

love

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US / lʌv /

UK / lʌv /

A1
  • noun
  • Person's name
  • A very strong feeling of affection
  • The person you care very deeply about
  • Strong, deep emotional and sexual attraction
  • verb
  • To care for and like someone very strongly, deeply
  • To like doing very much; enjoy greatly
  • To feel a strong emotional and romantic attraction

turn

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US / tɜ:n /

UK / tɚn /

A1
  • noun
  • Place where changing of direction happens
  • Your time or chance to perform a duty
  • Your chance to play or do in say a game
  • Unexpected change, as in the weather
  • verb
  • To become (a particular age)
  • To become a different quality, color, etc.
  • To change the direction of something, e.g. a car
  • To move in an opposite direction or position
  • To shape metal with a spinning tool

unnecessary

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US / ʌnˈnesəsəri /

UK / ʌnˈnesəseri /

B1
  • adjecitve
  • Being more than needed or not needed

either

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US / ˈaɪðə(r) /

UK / ˈiðɚ, ˈaɪðɚ /

A1
  • adjecitve
  • One of two (used when there is a choice of two)
  • adverb
  • (After negative statements) likewise, in addition
  • conjunction
  • Used as the first of two connected things
  • determiner
  • Used as the first of two connected things
  • pronoun
  • The one or the other

here

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US / hɪə(r) /

UK / hɪr /

A1
  • adverb
  • In this place; at this location, position or time

new

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US / nju: /

UK / nu, nju /

A1
  • adjecitve
  • Not old, recently born, built or made
  • Being or doing something for the first time
  • Not felt, seen or known previously
  • Having been recently bought or obtained

pirate

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US / 'paɪrət /

UK / ˈpaɪrɪt /

B1
  • noun
  • Person who attacks ships in order to steal things
  • verb
  • To copy or sell a product illegally
  • To steal things from ships by force

perk

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US / pɜ:k /

UK / pɜ:rk /

B2
  • noun
  • An advantage or something extra, such as money or goods, that you are given because of your job
  • verb
  • To suddenly get more energy

position

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US / pəˈzɪʃn /

UK / pəˈzɪʃən /

A1
  • noun
  • Person's opinion or attitude about something
  • Specific location where someone or something is
  • Where you play or your role on a sports team
  • Person's job or status level
  • Set of conditions affecting what you can (not) do
  • verb
  • To put in a particular location or direction

small

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US / smɔ:l /

UK / smɔl /

A1
  • adjecitve
  • Little in size; not big
  • (Of letters) not written in capital letters
  • Being insignificant or minor
  • (Of a business) with few people or things; local
  • (Of voice) being soft and quiet
  • (Of a child) being young

try

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US / traɪ /

UK / traɪ /

A1
  • noun
  • Act of putting the ball over the rugby goal line
  • verb
  • To make an effort, to attempt to do something
  • To examine someone or something in a court of law
  • To test to see if it is good or you like it
  • To make a person go through hardship; test
  • To examine something to see if it works

area

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US / 'eərɪə /

UK / ˈɛriə /

A1
  • noun
  • Amount of measured space
  • A specific section or space; part of a region
  • A subject or field of study

feel

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US / fi:l /

UK / fil /

A1
  • verb
  • To be aware of or experience an emotion, sensation
  • To sense through direct contact; touch

cyberpunk

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US / ˈsaɪbəpʌŋk /

UK / ˈsaɪbərpʌŋk /

A1
  • noun
  • Genre of fast-paced science fiction involving oppressive futuristic computerized societies

creed

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US / kri:d /

UK / krid /

B2
  • noun
  • Set of beliefs/principles by which people live

normal

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US / 'nɔ:ml /

UK / ˈnɔrməl /

A1
  • adjecitve
  • Standard or regular way of doing something
  • Having standard mental or physical ability, health

past

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US / pɑ:st /

UK / pæst /

A2
  • adjecitve
  • No longer current or new
  • adverb
  • So as to go beyond, or further than something
  • noun
  • Time that existed before now, e.g. long ago
  • preposition
  • After a particular time
  • At a later point in distance; beyond

pacifist

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US / ˈpæsɪfɪst /

UK / ˈpæsɪfɪst /

C1
  • noun
  • Person who feels that violence and war are wrong

reason

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US / 'ri:zn /

UK / ˈrizən /

A1
  • noun
  • Ability to think about facts and form a judgment
  • Explanation for why something occurred or was done
  • verb
  • To think and make conclusions in a logical manner

too

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US / tu: /

UK / tu /

A1
  • adverb
  • In addition, also; with emphasis
  • Say that something is more than you want

exactly

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US / ɪgˈzæktli /

UK / ɪɡˈzæktli /

A1
  • adverb
  • No more and no less than; precisely

should

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US / ʃʊd /

UK / ʃʊd /

A1
  • other
  • Used to indicate what is proper or reasonable

sort

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US / sɔ:t /

UK / sɔrt /

A1
  • noun
  • Group or class of similar things or people
  • verb
  • To organize things by putting them into groups
  • To deal with things in an organized way

eat

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US / i:t /

UK / it /

A1
  • verb
  • To put food in your mouth

four

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US / fɔ:(r) /

UK / fɔr, for /

A1
  • number
  • 4

handedly

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US / /

UK / /

B1
  • adverb
  • Ability to do something with your hand

probably

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US / ˈprɒbəbli /

UK / ˈprɑbəbli /

A1
  • adverb
  • That is likely to happen or be true

rescue

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US / 'reskju: /

UK / ˈrɛskju /

A2
  • verb
  • To save someone who is in danger or in trouble

safe

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US / seɪf /

UK / sef /

A2
  • noun
  • Metal box with a lock to keep valuable things in
  • adjecitve
  • Highly likely
  • Being out of danger

violence

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US / ˈvaɪələns /

UK / ˈvaɪələns /

B1
  • noun
  • Strong physical force of nature
  • Use of physical force to harm someone

while

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US / waɪl /

UK / hwaɪl, waɪl /

A1
  • conjunction
  • In spite of the fact that; although
  • During the time that; at the same time
  • noun
  • Short amount of time

always

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US / 'ɔ:lweɪz /

UK / ˈɔlwez,-wɪz,-wiz /

A1
  • adverb
  • For a very long time
  • At all times; in every situation
  • For ever

after

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US / 'ɑ:ftə(r) /

UK / ˈæftɚ /

A1
  • adverb
  • Later than another time, or behind something
  • conjunction
  • Following something before
  • preposition
  • When an event happened or time has passed

appear

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US / ə'pɪə(r) /

UK / əˈpɪr /

A1
  • verb
  • To be seen, become visible; come into sight
  • To seem to be
  • To act in a play, movie, or be mentioned in media

fresh

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US / freʃ /

UK / frɛʃ /

A1
  • adjecitve
  • Clean; not used or dirty
  • Remaining clear, as in a person's memory
  • Newly made or gathered
  • (Water) not salty, usually from a lake or a river

goofy

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US / 'ɡu:fɪ /

UK / ˈɡufi /

C1
  • adjecitve
  • Silly or stupid; crazy

forth

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US / fɔ:θ /

UK / fɔrθ, forθ /

B1
  • adverb
  • So as to be seen; out
  • Outward or forward in space, time

haunt

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US / hɔ:nt /

UK / hɔnt, hɑnt /

B2
  • noun
  • Place that a person repeatedly goes to or visits
  • verb
  • To remain in the mind causing worry, sadness, pain
  • (Of ghosts, etc.) to stay in a place after death
  • To stay with you in the future and cause problems

many

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US / 'menɪ /

UK / ˈmɛni /

A1
  • determiner
  • Used to refer a large number of things

reward

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US / rɪ'wɔ:d /

UK / rɪˈwɔrd /

A2
  • noun
  • Money given for information about criminals
  • verb
  • To give something because of someone's good work
  • To give someone money for helping the police
  • To give someone satisfaction for what they did

stiff

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US / stɪf /

UK / stɪf /

B1
  • adjecitve
  • Frozen still due to fear or anger
  • Not able to be bent
  • noun
  • Slang term for a dead body

will

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US / wɪl /

UK / wɪl /

A1
  • noun
  • Desire or choice of someone
  • Document saying who gets your money when you die
  • Strong desire to do something; determination
  • Desire to do something; strong wish to do
  • other
  • Used with verbs to express the future
  • verb
  • To leave property to someone after your death
  • To use mental effort to make something happen
  • Am (is, are) likely to do
  • To influence someone to do something
  • To make something happen by strongly wanting it

certain

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US / ˈsə:tn /

UK / ˈsɚtn /

A1
  • adjecitve
  • Definite, fixed
  • Referring to an unspecified amount or quantity
  • Being sure about something; without doubt

ever

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US / 'evə(r) /

UK / ˈɛvɚ /

A1
  • adverb
  • At any time; at all times in the future

day

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US / deɪ /

UK / de /

A1
  • noun
  • A period of 24 hours beginning at midnight
  • The period of time when it is light outside
  • Person's name

integrate

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US / ˈɪntɪgreɪt /

UK / ˈɪntɪˌɡret /

A2
  • verb
  • To combine together; make into one thing

heavily

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US / ˈhevɪli /

UK / hɛvəli /

A2
  • adverb
  • In a slow, loud manner
  • A lot or to a great degree
  • With great effort or force

item

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US / ˈaɪtəm /

UK / ˈaɪtəm /

A2
  • noun
  • Single, brief piece of news or reporting
  • Distinct, individual thing, often part of a group

mission

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US / 'mɪʃn /

UK / ˈmɪʃən /

B1
  • noun
  • A task or role someone is given to do
  • Special assignment given to a person or group
  • Group tasked with a specific duty
  • A task given to someone to gain or achieve
  • Religious group wishing to convert others
  • Housing for a religious group working overseas
  • Religious or charitable task in a foreign country

point

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US / pɔɪnt /

UK / pɔɪnt /

A1
  • noun
  • An item to be discussed
  • Small spot or dot
  • Fact or detail
  • Feature of something
  • The size of the text on a page or screen
  • A certain time or stage in a process
  • Certain position in time or space
  • Idea or fact you try to convince people about
  • Measurement of scores in a game, sport
  • Sharp end of something, e.g. a pen or pin
  • verb
  • To face a certain direction, e.g. north
  • To indicate something with your finger to others

persuade

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US / pəˈsweɪd /

UK / pərˈsweɪd /

A2
  • verb
  • To try to make someone to do, believe something

remake

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US / 'ri:meɪk /

UK / riˈmek /

B1
  • verb
  • To arrange or prepare something again
  • Make anew; to reform

skill

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US / skɪl /

UK / skɪl /

A2
  • noun
  • Ability to do something well

sure

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US / ʃʊə(r) /

UK / ʃʊr /

A1
  • adjecitve
  • Having no doubts about something
  • Have confidence in your own words or actions
  • Firmly established or held; being firm or stable
  • Being correct or true
  • adverb
  • What you say to agree willingly

teleport

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US / ˈtelipɔːt /

UK / ˈtelipɔːrt /

A1
  • verb
  • To transport through dematerialization

actually

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US / ˈæktʃuəli /

UK / ˈæktʃuəli /

A1
  • adverb
  • Used to add new (often different) information

attack

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US / ə'tæk /

UK / əˈtæk /

A2
  • noun
  • Act intended to hurt someone physically, mentally
  • verb
  • To try to destroy, beat, or injure

entry

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US / ˈentri /

UK / ˈɛntri /

A1
  • noun
  • Act of entering a room, building, party
  • Act of starting a career
  • Person or thing included in a competition or race
  • Piece of information entered into a computer
  • Place where one enters a building, stadium etc.
  • Piece of information in a database, dictionary etc.

realize

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US / 'ri:əlaɪz /

UK / ˈriəˌlaɪz /

A1
  • verb
  • To become aware of or understand mentally

puzzle

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US / 'pʌzl /

UK / ˈpʌzəl /

A2
  • noun
  • Something challenging to explain or understand
  • Game requiring the player to find an answer
  • Game with many pieces, e.g. forming a picture
  • A problem requiring thought and skill to be solved
  • verb
  • To be a challenge to understand; confuse

route

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US / ru:t /

UK / rut, raʊt /

A2
  • noun
  • Way to get from one place to another place; path
  • Path or way that people often use
  • Method of achieving a certain result
  • verb
  • To send along a particular path or way

use

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US / ju:s /

UK / ju:s /

A1
  • noun
  • Ability to employ something
  • Need to enable it to work
  • Permission to do something with something
  • Act of spending money
  • Operation of a machine for its function
  • verb
  • To have; to eat, drink, consume etc.
  • To need to operate or work
  • To operate a machine, e.g. a computer
  • To treat a person badly
  • To do something with, for a task or purpose

luxuriate

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US / lʌgˈʒʊərieɪt /

UK / lʌgˈʒʊrieɪt /

C2
  • verb
  • To enjoy something to excess; wallow in

violent

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US / ˈvaɪələnt /

UK / ˈvaɪələnt /

A2
  • adjecitve
  • Done with force; likely to produce physical damage

walk

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US / wɔ:k /

UK / wɔk /

A1
  • noun
  • Journey on foot done for pleasure or exercise
  • verb
  • To move with your legs at a slowish pace

absurdly

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US / əb'sɜ:dlɪ /

UK / əb'sɜ:dlɪ /

B1
  • adverb
  • To a foolish, difficult to believe degree

consider

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US / kən'sɪdə(r) /

UK / kənˈsɪdər /

A1
  • verb
  • To think carefully about something

coexist

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US / ˌkəʊɪɡ'zɪst /

UK / ˌkoɪɡˈzɪst /

B2
  • verb
  • To exist peacefully together

noisy

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US / 'nɔɪzɪ /

UK / ˈnɔɪzi /

A1
  • adjecitve
  • Being loud; too much sound

perfectly

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US / ˈpɜ:fɪktli /

UK / ˈpəfɪktli /

A2
  • adverb
  • In a faultless manner; without mistakes

someone

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US / ˈsʌmwʌn /

UK / ˈsʌmˌwʌn, -wən /

A1
  • pronoun
  • Person who is not known or named

story

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US / 'stɔ:rɪ /

UK / ˈstɔri, ˈstori /

A1
  • noun
  • One of many floors or levels in a building
  • Account or description of how something happened

alive

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US / ə'laɪv /

UK / əˈlaɪv /

A2
  • adjecitve
  • Living; not dead

almost

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US / 'ɔ:lməʊst /

UK / ˈɔlˌmost, ɔlˈmost /

A1
  • adverb
  • Only a little less than, nearly, not quite

before

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US / bɪˈfɔ:(r) /

UK / bɪˈfɔr,-ˈfor /

A1
  • adverb
  • At a time earlier than the present; previously
  • conjunction
  • In advance of something happening
  • preposition
  • In front of someone or something

extra

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US / 'ekstrə /

UK / 'ekstrə /

A2
  • adjecitve
  • More than necessary; additional
  • noun
  • Items more than you need; additional items
  • Person who has a small part in a movie
  • Special version of a newspaper

franchise

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US / 'fræntʃaɪz /

UK / ˈfrænˌtʃaɪz /

B2
  • noun
  • Right to run a business using name of a company
  • verb
  • To sell the use of a brand to run a company

confuse

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US / kənˈfju:z /

UK / kənˈfjuz /

A2
  • verb
  • To make something unclear or hard to understand

have

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US / həv /

UK / hæv /

A1
  • verb
  • To drink, smoke, eat or use something
  • To experience the effects of something
  • To organize an event, or join in an activity
  • To own, possess, or hold something
  • To cause to happen or produce a particular effect

island

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US / ˈaɪlənd /

UK / ˈaɪlənd /

A1
  • noun
  • Area of land that is surrounded by water

kojima

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US / kəˈjaɪmə /

UK / /

A1

part

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US / pɑ:t /

UK / pɑ:rt /

A1
  • adjecitve
  • To some degree; half; not fully
  • noun
  • Division of a book
  • Ratio of something, e.g. 3 of gin, 1 of tonic
  • A line in a person's hair, made with a comb
  • Character an actor plays on stage, movie, or TV
  • Some, but not all of a specific thing
  • Role in causing something to happen
  • verb
  • To make a line in a person's hair, by using a comb
  • To move two things apart creating a space
  • To leave someone, or to break off a relationship

six

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US / sɪks /

UK / sɪks /

A1
  • number
  • 6

without

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US / wɪˈðaʊt /

UK / wɪðˈaʊt, wɪθ- /

A1
  • preposition
  • Not with; not having

air

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US / eə(r) /

UK / er /

A1
  • noun
  • Mixture of gases around the earth that we breathe
  • A person's manner intended to impress others
  • verb
  • To expose to the outside, to dry or freshen
  • To broadcast a TV or radio show
  • To open a subject to discussion and debate

break

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US / breɪk /

UK / brek /

A1
  • noun
  • Time you stop an activity before continuing
  • End of a relationship
  • An escape from a place such as a jail
  • (Lucky) advantage or benefit from something
  • Find a solution or answer to a problem or crime
  • Change in the weather
  • verb
  • To create a new record e.g. running the 100m dash
  • To form a crack in something
  • To burst or become damaged
  • To end a relationship
  • To escape from a place such as a jail
  • To train a wild animal e.g. a horse
  • To separate into pieces by force, or by dropping
  • To act against a law, rule, or promise
  • To become known suddenly, as in the news
  • To not do what you promised e.g. not keep promises
  • To solve a crime, or answer a problem
  • To stop functioning properly
  • To suddenly start, open or commence
  • To change in pitch suddenly, as in a voice
  • To fall on the shore, as in waves
  • To begin or change suddenly; the dawn or weather
  • To defeat by causing the person to lose their will

conversation

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US / ˌkɒnvəˈseɪʃn /

UK / ˌkɑnvɚˈseʃən /

A2
  • noun
  • Talking with other people; discussion or chat

full

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US / fʊl /

UK / fʊl /

A1
  • adjecitve
  • Containing all the parts; complete
  • Containing or holding as much as possible
  • Having had enough food
  • adverb
  • In a direct manner; completely

hear

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US / hɪə(r) /

UK / hɪr /

A1
  • verb
  • To be aware of sound; to perceive with the ear
  • To be told or find out information or facts
  • To consider or listen to a court case

challenge

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US / 'tʃælɪndʒ /

UK / ˈtʃæləndʒ /

A2
  • noun
  • An activity you wish to try that may be hard to do
  • Act of formally inviting someone to compete
  • A question to determine correctness of something
  • verb
  • To formally invite someone to compete at something
  • To question the correctness of something

notice

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US / 'nəʊtɪs /

UK / ˈnotɪs /

A1
  • noun
  • Time by when you must leave, e.g. if you are fired
  • Paper with an announcement, e.g. pinned to a board
  • verb
  • To become aware by sight, touch, or hearing

unlikely

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US / ʌnˈlaɪkli /

UK / ʌnˈlaɪkli /

A2
  • adjecitve
  • Not seeming suitable for a particular purpose
  • adverb
  • Not likely to happen; not likely to be the truth

blow

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US / bləʊ /

UK / blo /

A2
  • noun
  • Something that causes you difficulty or sadness
  • Act of making air come out of your mouth
  • A hit or strike from an object
  • verb
  • To move something using air
  • To make air come quickly out of your mouth
  • To clear something by forcing air through it

clear

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US / klɪə(r) /

UK / klɪr /

A1
  • adjecitve
  • Empty; without anything in it or on it
  • Being certain and without doubt
  • Being without any streaks, spots, or cracks
  • Easy to understand; well-explained; obvious
  • adverb
  • Completely; entirely; through the whole of
  • Away from; free from
  • verb
  • To recover from or remove a problem
  • To get rid of the entire contents of
  • To give permission for something to happen
  • To make a place or surface empty by removing
  • To prove that someone is not guilty or to blame

guard

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US / ɡɑ:d /

UK / ɡɑrd /

A2
  • noun
  • Someone who watches a place or prevents escapes
  • verb
  • To keep watch over something to protect it

hand

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US / hænd /

UK / hænd /

A1
  • noun
  • Cards given to a player in a card game
  • Piece of a clock that points to the time
  • Someone who performs physical tasks or work
  • Body part at the end of a person's arm
  • Help for someone performing a particular action
  • Condition of having power or influence
  • Member of the crew of a ship
  • verb
  • To give something to someone personally

next

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US / nekst /

UK / nɛkst /

A1
  • adverb
  • The one that follows another in time or order
  • At a time or place directly after the present one
  • noun
  • The one that follows after
  • adjecitve
  • Immediately after the previous one
  • First occurrence after the present one

quickly

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US / ˈkwɪkli /

UK / ˈkwɪklɪ /

A1
  • adverb
  • Without taking a lot of time; fast

end

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US / end /

UK / ɛnd /

A1
  • noun
  • The point where a process or activity stops
  • A point that marks the limit of something; finish
  • Goal or desired result
  • The tip, edge or limit of something
  • verb
  • To be the last part of something

explore

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US / ɪk'splɔ:(r) /

UK / ɪkˈsplɔr /

A2
  • verb
  • To examine something in detail to learn about it
  • To travel to a place to discover more about it

explosive

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US / ɪkˈspləʊsɪv /

UK / ɪkˈsplosɪv /

B1
  • adjecitve
  • Tending to show strong emotion suddenly
  • Occurring very quickly and suddenly
  • Able to release a lot of energy fast, like a bomb
  • noun
  • Material which can explode (e.g. a bomb)

count

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US / kaʊnt /

UK / kaʊnt /

A2
  • noun
  • Number of things added together, e.g. votes
  • With the number of crimes, knockouts, as stated
  • verb
  • To add things together to find the total number
  • To matter or be important
  • To include someone or something in a final number

fall

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US / fɔ:l /

UK / fɔl /

A1
  • noun
  • Season after summer and before winter; Autumn
  • A drop in amount; decrease
  • Dropping from a standing position to the ground
  • verb
  • To drop in amount; to decrease
  • To come down from a higher position suddenly
  • To go from standing to the ground, by accident

gear

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US / ɡɪə(r) /

UK / ɡɪr /

B1
  • noun
  • A speed selector connected to an engine
  • Special clothes you use for a purpose
  • Toothed wheel shifting power from engine to wheels
  • verb
  • To aim at or prepare yourself for something

grenade

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US / ɡrə'neɪd /

UK / ɡrəˈned /

B2
  • noun
  • Hand-held explosive devise

phantom

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US / 'fæntəm /

UK / ˈfæntəm /

B2
  • adjecitve
  • Being unreal or imaginary
  • noun
  • A spirit or ghost existing only in a person's mind

scene

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US / si:n /

UK / sin /

A2
  • noun
  • Incident where someone behaves angrily, badly
  • View that looks like a picture
  • Place where something particular happened
  • Part of an act in a play

remember

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US / rɪ'membə(r) /

UK / rɪˈmɛmbɚ /

A1
  • verb
  • To give someone a gift, e.g. birthday, wedding
  • To hold a thought in your mind to not forget it
  • To bring a previous image or idea to your mind

manage

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US / ˈmænɪdʒ /

UK / ˈmænɪdʒ /

A1
  • verb
  • To survive hardships and difficulties; to cope
  • To run or operate a business by directing others

duty

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US / 'dju:tɪ /

UK / ˈduti, ˈdju- /

A2
  • noun
  • Work required by your job or position
  • A tax (on imported goods)

see

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US / si: /

UK / si /

A1
  • verb
  • To go on a date with someone
  • To predict whether something is, or will be true
  • To understand what someone says
  • To use your eyes to look at something
  • To visit a place often for sightseeing or pleasure
  • To visit or meet with someone
  • To find out by waiting or looking
  • To watch (a game, movie or TV show)

serve

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US / sɜ:v /

UK / sɚv /

A2
  • verb
  • To act in a particular position or office
  • To hit the first ball to an opponent in tennis etc.
  • To be used for a particular purpose
  • To give someone food or drinks
  • To give a person or group a service that is needed
  • To spend a particular amount of time in prison
  • To help customers find products and making sales
  • To give an official paper to appear in court

magically

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US / 'mædʒɪklɪ /

UK / 'mædʒɪklɪ /

B1
  • adverb
  • In a manner that uses or involves magic

waste

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US / weɪst /

UK / west /

A2
  • noun
  • Materials left over after a process has finished
  • verb
  • To kill or severely harm someone
  • To use valuable things ineffectively

automate

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US / 'ɔ:təmeɪt /

UK / ˈɔtəˌmet /

B2
  • verb
  • To make automatic by using machines

awe

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US / ɔ: /

UK / ɔ /

B2
  • verb
  • To feel admiration, respect, or fear

evil

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US / 'i:vl /

UK / ˈivəl /

A2
  • adjecitve
  • Morally bad; causing harm to people
  • noun
  • Act considered morally bad
  • Value, condition, or conduct that causes suffering

collapse

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US / kə'læps /

UK / kəˈlæps /

B1
  • verb
  • To fold (e.g. a stroller) down to make it smaller
  • To suddenly fall down or break apart into pieces
  • To fall down suddenly due to being ill or tired

horror

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US / ˈhɒrə(r) /

UK / ˈhɔrɚ, ˈhɑr- /

B1
  • noun
  • Feeling of great shock or fear; thing causing it

plate

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US / pleɪt /

UK / plet /

A2
  • noun
  • Flat dish used for eating or serving food
  • Smooth, thin piece of metal applied in a layer
  • Small, flat piece of metal with information on it
  • verb
  • To put a layer of metal on something to protect it

screw

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US / skru: /

UK / skru /

B1
  • noun
  • Long metal nail with a spiral thread
  • verb
  • To cheat someone, as out of money/property
  • To close something by turning it into place
  • To attach things together by twisting
  • To twist something out of shape, e.g. paper

with

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US / wɪð /

UK / wɪð, wɪθ /

A1
  • preposition
  • As an employee of a certain company
  • Against something or someone
  • By using something as a means
  • Due to; because of
  • Including
  • Possessing as a feature
  • Related to
  • (Of the manner/attitude by which you do something)
  • Used to express that people or things are together

binocular

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US / baiˈnɔkjulə /

UK / bəˈnɑkjəlɚ, baɪ- /

B2
  • adjecitve
  • Using both eyes at the same time

away

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US / ə'weɪ /

UK / əˈwe /

A1
  • adjecitve
  • Not present
  • adverb
  • Disappear completely
  • Doing something with a lot of energy
  • Not here; far from here; in a different direction
  • To a different area, location

casually

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US / 'kæʒʊəlɪ /

UK / ˈkæʒjʊəlɪ /

A2
  • adverb
  • In an unconcerned manner

dude

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US / du:d /

UK / dud, djud /

B2

dark

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US / dɑ:k /

UK / dɑrk /

A1
  • adjecitve
  • Of a color that is not light
  • Marked by unhappiness or hopelessness
  • Having little or no light; not light in color
  • noun
  • The time of day when the sky is black

mouth

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US / maʊθ /

UK / maʊθ /

A1
  • noun
  • Hole in the face used for eating and talking
  • Opening of a container such as a bottle
  • Area where a river enters a large body of water
  • verb
  • To say words without speaking

unit

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US / ˈju:nɪt /

UK / ˈjunɪt /

B2
  • noun
  • One apartment in a building
  • Group of people, e.g. soldiers, that work together
  • A chapter of a textbook
  • A standard of measurement of something
  • Single item made by a company

yakuza

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US / jəˈku:zə /

UK / ˈjɑkʊˌzɑ /

A1
  • noun
  • Japanese gangster

world

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US / wɜ:ld /

UK / wɜrld /

A1
  • noun
  • All the humans, events, activities on the earth
  • Political division due to some kind of similarity

behind

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US / bɪˈhaɪnd /

UK / bɪˈhaɪnd /

A1
  • adjecitve
  • Concerning a later or slower time than expected
  • Being in a losing position in a sporting event
  • Being in the past; old fashioned
  • adverb
  • Remaining
  • noun
  • The part of the body that one sits on
  • preposition
  • At or toward the back of someone or something
  • Supporting or helping someone

cannibal

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US / ˈkænɪbl /

UK / ˈkænəbəl /

C1
  • adjecitve
  • Person who eats another human being

could

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US / kəd /

UK / kʊd /

A1
  • other
  • Past form of 'can' to mean have ability
  • Used to ask for something politely, or to offer

complete

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US / kəm'pli:t /

UK / kəmˈplit /

A1
  • adjecitve
  • Being finished; done; achieved
  • Being as perfect and as total as could be
  • verb
  • To finish or reach the end of doing something

darkness

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US / 'dɑ:knəs /

UK / ˈdɑrknɪs /

A2
  • noun
  • The state or quality of being dark in color

know

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US / nəʊ /

UK / noʊ /

A1
  • verb
  • To be familiar with a person or place, thing
  • To feel sure or be convinced about something
  • To discover or be aware of something
  • To be able to distinguish
  • To have knowledge of things

moment

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US / 'məʊmənt /

UK / 'moʊmənt /

A1
  • noun
  • Very short or brief period of time
  • A particular period in time

often

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US / ˈɔfən /

UK / ˈɔfən,ˈɑfən,ˈɔftən,ˈɑf- /

A1
  • adverb
  • Many times; frequently; on many occasions

strand

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US / strænd /

UK / strænd /

B2
  • noun
  • Long part of a rope, someone's hair, etc.
  • A theme or topic area
  • verb
  • To cause to be stuck or trapped somewhere

block

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US / blɒk /

UK / blɑk /

A2
  • noun
  • Solid piece of material used for building
  • A piece of wood, chocolate etc.
  • Hard piece of wood, stone etc. with straight edges
  • Building made up of offices or apartments
  • Area of a city divided by four streets
  • verb
  • To stop from going forward or making progress

down

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US / daʊn /

UK / daʊn /

A1
  • adjecitve
  • Being sad, sick, or unhappy
  • Not operating, working, or functioning as expected
  • adverb
  • In a sitting or lying position
  • Towards or on the ground, floor, or bottom
  • Written or copied onto a piece of paper or book
  • noun
  • A period of play in American Football
  • The soft, smooth hairs that cover a bird's body
  • preposition
  • Along something's path, course, or direction
  • Going from a higher position to a lower position
  • verb
  • To eat or drink very quickly and without stopping

egg

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US / eg /

UK / ɛɡ /

A2
  • noun
  • Hard-shelled thing from which a young bird is born

comment

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US / 'kɒment /

UK / ˈkɑmɛnt /

A2
  • noun
  • Something you say, giving an opinion; remark
  • verb
  • To say something that gives your opinion

fancy

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US / 'fænsɪ /

UK / ˈfænsi /

A2
  • adjecitve
  • Unusual and attractive in design
  • verb
  • To want to have or do something; feel like
  • To imagine or suppose that something will happen
  • To believe or imagine something that is not true

force

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US / fɔ:s /

UK / fɔrs, fors /

A1
  • noun
  • Group of persons trained for military action; army
  • Pressure; attraction
  • The use of physical strength/violence to persuade
  • verb
  • To use physical strength or violence to persuade

include

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US / ɪnˈklu:d /

UK / ɪnˈklud /

A1
  • verb
  • To make someone, something part of a group

instantly

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US / ˈɪnstəntli /

UK / ˈɪnstəntli /

A2
  • adverb
  • In a manner without delay; immediately

hunter

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US / ˈhʌntə(r) /

UK / ˈhʌntɚ /

A2
  • noun
  • Someone who hunts animals to kill them
  • Person's name

slowly

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US / ˈsləʊli /

UK / ˈsloʊli /

A1
  • adverb
  • In an unhurried or not speedy manner

suppose

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US / sə'pəʊz /

UK / səˈpoʊz /

A2
  • conjunction
  • What if
  • verb
  • To imagine or guess what might happen

then

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US / ðen /

UK / ðɛn /

A1
  • adverb
  • A time that is not now
  • Following another thing in time or arrangement
  • Following on reasonably from what was just stated
  • At that time, not now

vision

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US / 'vɪʒn /

UK / ˈvɪʒən /

A2
  • noun
  • Ability to see; eyesight
  • Something you see in your imagination or dreams
  • Ability to plan for the future of something

action

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US / 'ækʃn /

UK / ˈækʃən /

A2
  • noun
  • Something that a person or thing does
  • verb
  • To act to do something

annoying

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US / əˈnɔɪɪŋ /

UK / əˈnɔɪɪŋ /

B1
  • adjecitve
  • A little angry; upset
  • verb
  • To make someone angry

bother

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US / 'bɒðə(r) /

UK / ˈbɑðɚ /

A2
  • noun
  • Problems, concern or worry for someone
  • A disturbance; trouble
  • verb
  • To cause problems, concerns or worry for someone
  • To take the trouble to do something

first

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US / fɜ:st /

UK / fɚst /

A1
  • adjecitve
  • 1st; Coming before all others in time or place
  • noun
  • Something that has not happened before
  • Position of the winner of a competition

get

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US / ɡet /

UK / ɡɛt /

A1
  • verb
  • To become affected by illness or disease
  • To begin to feel or understand an emotion or idea
  • To send or bring someone or something home, etc.
  • To go somewhere to obtain something
  • To (cause to) do a particular thing
  • To obtain, receive or be given something
  • To currently have
  • To prepare for use
  • To understand something being said or read

dead

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US / ded /

UK / dɛd /

A1
  • adjecitve
  • Not alive
  • Being bored or not interested
  • Unable to operate because electricity etc. ran out
  • Being unable to feel, physically or emotionally
  • adverb
  • Completely; absolutely

particularly

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US / pəˈtikjuləli /

UK / pɚˈtɪkjələli, pəˈtɪk- /

A2
  • adverb
  • Specially; more than others

difficulty

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US / ˈdɪfɪkəlti /

UK / ˈdɪfɪˌkʌlti, -kəl- /

A1
  • noun
  • Something that is hard to do

accomplish

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US / ə'kʌmplɪʃ /

UK / əˈkɑmplɪʃ /

B1
  • verb
  • To succeed in doing; complete successfully

again

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US / ə'ɡen /

UK / əˈɡɛn /

A1
  • adverb
  • One more time, once more

about

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US / ə'baʊt /

UK / əˈbaʊt /

A1
  • adverb
  • To be ready to; going to
  • Nearly; approximately; roughly
  • Near; next to; close to
  • In every direction; in the area of
  • preposition
  • Concerning or of (a topic)

boat

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US / bəʊt /

UK / bot /

A1
  • noun
  • Small form of transport for traveling on water
  • verb
  • To travel on a lake or river

care

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US / keə(r) /

UK / kɛr /

A1
  • noun
  • Treatment you receive for your health or safety
  • Something that a person worries about
  • verb
  • To feel interest, concern, or worry
  • To look after someone or something

even

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US / 'i:vn /

UK / ˈivən /

A1
  • adjecitve
  • Being equal in influence, power, possibility etc.
  • Being divided equally or fairly
  • (Of teams/contest) with similar chances of success
  • Smooth, level, or regular
  • Can be divided by 2; ending in 2, 4, 6, 8, or 0
  • At a regular, equally steady manner
  • Remaining steady and unchanging
  • adverb
  • (When this is surprising) as well; too
  • (Used to compare two things/stress the difference)
  • verb
  • To make something level; to flatten
  • To make something equal

eventually

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US / ɪˈventʃuəli /

UK / ɪˈvɛntʃuəli /

A2
  • adverb
  • After a long time; after many attempts; in the end

eye

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US / aɪ /

UK / aɪ /

A1
  • noun
  • The part of the body that you see with
  • The skill to see the good and bad parts of a thing
  • Hole at the end of a needle
  • verb
  • To watch or study something closely

infiltrate

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US / ˈɪnfɪltreɪt /

UK / ɪnˈfɪlˌtret, ˈɪnfɪl- /

B2
  • verb
  • To enter a group, place to get secret information
  • (Of liquids/gases) to enter into something slowly

like

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US / laɪk /

UK / laɪk /

A1
  • adjecitve
  • Being equal in status or kind to something else
  • Similar; the same
  • adverb
  • For example
  • preposition
  • Used as a filler; used to ad emphasis
  • In a way similar to the way something is done
  • Such as; for example
  • verb
  • To want to
  • To find something pleasing; to prefer something

people

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US / 'pi:pl /

UK / ˈpipəl /

A1
  • noun
  • Persons sharing culture, country, background, etc.
  • Men, Women, Children

reaction

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US / rɪ'ækʃn /

UK / riˈækʃən /

A2
  • noun
  • Bodily response to a drug or something eaten
  • Feeling or action in response to something

sit

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US / sɪt /

UK / sɪt /

A1
  • verb
  • To take an exam
  • To be in a resting position on a chair
  • To provide seating for people
  • To remain in a still position while being painted

that

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US / ðæt /

UK / ðæt, ðət /

A1
  • adjecitve
  • The person or thing being talked about
  • Used to identify something both the speakers know
  • adverb
  • Used to reinforce adjectives and adverbs
  • To such a degree
  • conjunction
  • Used to connect a noun clause
  • Used to introduce an adverbial clause
  • Used to introduce a noun clause
  • determiner
  • Used as a noun to refer to something
  • pronoun
  • Referring an object far away
  • Used to refer to the relative pronoun ‘which’

unlock

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US / ˌʌn'lɒk /

UK / ʌnˈlɑk /

B1
  • verb
  • To use a key or code to open something

what

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US / wɒt /

UK / hwɑt, hwʌt, wɔt, wʌt,hwət, wət /

A1
  • pronoun
  • Thing or things that; the same kind as
  • Used to emphasize something you are about to say
  • adjecitve
  • Used to refer to a particular amount, or number
  • Used to place emphasis on a particular quality
  • adverb
  • To a certain degree
  • determiner
  • Question words used for asking for information
  • exclamation
  • Used to express excitement, shock, or surprise
  • Used to ask people to repeat something they said

boil

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US / bɔɪl /

UK / bɔɪl /

A2
  • verb
  • To become extremely angry or excited
  • To cook in very hot water
  • To make liquids hot so they turn to gas

bomb

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US / bɒm /

UK / bɑm /

B1
  • noun
  • An explosive device
  • verb
  • To attack with explosives
  • To fail or be completely unsuccessful

example

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US / ɪgˈzɑ:mpl /

UK / ɪɡˈzæmpəl /

A1
  • noun
  • Thing, person which represents a category

fight

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US / faɪt /

UK / faɪt /

A1
  • noun
  • An argument or quarrel
  • Act of trying to hurt someone by hitting them
  • A struggle to do a difficult task
  • verb
  • To argue or quarrel with someone about something
  • To try to hurt someone by hitting them
  • To struggle to do a difficult task

happen

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US / 'hæpən /

UK / ˈhæpən /

A1
  • verb
  • To take place or occur

dialogue

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US / 'daɪəlɒɡ /

UK / ˈdaɪəˌlɔɡ, -ˌlɑɡ /

B1
  • noun
  • Conversation between two or more individuals

portion

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US / 'pɔ:ʃn /

UK / ˈpɔrʃən, ˈpor- /

B1
  • noun
  • Serving of food that is intended for one person
  • Part of something shared that belongs to a whole
  • verb
  • To separate something to divide among people

yeah

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US / jeə /

UK / ˈjɛə, ˈjæə, jɛ- /

A1
  • exclamation
  • Another way of saying 'yes'

catch

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US / kætʃ /

UK / kætʃ, kɛtʃ /

A1
  • noun
  • Amount of something that has been caught
  • Trick or something trying to deceive
  • verb
  • To stop something flying and hold it
  • To stop something and not let it go, e.g. animals
  • To get sick or get a disease from someone else
  • To find someone to do something, a task
  • To get stuck on or in something
  • To be trapped so you can’t escape
  • To be able to understand what someone is saying

claim

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US / kleɪm /

UK / klem /

A2
  • noun
  • Demand for something that is believed to be due
  • Something said to be true when others don't agree
  • verb
  • To demand something that is believed to be due
  • To cause someone's life to come to an end
  • To say something is true when others may not agree

interesting

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US / ˈɪntrəstɪŋ /

UK / ˈɪntrɪstɪŋ, -tərɪstɪŋ, -təˌrɛstɪŋ /

A1
  • adjecitve
  • Taking your attention; making you want to know
  • verb
  • To make someone want to know about something
  • To persuade to do, become involved with something

grab

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US / ɡræb /

UK / ɡræb /

A2
  • verb
  • To take and hold something quickly

hit

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US / hɪt /

UK / hɪt /

A1
  • noun
  • A planned killing, usually for money
  • Song, movie etc. that is successful
  • When someone strikes someone or something
  • Time when a player makes contact with the ball
  • Time when a website is accessed
  • verb
  • To have a negative impact on a person/place/thing
  • To press something, such as a button or switch
  • To suddenly realize the importance of something
  • To move your hand, a bat, etc. against with force
  • To fight, attack or damage something or someone
  • To arrive at a specific place, level, or goal
  • To make contact with the ball in a game or sport

nothing

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US / 'nʌθɪŋ /

UK / ˈnʌθɪŋ /

A1
  • noun
  • Item of little or no value, importance, interest
  • Number or value of zero
  • pronoun
  • Not anything, not a single thing

number

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US / ˈnʌmbə(r) /

UK / ˈnʌmbɚ /

A1
  • noun
  • Symbols such as 1, 2, 56, 793
  • Particular song or dance performed during a show
  • Total quantity or amount of things
  • verb
  • To put numbers on things
  • To assign a sequence within a group, series, set
  • To claim to be part of a larger group, series, set

solve

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US / sɒlv /

UK / sɑ:lv /

A2
  • verb
  • To figure out a way to handle a difficult problem

tell

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US / tel /

UK / tɛl /

A1
  • verb
  • To (strongly) advise a person to do something
  • To be able to guess
  • To say or communicate information to someone
  • To inform, but without speaking; indicate
  • To have a negative effect on someone
  • To order someone to do something; command
  • To recognize something based on certain signs
  • To report something to an authority
  • To explain something or teach someone something

clever

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US / 'klevə(r) /

UK / ˈklɛvɚ /

A1
  • adjecitve
  • Funny in a way that shows intelligence
  • Showing intelligence; quick to understand or learn

ball

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US / bɔ:l /

UK / bɔl /

A1
  • noun
  • Large dance where people dress formally
  • Small round object often used in a game or sport

place

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US / pleɪs /

UK / ples /

A1
  • noun
  • Particular location, area or region
  • verb
  • To put someone in a particular type of situation
  • To put something in a certain location or position

rpg

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US / ˌɑː piː ˈdʒiː /

UK / ˌɑːr piː ˈdʒiː /

A1
  • abbreviation
  • RPG is an acronym

shovel

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US / 'ʃʌvl /

UK / ˈʃʌvəl /

B2
  • noun
  • Long tool used for digging; type of spade
  • verb
  • To move snow, earth etc., with a spade or shovel
  • To quickly and roughly put food in your mouth

case

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US / keɪs /

UK / kes /

A1
  • noun
  • Container used to carry things, e.g. clothes
  • Set of facts about a crime
  • Set of facts about an event
  • Example or instance of something
  • verb
  • To find out about a place, as in planning to steal

enough

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US / ɪˈnʌf /

UK / ɪˈnʌf /

A1
  • adjecitve
  • Sufficient to answer the need
  • adverb
  • To a satisfactory degree
  • pronoun
  • Equal to what is needed; as much as required
  • Adequate number or amount

indestructible

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US / ˌɪndɪˈstrʌktəbl /

UK / ˌɪndɪˈstrʌktəbəl /

B1
  • adjecitve
  • Not easily destroyed; very long-lasting

great

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US / ɡreɪt /

UK / ɡret /

A1
  • adjecitve
  • Very large in size
  • Very important
  • Very good; fantastic; wonderful
  • adverb
  • Very good; better than before
  • noun
  • Successful and well-admired person

kick

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US / kɪk /

UK / kɪk /

A2
  • noun
  • Feeling of enjoyment or excitement
  • verb
  • To hit or move something with the foot

mean

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US / mi:n /

UK / min /

A1
  • adjecitve
  • Being good at
  • Nasty; unkind
  • Not liking to spend money; cheap; stingy
  • noun
  • Average of a set of numbers
  • verb
  • To express a particular idea or thought
  • To intend to do something in particular
  • To have a particular meaning or value

require

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US / rɪ'kwaɪə(r) /

UK / rɪˈkwaɪr /

A2
  • verb
  • To demand that someone does something
  • To need to do something, to make it necessary

watch

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US / wɒtʃ /

UK / wɑtʃ /

A1
  • noun
  • Period of time someone is responsible for guarding
  • Device you wear on your wrist that shows the time
  • Official warning statement, e.g. of bad weather
  • verb
  • To keep in check, manage, or control something
  • To look at something for entertainment, e.g. TV
  • To guard a place or people; protect child, etc.
  • To look at carefully to work out what is happening
  • To protect and care for someone or something

fun

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US / fʌn /

UK / fʌn /

A1
  • adjecitve
  • Amusing and enjoyable
  • noun
  • Enjoyable or amusing quality or feeling

hardly

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US / ˈhɑ:dli /

UK / ˈhɑ:rdli /

A2
  • adverb
  • Clearly or undoubtedly not; very little
  • Almost not; scarcely

house

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US / haʊs /

UK / haʊs /

A1
  • noun
  • Place where a specific activity or business occurs
  • Building in which a family, person lives
  • verb
  • To give someone a place to live
  • To contain or store something

least

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US / li:st /

UK / list /

A1
  • adverb
  • In the smallest or lowest way
  • noun
  • Something that is of the lowest or smallest degree

jump

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US / dʒʌmp /

UK / dʒʌmp /

A1
  • noun
  • Large sudden increase
  • An act of springing into the air
  • Bar or other thing that is jumped over
  • A sudden movement due to surprise
  • verb
  • To attack someone suddenly
  • To push your body into the air with your legs
  • To suddenly decide to do something
  • To make a sudden movement due to surprise

right

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US / raɪt /

UK / raɪt /

A1
  • adjecitve
  • Correct or true
  • The south side of you looking at the rising sun
  • adverb
  • Exactly in a place or time
  • Being appropriate for a particular event
  • In a straight or direct manner
  • noun
  • Something you are legally or morally allowed to do
  • Ideal of what is just and good
  • Political view based on conservatism
  • verb
  • To fix something previously wrong or unjust
  • To make upright, as a boat that has turned over

she

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US / ʃɪ /

UK / ʃi /

A1
  • pronoun
  • Female person or animal mentioned before
  • (Refers to female person mentioned before)

sludge

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US / slʌdʒ /

UK / slʌdʒ /

B2
  • noun
  • Very thick type of mud, usually caused by rain

build

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US / bɪld /

UK / bɪld /

A1
  • noun
  • Your physical shape; physique
  • verb
  • To establish e.g. a reputation, over time
  • To construct a house, office, factory

combat

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US / 'kɒmbæt /

UK / kəmˈbæt, ˈkɑmˌbæt /

B1
  • verb
  • To fight someone or something physically

feature

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US / 'fi:tʃə(r) /

UK / ˈfitʃɚ /

A2
  • adjecitve
  • Main; important
  • noun
  • Special report in a magazine or paper
  • Distinctive or important point of something
  • verb
  • To highlight or give special importance to

option

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US / 'ɒpʃn /

UK / ˈɑpʃən /

A2
  • noun
  • A choice
  • Right to buy or sell at a certain price and time

prove

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US / pru:v /

UK / pruv /

A2
  • verb
  • To demonstrate truth by providing evidence

tunnel

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US / 'tʌnl /

UK / ˈtʌnəl /

B1
  • adjecitve
  • As if looking in a long hole
  • noun
  • Passage under the ground, often for cars or trains
  • verb
  • To dig a hole from one side to another

work

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US / wɜ:k /

UK / wɚk /

A1
  • adjecitve
  • Activity completed in order to make money
  • noun
  • The product of some artistic or literary endeavor
  • Everything created by an author, artist, musician
  • Activity you do in order to make money
  • Place of employment
  • Final product or result of a some labor or effort
  • verb
  • To bring into a specific state of success
  • To be functioning properly, e.g. a car
  • To do your job in your company or workplace
  • To make an effort to do something
  • To operate a machine or device

all

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US / ɔ:l /

UK / ɔl /

A1
  • adverb
  • Completely; totally
  • determiner
  • Being every one of something
  • pronoun
  • 100% of something; the complete amount

fast

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US / fɑ:st /

UK / fæst /

A1
  • adjecitve
  • In a way that is difficult to move or change
  • Moving or able to move quickly
  • Showing time that is later than the actual time
  • adverb
  • With a great deal of speed
  • noun
  • Period of time when a person chooses not to eat
  • verb
  • To refuse food for a long time

its

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US / ɪts /

UK / ɪts /

A1
  • adjecitve
  • Referring to or belonging to ‘it’
  • determiner
  • Of something; belonging or related to something
  • other
  • Possessive form of “it”

chance

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US / tʃɑ:ns /

UK / tʃæns /

A1
  • adjecitve
  • Happening by luck; not planned
  • Taking a risk to try something
  • noun
  • The way something happens without planning
  • An opportunity; favorable circumstances, situation
  • The possibility that something will happen
  • verb
  • To occur just through luck; happen
  • To take a risk to try something

return

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US / rɪ'tɜ:n /

UK / rɪ'tɜ:rn /

A1
  • adjecitve
  • Do again; repeated
  • noun
  • Faulty or unwanted product sent back to a company
  • Enter key; the main key on the computer keyboard
  • Profit made as a result of a business activity
  • Process of going back to a previous way or state
  • verb
  • To hit something back to the other player or team
  • To come back after being away from somewhere
  • To repay someone's actions, kindness etc.
  • To put, bring, take, give, or send something back
  • To occur again

rockstar

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US / ˈrɪvə(r) /

UK / ˈrɪvɚ /

A1

super

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US / ˈsu:pə(r) /

UK / ˈsupɚ /

A2
  • adjecitve
  • Of the highest quality; great; marvelous

who

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US / hu: /

UK / hu /

A1
  • pronoun
  • Which person
  • Used to introduce information about people

between

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US / bɪˈtwi:n /

UK / bɪˈtwin /

A1
  • preposition
  • From one person, thing, or place, to another
  • In the space that separates two objects
  • Among two or more people who share something

everything

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US / 'evrɪθɪŋ /

UK / ˈɛvriˌθɪŋ /

A1
  • pronoun
  • All of the things mentioned

neither

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US / ˈnaɪðə(r) /

UK / ˈniðɚ, ˈnaɪ- /

A2
  • adjecitve
  • Not one or the other not either none of two things
  • adverb
  • Similarly not, also not
  • conjunction
  • Not in either case
  • determiner
  • Not one or the other
  • pronoun
  • Not either one

original

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US / ə'rɪdʒənl /

UK / əˈrɪdʒənəl /

A2
  • adjecitve
  • Being first made, thought or performed; fresh
  • Being unique or thinking differently from others

otherwise

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US / ˈʌðəwaiz /

UK / ˈʌðɚˌwaɪz /

A2
  • adverb
  • In an additional or different way
  • Unless; or

they

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US / ðeɪ /

UK / ðe /

A1
  • pronoun
  • Two or more people, animals, or things

very

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US / 'verɪ /

UK / ˈvɛri /

A1
  • adjecitve
  • Concerning a large degree or amount
  • adverb
  • A lot; much; many
  • Used to stress or emphasize a noun

indie

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US / ˈɪndi /

UK / ˈɪndi /

B2
  • adjecitve
  • Short for 'independent' (movies, studios)
  • noun
  • Short for 'independent' (movies, studios)

movie

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US / ˈmu:vi /

UK / ˈmuvi /

A1
  • noun
  • Motion picture; film

rabbit

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US / ˈræbɪt /

UK / ˈræbɪt /

A2
  • noun
  • Type of small animal with long ears and four legs

room

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US / ru:m /

UK / rum, rʊm /

A1
  • noun
  • All of the people inside a particular room
  • Part of building enclosed by walls, e.g. kitchen
  • Opportunity to exist, happen, or be true
  • verb
  • To share a home with someone

take

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US / teɪk /

UK / tek /

A1
  • noun
  • Filming of a single scene for TV or the movies
  • verb
  • To accept something that is offered
  • To use a method of traveling, e.g. a bus or train
  • To use a camera to make (a photo)
  • To pick up something and go away with it
  • To study a subject in school
  • To attempt to pass (an exam)
  • To require a certain amount of time, money, space

spot

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US / spɒt /

UK / spɑt /

A2
  • noun
  • A certain place or area
  • A difficult time; awkward situation
  • Place or ranking on a list
  • A small amount of (substance help hard work etc.)
  • Mark caused by a drop of liquid, food, etc.
  • verb
  • To see someone or something by chance

boilerplate

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US / ˈbɔɪləpleɪt /

UK / ˈbɔɪlərpleɪt /

A1
  • noun
  • E.g contract with standard wording or formulation

honestly

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US / ˈɒnɪstli /

UK / ˈɑnɪstli /

A2
  • adverb
  • With truth or sincerity; I'm being honest with you

mechanic

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US / məˈkænɪk /

UK / mɪˈkænɪk /

B1
  • noun
  • A person who looks after/works with machinery

movement

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US / ˈmu:vmənt /

UK / ˈmuvmənt /

A2
  • noun
  • Part of a piece of classical music
  • Group with a shared interest or goal
  • Group sharing the same idea to change society, art
  • Action you do when exercising, e.g. in a gym
  • Part of a piece of music

pretty

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US / 'prɪtɪ /

UK / ˈprɪti /

A1
  • adjecitve
  • Being attractive to the eye in a simple way
  • adverb
  • Very; to a great degree

possible

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US / ˈpɒsəbl /

UK / ˈpɑsəbəl /

A1
  • adjecitve
  • Being able or appropriate for a task or purpose
  • Having a chance of happening, or being true

main

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US / meɪn /

UK / men /

A1
  • adjecitve
  • Most important; most often used

else

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US / els /

UK / ɛls /

A1
  • adverb
  • Otherwise; if you fail to
  • (Of person place thing etc.) besides; in addition

due

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US / dju: /

UK / du, dju /

A1
  • adjecitve
  • When something is required or expected
  • Owed to a person as a right
  • noun
  • Something you deserve; something you can expect

death

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US / deθ /

UK / dɛθ /

A2
  • noun
  • When someone dies; the end of life

move

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US / mu:v /

UK / muv /

A1
  • noun
  • Act of moving a playing piece in chess, etc.
  • An action; doing something
  • Step taken to achieve a goal
  • verb
  • To cause someone to have certain emotions
  • To cause something to change to a different place
  • To change where people live or a business operates
  • To take action to do or achieve something

desk

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US / desk /

UK / dɛsk /

A1
  • noun
  • Piece of furniture like a table often with drawers

redemption

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US / rɪˈdempʃn /

UK / rɪˈdɛmpʃən /

B2
  • noun
  • Trading in a voucher, debt, etc.

shocking

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US / ˈʃɒkɪŋ /

UK / ˈʃɑkɪŋ /

A2
  • adjecitve
  • Very upsetting due to some unexpected event
  • verb
  • To affect someone with an electrical current
  • To cause great surprise, horror, or anger

their

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US / ðɛː /

UK / ðer /

A1
  • determiner
  • Belonging to them

direction

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US / də'rekʃn /

UK / dɪˈrɛkʃən, daɪ- /

A2
  • noun
  • When someone tells people what to do
  • Describes the way you are going, e.g. North

yes

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US / jes /

UK / jɛs /

A1
  • adverb
  • Way to say you agree or will do something

zoom

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US / zu:m /

UK / zum /

B1
  • noun
  • Camera lens used to magnify images
  • verb
  • To move along or go somewhere very quickly

trilogy

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US / ˈtrɪlədʒi /

UK / ˈtrɪlədʒi /

C1
  • noun
  • Series of three connected works

way

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US / weɪ /

UK / we /

A1
  • adverb
  • Used to emphasize the amount of something
  • noun
  • Particular aspect of something being thought about
  • One of various choices that could be made
  • Particular existing condition or state
  • (Often long) distance or length of time
  • How something is done
  • Route to go to a place
  • Small street
  • Usual behavior, emotions or habits of someone

act

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US / ækt /

UK / ækt /

A1
  • noun
  • What someone did; action; behavior
  • A law or rule passed by a government we must obey
  • One of the parts that a stage play is divided into
  • verb
  • To behave in a certain way
  • To perform on a stage or in a movie

bit

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US / bɪt /

UK / bɪt /

A1
  • noun
  • Device put in a horse's mouth to control it
  • Small piece of something
  • verb
  • (E.g. of fish) to take bait and be caught

believe

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US / bɪ'li:v /

UK / bɪˈliv /

A1
  • verb
  • To think or accept that something is true
  • To have a particular opinion about something

bright

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US / braɪt /

UK / braɪt /

A2
  • adjecitve
  • Cheerful and happy (manner)
  • (Of color) light and easy to see; vivid
  • Producing a lot of light
  • Smart; intelligent; clever

gameplay

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US / 'ɡeɪmpleɪ /

UK / 'ɡeɪmpleɪ /

C2
  • noun
  • The plot of a computer or video game

human

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US / 'hju:mən /

UK / ˈhjumən /

A1
  • adjecitve
  • Concerning or characteristic of people
  • noun
  • A person; a man, woman or child

red

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US / red /

UK / rɛd /

A1
  • adjecitve
  • Being the color of blood

look

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US / lʊk /

UK / lʊk /

A1
  • noun
  • Person's beauty or physical attractiveness
  • Particular style of dress, clothes, or appearance
  • The way someone, something appears to be
  • Act of searching for or examining something
  • verb
  • To appear to be; seem

thank

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US / θæŋk /

UK / θæŋk /

A1
  • verb
  • To tell someone you are grateful to them

snap

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US / snæp /

UK / snæp /

B1
  • noun
  • An informal word for a photograph
  • verb
  • To close your mouth quickly like biting something
  • To break something dry and thin, e.g. a branch
  • To lose control of your emotions; get angry

approach

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US / ə'prəʊtʃ /

UK / əˈprəʊtʃ /

A2
  • noun
  • Means of reaching a place, often a road or path
  • Request of someone with a specific goal in mind
  • Specific way to handle a project, task, problem
  • verb
  • To get close to reaching something or somewhere
  • To request someone to do something specific

contraption

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US / kənˈtræpʃn /

UK / kənˈtræpʃn /

C1
  • noun
  • Piece of equipment looking old-fashioned or odd

change

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US / tʃeɪndʒ /

UK / tʃendʒ /

A1
  • noun
  • Exchange of one set of clothes for another
  • Money in the form of coins instead of paper
  • Money returned after giving too much
  • Act of making or becoming something else
  • verb
  • To exchange one set of clothes for another
  • To exchange one kind of money for another
  • To replace something with another thing
  • To make or become something else
  • To go from one train, bus, etc. and go to another

show

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US / ʃəʊ /

UK / ʃo /

A1
  • noun
  • False display of love, emotion or action
  • An event for displaying or promoting goods
  • Play, opera or theater production
  • Presentation that is broadcast on TV or radio
  • verb
  • To be easily seen or displayed
  • To display your emotions or feelings
  • To let someone see something; display
  • To explain or teach how something is done
  • To lead someone somewhere; point them to something
  • To prove something to be true, correct
  • To reveal or allow something to be seen

simple

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US / 'sɪmpl /

UK / ˈsɪmpəl /

A1
  • adjecitve
  • Not hard to understand or do; not complex
  • Having only a few parts; not complex
  • Being ordinary or normal
  • Being plain; without a lot added for style

travel

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US / ˈtrævl /

UK / ˈtrævəl /

A1
  • noun
  • Going to other places, esp. distant places
  • verb
  • To go to a place that is far away

ancient

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US / 'eɪnʃənt /

UK / ˈenʃənt /

A2
  • adjecitve
  • Very old; having lived a very long time ago

another

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US / əˈnʌðə(r) /

UK / əˈnʌðɚ /

A1
  • adjecitve
  • One more, but not this
  • determiner
  • One more added
  • pronoun
  • One more (thing)

bob

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US / bɒb /

UK / bɑ:b /

B2
  • noun
  • Person's name
  • verb
  • To move up and down repeatedly

hey

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US / heɪ /

UK / he /

A1
  • exclamation
  • What you say when you want someone's attention

presidential

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US / ˌprezɪ'denʃl /

UK / ˌprɛzɪˈdɛnʃəl /

B1
  • adjecitve
  • Concerning the president

real

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US / rɪəl /

UK / ˈriəl, ril /

A1
  • adjecitve
  • Actually existing or happening, not imagined
  • Being important or special

sometimes

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US / ˈsʌmtaɪmz /

UK / ˈsʌmˌtaɪmz /

A1
  • adverb
  • Only at certain times; occasionally

ton

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US / tʌn /

UK / tʌn /

A2
  • noun
  • Unit of weight; 907 kilograms (US); 1016 (UK)

aim

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US / eɪm /

UK / em /

A2
  • noun
  • Act of pointing something at a target
  • Purpose or goal
  • verb
  • To point something at a target
  • To intend to get a thing or for a thing to happen

any

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US / 'enɪ /

UK / ˈɛni /

A1
  • adjecitve
  • One, or some, no matter which
  • pronoun
  • One (thing) of many; some

failure

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US / ˈfeɪljə(r) /

UK / 'feɪljər /

A1
  • noun
  • When things go wrong; lack of function
  • Act or result of not achieving your goals

come

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US / kʌm /

UK / kʌm /

A1
  • verb
  • To arrive at a place
  • (Of mail) to be delivered
  • To move toward someone; go with someone
  • To reach a certain point or state

company

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US / 'kʌmpənɪ /

UK / ˈkʌmpəni /

A1
  • noun
  • Good feeling from being with someone else
  • A business that sells things or provides services
  • Guests, especially in your home
  • Being with another person rather than alone

game

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US / ɡeɪm /

UK / ɡem /

A1
  • noun
  • Activity with rules that people play to have fun
  • Birds and animals people hunt to kill and eat
  • Match between two teams

help

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US / help /

UK / hɛlp /

A1
  • noun
  • Something given to enable a person to do something
  • Assistance given to someone in need
  • Someone who makes something easier or possible
  • verb
  • To act to enable a person to do something; assist
  • To make something better or less difficult

match

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US / mætʃ /

UK / mætʃ /

A2
  • noun
  • Something that is equal to or the same as another
  • Small stick you strike to light a fire candle etc.
  • A sports competition between two people or teams
  • Person or thing that goes well with another
  • verb
  • To equal or be as good as something else
  • To work well or look good with something else

particular

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US / pəˈtɪkjələ(r) /

UK / pɚˈtɪkjəlɚ, pəˈtɪk- /

B2
  • adjecitve
  • One specific (one)
  • Having firm ideas about what is desirable
  • Being special or more than is typical

think

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US / θɪŋk /

UK / θɪŋk /

A1
  • verb
  • To have an idea about something without certainty
  • To have an idea, opinion or belief about something

anything

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US / ˈeniθɪŋ /

UK / ˈɛniˌθɪŋ /

A1
  • pronoun
  • A thing of any kind

along

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US / əˈlɒŋ /

UK / əˈlɔ:ŋ /

A1
  • adverb
  • As a companion; taken with someone
  • preposition
  • At a point on a line

entirely

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US / ɪnˈtaɪəli /

UK / ɪnˈtaɪərli /

A2
  • adverb
  • Wholly; completely

concept

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US / 'kɒnsept /

UK / ˈkɑnˌsɛpt /

A2
  • noun
  • Abstract idea of something or how it works

from

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US / frəm /

UK / frʌm, frɑm,frəm /

A1
  • preposition
  • Starting at a particular place, time or level

hate

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US / heɪt /

UK / het /

A1
  • noun
  • Severe, deep sense of dislike or anger
  • An object that you hate
  • verb
  • To have a very strong feeling of dislike for

out

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US / aʊt /

UK / aʊt /

A1
  • adverb
  • No longer stylish (e.g. fashion)
  • Away from home, business, or the usual place
  • In a direction/movement away from inside or center
  • noun
  • Act when a batter cannot continue playing
  • verb
  • To tell people a secret

over

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US / 'əʊvə(r) /

UK / ˈovɚ /

A1
  • adverb
  • Finished; no longer happening
  • Towards the ground/away from a standing position
  • noun
  • A set of six consecutive balls bowled in cricket
  • other
  • Finished
  • preposition
  • Showing the relation when a thing is above another
  • On or covering something
  • Above or across something
  • More than you need
  • From one side to the other
  • In the direction of; toward

plenty

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US / 'plentɪ /

UK / ˈplɛnti /

A2
  • pronoun
  • When there is not too little of something; a lot

affect

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US / ə'fekt /

UK / əˈfɛkt /

A2
  • verb
  • To cause a change in something else

front

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US / frʌnt /

UK / frʌnt /

A1
  • adjecitve
  • Opposite of back; the forward part of an object
  • noun
  • Behavior not showing a person's true feelings
  • Area where fighting in a war is happening
  • Place where air of different temperatures meets
  • verb
  • To have the forward part facing something
  • To lead a group of people, usually a band

completely

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US / kəmˈpli:tli /

UK / kəmˈpliːtli /

A1
  • adverb
  • In every way or as much as possible

normally

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US / ˈnɔ:məli /

UK / ˈnɔːrməli /

B1
  • adverb
  • In the manner that is usual or ordinary

nine

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US / naɪn /

UK / naɪn /

A1
  • number
  • 9

put

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US / pʊt /

UK / pʊt /

A1
  • phrasal verb
  • to make a light stop shining by pressing or moving a switch
  • verb
  • To move or place a thing in a particular position
  • To rate something in importance or value
  • To write or say something in a certain manner

rare

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US / reə(r) /

UK / rɛr /

A2
  • adjecitve
  • (Of meat) cooked, but still red and juicy
  • Unusual or out of the ordinary; not common

only

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US / ˈəunli /

UK / ˈonli /

A1
  • adverb
  • Just one; just that amount or thing; not more than
  • Not very important or serious
  • Just that type of thing, person
  • Short time ago; not before a certain time
  • conjunction
  • Except; but

two

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US / tu: /

UK / tu /

A1
  • number
  • 2

ultra

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US / 'ʌltrə /

UK / 'ʌltrə /

B2
  • prefix
  • Prefix that denotes a lot of something; extreme

ten

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US / ten /

UK / tɛn /

A1
  • number
  • 10

call

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US / kɔ:l /

UK / kɔl /

A1
  • noun
  • A order or request for action
  • The sound an animal makes, often when in danger
  • A correct prediction, e.g. a decision in a game
  • A short visit to a place or person
  • A decision by a referee or umpire in a game
  • verb
  • To make a request or order for action
  • (Animal) to make sounds to warn of danger
  • To announce the date of an election
  • To make a judgment about something
  • To give someone or something a name
  • To guess in advance the result or outcome
  • To visit a place or person for a short time
  • To phone someone
  • To speak, announce or shout in a loud voice

far

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US / fɑ:(r) /

UK / fɑr /

A1
  • adjecitve
  • A long way away
  • Being a long way away
  • adverb
  • To a large degree or extent

knock

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US / nɒk /

UK / nɑk /

A2
  • noun
  • Bad experience that reduces a person's confidence
  • Action of something solid hitting something hard
  • verb
  • To criticize someone in an unreasonable way
  • To hit something to get people's attention
  • To strike something hard, causing damage

leave

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US / li:v /

UK / liv /

A1
  • noun
  • Permission to do something
  • Vacation time; time off work
  • verb
  • To go away from; depart
  • To gift property to someone after you die
  • To allow something to continue happening
  • To let something remain unused or available
  • To let something or someone remain somewhere

pilot

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US / 'paɪlət /

UK / ˈpaɪlət /

A2
  • noun
  • Person flying a plane; expert guide for a ship
  • verb
  • To conduct a small practice experiment
  • To fly a plane; to direct a ship
  • To try TV program out to see if it would succeed

tree

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US / tri: /

UK / tri /

A1
  • noun
  • Tall green plants in a forest

where

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US / hwɛə /

UK / hwɛr, wɛr /

A1
  • conjunction
  • At or in the place which
  • In whatever place
  • pronoun
  • Word you use to ask the location of something

and

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US / ənd /

UK / ənd, ən,ænd /

A1
  • conjunction
  • Used to refer to two or more things
  • Plus; in addition; on top of that
  • Used to introduce an action that follows another

back

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US / bæk /

UK / bæk /

A1
  • adjecitve
  • Farthest from the front e.g. in a classroom
  • adverb
  • Have returned to a place you were before
  • noun
  • The part of a chair that the upper body leans upon
  • Location at the rear of something
  • The reverse of side something
  • Area on the rear of your body
  • verb
  • To bet money on something
  • To go backwards in a car
  • To support and encourage someone or some cause

breath

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US / breθ /

UK / brɛθ /

A2
  • noun
  • Air you take in and out of your body

base

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US / beɪs /

UK / bes /

A2
  • noun
  • Place military personnel live, train, and operate
  • Bottom part of an object that touches a surface
  • Unit of counting, e.g. 10 for counting
  • Most important idea or ingredient to add others
  • Origin or start from which something came
  • Main place where an organization or a person works
  • verb
  • To use as the starting point or origin for
  • To have as the main location for (company, etc.)

dozen

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US / ˈdʌzn /

UK / ˈdʌzən /

A2
  • noun
  • 12 people or things

guy

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US / ɡaɪ /

UK / ɡaɪ /

A1
  • noun
  • Man; boy; any person

parkour

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US / pɑːˈkɔː(r) /

UK / pɑːrˈkɔːr /

A1
  • other
  • A form of street running gymnastics

until

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US / ənˈtɪl /

UK / ʌnˈtɪl /

A1
  • conjunction
  • Up to; to a time when something happens
  • preposition
  • Before (a specific time)

lot

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US / lɒt /

UK / lɑt /

A1
  • noun
  • What happens to a person in life from chance; fate
  • A group of people seen together
  • Item for sale at an auction
  • Small area of land used for a purpose e.g. parking

mad

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US / mæd /

UK / mæd /

A2
  • adjecitve
  • Very angry
  • Enthusiastic about something
  • Being or acting wildly and uncontrollably

starfield

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US / /

UK / /

A1
  • noun
  • A set of stars visible in an arbitrarily-sized field of view

major

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US / 'meɪdʒə(r) /

UK / ˈmedʒɚ /

A2
  • adjecitve
  • Main league; esp. referring to American baseball
  • Important, serious, or large in scope, size
  • noun
  • High-ranking officer in the army
  • Main subject you study at university
  • verb
  • To study a particular subject at university

wildly

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US / ˈwaɪldli /

UK / ˈwaɪldlɪ /

A1
  • adverb
  • In an uncontrolled manner; very; strongly

animation

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US / ˌænɪˈmeɪʃn /

UK / ˌænəˈmeʃən /

B2
  • noun
  • Movie with drawn characters

blast

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US / blɑ:st /

UK / blæst /

B1
  • noun
  • Destructive wave of air from an explosion
  • Strong current of wind
  • verb
  • To attack someone with words
  • To destroy something with explosives
  • To make a loud noise on or with something

beyond

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US / bɪ'jɒnd /

UK / biˈɑnd, bɪˈjɑnd /

A2
  • adverb
  • On or to the farther side
  • In addition to
  • preposition
  • Later in time than
  • Out of the limits of

chair

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US / tʃeə(r) /

UK / tʃer /

A1
  • noun
  • A person in charge of an official meeting
  • A piece of furniture you sit on
  • verb
  • To be in charge of a meeting or department

finally

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US / ˈfaɪnəli /

UK / ˈfaɪnəli /

A1
  • adverb
  • used especially at the beginning of a sentence to introduce the last point or idea
  • After a long time or some difficulty

conflict

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US / 'kɒnflɪkt /

UK / ˈkɑnˌflɪkt /

A2
  • noun
  • Argument or struggle between two or more parties
  • verb
  • To have opposite ideas; to disagree; To not match

forever

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US / fər'evə(r) /

UK / fɔrˈɛvɚ, fə- /

B1
  • adverb
  • For all future time; in the future

keep

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US / ki:p /

UK / kip /

A1
  • noun
  • Large, strong tower in the middle of a castle
  • Money spent on you so you can live in a place
  • verb
  • To continue doing something; not to stop
  • To stop balls going in a goal in sports
  • To not give back or return something
  • (Of food) to not spoil or not rot
  • To take possession of something to own, e.g. a pet
  • To have and continue to hold something
  • To do something that you have promised or agreed
  • To stay in a certain place or condition
  • To maintain the rules

native

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US / ˈneɪtɪv /

UK / ˈnetɪv /

A2
  • adjecitve
  • Caused by natural ability; innate
  • noun
  • Someone from or born in a specific country
  • Original inhabitant, e.g. before others
  • Person speaking a language from birth

rather

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US / 'rɑ:ðə(r) /

UK / ˈræðɚ, ˈrɑðɚ /

A1
  • adverb
  • Somewhat; fairly; not that much

something

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US / ˈsʌmθɪŋ /

UK / ˈsʌmθɪŋ /

A1
  • adverb
  • In some degree or measure
  • noun
  • a person or thing of some value or consequence
  • pronoun
  • Thing that is not yet known or named
  • Approximately

button

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US / 'bʌtn /

UK / ˈbʌtn /

A2
  • noun
  • Small round piece material used to fasten clothing
  • Switch activated by pressing
  • verb
  • To fasten e.g. a shirt, coat

early

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US / ˈɜ:li /

UK / ˈɜ:rli /

A1
  • adjecitve
  • Happening or appearing before
  • adverb
  • Coming/happening before others in a time sequence
  • Happening sooner than expected

large

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US / lɑ:dʒ /

UK / lɑ:rdʒ /

A1
  • adjecitve
  • Big; of great size; broad, tall, wide, or fat

most

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US / məʊst /

UK / most /

A1
  • adverb
  • Very; extremely
  • Greatest possible degree
  • pronoun
  • Nearly all of something

mostly

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US / ˈməʊstli /

UK / ˈmoʊstli /

A2
  • adverb
  • In large part; mainly or chiefly

resident

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US / ˈrezɪdənt /

UK / ˈrɛzɪdənt, -ˌdɛnt /

B1
  • adjecitve
  • Someone who lives in a particular place
  • noun
  • Trainee doctor who works/lives in a hospital

ugh

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US / ʌg, ʌk /

UK / ʌɡ, ʌk /

A1
  • exclamation
  • Sound people make when hurt
  • Subtitles section
  • Some video games embrace and show off realism in some pretty interesting and fun ways.
  • Here are ten realistic game mechanics we think every game, or maybe almost every game, could use.
  • Starting off at number ten, this is an incredibly small thing, but you almost never see it in games.
  • You know what usually happens when you go up to talk to something?
  • You either magically teleport to the correct spot the game wants you to stand in, or the NPC robotically rotates in place to face your direction.
  • Neither of those options are particularly immersive or realistic, but this is how most video games really work.
  • At the end of the day, it seems like it's a lot of extra work to make somebody turn to face you realistically when most of the time players probably won't really care or notice anyway.
  • Well, we noticed, and there are shockingly few games that actually do it like this.
  • So when you start up a conversation, the NPC actually turns to face you in a way that looks natural.
  • And one of the few that actually does it pretty well comes from an unusual source, Call of Duty Black Ops Cold War.
  • Now, between main missions, you return to like this safe house and you could talk to your spy allies, including Helen Park, who's sitting in a desk chair.
  • Now, if you approach her from the front, she talks to you like normal, but if you approach her from behind, then she actually has a unique animation where she turns to face you.
  • And it actually looks pretty cool and realistic.
  • Yes?
  • It's an incredibly small detail, but it's stuff like this that makes dialogue scenes feel so much more natural.
  • Next over at number nine, even the most visually realistic and immersive games have NPCs that are just there to serve their specific purpose and nothing more.
  • When you use them, you don't expect anything other than their canned animations.
  • They're there to buy stuff from you or act as fast travel.
  • They never really feel like actual people.
  • They're just a gameplay function.
  • Games should be consistent about stuff like this, otherwise it would make dealing with NPCs incredibly annoying.
  • But it is fun when games do things to surprise you or catch you off guard.
  • And one way games can do that is have NPCs get mad at you.
  • Usually this sort of thing happens if you do the same thing over and over again.
  • You know, click on a unit in a Warcraft game and they yell at you, for example.
  • If you want something with a little more fidelity than that, then look at Death Stranding.
  • Now, Fragile is a major character in the story, but her gameplay function is to serve as fast travel.
  • If you go back and forth, just fast traveling around over and over for no reason, then eventually she'll snap at you.
  • You really need to jump this much?
  • Well, anyway, you know what to do.
  • It's unlikely that you'll ever see this through normal gameplay, but as a little Easter egg reaction, it's an amusing surprise.
  • It's another extremely small little thing that we'd like to see more games do.
  • It just makes games feel more reactive and, you know, alive with little moments like these.
  • Because in real life, if you kept walking up to the same person over and over again, and then just kind of taking advantage of it, I think they would snap at you.
  • Over at number eight, most of the time in RPGs, when you're in dialogue, you can do things like persuasion or intimidation, which can unlock new options or even avoid combat entirely if you're slick.
  • You know, you like to see it, but it doesn't often feel very immersive.
  • It's all just like a gameplay function.
  • You put points in a skill tree and your conversation powers get better, right?
  • So credit where credit is due, it is fun to see a game like Starfield give you some other dialogue options depending on your character's backstory and perks.
  • Of course, Starfield is hardly the only game to do something like this.
  • We've seen it a lot, but it does have one of the goofiest conversation checks that we've ever seen.
  • Now, in the mission where you're infiltrating the UC Navy base as part of the pirate faction, you're eventually stopped by a test pilot who thinks that you match the description of the suspicious person.
  • This only happens if you've managed to talk your way to this point in the mission.
  • And the normal options for how to deal with it are your standard boilerplate persuade or just attack.
  • Now, if you've got the extrovert perk, then things can get pretty goofy.
  • You could actually claim that, like, no, you match the description, and it turns into a whole, like, duck season, rabbit season routine, until the guy eventually gives up.
  • It's silly, but honestly, it's a hell of a lot more realistic than what normally passes for persuasion in these games.
  • No, you match the description.
  • We look nothing alike.
  • I'm beginning to think you're the intruder.
  • This guy takes a lot more convincing this way than your standard persuasion check, where it boils down to, I think you're suspicious.
  • No.
  • Okay, move along.
  • This mechanic we really like here is that your perks actually affect your character.
  • Being an extrovert isn't just some stat change.
  • It actually gives you some new options in dialogue.
  • And that's the sort of things we like to see.
  • What?
  • That doesn't even make sense.
  • Ugh, you got me so confused, I don't even remember what we were talking about.
  • Now, down at number seven, there are plenty of games that luxuriate in showing you the most meticulously detailed food, you know, like a Monster Hunter or Yakuza, but when someone actually eats it, they're basically just shoveling food sludge into their mouths.
  • That's if the eating part is even shown at all.
  • It's just rarely anything that we'd call realistic.
  • Now, what chance do games have showing people eating actual food like actual human beings when a ton of movies and TV shows can't even accomplish it?
  • The only ones who even bothered are the crazy people at Rockstar.
  • At this point, all we can do is be in awe of how absurdly ambitious Red Dead Redemption II was and is.
  • There's just nothing else like it, even now.
  • The amount of detail they put into everything is so far beyond what most games will ever manage and really what some players even ask for.
  • And that includes something as seemingly unnecessary as NPCs just eating.
  • In Red Dead Two, when you enter certain fancier establishments, you might see someone eating a meal.
  • Most players don't actually stop and look because they're probably just going to assume it looks like any other game where the NPC is just sitting around there miming the actions of eating.
  • But if you do watch for a while, then the NPC actually cuts their food, eats it, and eventually clears their plate.
  • You may have seen this moment go viral before where people zoom into it with like a binocular or sniper scope.
  • Now, this is like the kind of details we love to see in games that we want to see it in more, but it is so much work that we at least understand why most developers wouldn't even bother because most people just don't even realize.
  • Next over at number six, the quality and realism of climbing in an Assassin's Creed game can change pretty wildly between entries.
  • Sometimes it can look great and appear very human.
  • Other times it can look stiff and awkward or too fast.
  • The recent RPG trilogy has mostly automated climbing so that it's extremely easy and fast, but not particularly real feeling.
  • So that's what makes the newest entry in the franchise such a breath of fresh air.
  • We're finally back to something a little closer to the climbing mechanics of the original games with Assassin's Creed Mirage, and it can make for some pretty immersive moments.
  • Love it or hate it, you know, like things in this game with the climbing are pretty cool.
  • The thing that stands out to us is the wall ejecting in this game, which can be seamlessly integrated into movement to climb up walls pretty quickly while looking surprisingly realistic, at least as far as like ancient person parkour goes.
  • Now over at number five, don't you hate it in games where you get to a door that needs a key that in real life, you can probably just break down or a wall that needs to be blown up, but no, your grenades won't do.
  • You need this like special item or special explosive that'll blow through this particular wall.
  • Now, most of the time, anything that requires a key item in a game is just completely indestructible full stop.
  • Like even in a sensible world, the main character would just go through a window or kick in a door or climb over that something, you know?
  • So when a game actually lets you bypass large portions of the game by doing something actually realistic, it's shocking.
  • One of our favorite examples is the Resident Evil four remake and how it lets you just blast through obstructions like this collapsed mine tunnel.
  • Normally, you're supposed to get some explosives by exploring the mine area, but if you're feeling impatient, then you can just grab an RPG and shoot the wall out that way instead.
  • It's not just a faster solution, it's an easy one.
  • It's just that most players wouldn't even bother because they assume this game, like so many others, would make it so nothing happens and that you have to follow the rules.
  • But nope, just grab an RPG and blow up your obstruction.
  • We love to see it.
  • Next up at number four, if there's one simple mechanic nearly every game should have, it's the ability to just up and walk away.
  • So many games give you almost no reason why your main character would actually go into the haunted house or run face first into danger.
  • I don't know about you, but if someone gave me a gun and told me to clear out an entire enemy base single handedly, I'd probably just like get on a boat and go anywhere, so.
  • Yeah, but Far Cry games are most famous for this, but there are a few other games that let you just get up and leave, too.
  • Like, did you know that the Phantom Liberty expansion in Cyberpunk can be ended early if you just walk away from the mission after hearing about it?
  • Johnny will even congratulate you for it if you do.
  • Still with us?
  • What happened?
  • Your presidential rescue op.
  • Miserable failure.
  • Even indie games are in on it, like Astalon, Tears of the Earth.
  • At the start of the game, you're free to just leave the cursed tower and leave your friend to die, and you get a whole little cutscene, too.
  • Of course, this sort of thing should be intentionally unsatisfying, but I just like it when a game gives me the option, because it is really the most realistic mechanic of them all.
  • You ever been in a situation you don't like, and then you just leave?
  • Yeah, it works.
  • Now over at number three, there are puzzle rooms where you have to use some kind of special contraption with the Ultra Hand to launch something into a big target.
  • Or you can just use a Bob Arrow.
  • Now, yeah, Tears of the Kingdom is a game that gives players a lot of options for how to complete its many challenges.
  • Rarely are those options all that realistic.
  • You can do some crazy stuff, but the game still forces you to hit that target with these big balls anyway, right?
  • Actually, no, you don't.
  • Instead of wasting your time trying to perfectly time it so you hit a big ball and it hits a target, why not just take the easy route?
  • Which is so much more realistic because seriously, who would bother with all these contraptions if they could just solve them the easy way?
  • In this game's case, the easy way equals an arrow attached to a bomb.
  • It's way easier to aim and it's got a significant enough force to knock back the target at the end of the challenge instantly.
  • No physics puzzle to require, no brain power needed.
  • A target is a target, right?
  • Anything you hit with it should be enough to count, but in most games, it just doesn't.
  • They want you to play the game the intended way, but it's so much more fun when a game lets you do something realistic and you're actually rewarded for it.
  • Basically, more games need to embrace the concept that anything will do the job sometimes.
  • Next at number two, your eyes adjusting to the darkness.
  • Let's talk about this.
  • Wouldn't this be a great mechanic in pretty much every horror game ever?
  • You spend so much time in the dark in video games, but there's rarely an option to do the thing that we all do when you're in the dark long enough.
  • Eventually, your eyes begin to adjust and you can see a lot better than before.
  • Very few games actually let you do this.
  • In fact, the only one that we can really think of is Metal Gear Solid III, where you fall into a cave after the boss fight with Ocelot.
  • In most games, if you don't have some kind of light source, then you're screwed.
  • But if there's one thing Hideo Kojima and company likes, it's little details.
  • So this game actually makes it so your vision gets better after spending a minute or two in the darkness.
  • It's not like super bright by any stretch, but it's actually possible to navigate.
  • Some games give you an automatic night vision effect when you're in dark places, but they very rarely actually have the darkness slowly appear less dark the more time you spend in it.
  • It's hardly the smallest or even the coolest little detail in Metal Gear Solid III, but it is one that we'd like to see in more games, especially ones that force you to spend a lot of time wandering around in the dark.
  • Now, finally, down at number one, we're talking about the pacifist option.
  • And we're not talking about games where you can play through them without killing people, which is impressive, but not exactly realistic.
  • I mean, if I was sneaking through a heavily armed base, you'd better believe I'd be stabbing dudes rather than choking them out.
  • I mean, I don't know what I would actually do, but hey, real life isn't like video games, and it would take forever and be noisy as hell every time you tried to choke someone out, and they'd still wake up after a little bit.
  • No, we're talking about something like the forest games, where it's actually possible to coexist with the violent natives of the island that you're stranded on.
  • In most games, violence is the only option, which makes for a fun experience, but let's be real here.
  • Nobody is fighting off like a dozen crazed cannibals every night.
  • You'd be dead for sure.
  • The most realistic option is to just keep your head down and avoid conflict, and depending on your difficulty and where you've built your base, that can actually work.
  • Even when the natives start getting bold enough to attack you, if you just block and run away, they'll eventually give up and leave you alone.
  • If you prove that you're harmless to them, then they won't attack you.
  • Most people would rather avoid conflict.
  • I mean, I don't know about you, but I don't want to die.
  • So to us, the pacifist option is just way more realistic.
  • It's rare that games even put you in the position where an option like this would even make sense.
  • But for games where it does, this is a mechanic that we'd like to see used more often and in more interesting ways.
  • Violence isn't always the option, and maybe in more video games it should do that too.
  • And not just in the RPG way, but more like something clever like this.
  • Anyway, those are ten cool, realistic game mechanics and features in games that we'd like to see more often.
  • There are definitely more examples out there.
  • We've talked about some in the past, but if you got any specifics, let us know in the comments.
  • We'd love to hear them.
  • We'd love to talk more about this stuff.
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  • But as always, thanks for watching and we'll see you guys next time.