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Board Game Reviews Ep #254: DC COMICS DECK-BUILDING GAME: RIVALS - THE FLASH VS THE REVERSE-FLASH

Video vocabulary

become

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US / bɪ'kʌm /

UK / bɪˈkʌm /

A1
  • verb
  • To begin to be; grow to be; develop into
  • To be suitable for a particular job or role

hero

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US / ˈhɪərəʊ /

UK / ˈhɪroʊ /

A2
  • noun
  • Person of great courage/strength who saves others
  • Main male character in a book, play or story

final

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US / ˈfaɪnl /

UK / ˈfaɪnəl /

A1
  • adjecitve
  • That will not be changed; permanent
  • Being the last thing in a series
  • noun
  • Last game in a series in a competition

lineup

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US / 'laɪnʌp /

UK / 'laɪnˌʌp /

C2
  • noun
  • People arranged by police for identification

same

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US / seɪm /

UK / sem /

A1
  • adjecitve
  • Being equal in quality and amount
  • Identical; not different
  • Not changing; constant

really

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US / ˈri:əli /

UK / ˈriəˌli, ˈrili /

A1
  • adverb
  • Used to stress something that is said; definitely
  • In a true or accurate manner
  • Very

would

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US / wʊd /

UK / wʊd /

A1
  • other
  • Used to indicate something imagined
  • Used to ask or request something politely
  • Verb used to indicate possibility, request etc.
  • Used to indicate a preference
  • Used to indicate a reaction
  • Indicates something that occurred repeatedly
  • Used to indicate willingness or ability to do

can

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US / kæn /

UK / kən,kæn /

A1
  • noun
  • A metal container for storing food
  • other
  • Able to; have the skill to; have the time to
  • verb
  • To have permission to
  • To be possible to do
  • To preserve food by sealing it in a metal container

superpower

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US / ˈsu:pəpaʊə(r) /

UK / ˈsu:pərpaʊə(r) /

C2
  • noun
  • State powerful enough to influence world events

war

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US / wɔ:(r) /

UK / wɔr /

A2
  • noun
  • Situation where armies fight each other

amass

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US / ə'mæs /

UK / əˈmæs /

B2
  • verb
  • To collect a large amount of something

anticlimactic

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US / /

UK / /

A1
  • other
  • Coming after the climax especially of a dramatic or narrative plot
  • Of or relating to a sudden change from an impressive to a ludicrous style

differ

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US / 'dɪfə(r) /

UK / ˈdɪfɚ /

B1
  • verb
  • To be different; to be not like others

fizzle

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US / 'fɪzl /

UK / ˈfɪzəl /

C1
  • verb
  • To end weakly

now

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US / naʊ /

UK / naʊ /

A1
  • adverb
  • At the present time or moment
  • Right away or in the next possible moment
  • Used to refer to something that just happened
  • Time between the present and a moment in the past
  • conjunction
  • Resulting from or because of something

ability

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US / ə'bɪlətɪ /

UK / əˈbɪlɪti /

A2
  • noun
  • The power, resources or skill to do something

but

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US / bət /

UK / bʌt,bət /

A1
  • conjunction
  • Used before you say something different, opposite

give

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US / ɡɪv /

UK / ɡɪv /

A1
  • noun
  • Degree of flexibility in something, a material
  • verb
  • To hand over or present something to someone
  • To cause someone to have or experience something

finish

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US / ˈfɪnɪʃ /

UK / ˈfɪnɪʃ /

A1
  • noun
  • End of something; completion
  • Final coat (of paint) applied to a surface
  • verb
  • To use or consume all of something
  • To reach the end; to complete something
  • To put a final surface (e.g. paint) on something

generally

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US / /

UK / /

A2
  • adverb
  • Usually; as a rule; by, to or for most people

life

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US / laɪf /

UK / laɪf /

A1
  • noun
  • All the living things e.g. animals, plants, humans
  • Period of time things live, from birth to death

ooh

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US / u: /

UK / u /

A1
  • exclamation
  • Sound people make when they make a mistake

maybe

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US / ˈmeɪbi /

UK / ˈmebi /

A1
  • adverb
  • Possibly but not certainly; perhaps

not

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US / nɒt /

UK / nɑt /

A1
  • adverb
  • Word indicating the negative
  • (Used to form the negative of verbs)

quite

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US / kwaɪt /

UK / kwaɪt /

A1
  • adverb
  • Not very; fairly
  • Very; In a complete or total manner

whole

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US / həul /

UK / hol /

A1
  • adjecitve
  • Complete or full; all of
  • Being in a good condition
  • noun
  • Complete amount or sum; total

usually

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US / ˈju:ʒuəli /

UK / ˈjuːʒuəli /

A1
  • adverb
  • Normally; regularly

whoop

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US / wu:p /

UK / hup, hwup, wup /

B2
  • exclamation
  • Loud cry expressing excitement or happiness
  • verb
  • To shout loudly in a happy or excited manner

effect

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US / ɪ'fekt /

UK / ɪˈfɛkt /

A1
  • noun
  • An advantage, benefit
  • Change brought about by a cause; result

keyword

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US / ˈki:wɜ:d /

UK / ˈki:wɜ:rd /

B1
  • noun
  • Significant or descriptive word used in searches

resolve

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US / rɪ'zɒlv /

UK / rɪˈzɑlv /

B1
  • verb
  • To make a decision to do something
  • To find an answer, solution to a problem/ question
  • To change gradually into a different form
  • To decide to try to do something
  • To change into something, other parts, etc.

between

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US / bɪˈtwi:n /

UK / bɪˈtwin /

A1
  • preposition
  • From one person, thing, or place, to another
  • In the space that separates two objects
  • Among two or more people who share something

original

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US / ə'rɪdʒənl /

UK / əˈrɪdʒənəl /

A2
  • adjecitve
  • Being first made, thought or performed; fresh
  • Being unique or thinking differently from others

otherwise

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US / ˈʌðəwaiz /

UK / ˈʌðɚˌwaɪz /

A2
  • adverb
  • In an additional or different way
  • Unless; or

they

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US / ðeɪ /

UK / ðe /

A1
  • pronoun
  • Two or more people, animals, or things

very

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US / 'verɪ /

UK / ˈvɛri /

A1
  • adjecitve
  • Concerning a large degree or amount
  • adverb
  • A lot; much; many
  • Used to stress or emphasize a noun

bit

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US / bɪt /

UK / bɪt /

A1
  • noun
  • Device put in a horse's mouth to control it
  • Small piece of something
  • verb
  • (E.g. of fish) to take bait and be caught

pay

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US / peɪ /

UK / pe /

A1
  • noun
  • Money you receive from your job, work, etc.
  • verb
  • To give money for goods or work done
  • To give (attention, respect, etc.) to
  • To be punished or suffer for something you did
  • To make (a visit) to a person or place

regular

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US / ˈregjələ(r) /

UK / ˈrɛɡjəlɚ /

A2
  • adjecitve
  • Having an equal amount of space or time in between
  • Occurring or being done frequently
  • Being normal, usual, or average
  • noun
  • Customers who frequently visit a place
  • Soldier who has a permanent job in the army

both

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US / bəuθ /

UK / boθ /

A1
  • determiner
  • Used to refer to two things at the same time
  • pronoun
  • Used to refer to two things at the same time

change

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US / tʃeɪndʒ /

UK / tʃendʒ /

A1
  • noun
  • Exchange of one set of clothes for another
  • Money in the form of coins instead of paper
  • Money returned after giving too much
  • Act of making or becoming something else
  • verb
  • To exchange one set of clothes for another
  • To exchange one kind of money for another
  • To replace something with another thing
  • To make or become something else
  • To go from one train, bus, etc. and go to another

ongoing

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US / ˈɒngəʊɪŋ /

UK / ˈɑ:ngoʊɪŋ /

B1
  • adjecitve
  • Continuing to exist or be in progress

whereas

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US / ˌweərˈæz /

UK / hwɛrˈæz, wɛr- /

A2
  • conjunction
  • Taking into consideration the fact that

show

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US / ʃəʊ /

UK / ʃo /

A1
  • noun
  • False display of love, emotion or action
  • An event for displaying or promoting goods
  • Play, opera or theater production
  • Presentation that is broadcast on TV or radio
  • verb
  • To be easily seen or displayed
  • To display your emotions or feelings
  • To let someone see something; display
  • To explain or teach how something is done
  • To lead someone somewhere; point them to something
  • To prove something to be true, correct
  • To reveal or allow something to be seen

design

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US / dɪˈzaɪn /

UK / dɪˈzaɪn /

A1
  • noun
  • The way something is planned, to fulfill a purpose
  • verb
  • To plan in a particular way to fulfill a purpose
  • To think of a plan

figure

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US / ˈfiɡə /

UK / ˈfɪɡjɚ /

A1
  • noun
  • Your body shape
  • Numbers in a calculation
  • Doll-like thing meant to represent a person
  • Picture or diagram giving information in a text
  • Person who is very important or famous
  • Shape of a person seen indistinctly or in outline
  • Amount that is expressed in numbers
  • verb
  • To appear in a game, play or event
  • To calculate how much something will cost
  • To understand after thinking; work out

guarantee

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US / ˌɡærən'ti: /

UK / ˌɡærənˈti /

A2
  • noun
  • A promise to repair a broken product
  • Promise that something will be done as expected
  • verb
  • To promise to repair a broken product
  • To promise that something will happen or be done
  • To promise to pay if another person fails to do so

move

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US / mu:v /

UK / muv /

A1
  • noun
  • Act of moving a playing piece in chess, etc.
  • An action; doing something
  • Step taken to achieve a goal
  • verb
  • To cause someone to have certain emotions
  • To cause something to change to a different place
  • To change where people live or a business operates
  • To take action to do or achieve something

their

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US / ðɛː /

UK / ðer /

A1
  • determiner
  • Belonging to them

way

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US / weɪ /

UK / we /

A1
  • adverb
  • Used to emphasize the amount of something
  • noun
  • Particular aspect of something being thought about
  • One of various choices that could be made
  • Particular existing condition or state
  • (Often long) distance or length of time
  • How something is done
  • Route to go to a place
  • Small street
  • Usual behavior, emotions or habits of someone

add

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US / æd /

UK / æd /

A1
  • verb
  • To include as well
  • To put two things or numbers together, e.g. 2+2

take

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US / teɪk /

UK / tek /

A1
  • noun
  • Filming of a single scene for TV or the movies
  • verb
  • To accept something that is offered
  • To use a method of traveling, e.g. a bus or train
  • To use a camera to make (a photo)
  • To pick up something and go away with it
  • To study a subject in school
  • To attempt to pass (an exam)
  • To require a certain amount of time, money, space

build

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US / bɪld /

UK / bɪld /

A1
  • noun
  • Your physical shape; physique
  • verb
  • To establish e.g. a reputation, over time
  • To construct a house, office, factory

building

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US / ˈbɪldɪŋ /

UK / ˈbɪldɪŋ /

A1
  • noun
  • A structure with a roof and walls, e.g. a house
  • verb
  • To establish e.g. a reputation, over time
  • To construct a house, office, factory

defense

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US / dɪ'fens /

UK / dɪˈfɛns /

B1
  • noun
  • Argument in support of something
  • The process of protecting something from attack
  • Part of a team that prevents others from scoring

heatwave

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US / ˈhi:tweɪv /

UK / ˈhiːtweɪv /

C2
  • noun
  • Period of very high temperatures

fill

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US / fɪl /

UK / fɪl /

A1
  • noun
  • Act of filling; amount used to make something full
  • verb
  • To make something full
  • To move into all parts of an area
  • To repair a surface by adding a substance to it
  • To use (time); to do something during

gain

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US / ɡeɪn /

UK / ɡen /

A2
  • noun
  • An increase in something, such as weight
  • verb
  • To increase in something, such as weight
  • To get something wanted, needed or valued

confused

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US / kənˈfju:zd /

UK / kənˈfjuzd /

A2
  • adjecitve
  • Being hard to understand
  • verb
  • To make something unclear or hard to understand

constantly

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US / ˈkɒnstəntli /

UK / ˈkɑnstəntlɪ /

B1
  • adverb
  • Frequently, or without pause

clearly

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US / ˈklɪəlɪ /

UK / ˈklɪrlɪ /

A1
  • adverb
  • In a way that is easy to understand; obviously

main

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US / meɪn /

UK / men /

A1
  • adjecitve
  • Most important; most often used

pretty

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US / 'prɪtɪ /

UK / ˈprɪti /

A1
  • adjecitve
  • Being attractive to the eye in a simple way
  • adverb
  • Very; to a great degree

speed

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US / spi:d /

UK / spid /

A2
  • noun
  • How fast or slow something is or is done
  • verb
  • To move quickly when completing an action
  • To drive a vehicle faster than laws allow

subtract

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US / səbˈtrækt /

UK / səbˈtrækt /

B2
  • other
  • To take away a value or amount from another
  • verb
  • To take away a value or amount from another

several

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US / ˈsevrəl /

UK / ˈsɛvərəl,ˈsɛvrəl /

A1
  • adjecitve
  • Many of
  • pronoun
  • More than two but not a large amount

misfire

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US / ˌmɪsˈfaɪə(r) /

UK / mɪsˈfaɪr /

B1
  • verb
  • (Of a gun) to not go off properly

all

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US / ɔ:l /

UK / ɔl /

A1
  • adverb
  • Completely; totally
  • determiner
  • Being every one of something
  • pronoun
  • 100% of something; the complete amount

chance

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US / tʃɑ:ns /

UK / tʃæns /

A1
  • adjecitve
  • Happening by luck; not planned
  • Taking a risk to try something
  • noun
  • The way something happens without planning
  • An opportunity; favorable circumstances, situation
  • The possibility that something will happen
  • verb
  • To occur just through luck; happen
  • To take a risk to try something

engine

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US / 'endʒɪn /

UK / ˈɛndʒɪn /

A2
  • noun
  • Machine that changes energy into mechanical motion
  • The part of a train that pulls railway cars

return

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US / rɪ'tɜ:n /

UK / rɪ'tɜ:rn /

A1
  • adjecitve
  • Do again; repeated
  • noun
  • Faulty or unwanted product sent back to a company
  • Enter key; the main key on the computer keyboard
  • Profit made as a result of a business activity
  • Process of going back to a previous way or state
  • verb
  • To hit something back to the other player or team
  • To come back after being away from somewhere
  • To repay someone's actions, kindness etc.
  • To put, bring, take, give, or send something back
  • To occur again

super

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US / ˈsu:pə(r) /

UK / ˈsupɚ /

A2
  • adjecitve
  • Of the highest quality; great; marvelous

top

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US / tɒp /

UK / tɑp /

A1
  • adjecitve
  • Being good or great; excellent
  • Being the most in degree or quality
  • noun
  • Item of clothing covering shoulders to waist, hips
  • A cover or lid
  • Part (e.g. road) that is the furthest away
  • Highest or upper part or point of something
  • Best or highest status or position
  • Flat upper surface or edge of an object
  • Child's toy that spins on its point
  • Upper section or leaves of fruits and vegetables
  • Winning in a sport or contest
  • verb
  • To be higher or larger than a specific value
  • To arrive at the highest point of something
  • To put a cover or layer or over something
  • To kill; murder
  • To hold the highest position on a list
  • To be more important, successful or better than
  • To beat someone or win at a game

who

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US / hu: /

UK / hu /

A1
  • pronoun
  • Which person
  • Used to introduce information about people

hand

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US / hænd /

UK / hænd /

A1
  • noun
  • Cards given to a player in a card game
  • Piece of a clock that points to the time
  • Someone who performs physical tasks or work
  • Body part at the end of a person's arm
  • Help for someone performing a particular action
  • Condition of having power or influence
  • Member of the crew of a ship
  • verb
  • To give something to someone personally

next

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US / nekst /

UK / nɛkst /

A1
  • adverb
  • The one that follows another in time or order
  • At a time or place directly after the present one
  • noun
  • The one that follows after
  • adjecitve
  • Immediately after the previous one
  • First occurrence after the present one

review

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US / rɪˈvju: /

UK / rɪˈvju /

A2
  • noun
  • Examination of soldiers and supplies
  • Opinion, as in a paper, about movie, book, or play
  • Studying again to remind yourself about something
  • verb
  • To carefully look at the quality of something
  • To formally examine something in the military
  • To write an opinion about movie, book, or play
  • To study again to remind yourself about something

away

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US / ə'weɪ /

UK / əˈwe /

A1
  • adjecitve
  • Not present
  • adverb
  • Disappear completely
  • Doing something with a lot of energy
  • Not here; far from here; in a different direction
  • To a different area, location

defeat

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US / dɪ'fi:t /

UK / dɪˈfit /

B1
  • noun
  • When you lose a fight, game or competition
  • verb
  • To beat an enemy, team, disease

combo

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US / ˈkɒmbəʊ /

UK / ˈkɑ:mboʊ /

B2
  • noun
  • Short for 'combination'

enjoy

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US / ɪnˈdʒɔɪ /

UK / ɛnˈdʒɔɪ /

A1
  • verb
  • To take pleasure in something

fuck

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US / fʌk /

UK / fʌk /

A1
  • noun
  • Vulgar term used as an intensifier
  • verb
  • (Vulgar) To have sex with someone

know

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US / nəʊ /

UK / noʊ /

A1
  • verb
  • To be familiar with a person or place, thing
  • To feel sure or be convinced about something
  • To discover or be aware of something
  • To be able to distinguish
  • To have knowledge of things

often

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US / ˈɔfən /

UK / ˈɔfən,ˈɑfən,ˈɔftən,ˈɑf- /

A1
  • adverb
  • Many times; frequently; on many occasions

mini

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US / 'mɪnɪ /

UK / ˈmɪni /

B1
  • noun
  • Small British car
  • A very short skirt
  • prefix
  • Small

weakness

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US / ˈwi:knəs /

UK / ˈwiknɪs /

A2
  • noun
  • Fault or bad quality preventing success
  • Liking for something that you are a bit ashamed of

accelerate

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US / əkˈseləreɪt /

UK / ækˈsɛləˌret /

B1
  • verb
  • To cause to occur earlier than expected
  • To increase the speed or rate of something

his

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US / hɪz /

UK / hɪz /

A1
  • pronoun
  • Something belonging to a male person

with

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US / wɪð /

UK / wɪð, wɪθ /

A1
  • preposition
  • As an employee of a certain company
  • Against something or someone
  • By using something as a means
  • Due to; because of
  • Including
  • Possessing as a feature
  • Related to
  • (Of the manner/attitude by which you do something)
  • Used to express that people or things are together

end

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US / end /

UK / ɛnd /

A1
  • noun
  • The point where a process or activity stops
  • A point that marks the limit of something; finish
  • Goal or desired result
  • The tip, edge or limit of something
  • verb
  • To be the last part of something

entertainment

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US / ˌentəˈteɪnmənt /

UK / ˌɛntɚˈtenmənt /

A2
  • noun
  • Act or process of providing service for someone
  • Singing, dancing, telling jokes to amuse people

gear

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US / ɡɪə(r) /

UK / ɡɪr /

B1
  • noun
  • A speed selector connected to an engine
  • Special clothes you use for a purpose
  • Toothed wheel shifting power from engine to wheels
  • verb
  • To aim at or prepare yourself for something

manage

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US / ˈmænɪdʒ /

UK / ˈmænɪdʒ /

A1
  • verb
  • To survive hardships and difficulties; to cope
  • To run or operate a business by directing others

tug

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US / tʌg /

UK / tʌɡ /

B1
  • noun
  • Pull at something that is hard or sudden
  • verb
  • To pull (something) hard or suddenly

before

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US / bɪˈfɔ:(r) /

UK / bɪˈfɔr,-ˈfor /

A1
  • adverb
  • At a time earlier than the present; previously
  • conjunction
  • In advance of something happening
  • preposition
  • In front of someone or something

have

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US / həv /

UK / hæv /

A1
  • verb
  • To drink, smoke, eat or use something
  • To experience the effects of something
  • To organize an event, or join in an activity
  • To own, possess, or hold something
  • To cause to happen or produce a particular effect

flash

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US / flæʃ /

UK / flæʃ /

B1
  • noun
  • Sudden and brief appearance of something
  • Light used by a camera to brighten the area
  • Sudden feeling, idea or occurrence
  • Publicly exposing your genitals to others
  • Sudden bright light
  • Showing something very quickly and briefly
  • Light used in the dark, powered by batteries
  • verb
  • To appear suddenly and briefly
  • To publicly expose your genitals to others
  • To shine brightly very suddenly and briefly
  • To show something very quickly and briefly

last

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US / lɑ:st /

UK / læst /

A1
  • adjecitve
  • Most recent; the latest
  • The one before
  • adverb
  • Final; with nothing following; after all others
  • Most recent; the latest
  • determiner
  • The one at the end
  • verb
  • To remain or continue for a certain period of time

active

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US / ˈæktɪv /

UK / ˈæktɪv /

A1
  • adjecitve
  • Moving around a lot or doing many things

choice

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US / tʃɔɪs /

UK / tʃɔɪs /

A1
  • adjecitve
  • Of good quality or taste; desirable
  • noun
  • Decision between two or more possibilities

low

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US / ləʊ /

UK / lo /

A1
  • adjecitve
  • Having a small quantity, supply, or amount
  • Being unhappy or unpleasant in attitude
  • Not high; being near the ground, or bottom
  • (Of a voice, sound) being soft; quiet
  • noun
  • Situation of not having a lot of something

negative

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US / 'neɡətɪv /

UK / ˈnɛɡətɪv /

A2
  • adjecitve
  • Being harmful, unwanted or unhelpful
  • In mathematics, being less than zero
  • Focusing on the bad aspects; pessimistic
  • noun
  • The opposite to a positive electrical charge
  • In grammar, containing words such as 'no' or 'not'
  • Reply to a question or statement that means 'no'
  • Image on camera film used to make a photo

draw

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US / drɔ: /

UK / drɔ /

A1
  • noun
  • Something that attracts people to visit a place
  • A lottery or prize
  • Result of a game, contest where the score is equal
  • verb
  • To attract attention to someone or something
  • To get closer to or approach something or someone
  • To influence a person's involvement in something
  • To move an object by pulling
  • To create an image using pen or pencil and paper
  • To take one thing out of a container, etc.
  • (Of 2 teams) to finish a game with the same score

increase

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US / ɪn'kri:s /

UK / ɪnˈkris /

A1
  • noun
  • Fact of increasing; amount something grows by
  • verb
  • To make or become larger in size or amount

anything

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US / ˈeniθɪŋ /

UK / ˈɛniˌθɪŋ /

A1
  • pronoun
  • A thing of any kind

from

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US / frəm /

UK / frʌm, frɑm,frəm /

A1
  • preposition
  • Starting at a particular place, time or level

healing

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US / ˈhi:lɪŋ /

UK / 'hi:lɪŋ /

B1
  • noun
  • Act of helping others to recover their health
  • verb
  • To recover from or forget a bad experience
  • To make or become healthy or well again

concept

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US / 'kɒnsept /

UK / ˈkɑnˌsɛpt /

A2
  • noun
  • Abstract idea of something or how it works

out

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US / aʊt /

UK / aʊt /

A1
  • adverb
  • No longer stylish (e.g. fashion)
  • Away from home, business, or the usual place
  • In a direction/movement away from inside or center
  • noun
  • Act when a batter cannot continue playing
  • verb
  • To tell people a secret

over

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US / 'əʊvə(r) /

UK / ˈovɚ /

A1
  • adverb
  • Finished; no longer happening
  • Towards the ground/away from a standing position
  • noun
  • A set of six consecutive balls bowled in cricket
  • other
  • Finished
  • preposition
  • Showing the relation when a thing is above another
  • On or covering something
  • Above or across something
  • More than you need
  • From one side to the other
  • In the direction of; toward

share

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US / ʃeə(r) /

UK / ʃɛr /

A2
  • noun
  • Part-ownership in a property, business or company
  • Part of a company you own, shown by a certificate
  • verb
  • To divide something between two or more people
  • To allow others to use your things equally
  • To give information, etc. to someone

version

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US / ˈvə:ʃən /

UK / ˈvɚʒən, -ʃən /

A2
  • noun
  • Different way that someone interprets something
  • New or different form of something
  • An updated form of some software

something

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US / ˈsʌmθɪŋ /

UK / ˈsʌmθɪŋ /

A1
  • adverb
  • In some degree or measure
  • noun
  • a person or thing of some value or consequence
  • pronoun
  • Thing that is not yet known or named
  • Approximately

early

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US / ˈɜ:li /

UK / ˈɜ:rli /

A1
  • adjecitve
  • Happening or appearing before
  • adverb
  • Coming/happening before others in a time sequence
  • Happening sooner than expected

most

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US / məʊst /

UK / most /

A1
  • adverb
  • Very; extremely
  • Greatest possible degree
  • pronoun
  • Nearly all of something

stack

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US / stæk /

UK / stæk /

B1
  • noun
  • A large number or amount of something
  • Large tube through which smoke exits a building
  • verb
  • To arrange cards in a certain order, to cheat
  • To put one thing on top of another, e.g. boxes

back

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US / bæk /

UK / bæk /

A1
  • adjecitve
  • Farthest from the front e.g. in a classroom
  • adverb
  • Have returned to a place you were before
  • noun
  • The part of a chair that the upper body leans upon
  • Location at the rear of something
  • The reverse of side something
  • Area on the rear of your body
  • verb
  • To bet money on something
  • To go backwards in a car
  • To support and encourage someone or some cause

and

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US / ənd /

UK / ənd, ən,ænd /

A1
  • conjunction
  • Used to refer to two or more things
  • Plus; in addition; on top of that
  • Used to introduce an action that follows another

base

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US / beɪs /

UK / bes /

A2
  • noun
  • Place military personnel live, train, and operate
  • Bottom part of an object that touches a surface
  • Unit of counting, e.g. 10 for counting
  • Most important idea or ingredient to add others
  • Origin or start from which something came
  • Main place where an organization or a person works
  • verb
  • To use as the starting point or origin for
  • To have as the main location for (company, etc.)

guy

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US / ɡaɪ /

UK / ɡaɪ /

A1
  • noun
  • Man; boy; any person

hope

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US / həʊp /

UK / hop /

A1
  • noun
  • When you wish something will happen; what you wish
  • verb
  • To expect and want something to happen

lot

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US / lɒt /

UK / lɑt /

A1
  • noun
  • What happens to a person in life from chance; fate
  • A group of people seen together
  • Item for sale at an auction
  • Small area of land used for a purpose e.g. parking

variety

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US / və'raɪətɪ /

UK / vəˈraɪɪti /

A2
  • noun
  • Particular type of thing or person

front

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US / frʌnt /

UK / frʌnt /

A1
  • adjecitve
  • Opposite of back; the forward part of an object
  • noun
  • Behavior not showing a person's true feelings
  • Area where fighting in a war is happening
  • Place where air of different temperatures meets
  • verb
  • To have the forward part facing something
  • To lead a group of people, usually a band

put

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US / pʊt /

UK / pʊt /

A1
  • phrasal verb
  • to make a light stop shining by pressing or moving a switch
  • verb
  • To move or place a thing in a particular position
  • To rate something in importance or value
  • To write or say something in a certain manner

only

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US / ˈəunli /

UK / ˈonli /

A1
  • adverb
  • Just one; just that amount or thing; not more than
  • Not very important or serious
  • Just that type of thing, person
  • Short time ago; not before a certain time
  • conjunction
  • Except; but

battle

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US / 'bætl /

UK / ˈbætl /

A2
  • noun
  • Military fight between armies
  • Working hard to stop something; struggle
  • verb
  • To fight or struggle against someone or something
  • To work hard to stop something; struggle

another

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US / əˈnʌðə(r) /

UK / əˈnʌðɚ /

A1
  • adjecitve
  • One more, but not this
  • determiner
  • One more added
  • pronoun
  • One more (thing)

call

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US / kɔ:l /

UK / kɔl /

A1
  • noun
  • A order or request for action
  • The sound an animal makes, often when in danger
  • A correct prediction, e.g. a decision in a game
  • A short visit to a place or person
  • A decision by a referee or umpire in a game
  • verb
  • To make a request or order for action
  • (Animal) to make sounds to warn of danger
  • To announce the date of an election
  • To make a judgment about something
  • To give someone or something a name
  • To guess in advance the result or outcome
  • To visit a place or person for a short time
  • To phone someone
  • To speak, announce or shout in a loud voice

knock

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US / nɒk /

UK / nɑk /

A2
  • noun
  • Bad experience that reduces a person's confidence
  • Action of something solid hitting something hard
  • verb
  • To criticize someone in an unreasonable way
  • To hit something to get people's attention
  • To strike something hard, causing damage

where

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US / hwɛə /

UK / hwɛr, wɛr /

A1
  • conjunction
  • At or in the place which
  • In whatever place
  • pronoun
  • Word you use to ask the location of something

any

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US / 'enɪ /

UK / ˈɛni /

A1
  • adjecitve
  • One, or some, no matter which
  • pronoun
  • One (thing) of many; some

decide

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US / dɪ'saɪd /

UK / dɪˈsaɪd /

A2
  • verb
  • To make a choice or choose after thinking about it
  • To make a legal judgment in court
  • to affect the result of something

game

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US / ɡeɪm /

UK / ɡem /

A1
  • noun
  • Activity with rules that people play to have fun
  • Birds and animals people hunt to kill and eat
  • Match between two teams

suit

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US / su:t /

UK / sut /

A1
  • noun
  • Set of clothes including jacket and pants or skirt
  • Law case involving a claim of some kind
  • Set of playing cards such as hearts or diamonds
  • verb
  • To be appropriate for a given situation
  • (Of clothes) to look good on someone

think

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US / θɪŋk /

UK / θɪŋk /

A1
  • verb
  • To have an idea about something without certainty
  • To have an idea, opinion or belief about something

beat

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US / bi:t /

UK / bit /

A2
  • noun
  • Regular movement or rhythm (e.g. heart or music)
  • verb
  • To move in regular motions in order to push blood
  • To strike or hit repeatedly and with great force
  • To mix ingredients together with a fork or machine
  • To play a drum
  • To win against another person or team; defeat

fail

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US / feɪl /

UK / fel /

A1
  • noun
  • A mark on a test showing you did not pass
  • verb
  • To be unsuccessful in passing a class or exam
  • To not do or provide something that is needed
  • To stop working or functioning; to break down
  • To not achieve a goal, or to go wrong

entertain

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US / ˌentəˈteɪn /

UK / ˌentərˈteɪn /

A2
  • other
  • To provide amusement by singing, telling jokes etc.
  • verb
  • To receive someone as a guest
  • To provide amusement (e.g. by singing, dancing)

sort

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US / sɔ:t /

UK / sɔrt /

A1
  • noun
  • Group or class of similar things or people
  • verb
  • To organize things by putting them into groups
  • To deal with things in an organized way

terminology

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US / ˌtɜ:mɪˈnɒlədʒi /

UK / ˌtɜ:rməˈnɑ:lədʒi /

B2
  • noun
  • Specific words and expressions used in a field

actually

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US / ˈæktʃuəli /

UK / ˈæktʃuəli /

A1
  • adverb
  • Used to add new (often different) information

attack

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US / ə'tæk /

UK / əˈtæk /

A2
  • noun
  • Act intended to hurt someone physically, mentally
  • verb
  • To try to destroy, beat, or injure

discard

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US / dɪs'kɑ:d /

UK / dɪˈskɑrd /

B1
  • verb
  • To take a card out of your hand in a card game
  • To throw away something unwanted

immediately

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US / ɪˈmi:diətli /

UK / ɪˈmidiɪtli /

A1
  • adverb
  • Without any delay; straight away

separate

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US / 'sepəreɪt /

UK / 'sepəreɪt /

A2
  • adjecitve
  • Being different from or unrelated to another
  • verb
  • To divide two things by being in between them
  • To live away from your husband or wife
  • To move things away from each other

someone

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US / ˈsʌmwʌn /

UK / ˈsʌmˌwʌn, -wən /

A1
  • pronoun
  • Person who is not known or named

certain

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US / ˈsə:tn /

UK / ˈsɚtn /

A1
  • adjecitve
  • Definite, fixed
  • Referring to an unspecified amount or quantity
  • Being sure about something; without doubt

explain

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US / ɪk'spleɪn /

UK / ɪkˈsplen /

A1
  • verb
  • To make clear or easy to understand by describing

point

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US / pɔɪnt /

UK / pɔɪnt /

A1
  • noun
  • An item to be discussed
  • Small spot or dot
  • Fact or detail
  • Feature of something
  • The size of the text on a page or screen
  • A certain time or stage in a process
  • Certain position in time or space
  • Idea or fact you try to convince people about
  • Measurement of scores in a game, sport
  • Sharp end of something, e.g. a pen or pin
  • verb
  • To face a certain direction, e.g. north
  • To indicate something with your finger to others

pile

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US / paɪl /

UK / paɪl /

B1
  • adjecitve
  • (Surface) consisting of usually short threads
  • noun
  • Large amount of something
  • Group of things one on top of another
  • Long post used to support something
  • Carpet, rug consisting of usually short threads
  • verb
  • (E.g. of problems) to increase; get more or worse

third

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US / θɜ:d /

UK / θɜ:rd /

A1
  • adjecitve
  • 3rd: Number after second

four

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US / fɔ:(r) /

UK / fɔr, for /

A1
  • number
  • 4

obviously

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US / ˈɒbviəsli /

UK / ˈɑːbviəsli /

A2
  • adverb
  • In a way that is obvious/easy to see or understand

once

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US / wʌns /

UK / wʌns /

A1
  • adverb
  • One time; one instance
  • At a time in the past
  • conjunction
  • When; as soon as

while

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US / waɪl /

UK / hwaɪl, waɪl /

A1
  • conjunction
  • In spite of the fact that; although
  • During the time that; at the same time
  • noun
  • Short amount of time

either

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US / ˈaɪðə(r) /

UK / ˈiðɚ, ˈaɪðɚ /

A1
  • adjecitve
  • One of two (used when there is a choice of two)
  • adverb
  • (After negative statements) likewise, in addition
  • conjunction
  • Used as the first of two connected things
  • determiner
  • Used as the first of two connected things
  • pronoun
  • The one or the other

here

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US / hɪə(r) /

UK / hɪr /

A1
  • adverb
  • In this place; at this location, position or time

meaning

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US / ˈmi:nɪŋ /

UK / ˈminɪŋ /

A1
  • noun
  • Idea or thing represented by words or sentences
  • verb
  • To express a particular idea or thought
  • To intend to do something in particular
  • To have a particular intention or value

lose

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US / lu:z /

UK / luz /

A1
  • verb
  • To be unable to keep in check or control something
  • To decrease in value or quantity (e.g. weight)
  • To stop having certain qualities or abilities
  • To stop having or being entitled to
  • To fail to win something that is being contested
  • To be unable to find something you once had
  • To be dependent on someone (used with 'not')

new

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US / nju: /

UK / nu, nju /

A1
  • adjecitve
  • Not old, recently born, built or made
  • Being or doing something for the first time
  • Not felt, seen or known previously
  • Having been recently bought or obtained

strategy

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US / 'strætədʒɪ /

UK / ˈstrætədʒi /

A2
  • noun
  • Careful plan or method for achieving a goal
  • other
  • Branch of military dealing with command

try

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US / traɪ /

UK / traɪ /

A1
  • noun
  • Act of putting the ball over the rugby goal line
  • verb
  • To make an effort, to attempt to do something
  • To examine someone or something in a court of law
  • To test to see if it is good or you like it
  • To make a person go through hardship; test
  • To examine something to see if it works

winner

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US / 'wɪnə(r) /

UK / ˈwɪnɚ /

A2
  • noun
  • Person or thing that wins a contest or race
  • A hit; something successful

after

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US / 'ɑ:ftə(r) /

UK / ˈæftɚ /

A1
  • adverb
  • Later than another time, or behind something
  • conjunction
  • Following something before
  • preposition
  • When an event happened or time has passed

already

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US / ɔ:lˈredi /

UK / ɔlˈrɛdi /

A1
  • adverb
  • Having happened or been done before this time

guess

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US / ɡes /

UK / ɡɛs /

A1
  • noun
  • Answer given when you don't know if it is correct
  • verb
  • To give an answer without knowing if it is correct

episode

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US / 'epɪsəʊd /

UK / ˈɛpɪˌsod /

B1
  • noun
  • One separate event in a series of events
  • Show which is part of a larger story

many

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US / 'menɪ /

UK / ˈmɛni /

A1
  • determiner
  • Used to refer a large number of things

ultimate

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US / ˈʌltɪmət /

UK / ˈʌltəmɪt /

A2
  • adjecitve
  • Basic; original; most significant
  • Being the greatest example of something
  • Happening or coming at the end of process; final

will

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US / wɪl /

UK / wɪl /

A1
  • noun
  • Desire or choice of someone
  • Document saying who gets your money when you die
  • Strong desire to do something; determination
  • Desire to do something; strong wish to do
  • other
  • Used with verbs to express the future
  • verb
  • To leave property to someone after your death
  • To use mental effort to make something happen
  • Am (is, are) likely to do
  • To influence someone to do something
  • To make something happen by strongly wanting it

feel

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US / fi:l /

UK / fil /

A1
  • verb
  • To be aware of or experience an emotion, sensation
  • To sense through direct contact; touch

plus

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US / plʌs /

UK / plʌs /

A2
  • noun
  • A benefit or advantage
  • preposition
  • In addition; add
  • In addition to; Indicates a number above
  • Having a value greater than zero

normal

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US / 'nɔ:ml /

UK / ˈnɔrməl /

A1
  • adjecitve
  • Standard or regular way of doing something
  • Having standard mental or physical ability, health

slot

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US / slɒt /

UK / slɑ:t /

B1
  • noun
  • A long narrow opening to put a coin, etc. in
  • verb
  • To put something in a small narrow opening

too

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US / tu: /

UK / tu /

A1
  • adverb
  • In addition, also; with emphasis
  • Say that something is more than you want

about

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US / ə'baʊt /

UK / əˈbaʊt /

A1
  • adverb
  • To be ready to; going to
  • Nearly; approximately; roughly
  • Near; next to; close to
  • In every direction; in the area of
  • preposition
  • Concerning or of (a topic)

again

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US / ə'ɡen /

UK / əˈɡɛn /

A1
  • adverb
  • One more time, once more

current

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US / 'kʌrənt /

UK / ˈkɚrənt, ˈkʌr- /

A2
  • adjecitve
  • Happening or being in the present time
  • noun
  • Electricity flowing through wires
  • Movement of water in a river, or air in the sky

cerberus

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US / ˈsɜːbərəs /

UK / ˈsɜːrbərəs /

A1
  • noun
  • Three-headed dog guarding the entrance to Hades; son of Typhon

different

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US / ˈdɪfrənt /

UK / ˈdɪfrənt /

A1
  • adjecitve
  • Not of the same kind; unlike other things

label

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US / 'leɪbl /

UK / ˈlebəl /

A2
  • noun
  • A (luxury) brand owned by a company
  • A word or term used to describe a person, thing
  • A piece of paper or material to identify something
  • verb
  • To use a term to describe, often negatively
  • To attach material to identify something

like

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US / laɪk /

UK / laɪk /

A1
  • adjecitve
  • Being equal in status or kind to something else
  • Similar; the same
  • adverb
  • For example
  • preposition
  • Used as a filler; used to ad emphasis
  • In a way similar to the way something is done
  • Such as; for example
  • verb
  • To want to
  • To find something pleasing; to prefer something

prefer

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US / prɪˈfɜ:(r) /

UK / prɪˈfɚ /

A1
  • verb
  • To like something better than something else

second

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US / 'sekənd /

UK / ˈsɛkənd /

A1
  • adjecitve
  • 2nd; the one following first
  • noun
  • Unit of time; one sixtieth of a minute
  • Short period of time that you wait for someone
  • (Do) soon

rival

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US / 'raɪvl /

UK / 'raɪvl /

A2
  • verb
  • To be nearly as good as others in quality, skill
  • To be in opposition often as competitors
  • adjecitve
  • Matching the quality, skill, et. of others
  • Opposing; being the team you compete against
  • noun
  • Someone you are competing against/trying to beat

that

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US / ðæt /

UK / ðæt, ðət /

A1
  • adjecitve
  • The person or thing being talked about
  • Used to identify something both the speakers know
  • adverb
  • Used to reinforce adjectives and adverbs
  • To such a degree
  • conjunction
  • Used to connect a noun clause
  • Used to introduce an adverbial clause
  • Used to introduce a noun clause
  • determiner
  • Used as a noun to refer to something
  • pronoun
  • Referring an object far away
  • Used to refer to the relative pronoun ‘which’

what

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US / wɒt /

UK / hwɑt, hwʌt, wɔt, wʌt,hwət, wət /

A1
  • pronoun
  • Thing or things that; the same kind as
  • Used to emphasize something you are about to say
  • adjecitve
  • Used to refer to a particular amount, or number
  • Used to place emphasis on a particular quality
  • adverb
  • To a certain degree
  • determiner
  • Question words used for asking for information
  • exclamation
  • Used to express excitement, shock, or surprise
  • Used to ask people to repeat something they said

weaken

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US / 'wi:kən /

UK / ˈwikən /

A2
  • verb
  • To make something or someone less powerful

case

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US / keɪs /

UK / kes /

A1
  • noun
  • Container used to carry things, e.g. clothes
  • Set of facts about a crime
  • Set of facts about an event
  • Example or instance of something
  • verb
  • To find out about a place, as in planning to steal

anyone

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US / ˈeniwʌn /

UK / ˈɛniˌwʌn, -wən /

A1
  • pronoun
  • Any person

enough

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US / ɪˈnʌf /

UK / ɪˈnʌf /

A1
  • adjecitve
  • Sufficient to answer the need
  • adverb
  • To a satisfactory degree
  • pronoun
  • Equal to what is needed; as much as required
  • Adequate number or amount

find

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US / faɪnd /

UK / faɪnd /

A1
  • noun
  • Object discovered by chance
  • Things that have been discovered from searching
  • verb
  • To become aware of something that is happening
  • To discover or meet by chance
  • To decide if someone is guilty of a crime, or not
  • To learn through study, research, or effort
  • To discover something by looking for it

great

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US / ɡreɪt /

UK / ɡret /

A1
  • adjecitve
  • Very large in size
  • Very important
  • Very good; fantastic; wonderful
  • adverb
  • Very good; better than before
  • noun
  • Successful and well-admired person

mean

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US / mi:n /

UK / min /

A1
  • adjecitve
  • Being good at
  • Nasty; unkind
  • Not liking to spend money; cheap; stingy
  • noun
  • Average of a set of numbers
  • verb
  • To express a particular idea or thought
  • To intend to do something in particular
  • To have a particular meaning or value

suddenly

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US / ˈsʌdənli /

UK / ˈsʌdn:lɪ /

A1
  • adverb
  • In an unexpected or very quick manner

type

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US / taɪp /

UK / taɪp /

A1
  • noun
  • Printed letters or blocks used for printing them
  • Group of things or people sharing common features
  • verb
  • To identify something belonging to a group
  • To write by touching keys on a keyboard

essentially

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US / ɪˈsenʃəli /

UK / ɪˈsenʃəli /

A2
  • adverb
  • Basically; (said when stating the basic facts)

fun

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US / fʌn /

UK / fʌn /

A1
  • adjecitve
  • Amusing and enjoyable
  • noun
  • Enjoyable or amusing quality or feeling

least

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US / li:st /

UK / list /

A1
  • adverb
  • In the smallest or lowest way
  • noun
  • Something that is of the lowest or smallest degree

value

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US / 'vælju: /

UK / ˈvælju /

A1
  • noun
  • Importance you attach to something
  • Some information expressed as a number
  • Stated price of something; worth
  • verb
  • To place a high importance on something
  • To say how much money something is worth

own

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US / əʊn /

UK / on /

A1
  • adjecitve
  • Belong to oneself
  • determiner
  • Yours, his, hers, etc.; not belonging to another
  • pronoun
  • (Something) belong to myself
  • verb
  • To have something as your property

similar

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US / ˈsɪmələ(r) /

UK / ˈsɪməlɚ /

A1
  • adjecitve
  • Nearly the same; alike

example

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US / ɪgˈzɑ:mpl /

UK / ɪɡˈzæmpəl /

A1
  • noun
  • Thing, person which represents a category

each

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US / i:tʃ /

UK / itʃ /

A1
  • determiner
  • Every one of two or more things
  • pronoun
  • Per one person or thing

happen

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US / 'hæpən /

UK / ˈhæpən /

A1
  • verb
  • To take place or occur

opponent

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US / əˈpəʊnənt /

UK / əˈponənt /

B1
  • noun
  • Person who opposes an idea or plan; enemy
  • Person that you are competing against in a game

yeah

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US / jeə /

UK / ˈjɛə, ˈjæə, jɛ- /

A1
  • exclamation
  • Another way of saying 'yes'

access

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US / 'ækses /

UK / ˈæksɛs /

A2
  • noun
  • Way to enter a place, e.g. a station or stadium
  • verb
  • To be able to use or have permission to use

block

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US / blɒk /

UK / blɑk /

A2
  • noun
  • Solid piece of material used for building
  • A piece of wood, chocolate etc.
  • Hard piece of wood, stone etc. with straight edges
  • Building made up of offices or apartments
  • Area of a city divided by four streets
  • verb
  • To stop from going forward or making progress

down

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US / daʊn /

UK / daʊn /

A1
  • adjecitve
  • Being sad, sick, or unhappy
  • Not operating, working, or functioning as expected
  • adverb
  • In a sitting or lying position
  • Towards or on the ground, floor, or bottom
  • Written or copied onto a piece of paper or book
  • noun
  • A period of play in American Football
  • The soft, smooth hairs that cover a bird's body
  • preposition
  • Along something's path, course, or direction
  • Going from a higher position to a lower position
  • verb
  • To eat or drink very quickly and without stopping

during

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US / ˈdjʊərɪŋ /

UK / ˈdʊrɪŋ, ˈdjʊr- /

A1
  • preposition
  • At some point in the course of an event or thing

frankly

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US / ˈfræŋkli /

UK / ˈfræŋkli /

B2
  • adverb
  • Speaking honestly and directly

confront

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US / kən'frʌnt /

UK / kənˈfrʌnt /

B1
  • verb
  • To make someone, e.g. who has lied, face the truth
  • (Of problem) to face someone who must deal with it

then

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US / ðen /

UK / ðɛn /

A1
  • adverb
  • A time that is not now
  • Following another thing in time or arrangement
  • Following on reasonably from what was just stated
  • At that time, not now

interesting

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US / ˈɪntrəstɪŋ /

UK / ˈɪntrɪstɪŋ, -tərɪstɪŋ, -təˌrɛstɪŋ /

A1
  • adjecitve
  • Taking your attention; making you want to know
  • verb
  • To make someone want to know about something
  • To persuade to do, become involved with something

grab

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US / ɡræb /

UK / ɡræb /

A2
  • verb
  • To take and hold something quickly

hit

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US / hɪt /

UK / hɪt /

A1
  • noun
  • A planned killing, usually for money
  • Song, movie etc. that is successful
  • When someone strikes someone or something
  • Time when a player makes contact with the ball
  • Time when a website is accessed
  • verb
  • To have a negative impact on a person/place/thing
  • To press something, such as a button or switch
  • To suddenly realize the importance of something
  • To move your hand, a bat, etc. against with force
  • To fight, attack or damage something or someone
  • To arrive at a specific place, level, or goal
  • To make contact with the ball in a game or sport

nothing

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US / 'nʌθɪŋ /

UK / ˈnʌθɪŋ /

A1
  • noun
  • Item of little or no value, importance, interest
  • Number or value of zero
  • pronoun
  • Not anything, not a single thing

number

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US / ˈnʌmbə(r) /

UK / ˈnʌmbɚ /

A1
  • noun
  • Symbols such as 1, 2, 56, 793
  • Particular song or dance performed during a show
  • Total quantity or amount of things
  • verb
  • To put numbers on things
  • To assign a sequence within a group, series, set
  • To claim to be part of a larger group, series, set

tell

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US / tel /

UK / tɛl /

A1
  • verb
  • To (strongly) advise a person to do something
  • To be able to guess
  • To say or communicate information to someone
  • To inform, but without speaking; indicate
  • To have a negative effect on someone
  • To order someone to do something; command
  • To recognize something based on certain signs
  • To report something to an authority
  • To explain something or teach someone something

stay

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US / steɪ /

UK / ste /

A1
  • noun
  • Legal order to stop or delay an action
  • Strong rope or wire that supports a ship's mast
  • Period of time spent living in or visiting a place
  • verb
  • To keep trying without giving up
  • To remain in the same place and not move away
  • To spend time visiting a place or someone's home

annoying

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US / əˈnɔɪɪŋ /

UK / əˈnɔɪɪŋ /

B1
  • adjecitve
  • A little angry; upset
  • verb
  • To make someone angry

get

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US / ɡet /

UK / ɡɛt /

A1
  • verb
  • To become affected by illness or disease
  • To begin to feel or understand an emotion or idea
  • To send or bring someone or something home, etc.
  • To go somewhere to obtain something
  • To (cause to) do a particular thing
  • To obtain, receive or be given something
  • To currently have
  • To prepare for use
  • To understand something being said or read

duel

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US / ˈdju:əl /

UK / ˈdu:əl /

B2
  • noun
  • Competition between two athletes or enemies

first

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US / fɜ:st /

UK / fɚst /

A1
  • adjecitve
  • 1st; Coming before all others in time or place
  • noun
  • Something that has not happened before
  • Position of the winner of a competition

recruit

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US / rɪ'kru:t /

UK / rɪˈkrut /

B1
  • noun
  • Person who has just joined the military
  • Person who has just begun a new activity or job
  • verb
  • To convince and help people to join the military
  • To find new employees, volunteers or members
  • To find people to join an organization or business

win

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US / wɪn /

UK / wɪn /

A1
  • noun
  • Success in beating the other team or competitors
  • Success in a game or contest
  • verb
  • To get something as a prize because of a success
  • To gain something you want because of your efforts
  • To succeed in a game or contest

differently

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US / 'dɪfrəntlɪ /

UK / ˈdɪfərəntlɪ /

A2
  • adverb
  • In another and different manner

goal

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US / ɡəʊl /

UK / ɡol /

A2
  • noun
  • Something you try to do or achieve; an aim
  • (Sports) net into which you put a ball to score
  • (Sports) act of scoring by putting a ball in a net

less

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US / les /

UK / lɛs /

A1
  • adjecitve
  • Smaller in amount or degree
  • adverb
  • To a smaller degree
  • noun
  • A smaller amount
  • preposition
  • With the subtraction of

specific

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US / spəˈsɪfɪk /

UK / spɪˈsɪfɪk /

A2
  • adjecitve
  • Precise; particular; just about that thing
  • Concerning one particular thing or kind of thing

able

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US / 'eɪbl /

UK / ˈebəl /

A2
  • adjecitve
  • Skilled; good at something
  • Having the ability to do something

bad

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US / bæd /

UK / bæd /

A1
  • adjecitve
  • Not good; wrong
  • Lacking in good morals; evil
  • No longer fresh; spoiled

restore

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US / rɪˈstɔ:(r) /

UK / rɪˈstɔr, -ˈstor /

B1
  • verb
  • To return a thing to its original condition

three

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US / θri: /

UK / θri /

A1
  • number
  • Number 3

alright

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US / ɔ:lˈraɪt /

UK / ɔlˈraɪt /

A2
  • adjecitve
  • OK; fine; good

into

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US / 'ɪntə /

UK / ˈɪntu /

A1
  • preposition
  • Moving or going inside something
  • In the same direction as; in the direction of
  • So as to become; taking the state of

other

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US / 'ʌðə(r) /

UK / ˈʌðər /

A1
  • adjecitve
  • A thing different from that mentioned
  • determiner
  • (Something) else; not the first (one)
  • pronoun
  • Being the one and only thing of that category

power

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US / 'paʊə(r) /

UK / ˈpaʊɚ /

A1
  • noun
  • Legal or official right to perform certain actions
  • Ability to move forcefully and quickly
  • Energy of something (e.g. electricity or fuel)
  • Mathematical way to multiply a number
  • Condition of being in political control
  • Physical force, energy, and strength
  • verb
  • To give energy to something, e.g. by electricity
  • To move something forcefully and quickly

one

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US / wʌn /

UK / wʌn /

A1
  • pronoun
  • You; we; people in general; someone
  • The thing or person previously referred to
  • adjecitve
  • Used to refer to people generally
  • Being a strong example of (something mentioned)
  • number
  • Number 1

than

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US / ðən /

UK / ðən /

A1
  • conjunction
  • Used to compare two things that are not equal

whoever

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US / hu:ˈevə(r) /

UK / huˈɛvɚ /

A2
  • pronoun
  • Stronger form of ‘who’
  • Whatever person; any person at all

versus

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US / ˈvə:səs /

UK / ˈvɚsəs, -səz /

A2
  • preposition
  • Used to show that two things are competing

turn

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US / tɜ:n /

UK / tɚn /

A1
  • noun
  • Place where changing of direction happens
  • Your time or chance to perform a duty
  • Your chance to play or do in say a game
  • Unexpected change, as in the weather
  • verb
  • To become (a particular age)
  • To become a different quality, color, etc.
  • To change the direction of something, e.g. a car
  • To move in an opposite direction or position
  • To shape metal with a spinning tool

attempt

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US / ə'tempt /

UK / əˈtɛmpt /

A2
  • noun
  • Effort made to try to do or accomplish something
  • verb
  • To try to do something challenging or difficult

construct

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US / kənˈstrʌkt /

UK / kənˈstrʌkt /

A2
  • noun
  • A thought, theory or hypothesis
  • verb
  • To build or create something
  • To create a sentence, story, argument or theory

also

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US / 'ɔ:lsəʊ /

UK / ˈɔlso /

A1
  • adverb
  • In addition; too; in a similar way

how

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US / haʊ /

UK / haʊ /

A1
  • adjecitve
  • To what degree? in what amount?
  • adverb
  • (Used to explain the way to do something)
  • exclamation
  • For what purpose or reason?
  • (Used to ask someone or something's condition)

live

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US / lɪv /

UK / liv /

A1
  • adjecitve
  • Being broadcast as events happen, not recorded
  • Carrying electric current; able to give a shock
  • Glowing because burning; hot
  • Not yet killed (for food)
  • adverb
  • (Music, drama) as it is performed
  • verb
  • To be alive
  • To experience a particular type of life
  • To make your home in a house or town

kind

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US / kaɪnd /

UK / kaɪnd /

A1
  • adjecitve
  • In a caring and helpful manner
  • friendly and considerate
  • noun
  • One type of thing

reverse

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US / rɪ'vɜ:s /

UK / rɪˈvɚs /

B1
  • noun
  • Setting that makes the vehicle go backward
  • (Drive a vehicle) backward gear of a vehicle
  • Instance of a significant change, for the worse
  • In a backwards order
  • Back part or side of something
  • verb
  • To drive a vehicle backward
  • To change to an opposite state, way or condition
  • To change back to a previous or normal condition
  • To change something to its opposite

surprisingly

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US / sə'praɪzɪŋlɪ /

UK / səˈpraɪzɪŋlɪ /

B1
  • adverb
  • In an unexpected manner; to an unexpected degree

you

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US / jʊ /

UK / ju /

A1
  • pronoun
  • Person someone is speaking or writing to
  • Person or people in general

make

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US / meɪk /

UK / mek /

A1
  • noun
  • Product made by a particular company; brand
  • verb
  • To arrange or prepare something e.g. dinner
  • To get to (a place) on time
  • To gain the status of (teacher, lawyer, etc.)
  • To create something by putting things together
  • To earn a certain amount of money at a job
  • To cause or force a person to do something
  • To cause something to happen or be formed

run

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US / rʌn /

UK / rʌn /

A1
  • noun
  • Journey between two places made by ship or car
  • Series of similar things or successes and failures
  • Act of running; exercise of running
  • verb
  • To depart or travel according to a schedule
  • To cause an animal to move in a certain direction
  • (Of an engine) to be operating
  • To start or use a computer program
  • To flow in a certain direction, like a liquid
  • To manage or operate a business
  • To operate or drive something
  • (Of a road) to go from one place to another
  • To move your legs faster than walking

ones

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US / wʌnz /

UK / wʌnz /

A1
  • number
  • Number 1, a single person or thing

play

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US / pleɪ /

UK / pleɪ /

A1
  • noun
  • Loose, free movement between two objects
  • Single action in a sports game
  • Performance in which people act in a theater
  • verb
  • To act as a character in a movie, or on stage
  • To perform music on an instrument
  • To use a device, e.g. a video game
  • To do something for enjoyment and fun
  • To do or perform a game or sport

may

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US / meɪ /

UK / me /

A1
  • noun
  • 5th month of the year
  • other
  • Used to express a desire
  • Expresses permission, possibility or probability
  • Used to show that a thing could be true

this

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US / ðɪs /

UK / ðɪs /

A1
  • adjecitve
  • Used to indicate something already been discussed
  • Used to indicate something happening around now
  • adverb
  • An indication by a physical motion or gesture
  • A specific amount of
  • determiner
  • Person, thing, or idea near you
  • pronoun
  • Person, thing that has already been discussed

villain

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US / 'vɪlən /

UK / ˈvɪlən /

B2
  • noun
  • Character in a story who is mean or evil
  • Someone who gets blamed for causing a problem
  • Bad or evil person

vulnerability

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US / ˌvʌlnərə'bɪlətɪ /

UK / ˌvʌlnərə'bɪlətɪ /

B1
  • noun
  • Being weak and able to be easily hurt or damaged

deflate

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US / dɪˈfleɪt /

UK / dɪˈflet /

B2
  • verb
  • To collapse through air/gas being released

let

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US / let /

UK / lɛt /

A1
  • verb
  • To allow someone to do something
  • Introducing a suggestion to do something together
  • To rent a house, etc. to others

little

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US / 'lɪtl /

UK / ˈlɪtl /

A1
  • adjecitve
  • Being short in length of time
  • Not great in size, amount, or degree; small
  • Being very young or younger than others
  • adverb
  • By an amount or degree that is not very much
  • Not often; rarely
  • noun
  • A person's name

mention

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US / 'menʃn /

UK / ˈmɛnʃən /

A2
  • noun
  • Act of referring to or talking about something
  • verb
  • To refer to or talk or write about something

the

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US / ðə /

UK / ðə /

A1
  • article
  • Used to refer to something already mentioned
  • Used to show there is only one of something
  • determiner
  • Used to describe all of a family

benefit

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US / 'benɪfɪt /

UK / ˈbɛnəfɪt /

A2
  • noun
  • Good result or effect, something advantageous
  • verb
  • To have a good effect or be helpful

difference

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US / 'dɪfrəns /

UK / ˈdɪfərəns, ˈdɪfrəns /

A1
  • noun
  • A thing or issue that people do not agree about
  • Not of the same kind; unlike other things

forgot

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US / fə'ɡɒt /

UK / fɚˈɡɑt, fɔr- /

A1

never

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US / 'nevə(r) /

UK / ˈnɛvɚ /

A1
  • adverb
  • Not ever; not at any time

send

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US / send /

UK / sɛnd /

A1
  • verb
  • To cause to behave or respond in a particular way
  • To cause mail or packages to go to another place
  • To move something quickly in a particular way
  • To give information or greetings to someone

for

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US / fə(r) /

UK / fɔr,fə /

A1
  • preposition
  • Used to show the purpose, or need of something

player

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US / ˈpleɪə(r) /

UK / ˈpleɚ /

A1
  • noun
  • Machine that plays recorded material
  • Person who plays a musical instrument
  • Person who plays games on devices
  • Person who plays sports

text

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US / tekst /

UK / tɛkst /

A1
  • noun
  • Any form in which writing exists
  • Reading or audio passage, often a story or article
  • Written part of a book or other work
  • verb
  • To send a message by phone or other device

through

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US / θru: /

UK / θru /

A2
  • adjecitve
  • having finished using or doing something
  • adverb
  • From the beginning of something until the end
  • preposition
  • Over, in, across an entire thing or place
  • Allowing you to pass between, or to
  • By a particular way or process; by the use of

time

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US / taɪm /

UK / taɪm /

A1
  • noun
  • Speed at which music is played; tempo
  • Point as shown on a clock, e.g. 3 p.m
  • Number of hours, minutes needed to do something
  • Occasion when something happens
  • Period or occasion that something occurred
  • Period in history or the past
  • Something measured in minutes, hours, days, etc.
  • How long an event takes; duration
  • verb
  • To check speed at which music is performed
  • To choose a specific moment to do something
  • To measure how long an event takes, e.g. a race
  • To schedule something to occur at a specific moment

vibe

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US / vaɪb /

UK / vaɪb /

C1
  • noun
  • Distinct emotional aura experienced instinctively

victory

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US / 'vɪktərɪ /

UK / ˈvɪktəri /

B1
  • noun
  • Defeating or beating someone or something

card

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US / kɑ:d /

UK / kɑ:rd /

A1
  • noun
  • One of 54 pieces of paper used in a game of cards
  • Small piece of paper or plastic used as ID
  • verb
  • (Golf) to record how many hits you took

just

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US / dʒʌst /

UK / dʒʌst /

A1
  • adjecitve
  • Proper or appropriate; as is deserved
  • Doing or being what is right or fair
  • Legally correct; having enough evidence
  • adverb
  • Almost; nearly
  • Exactly at the time of
  • Exactly (the same as, like)

awesome

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US / 'ɔ:səm /

UK / ˈɔsəm /

B2
  • adjecitve
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  • Subtitles section
  • Time for another board game review, and this time we have the game DC Deck-Building Game Rivals, The Flash vs.
  • Reverse Flash.
  • This was sent to me by Cryptozoke Entertainment, and it's designed by Nathaniel Yamaguchi.
  • The ultimate high-speed battle!
  • Recruit unique speedsters and rogues with the ultimate goal of defeating your iconic foe three times.
  • So this is another game in the Cerberus engine, the deck-building engine.
  • I reviewed the DC Deck-Building Game base game way back in episode 15. You can go check that out to get the idea of the base rules.
  • I'm not gonna be going over the rules again.
  • I'll just be going over what this one does differently in this two-player version of the game.
  • So this is a two-player version of a DC Deck-Building Game.
  • The classic, you know, get power to buy cards and so on.
  • But the difference is, is that this is one-on-one and you are actually attacking each other.
  • So each of you plays as either The Flash or Reverse Flash, and you actually have powers that change depending on the sort of lives that you lose in the game.
  • So at the beginning, you each have access to your 9-cost powers, then your 12-cost, and then 15-cost.
  • Now how the game differs, you do start with your classic, you know, punches and vulnerabilities.
  • But when you draw your hand at the start of a turn, you have to decide if you're going to do a normal turn and buy cards from the lineup, or if you're going to confront your opponent to defeat their current character.
  • So if you take a normal turn, classic just, this is 4-cost, you have 4 power, buy the card, add it to your discard pile.
  • There are super speeds, you know, this is, I'll explain what confrontation means, but, you know, classic cards that you can buy on your turn.
  • Now, instead of doing a normal turn, you can do what's called a confrontation, where you attempt to defeat your opponent.
  • And you're trying to do this 3 times to win the game.
  • So if my enemy is Reverse Flash, I gotta get 9 power.
  • You can't beat 2 lives in one turn.
  • You can't be like, oh, I have 22 power, I'm going to take out 2 of them.
  • You can only hit them 1 life at a time.
  • If you decide to confront your opponent, you cannot buy any cards that turn.
  • You can only choose to confront them also if there's a chance that you can amass enough power to beat your opponent's cost.
  • Several cards, like I mentioned before, have keyword, or not this one, keyword confrontation, and these only go into effect when you are doing a confrontation on your turn.
  • In this case, the super speed, you may return this card to the stack.
  • If you do draw a card, then discard a card.
  • Now, this card here has the keyword block.
  • What block means is if a foe confronting you has played all their cards, you may discard cards with block on them to increase your character's cost.
  • The value, in this case 3, is how much it goes up by.
  • And then any text after the block is only resolved if you discard it to increase your cost while you're being confronted.
  • In this case, Vibe here blocks 3 and put up 2 cards with cost 1 or greater from the destroyed pile into the lineup.
  • I also forgot to mention before, they have symbols here to tell you if this card goes well with a flash or reverse flash.
  • And so, if you manage to have enough power, you take out their life, and then they move to their next power.
  • And if it's their third life, you win the game.
  • Once you finish, like any other turn, you discard your cards and draw 5.
  • Now, the game ends immediately when either you defeat your opponent's last character card, or if you are unable to fill the 5 slots in the lineup.
  • So, if you run out of cards in the lineup, the game will also end.
  • In that case, you'll just add up your victory points on the character cards you took, and whoever has the most is the winner.
  • Let's go through some of the new keywords.
  • Here is XS, and there is a Speedster keyword.
  • What Speedster means is it's only active if you drew a card earlier that turn.
  • In this case, Speedster, you may discard a card.
  • If you do, play a card from the lineup with cost 4 or less at the end of the turn.
  • Return it.
  • So, the flash all specializes in a lot of these.
  • Like, if you can draw a card earlier in the turn, then all these Speedster effects happen.
  • Weaknesses are a little bit different in this version of the game.
  • In this case, you play them before playing other cards.
  • And what they do is they are ongoing, meaning they stay in front of you, and they subtract 1 from your character's cost.
  • If your character gets hit, then your weaknesses get destroyed.
  • But, yeah, the more weaknesses you get, the lower your cost becomes for your opponent to try to hit you.
  • And that's pretty much it.
  • Otherwise, it's the same classic, you know, buy cards to beat each other.
  • Let's go through the powers here.
  • The flash, you pay 1 less to buy your first Speedster card each turn.
  • Once during your turn, discard a superpower.
  • Draw 2 cards and discard 2. His next power is plus 1 power for each hero you play.
  • The second time you play a superpower each turn, put the top card of the main deck or a card with cost 1 or greater from the destroyed pile into the lineup.
  • And here, his final one is a confrontation ability.
  • Each time you play a different superpower this turn, draw a card, then discard a card.
  • Each time you play a hero this turn, plus 1 power, and put a card with cost 1 or greater from the destroyed pile on top of the main deck.
  • Reverse flash, his first power is the first time you play a villain during your turn, destroy a card in the lineup and draw a card.
  • Here, once during your turn, play a card from the destroyed pile with a BP value less than the number of villains you control, then destroy the card.
  • And then his final ability is confrontation.
  • The first time you play a villain this turn, destroy the top card of the main deck.
  • Once this turn, plus 1 power for each card with cost 1 or greater you play this turn.
  • That shares a type with the destroyed card.
  • So he's all about destroying as many cards as you can.
  • There are certain cards you can buy that also benefit from that.
  • Meanwhile, the flash is about those Speedster cards and also restoring cards back to the lineup.
  • I'm going to grab some random ones to show you here for different examples.
  • Firestorm, plus 2 power, you may destroy a card you control.
  • If you do, gain a card from the destroyed pile with the same cost as the destroyed card.
  • And Block 3, you may destroy a card you control or in your discard pile.
  • Here's Accelerated Healing, plus 2 power.
  • If you control a Speedster card, you may destroy a card you control.
  • Heatwave, destroy a card in your hand and in the lineup.
  • Confrontation, if you play or have played another villain this turn, plus 2 power.
  • And the Flash Ring, plus 2 power.
  • Put a Speedster card from your discard pile on top of your deck.
  • And that's it.
  • Otherwise, it's just a one-on-one version of the game where you're just trying to hit each other.
  • And that's the game.
  • So this is the first time for me playing a specific 2-player Rivals version of the DC Deckbuilding game.
  • And surprisingly, this one's actually kind of a misfire for me.
  • I actually prefer playing the regular DC Deckbuilding game with 2 players.
  • So I figured this would be, you know, obviously a shoo-in.
  • But there were a lot of things about this that I actually find kind of annoying.
  • First off, because you have 2 players and you're essentially playing with a mini lineup deck that is made up of 2 separate decks because the cards are labeled with the symbols for which one suits which character better.
  • It isn't actually very interesting choosing which cards to buy because most of the cards are clearly geared for Flash or Reverse Flash.
  • I mean, they both benefit from very specific cards.
  • So if you're Flash, you're like, well, I guess I gotta buy this.
  • I guess I gotta buy this.
  • The fun of a Deckbuilding game for me usually is having to construct my own strategy or at least having a variety of choices path-wise.
  • But in this game, if you're playing as Flash, it's like, well, I guess I'll just buy the Flash cards.
  • I'll buy the Speedsters and Heroes and I kind of know what I have to do.
  • And then there's the whole confrontation thing, which I have to say, I played this with someone who had never played any version of the DC Deckbuilding game before and they were constantly getting confused by the terminology of Confront and Block versus Attack and Defend.
  • For those of you who have played a DC Deckbuilding game, you know there's Attack cards that can do like a negative effect on your opponent and they can defend.
  • But there's Confront as well and Block and Attack and Defend.
  • Way too similar wording on this.
  • It's very clumsy.
  • Also, quite frankly, I don't like the whole, oh, you have to choose between a regular turn or Confrontation.
  • In the original game, it's fun just building up power and going, ooh, I've got enough.
  • Alright, I'm gonna hit my opponent or hit the bad guy or whatever.
  • Whereas this is like, okay, you gotta commit.
  • Oh, whoops, your opponent just happens to have enough Block in their hand.
  • Then this whole turn where you had all this awesome combos and all this power.
  • Yeah, nothing happens, fuck you.
  • It's very deflating.
  • Not to mention that Blocking is way too easy.
  • Just, I discard a card and I get plus three?
  • You have a card that says Block?
  • Cool, you Block it.
  • It's not that easy to build up power in this game.
  • And blocking four costs with just one card in hand is ridiculous.
  • I feel like the game needed something like, okay, you've failed a Confrontation.
  • But now, I don't know, the opponent's defense goes down by one for the next one.
  • You know, that's something I like with the weaknesses in this.
  • In that they kind of weaken the opponent as you go.
  • But anyone who knows the base game knows there's no guarantee you'll be able to give your opponent weaknesses.
  • It's only if you happen to have cards that can give them weaknesses.
  • So, also the weaknesses go away immediately once you get a hit in.
  • So it just feels like a lot of, you know, you're building up all this weakness and stuff and then suddenly it's gone.
  • I don't know.
  • This is also on top of the fact that the game ends too early.
  • The Reverse Flash, his whole thing is destroying cards in the lineup.
  • And the game ends if you run out of cards in the lineup.
  • So instead of this kind of like fun duel where you're like knocking each other's lives out.
  • And ooh, who's gonna knock each other out first?
  • It often just ends in a fizzle, oh it's done already.
  • Because the Reverse Flash destroyed so many cards and we're done.
  • I feel like if anything, this game would be more interesting if there was something like a tug of war.
  • Like, okay, the Reverse Flash is trying to destroy the cards and end the game early.
  • The Flash has to restore the cards and beat him.
  • That's kind of an interesting concept and maybe that's what they were going for.
  • But it doesn't really feel that way.
  • It's just, oh, because I destroyed cards, we're done.
  • It just feels very anticlimactic.
  • So, as someone who generally enjoys these games in the Cerberus system, I was pretty disappointed with this.
  • I don't know how the other Rivals installments stack up.
  • Maybe they have different keywords that make it a little more fun.
  • But I think, or I hope they're more entertaining than this one because I was pretty disappointed.