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Killing Floor 3 - Official Making a Monster: Behind-the-Scenes Cinematic Trailer | gamescom 2023

Video vocabulary

the

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US / ðə /

UK / ðə /

A1
  • article
  • Used to refer to something already mentioned
  • Used to show there is only one of something
  • determiner
  • Used to describe all of a family

material

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US / məˈtɪəriəl /

UK / məˈtɪriəl /

A2
  • adjecitve
  • Relevant; (of evidence) important or significant
  • Belonging to the world of physical things
  • noun
  • Cloth; fabric
  • Supplies or data needed to do a certain thing
  • Substance from which a thing is made of

little

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US / 'lɪtl /

UK / ˈlɪtl /

A1
  • adjecitve
  • Being short in length of time
  • Not great in size, amount, or degree; small
  • Being very young or younger than others
  • adverb
  • By an amount or degree that is not very much
  • Not often; rarely
  • noun
  • A person's name

graphic

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US / ˈgræfɪk /

UK / ˈɡræfɪk /

A2
  • adjecitve
  • Concerning things that are drawn
  • In clear detail, often when unpleasant in some way
  • noun
  • Picture or drawing used to show something clearly

perfect

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US / 'pɜ:fɪkt /

UK / ˈpɚfɪkt /

A1
  • adjecitve
  • So good it cannot be improved
  • verb
  • To do something so well, it cannot be done better

other

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US / 'ʌðə(r) /

UK / ˈʌðər /

A1
  • adjecitve
  • A thing different from that mentioned
  • determiner
  • (Something) else; not the first (one)
  • pronoun
  • Being the one and only thing of that category

one

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US / wʌn /

UK / wʌn /

A1
  • pronoun
  • You; we; people in general; someone
  • The thing or person previously referred to
  • adjecitve
  • Used to refer to people generally
  • Being a strong example of (something mentioned)
  • number
  • Number 1

love

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US / lʌv /

UK / lʌv /

A1
  • noun
  • Person's name
  • A very strong feeling of affection
  • The person you care very deeply about
  • Strong, deep emotional and sexual attraction
  • verb
  • To care for and like someone very strongly, deeply
  • To like doing very much; enjoy greatly
  • To feel a strong emotional and romantic attraction

monolithic

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US / ˌmɒnə'lɪθɪk /

UK / ˌmɑnəˈlɪθɪk /

C1
  • adjecitve
  • Imposing in size or bulk or solidity

make

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US / meɪk /

UK / mek /

A1
  • noun
  • Product made by a particular company; brand
  • verb
  • To arrange or prepare something e.g. dinner
  • To get to (a place) on time
  • To gain the status of (teacher, lawyer, etc.)
  • To create something by putting things together
  • To earn a certain amount of money at a job
  • To cause or force a person to do something
  • To cause something to happen or be formed

body

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US / ˈbɒd.i /

UK / ˈbɑdi /

A1
  • noun
  • An object distinct from other objects
  • A group of people involved in an activity together
  • Main part of something
  • A person's physical self

this

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US / ðɪs /

UK / ðɪs /

A1
  • adjecitve
  • Used to indicate something already been discussed
  • Used to indicate something happening around now
  • adverb
  • An indication by a physical motion or gesture
  • A specific amount of
  • determiner
  • Person, thing, or idea near you
  • pronoun
  • Person, thing that has already been discussed

grounding

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US / ˈɡraʊndɪŋ /

UK / ˈɡraʊndɪŋ /

A2
  • noun
  • A base in knowledge or facts; basic training
  • verb
  • To punish someone by not allowing them to go out
  • To connect electrical equipment to earth
  • To hit the bottom
  • (Of boat) to hit the bottom so it cannot move
  • To prevent a plane from taking off

expose

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US / ɪk'spəʊz /

UK / ɪkˈspoʊz /

A2
  • noun
  • News article revealing secret information
  • verb
  • To make visible, without covering or protection
  • To allow light through a cameras lens onto film
  • To be talked about in the media
  • To make a secret known to the public
  • To experience something, often a harmful thing

surface

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US / 'sɜ:fɪs /

UK / ˈsɚfəs /

A2
  • adjecitve
  • Of the top layer; not deep or meaningful
  • noun
  • Top layer of the ground or of water
  • Nature or emotions that show, but may not be true
  • Outside or upper layer of something
  • verb
  • To give (road) a top layer
  • To appear after being hidden, unseen, or unknown
  • To come to the top of something; emerge
  • To come to the top level of water, mud, etc.

intense

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US / ɪn'tens /

UK / ɪnˈtɛns /

A2
  • adjecitve
  • Very strong, great or extreme in degree

able

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US / 'eɪbl /

UK / ˈebəl /

A2
  • adjecitve
  • Skilled; good at something
  • Having the ability to do something

sharpen

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US / 'ʃɑ:pən /

UK / ˈʃɑrpən /

A2
  • verb
  • To make something more pointed, e.g. a pencil

genetic

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US / dʒəˈnetɪk /

UK / dʒəˈnɛtɪk /

B1
  • adjecitve
  • Of, relating to, or controlled by genes

brief

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US / bri:f /

UK / brif /

A2
  • adjecitve
  • (Of period of time) short; using few words
  • noun
  • Information and instructions given for a meeting
  • verb
  • To give information/instructions before a meeting

you

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US / jʊ /

UK / ju /

A1
  • pronoun
  • Person someone is speaking or writing to
  • Person or people in general

kind

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US / kaɪnd /

UK / kaɪnd /

A1
  • adjecitve
  • In a caring and helpful manner
  • friendly and considerate
  • noun
  • One type of thing

fine

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US / faɪn /

UK / faɪn /

A2
  • adjecitve
  • Good, acceptable or satisfactory
  • Of high quality; made with great skill
  • In a careful or exact manner; into small pieces
  • Being of high quality
  • Good; okay; no problem
  • (Of weather) good; not raining
  • noun
  • Money you have to pay because you broke a rule
  • verb
  • To pay money because you broke a law

also

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US / 'ɔ:lsəʊ /

UK / ˈɔlso /

A1
  • adverb
  • In addition; too; in a similar way

overall

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US / ˌəʊvər'ɔ:l /

UK / ˈovɚˌrɔl /

A2
  • adjecitve
  • Viewed as a whole; in general, not as details

kill

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US / kɪl /

UK / kɪl /

A1
  • noun
  • Animal killed by a person or other animal
  • verb
  • To cause someone to experience a lot of pain
  • To end the life of a person or other living thing
  • To be very funny
  • To prevent something from continuing or operating
  • To do something unimportant to pass time quickly

job

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US / dʒɒb /

UK / dʒɑ:b /

A1
  • noun
  • Something that must be done
  • Regular work at which you earn money

imply

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US / ɪmˈplaɪ /

UK / ɪmˈplaɪ /

A2
  • verb
  • To suggest something, without saying it directly

cool

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US / ku:l /

UK / kul /

A1
  • adjecitve
  • Steady and calm when facing difficulties
  • Almost cold; not warm or hot
  • Smart or stylish in a way (young) people admire
  • Unfriendly in an indirect way; distant
  • verb
  • To make something decrease in temperature
  • (Of an emotion, etc.) to become less strongly felt

begin

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US / bɪ'ɡɪn /

UK / ˈbeɡɪn /

A1
  • verb
  • To do the first part of an action; to start

line

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US / laɪn /

UK / laɪn /

A1
  • noun
  • Border that divides two places or regions
  • Long crease in the skin, often from age
  • Mark that is long, straight and very thin
  • Row of words, letters or numbers that are written
  • Telephone connection
  • People waiting one behind the other; queue
  • Long thin wire, e.g. for electrical signal
  • verb
  • To put material along the inside of something

instil

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US / ɪnˈstɪl /

UK / ɪnˈstɪl /

B2
  • verb
  • To give a quality by example or teaching

storyboard

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US / ˈstɔ:ribɔ:d /

UK / ˈstɔ:ribɔ:rd /

C2
  • noun
  • A plan authors use to map out a story

those

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US / ðəʊz /

UK / ðoz /

A1
  • determiner
  • The people or things we are talking about
  • pronoun
  • The objects far from the speaker

stuff

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US / stʌf /

UK / stʌf /

A1
  • noun
  • Generic description for things, materials, objects
  • verb
  • To push material inside something, with force

set

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US / set /

UK / sɛt /

A1
  • adjecitve
  • Prepared for something; ready
  • noun
  • Complete group of something
  • Place where a television show or movie is filmed
  • Group of games in a tennis match
  • Device that receives radio or television signals
  • verb
  • To make a clock state or ring at a particular time
  • To decide upon or choose something
  • To make something ready for use (e.g. table)
  • To decide on a price for something
  • To become hard (of glue, concrete etc.)
  • To be located in a specific place or time
  • To put (e.g. a vase) down carefully in a place
  • To put someone in a certain condition or state
  • (Of the sun) to go lower than the horizon

grow

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US / ɡrəʊ /

UK / ɡro /

A1
  • verb
  • To get bigger and more mature; make plants do this
  • To improve; to develop better skills over time
  • To develop and become bigger or taller over time

organic

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US / ɔ:ˈgænɪk /

UK / ɔrˈɡænɪk /

B1
  • adjecitve
  • Developing naturally and without a set structure
  • Concerning food made with few or no chemicals
  • Concerning living things

through

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US / θru: /

UK / θru /

A2
  • adjecitve
  • having finished using or doing something
  • adverb
  • From the beginning of something until the end
  • preposition
  • Over, in, across an entire thing or place
  • Allowing you to pass between, or to
  • By a particular way or process; by the use of

player

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US / ˈpleɪə(r) /

UK / ˈpleɚ /

A1
  • noun
  • Machine that plays recorded material
  • Person who plays a musical instrument
  • Person who plays games on devices
  • Person who plays sports

for

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US / fə(r) /

UK / fɔr,fə /

A1
  • preposition
  • Used to show the purpose, or need of something

much

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US / mʌtʃ /

UK / mʌtʃ /

A1
  • adjecitve
  • Very; to a high level or degree
  • adverb
  • A lot; large amount; a high degree of
  • Nearly; basically
  • On many occasions; often
  • noun
  • A large amount; a great quantity

too

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US / tu: /

UK / tu /

A1
  • adverb
  • In addition, also; with emphasis
  • Say that something is more than you want

feel

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US / fi:l /

UK / fil /

A1
  • verb
  • To be aware of or experience an emotion, sensation
  • To sense through direct contact; touch

capture

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US / 'kæptʃə(r) /

UK / ˈkæptʃɚ /

B1
  • verb
  • To attract and hold e.g. interest, attention
  • To record, tape, or film something
  • To catch and prevent from being free
  • To take control of a place or object by force

novel

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US / 'nɒvl /

UK / ˈnɑvəl /

A2
  • adjecitve
  • Unusual and new or different from previous things
  • noun
  • Written fiction story

flesh

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US / fleʃ /

UK / flɛʃ /

A2
  • noun
  • Soft part of fruit, vegetable that can be eaten
  • The soft tissues of your body covering the bones
  • verb
  • To clean the skin e.g. of scales from a fish

try

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US / traɪ /

UK / traɪ /

A1
  • noun
  • Act of putting the ball over the rugby goal line
  • verb
  • To make an effort, to attempt to do something
  • To examine someone or something in a court of law
  • To test to see if it is good or you like it
  • To make a person go through hardship; test
  • To examine something to see if it works

new

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US / nju: /

UK / nu, nju /

A1
  • adjecitve
  • Not old, recently born, built or made
  • Being or doing something for the first time
  • Not felt, seen or known previously
  • Having been recently bought or obtained

dystopia

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US / dɪsˈtəʊpiə /

UK / dɪsˈtoʊpiə /

A1
  • noun
  • State in which the conditions of life are extremely bad as from deprivation or oppression or terror;

attack

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US / ə'tæk /

UK / əˈtæk /

A2
  • noun
  • Act intended to hurt someone physically, mentally
  • verb
  • To try to destroy, beat, or injure

reward

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US / rɪ'wɔ:d /

UK / rɪˈwɔrd /

A2
  • noun
  • Money given for information about criminals
  • verb
  • To give something because of someone's good work
  • To give someone money for helping the police
  • To give someone satisfaction for what they did

always

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US / 'ɔ:lweɪz /

UK / ˈɔlwez,-wɪz,-wiz /

A1
  • adverb
  • For a very long time
  • At all times; in every situation
  • For ever

realm

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US / relm /

UK / rɛlm /

B2
  • noun
  • Area ruled by a king or queen
  • Field of knowledge or thought

balance

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US / ˈbæləns /

UK / ˈbæləns /

A2
  • noun
  • Instrument for weighing things
  • Being stable; having equal weight on both sides
  • Money remaining after paying costs
  • verb
  • To be steady by having equal weight on both sides
  • To make two or more things equal

develop

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US / dɪ'veləp /

UK / dɪˈvɛləp /

A1
  • verb
  • To explain something in steps and in detail
  • To create or think of something
  • To grow bigger, more complex, or more advanced
  • To make a photograph from film

think

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US / θɪŋk /

UK / θɪŋk /

A1
  • verb
  • To have an idea about something without certainty
  • To have an idea, opinion or belief about something

literally

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US / ˈlɪtərəli /

UK / ˈlɪtərəli /

B1
  • adverb
  • So as to express the exact meaning of something
  • Used to say something is true, even if unlikely

help

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US / help /

UK / hɛlp /

A1
  • noun
  • Something given to enable a person to do something
  • Assistance given to someone in need
  • Someone who makes something easier or possible
  • verb
  • To act to enable a person to do something; assist
  • To make something better or less difficult

game

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US / ɡeɪm /

UK / ɡem /

A1
  • noun
  • Activity with rules that people play to have fun
  • Birds and animals people hunt to kill and eat
  • Match between two teams

floor

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US / flɔ:(r) /

UK / flɔr, flor /

A1
  • noun
  • Large area used for a particular purpose
  • Part of a room on which you stand
  • Particular level in a building; storey
  • verb
  • To hit or push someone to the ground
  • To surprise or confuse someone who can't respond

come

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US / kʌm /

UK / kʌm /

A1
  • verb
  • To arrive at a place
  • (Of mail) to be delivered
  • To move toward someone; go with someone
  • To reach a certain point or state

trailer

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US / 'treɪlə(r) /

UK / ˈtrelɚ /

C2
  • noun
  • Advertisement of short scenes from a movie
  • Vehicle pulled by a truck/car to transport things

rest

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US / rest /

UK / rɛst /

A1
  • noun
  • Time when one relaxes, sleeps, or is inactive
  • State in which there is a lack of motion
  • Part of something remaining after some was used
  • verb
  • To stop working or avoid activity to recover
  • (Of dead person) to lie in a grave
  • To lean, support or place something against
  • To not be tired because you had enough sleep

kid

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US / kɪd /

UK / kɪd /

A2
  • adjecitve
  • Made from young goat skin
  • noun
  • Child or young person
  • Young goat
  • verb
  • To make fun of someone in a gentle way; to tease

early

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US / ˈɜ:li /

UK / ˈɜ:rli /

A1
  • adjecitve
  • Happening or appearing before
  • adverb
  • Coming/happening before others in a time sequence
  • Happening sooner than expected

two

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US / tu: /

UK / tu /

A1
  • number
  • 2

only

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US / ˈəunli /

UK / ˈonli /

A1
  • adverb
  • Just one; just that amount or thing; not more than
  • Not very important or serious
  • Just that type of thing, person
  • Short time ago; not before a certain time
  • conjunction
  • Except; but

intent

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US / ɪnˈtent /

UK / ɪnˈtɛnt /

A2
  • adjecitve
  • Having a fixed purpose or intention; not deviating
  • noun
  • Aim or purpose

biomechanical

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US / ˌbaɪəʊməˈkænɪkəl /

UK / /

A1
  • adjecitve
  • Relating to biomechanics

something

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US / ˈsʌmθɪŋ /

UK / ˈsʌmθɪŋ /

A1
  • adverb
  • In some degree or measure
  • noun
  • a person or thing of some value or consequence
  • pronoun
  • Thing that is not yet known or named
  • Approximately

paint

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US / peɪnt /

UK / pent /

A1
  • noun
  • Colored liquid you apply with a brush
  • verb
  • To make a picture with colored liquids
  • To describe as
  • To apply a color, oil or sealant with a brush

teaser

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US / ˈti:zə(r) /

UK / ˈtizɚ /

B1
  • noun
  • Someone who jokingly makes fun of others
  • A particularly difficult or baffling puzzle
  • Worker who teases wool
  • Device used to pull apart threads or fibers
  • Ad before the main campaign, to arouse interest

far

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US / fɑ:(r) /

UK / fɑr /

A1
  • adjecitve
  • A long way away
  • Being a long way away
  • adverb
  • To a large degree or extent

tread

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US / tred /

UK / trɛd /

B2
  • verb
  • To step; to walk on

from

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US / frəm /

UK / frʌm, frɑm,frəm /

A1
  • preposition
  • Starting at a particular place, time or level

concept

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US / 'kɒnsept /

UK / ˈkɑnˌsɛpt /

A2
  • noun
  • Abstract idea of something or how it works

contrast

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US / 'kɒntrɑ:st /

UK / ˈkɑ:ntræst /

A2
  • noun
  • Comparison that shows obvious differences
  • Difference in light and dark in photos, etc.
  • verb
  • To compare; to show clear, obvious differences

and

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US / ənd /

UK / ənd, ən,ænd /

A1
  • conjunction
  • Used to refer to two or more things
  • Plus; in addition; on top of that
  • Used to introduce an action that follows another

sense

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US / sens /

UK / sɛns /

A1
  • noun
  • Certain mental feeling or emotion
  • Normal or clear state of mind
  • Meaning of a particular word, phrase or text
  • verb
  • To perceive using sight, sound, taste touch etc.
  • To recognize the presence of something

towards

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US / tə'wɔ:dz /

UK / 'təuədz, twɔ:dz /

A1
  • preposition
  • In the direction of someone or something

good

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US / ɡʊd /

UK / ɡʊd /

A1
  • adjecitve
  • Proper, appropriate or right
  • (Of an amount) enough; plenty
  • Excellent; high quality
  • Acting well or properly; of moral character
  • In a positive or happy emotional state
  • noun
  • Advantage or benefit

but

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US / bət /

UK / bʌt,bət /

A1
  • conjunction
  • Used before you say something different, opposite

not

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US / nɒt /

UK / nɑt /

A1
  • adverb
  • Word indicating the negative
  • (Used to form the negative of verbs)

our

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US / 'aʊə(r) /

UK / aʊr /

A1
  • determiner
  • Belonging to us

mine

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US / maɪn /

UK / maɪn /

A1
  • noun
  • A bomb hidden in the ground or the sea
  • Rich source of material or information
  • Place under the ground where coal, etc. is dug out
  • pronoun
  • That thing that belongs to me
  • verb
  • To place a bomb in the ground or the sea
  • To dig into the earth or sea to obtain minerals

incredibly

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US / ɪnˈkredəbli /

UK / ɪnˈkrɛdəblɪ /

A2
  • adverb
  • To a great degree; very; amazingly

development

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US / dɪ'veləpmənt /

UK / dɪˈvɛləpmənt /

A2
  • noun
  • Act or process of growing bigger or more advanced
  • A new event related to a previous event

would

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US / wʊd /

UK / wʊd /

A1
  • other
  • Used to indicate something imagined
  • Used to ask or request something politely
  • Verb used to indicate possibility, request etc.
  • Used to indicate a preference
  • Used to indicate a reaction
  • Indicates something that occurred repeatedly
  • Used to indicate willingness or ability to do

understand

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US / ˌʌndə'stænd /

UK / ˌʌndɚˈstænd /

A1
  • verb
  • To know the meaning of language, what someone says

sequential

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US / sɪˈkwenʃl /

UK / sɪˈkwɛnʃəl /

B2
  • adjecitve
  • Arranged or occurring in a certain order or series

really

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US / ˈri:əli /

UK / ˈriəˌli, ˈrili /

A1
  • adverb
  • Used to stress something that is said; definitely
  • In a true or accurate manner
  • Very

excited

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US / ɪkˈsaɪtɪd /

UK / ɪkˈsaɪtɪd /

A2
  • adjecitve
  • Happy, interested or eager; enthusiastic
  • verb
  • To make something or someone become more active
  • To make someone feel happy, interested or eager

want

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US / wɔnt /

UK / wɑnt, wɔnt /

A1
  • noun
  • Something you desire or wish for
  • State or condition of poverty
  • verb
  • To desire or wish for something; hope for a thing

book

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US / bʊk /

UK / bʊk /

A1
  • noun
  • Thing made of pages with writing on that you read
  • verb
  • (Police) to officially record someone's crimes
  • To reserve (hotel room, etc.) in advance
  • To produce a red or yellow card to a soccer player

same

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US / seɪm /

UK / sem /

A1
  • adjecitve
  • Being equal in quality and amount
  • Identical; not different
  • Not changing; constant

futuristic

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US / ˌfju:tʃəˈrɪstɪk /

UK / ˌfjutʃəˈrɪstɪk /

B1
  • adjecitve
  • Concerning futurism

creature

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US / ˈkri:tʃə(r) /

UK / ˈkritʃɚ /

A2
  • noun
  • Animal of any type

serious

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US / ˈsɪəriəs /

UK / ˈsɪriəs /

A1
  • adjecitve
  • Giving something great energy or sincerity
  • Needing thought or concentration; important; grave
  • Being sincere about something; not joking

hard

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US / hɑ:d /

UK / hɑː(r)d /

A1
  • adjecitve
  • Difficult to do; difficult to understand
  • (Of facts) not able to be misunderstood; clear
  • (Of alcohol) strong
  • Involving or requiring lots of work, effort, care
  • Being full of pain, trouble, and problems
  • Strong
  • (Of edge) clear; sharp
  • Difficult to bend, break or cut; solid
  • adverb
  • With lots of force, power, or impact

get

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US / ɡet /

UK / ɡɛt /

A1
  • verb
  • To become affected by illness or disease
  • To begin to feel or understand an emotion or idea
  • To send or bring someone or something home, etc.
  • To go somewhere to obtain something
  • To (cause to) do a particular thing
  • To obtain, receive or be given something
  • To currently have
  • To prepare for use
  • To understand something being said or read

element

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US / 'elɪmənt /

UK / ˈɛləmənt /

A2
  • noun
  • Essential or particular part of something

action

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US / 'ækʃn /

UK / ˈækʃən /

A2
  • noun
  • Something that a person or thing does
  • verb
  • To act to do something

language

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US / ˈlæŋgwɪdʒ /

UK / ˈlæŋɡwɪdʒ /

A1
  • noun
  • Words or signs used to communicate messages

each

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US / i:tʃ /

UK / itʃ /

A1
  • determiner
  • Every one of two or more things
  • pronoun
  • Per one person or thing

vision

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US / 'vɪʒn /

UK / ˈvɪʒən /

A2
  • noun
  • Ability to see; eyesight
  • Something you see in your imagination or dreams
  • Ability to plan for the future of something

mean

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US / mi:n /

UK / min /

A1
  • adjecitve
  • Being good at
  • Nasty; unkind
  • Not liking to spend money; cheap; stingy
  • noun
  • Average of a set of numbers
  • verb
  • To express a particular idea or thought
  • To intend to do something in particular
  • To have a particular meaning or value

palma

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US / ˈpɑlmə /

UK / /

A1
  • proper noun
  • An industrial port and resort on the island of Majorca in the Balearic Islands; population 396,570 (

find

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US / faɪnd /

UK / faɪnd /

A1
  • noun
  • Object discovered by chance
  • Things that have been discovered from searching
  • verb
  • To become aware of something that is happening
  • To discover or meet by chance
  • To decide if someone is guilty of a crime, or not
  • To learn through study, research, or effort
  • To discover something by looking for it

oppressive

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US / əˈpresɪv /

UK / əˈprɛsɪv /

B2
  • adjecitve
  • Keeping people under your control, in a cruel way
  • Weighing heavily on the senses or spirit

interesting

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US / ˈɪntrəstɪŋ /

UK / ˈɪntrɪstɪŋ, -tərɪstɪŋ, -təˌrɛstɪŋ /

A1
  • adjecitve
  • Taking your attention; making you want to know
  • verb
  • To make someone want to know about something
  • To persuade to do, become involved with something

dose

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US / dəʊs /

UK / doʊs /

B1
  • noun
  • An amount of medicine to be taken at any one time
  • verb
  • To give a certain amount of something to someone

comic

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US / ˈkɒmɪk /

UK / ˈkɑ:mɪk /

A2
  • adjecitve
  • Funny; that makes you laugh
  • noun
  • Person who stands on a stage and tells jokes
  • Amusing story told in a series of pictures

what

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US / wɒt /

UK / hwɑt, hwʌt, wɔt, wʌt,hwət, wət /

A1
  • pronoun
  • Thing or things that; the same kind as
  • Used to emphasize something you are about to say
  • adjecitve
  • Used to refer to a particular amount, or number
  • Used to place emphasis on a particular quality
  • adverb
  • To a certain degree
  • determiner
  • Question words used for asking for information
  • exclamation
  • Used to express excitement, shock, or surprise
  • Used to ask people to repeat something they said

that

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US / ðæt /

UK / ðæt, ðət /

A1
  • adjecitve
  • The person or thing being talked about
  • Used to identify something both the speakers know
  • adverb
  • Used to reinforce adjectives and adverbs
  • To such a degree
  • conjunction
  • Used to connect a noun clause
  • Used to introduce an adverbial clause
  • Used to introduce a noun clause
  • determiner
  • Used as a noun to refer to something
  • pronoun
  • Referring an object far away
  • Used to refer to the relative pronoun ‘which’

like

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US / laɪk /

UK / laɪk /

A1
  • adjecitve
  • Being equal in status or kind to something else
  • Similar; the same
  • adverb
  • For example
  • preposition
  • Used as a filler; used to ad emphasis
  • In a way similar to the way something is done
  • Such as; for example
  • verb
  • To want to
  • To find something pleasing; to prefer something

cinematic

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US / ˌsɪnəˈmætɪk /

UK / ˌsɪnəˈmætɪk /

A2
  • adjecitve
  • Concerning or characteristic of the cinema

slightly

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US / ˈslaɪtli /

UK / ˈslaɪtli /

B1
  • adverb
  • Only a little

could

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US / kəd /

UK / kʊd /

A1
  • other
  • Past form of 'can' to mean have ability
  • Used to ask for something politely, or to offer

behind

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US / bɪˈhaɪnd /

UK / bɪˈhaɪnd /

A1
  • adjecitve
  • Concerning a later or slower time than expected
  • Being in a losing position in a sporting event
  • Being in the past; old fashioned
  • adverb
  • Remaining
  • noun
  • The part of the body that one sits on
  • preposition
  • At or toward the back of someone or something
  • Supporting or helping someone

scene

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US / si:n /

UK / sin /

A2
  • noun
  • Incident where someone behaves angrily, badly
  • View that looks like a picture
  • Place where something particular happened
  • Part of an act in a play

focus

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US / 'fəʊkəs /

UK / ˈfokəs /

A2
  • noun
  • Main purpose or center of interest or activity
  • verb
  • To see clearly by adjusting your eyes or a camera
  • To keep your attention, concentration on one thing

without

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US / wɪˈðaʊt /

UK / wɪðˈaʊt, wɪθ- /

A1
  • preposition
  • Not with; not having

machine

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US / mə'ʃi:n /

UK / məˈʃin /

A1
  • noun
  • Piece of equipment used to do work
  • Powerful group who control and organize things
  • verb
  • To shape, work on something, using a device

have

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US / həv /

UK / hæv /

A1
  • verb
  • To drink, smoke, eat or use something
  • To experience the effects of something
  • To organize an event, or join in an activity
  • To own, possess, or hold something
  • To cause to happen or produce a particular effect

almost

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US / 'ɔ:lməʊst /

UK / ˈɔlˌmost, ɔlˈmost /

A1
  • adverb
  • Only a little less than, nearly, not quite

dark

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US / dɑ:k /

UK / dɑrk /

A1
  • adjecitve
  • Of a color that is not light
  • Marked by unhappiness or hopelessness
  • Having little or no light; not light in color
  • noun
  • The time of day when the sky is black

see

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US / si: /

UK / si /

A1
  • verb
  • To go on a date with someone
  • To predict whether something is, or will be true
  • To understand what someone says
  • To use your eyes to look at something
  • To visit a place often for sightseeing or pleasure
  • To visit or meet with someone
  • To find out by waiting or looking
  • To watch (a game, movie or TV show)

art

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US / ɑ:t /

UK / ɑrt /

A1
  • noun
  • Creative skill using the imagination e.g. painting
  • A skill or talent you have

mind

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US / maɪnd /

UK / maɪnd /

A1
  • noun
  • One's opinion or way of thinking about something
  • Part of humans that allows us to think or feel
  • verb
  • To be bothered or upset by something
  • To take care of someone e.g. as a bodyguard

with

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US / wɪð /

UK / wɪð, wɪθ /

A1
  • preposition
  • As an employee of a certain company
  • Against something or someone
  • By using something as a means
  • Due to; because of
  • Including
  • Possessing as a feature
  • Related to
  • (Of the manner/attitude by which you do something)
  • Used to express that people or things are together

his

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US / hɪz /

UK / hɪz /

A1
  • pronoun
  • Something belonging to a male person

horror

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US / ˈhɒrə(r) /

UK / ˈhɔrɚ, ˈhɑr- /

B1
  • noun
  • Feeling of great shock or fear; thing causing it

all

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US / ɔ:l /

UK / ɔl /

A1
  • adverb
  • Completely; totally
  • determiner
  • Being every one of something
  • pronoun
  • 100% of something; the complete amount

show

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US / ʃəʊ /

UK / ʃo /

A1
  • noun
  • False display of love, emotion or action
  • An event for displaying or promoting goods
  • Play, opera or theater production
  • Presentation that is broadcast on TV or radio
  • verb
  • To be easily seen or displayed
  • To display your emotions or feelings
  • To let someone see something; display
  • To explain or teach how something is done
  • To lead someone somewhere; point them to something
  • To prove something to be true, correct
  • To reveal or allow something to be seen

identity

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US / aɪ'dentətɪ /

UK / aɪˈdɛntɪti /

B1
  • noun
  • Collection of qualities that makes a person

project

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US / prəˈdʒekt /

UK / prəˈdʒɛkt /

A1
  • noun
  • A planned piece of work for specific purpose
  • Group of homes built by government for poor people
  • verb
  • To predict what will happen in the future
  • To show something on a screen using light
  • To stick out past the edge of something

movie

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US / ˈmu:vi /

UK / ˈmuvi /

A1
  • noun
  • Motion picture; film

bring

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US / brɪŋ /

UK / brɪŋ /

A1
  • verb
  • To take or go with someone to a place

artist

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US / ˈɑ:tɪst /

UK / ˈɑrtɪst /

A2
  • noun
  • A person skilled and creative in art e.g. painter

work

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US / wɜ:k /

UK / wɚk /

A1
  • adjecitve
  • Activity completed in order to make money
  • noun
  • The product of some artistic or literary endeavor
  • Everything created by an author, artist, musician
  • Activity you do in order to make money
  • Place of employment
  • Final product or result of a some labor or effort
  • verb
  • To bring into a specific state of success
  • To be functioning properly, e.g. a car
  • To do your job in your company or workplace
  • To make an effort to do something
  • To operate a machine or device

heavy

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US / 'hevɪ /

UK / ˈhɛvi /

A1
  • adjecitve
  • Greater in amount, degree, or severity than usual
  • Involving serious or strong emotions
  • Having a lot of weight

building

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US / ˈbɪldɪŋ /

UK / ˈbɪldɪŋ /

A1
  • noun
  • A structure with a roof and walls, e.g. a house
  • verb
  • To establish e.g. a reputation, over time
  • To construct a house, office, factory

look

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US / lʊk /

UK / lʊk /

A1
  • noun
  • Person's beauty or physical attractiveness
  • Particular style of dress, clothes, or appearance
  • The way someone, something appears to be
  • Act of searching for or examining something
  • verb
  • To appear to be; seem

bit

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US / bɪt /

UK / bɪt /

A1
  • noun
  • Device put in a horse's mouth to control it
  • Small piece of something
  • verb
  • (E.g. of fish) to take bait and be caught

bright

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US / braɪt /

UK / braɪt /

A2
  • adjecitve
  • Cheerful and happy (manner)
  • (Of color) light and easy to see; vivid
  • Producing a lot of light
  • Smart; intelligent; clever

clearly

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US / ˈklɪəlɪ /

UK / ˈklɪrlɪ /

A1
  • adverb
  • In a way that is easy to understand; obviously

asset

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US / 'æset /

UK / ˈæsˌɛt /

A2
  • noun
  • Thing that has value to you

very

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US / 'verɪ /

UK / ˈvɛri /

A1
  • adjecitve
  • Concerning a large degree or amount
  • adverb
  • A lot; much; many
  • Used to stress or emphasize a noun

they

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US / ðeɪ /

UK / ðe /

A1
  • pronoun
  • Two or more people, animals, or things

between

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US / bɪˈtwi:n /

UK / bɪˈtwin /

A1
  • preposition
  • From one person, thing, or place, to another
  • In the space that separates two objects
  • Among two or more people who share something

direction

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US / də'rekʃn /

UK / dɪˈrɛkʃən, daɪ- /

A2
  • noun
  • When someone tells people what to do
  • Describes the way you are going, e.g. North

design

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US / dɪˈzaɪn /

UK / dɪˈzaɪn /

A1
  • noun
  • The way something is planned, to fulfill a purpose
  • verb
  • To plan in a particular way to fulfill a purpose
  • To think of a plan
  • Introduction to Video Content
  • Killing Floor 3 is the latest installment in the popular video game series, and this time, the developers wanted to bring a new twist to the horror action genre. The game is set in a near future, in a world filled with dystopia and darkness. The creators aimed to create a more intense and serious atmosphere, with a touch of body horror thrown in for good measure. The idea of body horror, the transformation and mutilation of the human body, has always fascinated the creators, and they wanted to incorporate it into the game in a way that would make players feel uneasy and disturbed. They worked closely with their concept artist, Alex Palma, to design a new monster that would embody this sense of body horror. The result was The Flesh Pound, a biomechanical killing machine with a terrifying appearance. The team drew inspiration from their childhood love of 80s comic books and movies, which had a big influence on the visuals and tone of the game. They wanted to create a cinematic experience that would capture the essence of those classic 80s horror films, where what is implied is often more terrifying than what is shown. To achieve this, they decided to collaborate with a comic book artist who could create storyboards that resembled a graphic novel. This added a unique visual style to the project and allowed them to effectively convey the story and atmosphere they had envisioned. The art direction and aesthetics were carefully considered from the beginning of the project, with director Neil guiding the team to create a consistent and oppressive visual experience. They wanted the creatures in the game to have a sense of scale and power, and to clearly communicate their intent to the players as they attacked. By keeping all the assets in the trailer within the same realm, they were able to create a cohesive and immersive world that draws players in. Overall, the team at Killing Floor 3 has put a great deal of thought and effort into creating a visceral and terrifying gaming experience, and it will be exciting to see how players react to the intense action and horrific creatures they encounter.
  • Subtitles section
  • With Killing Floor 3, we're kind of grounding it in a little bit more action horror.
  • It's set in a near future with a heavy dose of dystopia behind it.
  • So, it's a little bit darker, a little bit more serious, a little bit more intense.
  • Body horror is a love language of mine.
  • Seeing the brief, I got very, very excited.
  • It's one of those jobs that you see and you're like, I was literally made to make this.
  • We worked internally with our concept artist, Alex Palma, to create a new concept and a new vision for what The Flesh Pound is.
  • We were really looking for something that had a sense of body horror, but we didn't feel sympathetic towards his character.
  • Like, it is a designed, biomechanical killing machine.
  • Kids growing up in the 80s, I mean, we were exposed to the best stuff.
  • Comic books, movies, all of that.
  • That kind of very much, I think, is instilled in the genetics of this cinematic.
  • It was always being able to tread that fine line of what we show, what we don't show, what we imply.
  • That, to me, is far more interesting as implying.
  • And I was like, it'd be really cool if we found a comic book artist that got sequential storytelling and could do storyboards, but paint them up and make it almost like a graphic novel.
  • We really tried to capture these monolithic, oppressive shapes.
  • So not only do they read in-game, but we want players to clearly understand what this creature and this character's intent is as it's attacking them.
  • Art direction and aesthetics was something that Neil has in his mind at the very beginning of the project.
  • It helped us to develop overall look and feel of the trailer without wandering too much.
  • All the assets that we see through the trailer, they're all coming from the same realm.
  • They're all bright, hard surface elements that are slightly futuristic.
  • Bringing the fleshbound in the scene, we kind of made that perfect balance and contrast between materials because the fleshbound is organic and the rest is hard surface.
  • Also, that helps us to bring more focus on the fleshbound.
  • When we're building this, we're still in the early stages of developing the game.
  • So seeing the teaser trailer and the development of the game come hand-in-hand and the identity of the two sharpen each other, it was incredibly rewarding to see.