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Developer Highlight - Programming

Video vocabulary

world

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US / wɜ:ld /

UK / wɜrld /

A1
  • noun
  • All the humans, events, activities on the earth
  • Political division due to some kind of similarity

writer

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US / ˈraɪtə(r) /

UK / ˈraɪtɚ /

A1
  • noun
  • Professional who writes books, articles etc.

tac

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US / tæk /

UK / /

A1
  • abbreviation
  • TAC is an acronym

creativity

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US / ˌkri:eɪ'tɪvətɪ /

UK / ˌkrieˈtɪvətɪ /

A2
  • noun
  • Ability to imagine new ideas

almost

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US / 'ɔ:lməʊst /

UK / ˈɔlˌmost, ɔlˈmost /

A1
  • adverb
  • Only a little less than, nearly, not quite

exercise

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US / 'eksəsaɪz /

UK / ˈɛksɚˌsaɪz /

A2
  • noun
  • Physical activity to increase health and strength
  • Set of questions in a text book
  • verb
  • To work out to become stronger and healthier
  • To retain your ability or practice your skills

have

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US / həv /

UK / hæv /

A1
  • verb
  • To drink, smoke, eat or use something
  • To experience the effects of something
  • To organize an event, or join in an activity
  • To own, possess, or hold something
  • To cause to happen or produce a particular effect

last

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US / lɑ:st /

UK / læst /

A1
  • adjecitve
  • Most recent; the latest
  • The one before
  • adverb
  • Final; with nothing following; after all others
  • Most recent; the latest
  • determiner
  • The one at the end
  • verb
  • To remain or continue for a certain period of time

plan

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US / plæn /

UK / plæn /

A1
  • noun
  • Drawing of how something should be done or made

part

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US / pɑ:t /

UK / pɑ:rt /

A1
  • adjecitve
  • To some degree; half; not fully
  • noun
  • Division of a book
  • Ratio of something, e.g. 3 of gin, 1 of tonic
  • A line in a person's hair, made with a comb
  • Character an actor plays on stage, movie, or TV
  • Some, but not all of a specific thing
  • Role in causing something to happen
  • verb
  • To make a line in a person's hair, by using a comb
  • To move two things apart creating a space
  • To leave someone, or to break off a relationship

focus

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US / 'fəʊkəs /

UK / ˈfokəs /

A2
  • noun
  • Main purpose or center of interest or activity
  • verb
  • To see clearly by adjusting your eyes or a camera
  • To keep your attention, concentration on one thing

end

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US / end /

UK / ɛnd /

A1
  • noun
  • The point where a process or activity stops
  • A point that marks the limit of something; finish
  • Goal or desired result
  • The tip, edge or limit of something
  • verb
  • To be the last part of something

engineer

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US / ˌendʒɪ'nɪə(r) /

UK / ˌɛndʒəˈnɪr /

A2
  • noun
  • Someone whose job is designing machines, buildings
  • Someone whose job is to repair or maintain engines

art

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US / ɑ:t /

UK / ɑrt /

A1
  • noun
  • Creative skill using the imagination e.g. painting
  • A skill or talent you have

community

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US / kə'mju:nətɪ /

UK / kəˈmjunɪti /

A2
  • noun
  • Group of people who share a common idea or area

see

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US / si: /

UK / si /

A1
  • verb
  • To go on a date with someone
  • To predict whether something is, or will be true
  • To understand what someone says
  • To use your eyes to look at something
  • To visit a place often for sightseeing or pleasure
  • To visit or meet with someone
  • To find out by waiting or looking
  • To watch (a game, movie or TV show)

challenge

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US / 'tʃælɪndʒ /

UK / ˈtʃæləndʒ /

A2
  • noun
  • An activity you wish to try that may be hard to do
  • Act of formally inviting someone to compete
  • A question to determine correctness of something
  • verb
  • To formally invite someone to compete at something
  • To question the correctness of something

eleven

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US / ɪˈlevn /

UK / ɪˈlɛvən /

A1
  • number
  • 11

history

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US / 'hɪstrɪ /

UK / ˈhɪstəri /

A2
  • noun
  • Established pattern or record
  • Study of past events as an academic subject

organize

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US / ˈɔ:gənaɪz /

UK / ˈɔ:rgənaɪz /

A1
  • verb
  • To arrange and plan things, e.g. a party

sanctum

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US / ˈsæŋktəm /

UK / ˈsæŋktəm /

A1
  • noun
  • Place of inviolable privacy

asteroid

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US / ˈæstərɔɪd /

UK / ˈæstəˌrɔɪd /

B2
  • noun
  • Very small planets that move around the sun

instance

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US / 'ɪnstəns /

UK / ˈɪnstəns /

A2
  • noun
  • An example of something; case
  • verb
  • To give as an example of something else

process

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US / prə'ses /

UK / ˈprɑsˌɛs, ˈproˌsɛs /

A2
  • noun
  • Dealing with official forms in the way required
  • Set of changes that occur slowly and naturally
  • verb
  • To organize and use data in a computer
  • To deal with official forms in the way required
  • To prepare by treating something in a certain way
  • To adopt a set of actions that produce a result
  • To convert by putting something through a machine

tech

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US / tek /

UK / tɛk /

A2
  • noun
  • Shortened form of 'technology' or 'technician'

with

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US / wɪð /

UK / wɪð, wɪθ /

A1
  • preposition
  • As an employee of a certain company
  • Against something or someone
  • By using something as a means
  • Due to; because of
  • Including
  • Possessing as a feature
  • Related to
  • (Of the manner/attitude by which you do something)
  • Used to express that people or things are together

anything

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US / ˈeniθɪŋ /

UK / ˈɛniˌθɪŋ /

A1
  • pronoun
  • A thing of any kind

from

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US / frəm /

UK / frʌm, frɑm,frəm /

A1
  • preposition
  • Starting at a particular place, time or level

out

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US / aʊt /

UK / aʊt /

A1
  • adverb
  • No longer stylish (e.g. fashion)
  • Away from home, business, or the usual place
  • In a direction/movement away from inside or center
  • noun
  • Act when a batter cannot continue playing
  • verb
  • To tell people a secret

poke

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US / pəʊk /

UK / pok /

B2
  • verb
  • To give a push, thrust, or jab

over

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US / 'əʊvə(r) /

UK / ˈovɚ /

A1
  • adverb
  • Finished; no longer happening
  • Towards the ground/away from a standing position
  • noun
  • A set of six consecutive balls bowled in cricket
  • other
  • Finished
  • preposition
  • Showing the relation when a thing is above another
  • On or covering something
  • Above or across something
  • More than you need
  • From one side to the other
  • In the direction of; toward

resource

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US / riˈsɔ:s /

UK / ˈriˌsɔrs, -ˌsors, -ˌzɔrs, -ˌzors, rɪˈsɔrs, -ˈsors, /

A2
  • noun
  • Something that can be used profitably; asset
  • An essential supply of something
  • Resourcefulness; ability to deal with problems
  • verb
  • To obtain (e.g. oil, gas) from its source

upgrade

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US / ˌʌpˈgreɪd /

UK / ˈʌpˌɡred /

B1
  • noun
  • Updated or better version of something
  • verb
  • To improve something in terms of quality

know

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US / nəʊ /

UK / noʊ /

A1
  • verb
  • To be familiar with a person or place, thing
  • To feel sure or be convinced about something
  • To discover or be aware of something
  • To be able to distinguish
  • To have knowledge of things

could

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US / kəd /

UK / kʊd /

A1
  • other
  • Past form of 'can' to mean have ability
  • Used to ask for something politely, or to offer

scientist

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US / ˈsaɪəntɪst /

UK / ˈsaɪəntɪst /

A2
  • noun
  • Person who is trained in a science

problem

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US / ˈprɒbləm /

UK / ˈprɑbləm /

A1
  • adjecitve
  • Causing trouble
  • noun
  • Something difficult to deal with or causes trouble
  • Question to show understanding of a math concept

hand

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US / hænd /

UK / hænd /

A1
  • noun
  • Cards given to a player in a card game
  • Piece of a clock that points to the time
  • Someone who performs physical tasks or work
  • Body part at the end of a person's arm
  • Help for someone performing a particular action
  • Condition of having power or influence
  • Member of the crew of a ship
  • verb
  • To give something to someone personally

system

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US / 'sɪstəm /

UK / ˈsɪstəm /

A1
  • adjecitve
  • Working in an organized, logical way
  • noun
  • Set of organized, planned ideas that work together

vehicle

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US / ˈvi:əkl /

UK / ˈvi:hɪkl /

A2
  • noun
  • Machine (such as a car) used to carry things
  • Means of expressing, showing, or achieving

much

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US / mʌtʃ /

UK / mʌtʃ /

A1
  • adjecitve
  • Very; to a high level or degree
  • adverb
  • A lot; large amount; a high degree of
  • Nearly; basically
  • On many occasions; often
  • noun
  • A large amount; a great quantity

water

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US / 'wɔ:tə(r) /

UK / ˈwɔtɚ, ˈwɑtɚ /

A1
  • noun
  • Clear liquid that forms the seas, rivers and rain
  • Large area such as an ocean or sea
  • verb
  • (Of the eyes) to produce tears
  • (Mouth) to become wet at the thought of nice food
  • To pour liquids onto a plant to keep it alive

sound

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US / saʊnd /

UK / saʊnd /

A1
  • adjecitve
  • Sensible, dependable and reliable
  • Unbroken or undisturbed, as of sleep
  • Firm or solid in structure
  • Sane; not mentally ill
  • Clearly reasoned; involving sense, good judgment
  • noun
  • Unique quality that characterizes a style of music
  • Waves traveling in air or water that can be heard
  • verb
  • To seem or appear to be, from what was said
  • To say in a clear deliberate manner
  • To make a noise, e.g. to ring a bell

computer

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US / kəmˈpju:tə(r) /

UK / kəmˈpjutɚ /

A1
  • noun
  • Machine for storing data, accessing the internet

definitely

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US / ˈdefɪnətli /

UK / ˈdefɪnətli /

A2
  • adverb
  • Without question; beyond doubt

cool

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US / ku:l /

UK / kul /

A1
  • adjecitve
  • Steady and calm when facing difficulties
  • Almost cold; not warm or hot
  • Smart or stylish in a way (young) people admire
  • Unfriendly in an indirect way; distant
  • verb
  • To make something decrease in temperature
  • (Of an emotion, etc.) to become less strongly felt

begin

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US / bɪ'ɡɪn /

UK / ˈbeɡɪn /

A1
  • verb
  • To do the first part of an action; to start

branch

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US / brɑ:ntʃ /

UK / bræntʃ /

A2
  • noun
  • Part of a family related to the same members
  • Part of organization with a specific function
  • Part of a tree growing outward from the trunk
  • One of several streams combining to create a river
  • Local office or store of a bank or large company
  • (Often secret) group or subgroup of a religion
  • Specific area of knowledge or study
  • verb
  • To separate away from the main part

unreal

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US / ʌnˈri:əl, -ˈri:l /

UK / ʌnˈriəl, -ˈril /

A2
  • adjecitve
  • Seeming strange or imaginary

responsible

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US / rɪ'spɒnsəbl /

UK / rɪˈspɑnsəbəl /

A2
  • adjecitve
  • Being the cause of something that has occurred
  • Having the duty of dealing with something
  • Able to be trusted to do what needs to be done

simulation

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US / ˌsɪmjuˈleɪʃn /

UK / ˌsɪmjəˈleʃən /

B1
  • noun
  • A copying method to study the real world

question

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US / 'kwestʃən /

UK / ˈkwɛstʃən /

A1
  • noun
  • Issue or problems you are dealing with
  • What you ask about; issue
  • verb
  • To ask for or try to get information
  • To have or express concerns or uncertainty

difficult

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US / 'dɪfɪkəlt /

UK / ˈdɪfɪˌkʌlt, -kəlt /

A1
  • adjecitve
  • Hard; not easy; you need to work hard to do it

consume

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US / kən'sju:m /

UK / kənˈsum /

A2
  • verb
  • To eat, drink, buy or use up something
  • To take all your energy; focus the attention

stuff

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US / stʌf /

UK / stʌf /

A1
  • noun
  • Generic description for things, materials, objects
  • verb
  • To push material inside something, with force

those

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US / ðəʊz /

UK / ðoz /

A1
  • determiner
  • The people or things we are talking about
  • pronoun
  • The objects far from the speaker

math

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US / mæθ /

UK / mæθ /

A2
  • noun
  • Study or science of numbers and shapes

hour

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US / 'aʊə(r) /

UK / aʊr /

A1
  • noun
  • 60 minutes
  • Particular time of the day
  • Fixed, regularly occurring time

gustav

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US / blæs'fi:mə(r) /

UK / blæs'fi:mə(r) /

A1

designer

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US / dɪˈzaɪnə(r) /

UK / dɪˈzaɪnə /

A2
  • adjecitve
  • Describing something that has been designed
  • noun
  • Someone who creates plans to make something

control

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US / kən'trəʊl /

UK / kənˈtrol /

A1
  • noun
  • A device designed to operate a machine
  • Participant in experiment that is left untouched
  • Act to dominate or command; make manageable
  • A law limiting the growth or spread of something
  • A place which overseas or manages e.g. a factory
  • verb
  • To direct or influence the behavior of something

well

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US / wel /

UK / wɛl /

A1
  • adjecitve
  • Being in a fortunate, good condition or state
  • Healthy and in good condition
  • adverb
  • In an acceptable, proper, or successful manner
  • In a complete, total, or full manner
  • A great and considerable degree
  • In a successful way, in a good or satisfactory way
  • exclamation
  • Used to begin or continue a particular statement
  • Used to show you want to start saying something
  • Used to express that you are waiting for a reply
  • You say this to change the topic of a conversation
  • Used to indicate you are making a final remark
  • noun
  • Long deep hole in the ground to get water
  • verb
  • To cause your eyes to fill with tears

start

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US / stɑ:t /

UK / stɑrt /

A1
  • noun
  • First time or place that a thing exists; beginning
  • First opportunity to achieve something, e.g. a job
  • Sudden action or movement because you are scared
  • other
  • Beginning of something in place or time
  • verb
  • To do, be or happen for the first time; begin
  • To turn something on

set

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US / set /

UK / sɛt /

A1
  • adjecitve
  • Prepared for something; ready
  • noun
  • Complete group of something
  • Place where a television show or movie is filmed
  • Group of games in a tennis match
  • Device that receives radio or television signals
  • verb
  • To make a clock state or ring at a particular time
  • To decide upon or choose something
  • To make something ready for use (e.g. table)
  • To decide on a price for something
  • To become hard (of glue, concrete etc.)
  • To be located in a specific place or time
  • To put (e.g. a vase) down carefully in a place
  • To put someone in a certain condition or state
  • (Of the sun) to go lower than the horizon

test

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US / test /

UK / test /

A1
  • noun
  • A medical examination
  • Action to establish the truth or nature of
  • Examination; questions to measure knowledge
  • verb
  • To be given a medical examination
  • To try to establish the truth or nature of
  • To ask a series of questions to measure knowledge

since

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US / sɪns /

UK / sɪns /

A1
  • adverb
  • At a point before the present time
  • conjunction
  • For this reason; because
  • preposition
  • From the time in the past that

grow

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US / ɡrəʊ /

UK / ɡro /

A1
  • verb
  • To get bigger and more mature; make plants do this
  • To improve; to develop better skills over time
  • To develop and become bigger or taller over time

discussion

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US / dɪˈskʌʃn /

UK / dɪˈskʌʃən /

A2
  • noun
  • Any long communication about a particular topic

coffee

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US / ˈkɒfi /

UK / ˈkɔ:fi /

A1
  • adjecitve
  • A brown chocolate color
  • noun
  • A brown drink made from roasted beans and water

bore

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US / bɔ:(r) /

UK / bɔr, bor /

A1
  • verb
  • To accept (responsibilities or duties)
  • To give birth to a child; to produce fruit
  • To accept or suffer the weight of difficulties
  • To show (sign of something)
  • To support the weight of something, e.g. a bridge
  • To make a deep hole in the ground with a drill
  • To make someone not interested in something

send

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US / send /

UK / sɛnd /

A1
  • verb
  • To cause to behave or respond in a particular way
  • To cause mail or packages to go to another place
  • To move something quickly in a particular way
  • To give information or greetings to someone

head

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US / hed /

UK / hɛd /

A1
  • noun
  • Counter for the number of cattle
  • Natural mental ability or intelligence
  • Leader or person with the greatest authority
  • Mind; mental ability; mental state
  • Side of a coin with a head on it
  • Top part of your body with eyes and a mouth
  • Starting point of something, e.g. a river
  • verb
  • To hit a ball with your head in a game
  • To be first or at the front or top (e.g. a list)
  • To travel or move toward a particular place; To go in a particular direction
  • To become the leader of something
  • To lead or be responsible for something

talk

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US / tɔ:k /

UK / tɔk /

A1
  • noun
  • Style of speaking
  • Discussion between two countries
  • Giving information in front of people; lecture
  • Saying things or ideas to someone with words
  • verb
  • To make a formal speech about something
  • To say things or ideas to someone with words

line

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US / laɪn /

UK / laɪn /

A1
  • noun
  • Border that divides two places or regions
  • Long crease in the skin, often from age
  • Mark that is long, straight and very thin
  • Row of words, letters or numbers that are written
  • Telephone connection
  • People waiting one behind the other; queue
  • Long thin wire, e.g. for electrical signal
  • verb
  • To put material along the inside of something

just

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US / dʒʌst /

UK / dʒʌst /

A1
  • adjecitve
  • Proper or appropriate; as is deserved
  • Doing or being what is right or fair
  • Legally correct; having enough evidence
  • adverb
  • Almost; nearly
  • Exactly at the time of
  • Exactly (the same as, like)

fully

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US / 'fʊlɪ /

UK / ˈfʊli /

A1
  • adverb
  • Completely or entirely

sharp

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US / ʃɑ:p /

UK / ʃɑrp /

A2
  • adjecitve
  • Being very clear and easy to see
  • (Of clothes) nicely or stylishly
  • Being able to think, see, or understand quickly
  • Having a thin edge or point that is able to cut
  • Requiring a quick or sudden change in direction
  • Having a flavor that is very strong and distinct
  • adverb
  • At precisely the time given
  • Suddenly; immediately (of directions)
  • noun
  • Person's name
  • A musical tone

why

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US / waɪ /

UK / hwaɪ, waɪ /

A1
  • adverb
  • Question word to ask for a reason
  • exclamation
  • (Used to express surprise or approval)

spend

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US / spend /

UK / spɛnd /

A2
  • verb
  • To use money to pay for something
  • To use time in order to do something
  • To use up something completely

time

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US / taɪm /

UK / taɪm /

A1
  • noun
  • Speed at which music is played; tempo
  • Point as shown on a clock, e.g. 3 p.m
  • Number of hours, minutes needed to do something
  • Occasion when something happens
  • Period or occasion that something occurred
  • Period in history or the past
  • Something measured in minutes, hours, days, etc.
  • How long an event takes; duration
  • verb
  • To check speed at which music is performed
  • To choose a specific moment to do something
  • To measure how long an event takes, e.g. a race
  • To schedule something to occur at a specific moment

text

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US / tekst /

UK / tɛkst /

A1
  • noun
  • Any form in which writing exists
  • Reading or audio passage, often a story or article
  • Written part of a book or other work
  • verb
  • To send a message by phone or other device

player

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US / ˈpleɪə(r) /

UK / ˈpleɚ /

A1
  • noun
  • Machine that plays recorded material
  • Person who plays a musical instrument
  • Person who plays games on devices
  • Person who plays sports

for

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US / fə(r) /

UK / fɔr,fə /

A1
  • preposition
  • Used to show the purpose, or need of something

developer

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US / dɪˈveləpə(r) /

UK / dɪˈveləpər /

A2
  • noun
  • Someone who develops real estate

you

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US / jʊ /

UK / ju /

A1
  • pronoun
  • Person someone is speaking or writing to
  • Person or people in general

year

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US / jə: /

UK / jɪr /

A1
  • noun
  • Unit of time equal to 12 months or 365 or 366 days
  • Used to refer to the age of a person

scalable

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US / 'skeɪləbl /

UK / 'skeɪləbəl /

B2
  • adjecitve
  • Computers that can be increased or magnified
  • Capable of being re-sized

how

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US / haʊ /

UK / haʊ /

A1
  • adjecitve
  • To what degree? in what amount?
  • adverb
  • (Used to explain the way to do something)
  • exclamation
  • For what purpose or reason?
  • (Used to ask someone or something's condition)

kind

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US / kaɪnd /

UK / kaɪnd /

A1
  • adjecitve
  • In a caring and helpful manner
  • friendly and considerate
  • noun
  • One type of thing

goat

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US / gəʊt /

UK / goʊt /

B2
  • noun
  • Small animal with beard and horns

five

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US / faɪv /

UK / faɪv /

A1
  • number
  • 5

also

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US / 'ɔ:lsəʊ /

UK / ˈɔlso /

A1
  • adverb
  • In addition; too; in a similar way

tic

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US / tɪk /

UK / tɪk /

B2
  • noun
  • Involuntary twitching especially in the face

the

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US / ðə /

UK / ðə /

A1
  • article
  • Used to refer to something already mentioned
  • Used to show there is only one of something
  • determiner
  • Used to describe all of a family

person

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US / 'pɜ:sn /

UK / 'pɜ:rsn /

A1
  • noun
  • Man, woman or child

might

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US / maɪt /

UK / maɪt /

A1
  • other
  • Used to politely request an action
  • Used to express that something could happen
  • Power, strength, force or influence

lead

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US / li:d /

UK / lid /

A1
  • adjecitve
  • Being the main part in movies or plays
  • noun
  • Wire for electricity, computer, etc.; cable
  • Information that could help to solve a crime
  • Main part in a play or movie
  • Heavy, gray metal element
  • Rope used to tie something to stop it escaping
  • Act of being at the front in a race or game
  • verb
  • To show the way or guide others
  • To be at the front of a race or game
  • To travel in front of; go in advance of others

little

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US / 'lɪtl /

UK / ˈlɪtl /

A1
  • adjecitve
  • Being short in length of time
  • Not great in size, amount, or degree; small
  • Being very young or younger than others
  • adverb
  • By an amount or degree that is not very much
  • Not often; rarely
  • noun
  • A person's name

fit

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US / fɪt /

UK / fɪt /

A2
  • adjecitve
  • Good looking; physically attractive
  • Proper or acceptable; morally or socially correct
  • noun
  • Sudden loss of body control; attack (of crying)
  • verb
  • To install a machine, equipment etc.
  • To adjust or change to the right size or shape
  • To be the right size and shape that you want

creative

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US / krɪ'eɪtɪv /

UK / kriˈetɪv /

A2
  • adjecitve
  • Having the ability to make something new

big

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US / bɪɡ /

UK / bɪɡ /

A1
  • adjecitve
  • Popular
  • Serious
  • Large

underestimate

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US / ˌʌndər'estɪmeɪt /

UK / ˌʌndɚˈɛstəmet /

B2
  • verb
  • To make too low a guess of something's size, value

stand

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US / stænd /

UK / stænd /

A1
  • noun
  • Effort to fight against something
  • Piece of furniture; device to hold or support
  • Place in a stadium where spectators watch
  • Table where things are sold at a fair or market
  • verb
  • To be a candidate in an election
  • To be able to accept someone, something; bear
  • To last for a long time
  • To be upright; not be sitting or lying down
  • To place something in a particular position; place
  • To be (as stated)
  • To still be valid
  • To have an opinion about something

level

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US / 'levl /

UK / ˈlɛvəl /

A2
  • adjecitve
  • (Sports) equal to another
  • Being steady and determined (e.g. a voice)
  • noun
  • Specific height of something
  • Amount of ability you have compared to others
  • Floor or deck within a building
  • Tool used to determine if something is lying flat
  • verb
  • To aim a gun at someone
  • To destroy a building; flatten an area completely
  • To make things flat or even
  • To make a score equal to another, in sports

funny

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US / ˈfʌni /

UK / ˈfʌni /

A1
  • adjecitve
  • Causing laughter; amusing
  • Being different, odd or strange

half

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US / hɑ:f /

UK / hæf, hɑf /

A1
  • adjecitve
  • Not complete
  • adverb
  • Partly; somewhat
  • noun
  • One of two equal periods of game time in a sport
  • The part you get when one is divided into two;

software

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US / ˈsɒftweə(r) /

UK / ˈsɔ:ftwer /

A1
  • noun
  • Computer applications and systems

make

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US / meɪk /

UK / mek /

A1
  • noun
  • Product made by a particular company; brand
  • verb
  • To arrange or prepare something e.g. dinner
  • To get to (a place) on time
  • To gain the status of (teacher, lawyer, etc.)
  • To create something by putting things together
  • To earn a certain amount of money at a job
  • To cause or force a person to do something
  • To cause something to happen or be formed

epic

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US / 'epɪk /

UK / ˈɛpɪk /

B2
  • adjecitve
  • Going on for a long time; awe-inspiring
  • noun
  • A long story, often about many people and events

collide

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US / kəˈlaɪd /

UK / kəˈlaɪd /

B1
  • verb
  • To come together or crash with a lot of force
  • To disagree with or be very different from others

aspect

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US / 'æspekt /

UK / ˈæspɛkt /

A2
  • noun
  • Way something looks or seems to be
  • An element, feature, or quality of something

this

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US / ðɪs /

UK / ðɪs /

A1
  • adjecitve
  • Used to indicate something already been discussed
  • Used to indicate something happening around now
  • adverb
  • An indication by a physical motion or gesture
  • A specific amount of
  • determiner
  • Person, thing, or idea near you
  • pronoun
  • Person, thing that has already been discussed

play

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US / pleɪ /

UK / pleɪ /

A1
  • noun
  • Loose, free movement between two objects
  • Single action in a sports game
  • Performance in which people act in a theater
  • verb
  • To act as a character in a movie, or on stage
  • To perform music on an instrument
  • To use a device, e.g. a video game
  • To do something for enjoyment and fun
  • To do or perform a game or sport

program

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US / 'prəʊɡræm /

UK / ˈproˌɡræm, -ɡrəm /

A1
  • noun
  • Small book of events in a play, concert or movie
  • A plan or schedule of events
  • Series of classes at a college or university
  • A computer application
  • TV show
  • verb
  • To make someone act or think in a certain way
  • To write computer code for a piece of software

hardware

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US / ˈhɑ:dweə(r) /

UK / ˈhɑ:rdwer /

A2
  • noun
  • Physical parts of a computer, machine or device
  • Items such as computers, monitors and keyboards
  • Metal tools or parts used to repair something

free

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US / fri: /

UK / fri /

A1
  • adjecitve
  • Living, happening without being controlled
  • Costing no money
  • Not working; not busy
  • verb
  • To release (e.g. bird) from a cage or prison

demotivate

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US / ˌdi:ˈməʊtɪveɪt /

UK / ˌdi:ˈmoʊtɪveɪt /

C2
  • verb
  • To cause someone to lose their motivation

multiple

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US / ˈmʌltɪpl /

UK / ˈmʌltəpəl /

B1
  • adjecitve
  • Having or involving more than one of something
  • noun
  • Number produced by multiplying a smaller number
  • Shop with many branches

contact

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US / 'kɒntækt /

UK / ˈkɑnˌtækt /

A2
  • adjecitve
  • Touching or feeling something
  • noun
  • Touching or feeling something
  • Object that allows electricity to run through it
  • Communication with someone or something
  • People who can give you information, introductions
  • verb
  • To get in touch with someone

rock

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US / rɒk /

UK / rɑk /

A1
  • noun
  • Type of popular music with a strong, loud beat
  • Strong, tough person who can be relied upon
  • Big stone; hard, solid substance forming mountains
  • verb
  • To be greatly upset by something, e.g. a death
  • To be extremely effective or pleasing
  • To play, sing along with, or dance to heavy music
  • To move back and forth or from side to side

settle

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US / 'setl /

UK / ˈsɛtl /

A2
  • noun
  • Type of wooden seat
  • verb
  • To make (a child, etc.) feel calm/ready for sleep
  • To complete or finalize e.g. a contract or debt
  • To end some troubles by reaching an agreement
  • To become accustomed to a new environment
  • (Of liquids) to move to the bottom of a container

stress

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US / stres /

UK / strɛs /

A2
  • noun
  • Emphasis on part of a word or sentence
  • Pressure on something or someone
  • A state of mental tension, worry due to problems
  • verb
  • To emphasize one or more parts of a word, sentence
  • To put pressure on something or someone
  • To say your opinion strongly
  • To be in a state of mental tension due to problems

other

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US / 'ʌðə(r) /

UK / ˈʌðər /

A1
  • adjecitve
  • A thing different from that mentioned
  • determiner
  • (Something) else; not the first (one)
  • pronoun
  • Being the one and only thing of that category

power

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US / 'paʊə(r) /

UK / ˈpaʊɚ /

A1
  • noun
  • Legal or official right to perform certain actions
  • Ability to move forcefully and quickly
  • Energy of something (e.g. electricity or fuel)
  • Mathematical way to multiply a number
  • Condition of being in political control
  • Physical force, energy, and strength
  • verb
  • To give energy to something, e.g. by electricity
  • To move something forcefully and quickly

one

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US / wʌn /

UK / wʌn /

A1
  • pronoun
  • You; we; people in general; someone
  • The thing or person previously referred to
  • adjecitve
  • Used to refer to people generally
  • Being a strong example of (something mentioned)
  • number
  • Number 1

message

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US / 'mesɪdʒ /

UK / ˈmɛsɪdʒ /

A2
  • noun
  • Main idea or theme in a story, book, or film
  • Piece of information that is told/given to someone
  • verb
  • To communicate using text

love

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US / lʌv /

UK / lʌv /

A1
  • noun
  • Person's name
  • A very strong feeling of affection
  • The person you care very deeply about
  • Strong, deep emotional and sexual attraction
  • verb
  • To care for and like someone very strongly, deeply
  • To like doing very much; enjoy greatly
  • To feel a strong emotional and romantic attraction

into

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US / 'ɪntə /

UK / ˈɪntu /

A1
  • preposition
  • Moving or going inside something
  • In the same direction as; in the direction of
  • So as to become; taking the state of

specific

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US / spəˈsɪfɪk /

UK / spɪˈsɪfɪk /

A2
  • adjecitve
  • Precise; particular; just about that thing
  • Concerning one particular thing or kind of thing

solution

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US / səˈlu:ʃn /

UK / səˈluʃən /

A2
  • noun
  • Mix of a liquid and a solid or a gas
  • Way to solve or deal with a problem

map

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US / mæp /

UK / mæp /

A1
  • noun
  • Diagram showing the geography of an area
  • verb
  • To draw a diagram to show the geography of an area
  • To find points of similarity between things

favourite

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US / ˈfeɪvərɪt /

UK / 'fevərɪt /

A1
  • adjecitve
  • Best liked or most enjoyed
  • noun
  • A thing that someone likes best or enjoys most

follow

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US / ˈfɔləu /

UK / ˈfɑlo /

A1
  • verb
  • To come after someone; be guided by someone
  • To support someone, e.g. singer or comedian
  • To be the logical result of something
  • To happen after something else happens
  • To believe a set of values or a moral teacher
  • To understand something happening or being said

share

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US / ʃeə(r) /

UK / ʃɛr /

A2
  • noun
  • Part-ownership in a property, business or company
  • Part of a company you own, shown by a certificate
  • verb
  • To divide something between two or more people
  • To allow others to use your things equally
  • To give information, etc. to someone

flat

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US / flæt /

UK / flæt /

A2
  • adjecitve
  • Level; even; without curves or bumps
  • Lifeless; lacking energy or vitality
  • adverb
  • In a certain, direct or absolute manner
  • Against a surface without lifting or curving away
  • noun
  • Apartment; set of rooms for living in
  • The smooth or level part of something
  • Musical tone lower than another by a small degree
  • verb
  • To share an apartment with someone

interface

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US / ˈɪntəfeɪs /

UK / ˈɪntərfeɪs /

B1
  • noun
  • Place where things come together to communicate
  • verb
  • To make two different elements interact

large

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US / lɑ:dʒ /

UK / lɑ:rdʒ /

A1
  • adjecitve
  • Big; of great size; broad, tall, wide, or fat

meet

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US / mi:t /

UK / mit /

A1
  • noun
  • Sporting competition e.g. swimming
  • verb
  • To provide something that is necessary
  • To come together at a certain time or place

most

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US / məʊst /

UK / most /

A1
  • adverb
  • Very; extremely
  • Greatest possible degree
  • pronoun
  • Nearly all of something

mostly

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US / ˈməʊstli /

UK / ˈmoʊstli /

A2
  • adverb
  • In large part; mainly or chiefly

merge

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US / mɜ:dʒ /

UK / mɜ:rdʒ /

B1
  • noun
  • Causing two or more things to combine into one
  • verb
  • To cause two or more things to combine into one
  • To be combined into one

office

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US / ˈɒfɪs /

UK / ˈɔ:fɪs /

A1
  • noun
  • Room or building used for business
  • Important job position, often in a government

rest

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US / rest /

UK / rɛst /

A1
  • noun
  • Time when one relaxes, sleeps, or is inactive
  • State in which there is a lack of motion
  • Part of something remaining after some was used
  • verb
  • To stop working or avoid activity to recover
  • (Of dead person) to lie in a grave
  • To lean, support or place something against
  • To not be tired because you had enough sleep

conflict

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US / 'kɒnflɪkt /

UK / ˈkɑnˌflɪkt /

A2
  • noun
  • Argument or struggle between two or more parties
  • verb
  • To have opposite ideas; to disagree; To not match

keep

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US / ki:p /

UK / kip /

A1
  • noun
  • Large, strong tower in the middle of a castle
  • Money spent on you so you can live in a place
  • verb
  • To continue doing something; not to stop
  • To stop balls going in a goal in sports
  • To not give back or return something
  • (Of food) to not spoil or not rot
  • To take possession of something to own, e.g. a pet
  • To have and continue to hold something
  • To do something that you have promised or agreed
  • To stay in a certain place or condition
  • To maintain the rules

name

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US / neɪm /

UK / nem /

A1
  • noun
  • What something or someone is called
  • verb
  • To state what someone is called, e.g. John

paint

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US / peɪnt /

UK / pent /

A1
  • noun
  • Colored liquid you apply with a brush
  • verb
  • To make a picture with colored liquids
  • To describe as
  • To apply a color, oil or sealant with a brush

something

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US / ˈsʌmθɪŋ /

UK / ˈsʌmθɪŋ /

A1
  • adverb
  • In some degree or measure
  • noun
  • a person or thing of some value or consequence
  • pronoun
  • Thing that is not yet known or named
  • Approximately

variable

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US / ˈveəriəbl /

UK / ˈveriəbl /

A2
  • adjecitve
  • Having the ability to change or vary
  • noun
  • Mathematical quantity with several values

version

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US / ˈvə:ʃən /

UK / ˈvɚʒən, -ʃən /

A2
  • noun
  • Different way that someone interprets something
  • New or different form of something
  • An updated form of some software

another

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US / əˈnʌðə(r) /

UK / əˈnʌðɚ /

A1
  • adjecitve
  • One more, but not this
  • determiner
  • One more added
  • pronoun
  • One more (thing)

arise

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US / əˈraɪz /

UK / əˈraɪz /

A2
  • verb
  • To stand up
  • To result or happen due to a particular event

college

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US / 'kɒlɪdʒ /

UK / 'kɑːlɪdʒ /

A2
  • noun
  • School or educational institution for adults

issue

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US / 'ɪʃu: /

UK / ˈɪʃu /

A2
  • noun
  • Important topic discussed, debated or argued over
  • Single edition of a magazine
  • verb
  • To make something available to be used or sold
  • To deliver a statement, etc. in an official manner

real

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US / rɪəl /

UK / ˈriəl, ril /

A1
  • adjecitve
  • Actually existing or happening, not imagined
  • Being important or special

sometimes

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US / ˈsʌmtaɪmz /

UK / ˈsʌmˌtaɪmz /

A1
  • adverb
  • Only at certain times; occasionally

visual

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US / 'vɪʒʊəl /

UK / ˈvɪʒuəl /

A2
  • adjecitve
  • Of or relating to vision
  • noun
  • Pictures/images used to help audience understand

affect

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US / ə'fekt /

UK / əˈfɛkt /

A2
  • verb
  • To cause a change in something else

only

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US / ˈəunli /

UK / ˈonli /

A1
  • adverb
  • Just one; just that amount or thing; not more than
  • Not very important or serious
  • Just that type of thing, person
  • Short time ago; not before a certain time
  • conjunction
  • Except; but

put

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US / pʊt /

UK / pʊt /

A1
  • phrasal verb
  • to make a light stop shining by pressing or moving a switch
  • verb
  • To move or place a thing in a particular position
  • To rate something in importance or value
  • To write or say something in a certain manner

release

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US / rɪ'li:s /

UK / rɪ'li:s /

A2
  • noun
  • Act of freeing someone from a duty or burden
  • Introduction of a new product, film, book, etc.
  • Relief from sadness, suffering or trouble
  • Act of freeing from a jail, cage, prison, etc.
  • verb
  • To free someone from a responsibility or burden
  • To allow a film, music etc. to be sold/distributed
  • To allow to leave a jail, cage, etc.; let out
  • To let go of something you are holding

train

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US / treɪn /

UK / tren /

A1
  • noun
  • Line of people, animals moving the same direction
  • Vehicle that carries people and runs on rails
  • Long rear section of a (e.g. wedding) dress
  • Series of events happening one after another
  • verb
  • To teach a pet a behavior or a trick
  • To educate someone in something, e.g. medicine
  • To cause a plant to grow a certain way by cutting
  • To point a certain way or toward something
  • To practice to get better at a thing, e.g. sports

two

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US / tu: /

UK / tu /

A1
  • number
  • 2

call

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US / kɔ:l /

UK / kɔl /

A1
  • noun
  • A order or request for action
  • The sound an animal makes, often when in danger
  • A correct prediction, e.g. a decision in a game
  • A short visit to a place or person
  • A decision by a referee or umpire in a game
  • verb
  • To make a request or order for action
  • (Animal) to make sounds to warn of danger
  • To announce the date of an election
  • To make a judgment about something
  • To give someone or something a name
  • To guess in advance the result or outcome
  • To visit a place or person for a short time
  • To phone someone
  • To speak, announce or shout in a loud voice

picture

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US / 'pɪktʃə(r) /

UK / ˈpɪktʃɚ /

A1
  • noun
  • General situation or state of being
  • Mental image of what something is or looks like
  • Movie; film
  • Painting, drawing or photograph on paper or screen
  • verb
  • To understand or imagine something
  • To imagine someone or something in an image

toe

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US / təʊ /

UK / toʊ /

B1
  • noun
  • One of the five parts at the end of your foot
  • Front part of a sock or shoe

stain

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US / steɪn /

UK / sten /

B1
  • noun
  • A mark or unwanted spot / thing
  • Liquid used to change the color of something
  • Something that causes someone shame or guilt
  • verb
  • To soil or leave a mark on something
  • To change the color of using a special substance

where

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US / hwɛə /

UK / hwɛr, wɛr /

A1
  • conjunction
  • At or in the place which
  • In whatever place
  • pronoun
  • Word you use to ask the location of something

any

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US / 'enɪ /

UK / ˈɛni /

A1
  • adjecitve
  • One, or some, no matter which
  • pronoun
  • One (thing) of many; some

come

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US / kʌm /

UK / kʌm /

A1
  • verb
  • To arrive at a place
  • (Of mail) to be delivered
  • To move toward someone; go with someone
  • To reach a certain point or state

help

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US / help /

UK / hɛlp /

A1
  • noun
  • Something given to enable a person to do something
  • Assistance given to someone in need
  • Someone who makes something easier or possible
  • verb
  • To act to enable a person to do something; assist
  • To make something better or less difficult

game

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US / ɡeɪm /

UK / ɡem /

A1
  • noun
  • Activity with rules that people play to have fun
  • Birds and animals people hunt to kill and eat
  • Match between two teams

think

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US / θɪŋk /

UK / θɪŋk /

A1
  • verb
  • To have an idea about something without certainty
  • To have an idea, opinion or belief about something

studio

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US / 'stju:dɪəʊ /

UK / ˈstudio, ˈstju- /

A2
  • noun
  • Place for painting, broadcasting, etc.

and

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US / ənd /

UK / ənd, ən,ænd /

A1
  • conjunction
  • Used to refer to two or more things
  • Plus; in addition; on top of that
  • Used to introduce an action that follows another

back

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US / bæk /

UK / bæk /

A1
  • adjecitve
  • Farthest from the front e.g. in a classroom
  • adverb
  • Have returned to a place you were before
  • noun
  • The part of a chair that the upper body leans upon
  • Location at the rear of something
  • The reverse of side something
  • Area on the rear of your body
  • verb
  • To bet money on something
  • To go backwards in a car
  • To support and encourage someone or some cause

lot

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US / lɒt /

UK / lɑt /

A1
  • noun
  • What happens to a person in life from chance; fate
  • A group of people seen together
  • Item for sale at an auction
  • Small area of land used for a purpose e.g. parking

invader

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US / ɪnˈveɪdə(r) /

UK / ɪnˈvedɚ /

B1
  • noun
  • Someone who enters to cause harm

hope

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US / həʊp /

UK / hop /

A1
  • noun
  • When you wish something will happen; what you wish
  • verb
  • To expect and want something to happen

major

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US / 'meɪdʒə(r) /

UK / ˈmedʒɚ /

A2
  • adjecitve
  • Main league; esp. referring to American baseball
  • Important, serious, or large in scope, size
  • noun
  • High-ranking officer in the army
  • Main subject you study at university
  • verb
  • To study a particular subject at university

until

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US / ənˈtɪl /

UK / ʌnˈtɪl /

A1
  • conjunction
  • Up to; to a time when something happens
  • preposition
  • Before (a specific time)

between

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US / bɪˈtwi:n /

UK / bɪˈtwin /

A1
  • preposition
  • From one person, thing, or place, to another
  • In the space that separates two objects
  • Among two or more people who share something

feedback

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US / ˈfi:dbæk /

UK / ˈfidˌbæk /

B1
  • noun
  • A response or opinion, about a service, etc.

they

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US / ðeɪ /

UK / ðe /

A1
  • pronoun
  • Two or more people, animals, or things

very

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US / 'verɪ /

UK / ˈvɛri /

A1
  • adjecitve
  • Concerning a large degree or amount
  • adverb
  • A lot; much; many
  • Used to stress or emphasize a noun

yep

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US / jep /

UK / jɛp /

B2
  • noun
  • Another way of saying 'yes'

change

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US / tʃeɪndʒ /

UK / tʃendʒ /

A1
  • noun
  • Exchange of one set of clothes for another
  • Money in the form of coins instead of paper
  • Money returned after giving too much
  • Act of making or becoming something else
  • verb
  • To exchange one set of clothes for another
  • To exchange one kind of money for another
  • To replace something with another thing
  • To make or become something else
  • To go from one train, bus, etc. and go to another

space

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US / speɪs /

UK / spes /

A1
  • noun
  • Empty area kept for a specific reason, like a car
  • Empty area with nothing in it
  • Area in the sky where the stars are
  • Area between written words on a page
  • verb
  • To make a certain distance or time between

simple

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US / 'sɪmpl /

UK / ˈsɪmpəl /

A1
  • adjecitve
  • Not hard to understand or do; not complex
  • Having only a few parts; not complex
  • Being ordinary or normal
  • Being plain; without a lot added for style

result

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US / rɪ'zʌlt /

UK / rɪˈzʌlt /

A2
  • noun
  • Something produced through tests or experiments
  • Final score of a competition, election or game
  • verb
  • To be the outcome of other causes and effects

bit

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US / bɪt /

UK / bɪt /

A1
  • noun
  • Device put in a horse's mouth to control it
  • Small piece of something
  • verb
  • (E.g. of fish) to take bait and be caught

look

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US / lʊk /

UK / lʊk /

A1
  • noun
  • Person's beauty or physical attractiveness
  • Particular style of dress, clothes, or appearance
  • The way someone, something appears to be
  • Act of searching for or examining something
  • verb
  • To appear to be; seem

miss

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US / mɪs /

UK / mɪs /

A1
  • noun
  • Action of not hitting something or someone
  • Form of address to unmarried girl or woman
  • verb
  • To be absent
  • To fail to hit something e.g. a ball
  • To do without something
  • To fail to see or sense something
  • To fail to understand someone's message
  • To be too late to ride on something e.g. train
  • To feel you want to see someone who is not there

tutorial

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US / tju:ˈtɔ:riəl /

UK / tu:ˈtɔ:riəl /

B2
  • noun
  • A lesson given to a small group

build

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US / bɪld /

UK / bɪld /

A1
  • noun
  • Your physical shape; physique
  • verb
  • To establish e.g. a reputation, over time
  • To construct a house, office, factory

feature

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US / 'fi:tʃə(r) /

UK / ˈfitʃɚ /

A2
  • adjecitve
  • Main; important
  • noun
  • Special report in a magazine or paper
  • Distinctive or important point of something
  • verb
  • To highlight or give special importance to

fill

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US / fɪl /

UK / fɪl /

A1
  • noun
  • Act of filling; amount used to make something full
  • verb
  • To make something full
  • To move into all parts of an area
  • To repair a surface by adding a substance to it
  • To use (time); to do something during

old

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US / əʊld /

UK / old /

A1
  • adjecitve
  • Having existed for a long time, not young or new
  • Age of a person since birth

work

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US / wɜ:k /

UK / wɚk /

A1
  • adjecitve
  • Activity completed in order to make money
  • noun
  • The product of some artistic or literary endeavor
  • Everything created by an author, artist, musician
  • Activity you do in order to make money
  • Place of employment
  • Final product or result of a some labor or effort
  • verb
  • To bring into a specific state of success
  • To be functioning properly, e.g. a car
  • To do your job in your company or workplace
  • To make an effort to do something
  • To operate a machine or device

add

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US / æd /

UK / æd /

A1
  • verb
  • To include as well
  • To put two things or numbers together, e.g. 2+2

artist

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US / ˈɑ:tɪst /

UK / ˈɑrtɪst /

A2
  • noun
  • A person skilled and creative in art e.g. painter

bring

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US / brɪŋ /

UK / brɪŋ /

A1
  • verb
  • To take or go with someone to a place

project

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US / prəˈdʒekt /

UK / prəˈdʒɛkt /

A1
  • noun
  • A planned piece of work for specific purpose
  • Group of homes built by government for poor people
  • verb
  • To predict what will happen in the future
  • To show something on a screen using light
  • To stick out past the edge of something

take

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US / teɪk /

UK / tek /

A1
  • noun
  • Filming of a single scene for TV or the movies
  • verb
  • To accept something that is offered
  • To use a method of traveling, e.g. a bus or train
  • To use a camera to make (a photo)
  • To pick up something and go away with it
  • To study a subject in school
  • To attempt to pass (an exam)
  • To require a certain amount of time, money, space

update

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US / ˌʌpˈdeɪt /

UK / ʌpˈdet /

B1
  • noun
  • Addition of a current version of something
  • New information or data to make more current
  • verb
  • To download the latest version of software
  • To make more current or modern

scissor

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US / 'sɪzə /

UK / ˈsɪzɚ /

B1
  • verb
  • To cut with or as if with scissors

fake

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US / feɪk /

UK / fek /

B1
  • adjecitve
  • Not real; made to look like something real
  • noun
  • A copy of something made to trick people
  • verb
  • To make move in sports to trick a player
  • To try to trick or deceive someone

main

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US / meɪn /

UK / men /

A1
  • adjecitve
  • Most important; most often used

pretty

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US / 'prɪtɪ /

UK / ˈprɪti /

A1
  • adjecitve
  • Being attractive to the eye in a simple way
  • adverb
  • Very; to a great degree

paper

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US / ˈpeɪpə(r) /

UK / ˈpeɪpər /

A1
  • adjecitve
  • Not existing in reality, or done infrequently
  • Made from the material that we use to make books
  • noun
  • Academic writing or a talk on a specific topic
  • Written test
  • Newspaper
  • Pages of a book are made from this

bug

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US / bʌɡ /

UK / bʌɡ /

B1
  • noun
  • An insect
  • Problem in the functioning of computer code
  • Electronic device to spy on someone
  • verb
  • To bother someone
  • To hide an electronic device to spy on someone

correctly

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US / kə'rektlɪ /

UK / kəˈrɛktlɪ /

A2
  • adverb
  • In an accurate or correct manner

bagpipe

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US / 'bæɡpaɪp /

UK / 'bæɡpaɪp /

C2
  • noun
  • Scottish wind instrument with a bag and pipes

common

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US / 'kɒmən /

UK / ˈkɑmən /

A1
  • adjecitve
  • Shared; Belonging to or used by everyone
  • Typical, normal; not unusual
  • noun
  • Area in a city or town that is open to everyone
  • Field near a village owned by the local community

all

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US / ɔ:l /

UK / ɔl /

A1
  • adverb
  • Completely; totally
  • determiner
  • Being every one of something
  • pronoun
  • 100% of something; the complete amount

everyone

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US / ˈevriwʌn /

UK / ˈɛvriˌwʌn /

A1
  • pronoun
  • Every person; everybody

engine

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US / 'endʒɪn /

UK / ˈɛndʒɪn /

A2
  • noun
  • Machine that changes energy into mechanical motion
  • The part of a train that pulls railway cars

strange

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US / streɪndʒ /

UK / strendʒ /

A1
  • adjecitve
  • Unusual or odd; surprising because unexpected

responsibility

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US / rɪˌspɒnsə'bɪlətɪ /

UK / rɪˌspɑnsəˈbɪlɪti /

A2
  • noun
  • Job, task or thing you are expected to look after
  • A thing to be done because it is morally correct
  • State of being dependable or reliable

who

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US / hu: /

UK / hu /

A1
  • pronoun
  • Which person
  • Used to introduce information about people

web

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US / web /

UK / wɛb /

A1
  • noun
  • Skin between ducks' toes that enables them to swim
  • Internet's collection of interrelated information
  • Net made from silk threads produced by spiders
  • Complicated set of relationships or connections

bounce

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US / baʊns /

UK / baʊns /

B1
  • noun
  • A person's energy or confidence
  • Quality causing a person's hair to appear healthy
  • verb
  • To move around energetically, playfully
  • To forcibly remove a person from a bar, nightclub
  • (Of check) to be rejected due to inadequate funds
  • To strike a surface and rapidly change direction
  • To move energetically in an up and down motion

figure

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US / ˈfiɡə /

UK / ˈfɪɡjɚ /

A1
  • noun
  • Your body shape
  • Numbers in a calculation
  • Doll-like thing meant to represent a person
  • Picture or diagram giving information in a text
  • Person who is very important or famous
  • Shape of a person seen indistinctly or in outline
  • Amount that is expressed in numbers
  • verb
  • To appear in a game, play or event
  • To calculate how much something will cost
  • To understand after thinking; work out

design

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US / dɪˈzaɪn /

UK / dɪˈzaɪn /

A1
  • noun
  • The way something is planned, to fulfill a purpose
  • verb
  • To plan in a particular way to fulfill a purpose
  • To think of a plan

move

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US / mu:v /

UK / muv /

A1
  • noun
  • Act of moving a playing piece in chess, etc.
  • An action; doing something
  • Step taken to achieve a goal
  • verb
  • To cause someone to have certain emotions
  • To cause something to change to a different place
  • To change where people live or a business operates
  • To take action to do or achieve something

their

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US / ðɛː /

UK / ðer /

A1
  • determiner
  • Belonging to them

way

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US / weɪ /

UK / we /

A1
  • adverb
  • Used to emphasize the amount of something
  • noun
  • Particular aspect of something being thought about
  • One of various choices that could be made
  • Particular existing condition or state
  • (Often long) distance or length of time
  • How something is done
  • Route to go to a place
  • Small street
  • Usual behavior, emotions or habits of someone

yes

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US / jes /

UK / jɛs /

A1
  • adverb
  • Way to say you agree or will do something

same

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US / seɪm /

UK / sem /

A1
  • adjecitve
  • Being equal in quality and amount
  • Identical; not different
  • Not changing; constant

save

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US / seɪv /

UK / sev /

A1
  • noun
  • Preventing a player in a game from scoring a goal
  • preposition
  • Except; not including
  • verb
  • To make your computer keep a file
  • To keep for future use
  • To make something unnecessary; prevent
  • To keep money so that you will have it later
  • To keep something for future use, such as money
  • To keep or rescue someone or something from harm
  • To prevent a player in a game from scoring a goal
  • To avoid the unnecessary waste of energy, etc.

slow

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US / sləʊ /

UK / sloʊ /

A1
  • adjecitve
  • Lacking activity, busyness or excitement
  • (Clock) showing time earlier than the actual time
  • Having difficulty understanding simple things
  • Moving or happening without speed; not fast
  • verb
  • To move, with less speed than before
  • To move or go without much speed

content

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US / 'kɒntent /

UK / ˈkɑnˌtɛnt /

A2
  • adjecitve
  • Being happy or satisfied
  • noun
  • Information in something, e.g. book or computer

can

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US / kæn /

UK / kən,kæn /

A1
  • noun
  • A metal container for storing food
  • other
  • Able to; have the skill to; have the time to
  • verb
  • To have permission to
  • To be possible to do
  • To preserve food by sealing it in a metal container

enter

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US / 'entə(r) /

UK / ˈɛntɚ /

A1
  • verb
  • To start a career or an education
  • To become a competitor in a contest
  • To add or type information in a computer
  • To go into a room, building etc.

ramp

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US / ræmp /

UK / ræmp /

B2
  • noun
  • Path that increases in height as you walk up it
  • verb

perforce

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US / pəˈfɔːs /

UK / pərˈfɔːrs /

C2
  • adverb
  • By necessity; by force of circumstance

box

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US / bɒks /

UK / bɑ:ks /

A1
  • noun
  • A marked area of a baseball field
  • A container with four straight sides and a lid
  • Area of seating in a theater separated from others
  • A 4 sided container or shape printed on a page
  • Entire amount of something inside a container
  • verb
  • To strike someone on the side of the head
  • To pack an object in a six-sided container
  • To fight with gloved hands as a sport

interested

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US / ˈɪntrəstɪd /

UK / ˈɪntrɪstɪd, -tərɪstɪd, -təˌrɛstɪd /

A1
  • adjecitve
  • Having had your attention taken; curious
  • verb
  • To make someone want to know about something
  • To persuade to do, become involved with something

involve

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US / ɪn'vɒlv /

UK / ɪnˈvɑlv /

A2
  • verb
  • To have or be included as a part of something

luck

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US / lʌk /

UK / lʌk /

A1
  • noun
  • Accidental way things happen, often good things

really

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US / ˈri:əli /

UK / ˈriəˌli, ˈrili /

A1
  • adverb
  • Used to stress something that is said; definitely
  • In a true or accurate manner
  • Very

study

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US / 'stʌdɪ /

UK / ˈstʌdi /

A1
  • noun
  • Room that a person studies or reads in
  • Piece of research
  • Topic or subject you research or learn about
  • verb
  • To focus on learning something usually at school

would

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US / wʊd /

UK / wʊd /

A1
  • other
  • Used to indicate something imagined
  • Used to ask or request something politely
  • Verb used to indicate possibility, request etc.
  • Used to indicate a preference
  • Used to indicate a reaction
  • Indicates something that occurred repeatedly
  • Used to indicate willingness or ability to do

development

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US / dɪ'veləpmənt /

UK / dɪˈvɛləpmənt /

A2
  • noun
  • Act or process of growing bigger or more advanced
  • A new event related to a previous event

fix

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US / fɪks /

UK / fɪks /

A2
  • noun
  • Answer to a problem
  • verb
  • To arrange or prepare something
  • To attach something so it will not move or change
  • To dishonestly arrange the result of a game
  • To make an animal unable to produce young
  • To make something whole or able to work again

not

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US / nɒt /

UK / nɑt /

A1
  • adverb
  • Word indicating the negative
  • (Used to form the negative of verbs)

maybe

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US / ˈmeɪbi /

UK / ˈmebi /

A1
  • adverb
  • Possibly but not certainly; perhaps

our

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US / 'aʊə(r) /

UK / aʊr /

A1
  • determiner
  • Belonging to us

output

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US / 'aʊtpʊt /

UK / ˈaʊtˌpʊt /

A2
  • noun
  • Amount of something that is produced
  • verb
  • To produce data or information, as a computer

infinitely

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US / ˈɪnfɪnətli /

UK / ˈɪnfənɪtlɪ /

B2
  • adverb
  • Continuing forever without end; very great

but

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US / bət /

UK / bʌt,bət /

A1
  • conjunction
  • Used before you say something different, opposite

bye

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US / baɪ /

UK / baɪ /

A1
  • exclamation
  • Saying farewell to someone

give

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US / ɡɪv /

UK / ɡɪv /

A1
  • noun
  • Degree of flexibility in something, a material
  • verb
  • To hand over or present something to someone
  • To cause someone to have or experience something

good

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US / ɡʊd /

UK / ɡʊd /

A1
  • adjecitve
  • Proper, appropriate or right
  • (Of an amount) enough; plenty
  • Excellent; high quality
  • Acting well or properly; of moral character
  • In a positive or happy emotional state
  • noun
  • Advantage or benefit

life

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US / laɪf /

UK / laɪf /

A1
  • noun
  • All the living things e.g. animals, plants, humans
  • Period of time things live, from birth to death

portal

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US / 'pɔ:tl /

UK / ˈpɔrtl, ˈpor- /

B2
  • noun
  • Type of gate or entry point, e.g. to the internet

signal

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US / 'sɪɡnəl /

UK / ˈsɪɡnəl /

A2
  • adjecitve
  • Most important or most noticeable
  • noun
  • Movement of a hand or other means to send messages
  • Act/sound that tells people to do/start something
  • Road-side lights that direct traffic to go or stop
  • Sound and light waves carrying TV and radio data
  • verb
  • To be evidence/an indication something will happen
  • To make a noise or motion to tell someone to start

single

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US / 'sɪŋɡl /

UK / ˈsɪŋɡəl /

A1
  • adjecitve
  • Being one only, without others
  • Only; merely
  • Not married or in a relationship
  • noun
  • One run in cricket or a hit baseball
  • An individual song from a CD or album
  • Person who is not married or in a relationship

technically

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US / ˈteknɪkli /

UK / ˈtɛknɪkl:ɪ /

A2
  • adverb
  • In an exact and particular manner

zero

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US / ˈzɪərəʊ /

UK / ˈzɪroʊ /

A1
  • noun
  • Temperature when water turns to ice
  • number
  • Number 0
  • verb
  • To set a scale or other device to show 0

amaze

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US / ə'meɪz /

UK / əˈmez /

A2
  • verb
  • To cause wonder; to surprise completely

online

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US / ˌɒnˈlaɪn /

UK / ˌɑ:nˈlaɪn /

B1
  • adjecitve
  • Connected to the internet

seven

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US / ˈsevn /

UK / ˈsɛvən /

A1
  • number
  • Number 7

usually

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US / ˈju:ʒuəli /

UK / ˈjuːʒuəli /

A1
  • adverb
  • Normally; regularly

want

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US / wɔnt /

UK / wɑnt, wɔnt /

A1
  • noun
  • Something you desire or wish for
  • State or condition of poverty
  • verb
  • To desire or wish for something; hope for a thing

deadlock

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US / ˈdedlɒk /

UK / ˈdedlɑ:k /

C1
  • noun
  • When a situation/argument cannot progress

resolve

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US / rɪ'zɒlv /

UK / rɪˈzɑlv /

B1
  • verb
  • To make a decision to do something
  • To find an answer, solution to a problem/ question
  • To change gradually into a different form
  • To decide to try to do something
  • To change into something, other parts, etc.

scale

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US / skeɪl /

UK / skel /

A2
  • noun
  • Size, level, or amount when compared
  • Small hard plates that cover the body of fish
  • Device that is used to weigh a person or thing
  • Range of numbers from the lowest to the highest
  • Dimensions or size of something
  • verb
  • To change the size of but keep the proportions
  • To climb something large (e.g. a mountain)
  • To remove the scales of a fish

equal

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US / 'i:kwəl /

UK / ˈikwəl /

A1
  • adjecitve
  • Same in shape, size, or number
  • verb
  • To add up or be the same as

now

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US / naʊ /

UK / naʊ /

A1
  • adverb
  • At the present time or moment
  • Right away or in the next possible moment
  • Used to refer to something that just happened
  • Time between the present and a moment in the past
  • conjunction
  • Resulting from or because of something

schedule

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US / ˈʃedju:l /

UK / ˈskedʒu:l /

A2
  • noun
  • A list of events and their times
  • A plan to do something at a certain time
  • verb
  • To plan to do something at a certain time

about

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US / ə'baʊt /

UK / əˈbaʊt /

A1
  • adverb
  • To be ready to; going to
  • Nearly; approximately; roughly
  • Near; next to; close to
  • In every direction; in the area of
  • preposition
  • Concerning or of (a topic)

current

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US / 'kʌrənt /

UK / ˈkɚrənt, ˈkʌr- /

A2
  • adjecitve
  • Happening or being in the present time
  • noun
  • Electricity flowing through wires
  • Movement of water in a river, or air in the sky

different

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US / ˈdɪfrənt /

UK / ˈdɪfrənt /

A1
  • adjecitve
  • Not of the same kind; unlike other things

like

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US / laɪk /

UK / laɪk /

A1
  • adjecitve
  • Being equal in status or kind to something else
  • Similar; the same
  • adverb
  • For example
  • preposition
  • Used as a filler; used to ad emphasis
  • In a way similar to the way something is done
  • Such as; for example
  • verb
  • To want to
  • To find something pleasing; to prefer something

migrate

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US / maɪˈgreɪt /

UK / ˈmaɪgreɪt /

B1
  • verb
  • To move from one country or place to live or work

people

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US / 'pi:pl /

UK / ˈpipəl /

A1
  • noun
  • Persons sharing culture, country, background, etc.
  • Men, Women, Children

second

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US / 'sekənd /

UK / ˈsɛkənd /

A1
  • adjecitve
  • 2nd; the one following first
  • noun
  • Unit of time; one sixtieth of a minute
  • Short period of time that you wait for someone
  • (Do) soon

what

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US / wɒt /

UK / hwɑt, hwʌt, wɔt, wʌt,hwət, wət /

A1
  • pronoun
  • Thing or things that; the same kind as
  • Used to emphasize something you are about to say
  • adjecitve
  • Used to refer to a particular amount, or number
  • Used to place emphasis on a particular quality
  • adverb
  • To a certain degree
  • determiner
  • Question words used for asking for information
  • exclamation
  • Used to express excitement, shock, or surprise
  • Used to ask people to repeat something they said

that

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US / ðæt /

UK / ðæt, ðət /

A1
  • adjecitve
  • The person or thing being talked about
  • Used to identify something both the speakers know
  • adverb
  • Used to reinforce adjectives and adverbs
  • To such a degree
  • conjunction
  • Used to connect a noun clause
  • Used to introduce an adverbial clause
  • Used to introduce a noun clause
  • determiner
  • Used as a noun to refer to something
  • pronoun
  • Referring an object far away
  • Used to refer to the relative pronoun ‘which’

week

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US / wi:k /

UK / wik /

A1
  • noun
  • Period of seven days from Sunday to Saturday

disappear

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US / ˌdɪsəˈpɪə(r) /

UK / ˌdɪsəˈpɪr /

A1
  • verb
  • To no longer see because it's not there any more

dylan

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US / ˈdɪlən /

UK / ˈdɪlən /

A1
  • noun
  • Celtic god of the waves; son of Arianrhod

jump

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US / dʒʌmp /

UK / dʒʌmp /

A1
  • noun
  • Large sudden increase
  • An act of springing into the air
  • Bar or other thing that is jumped over
  • A sudden movement due to surprise
  • verb
  • To attack someone suddenly
  • To push your body into the air with your legs
  • To suddenly decide to do something
  • To make a sudden movement due to surprise

least

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US / li:st /

UK / list /

A1
  • adverb
  • In the smallest or lowest way
  • noun
  • Something that is of the lowest or smallest degree

merger

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US / 'mɜ:dʒə(r) /

UK / ˈmədʒɚ /

B1
  • noun
  • Combination of two or more companies into one

touch

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US / tʌtʃ /

UK / tʌtʃ /

A1
  • noun
  • Certain way of doing that makes something special
  • A small amount of something
  • Feeling of a surface
  • verb
  • To affect feelings, especially by causing sympathy
  • To be next to each other with no space between
  • To get involved with (used in negative)
  • To feel an object with your fingers, etc.

right

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US / raɪt /

UK / raɪt /

A1
  • adjecitve
  • Correct or true
  • The south side of you looking at the rising sun
  • adverb
  • Exactly in a place or time
  • Being appropriate for a particular event
  • In a straight or direct manner
  • noun
  • Something you are legally or morally allowed to do
  • Ideal of what is just and good
  • Political view based on conservatism
  • verb
  • To fix something previously wrong or unjust
  • To make upright, as a boat that has turned over

find

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US / faɪnd /

UK / faɪnd /

A1
  • noun
  • Object discovered by chance
  • Things that have been discovered from searching
  • verb
  • To become aware of something that is happening
  • To discover or meet by chance
  • To decide if someone is guilty of a crime, or not
  • To learn through study, research, or effort
  • To discover something by looking for it

great

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US / ɡreɪt /

UK / ɡret /

A1
  • adjecitve
  • Very large in size
  • Very important
  • Very good; fantastic; wonderful
  • adverb
  • Very good; better than before
  • noun
  • Successful and well-admired person

factory

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US / ˈfæktri /

UK / ˈfæktəri /

A2
  • noun
  • Building where things are made

mean

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US / mi:n /

UK / min /

A1
  • adjecitve
  • Being good at
  • Nasty; unkind
  • Not liking to spend money; cheap; stingy
  • noun
  • Average of a set of numbers
  • verb
  • To express a particular idea or thought
  • To intend to do something in particular
  • To have a particular meaning or value

task

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US / tɑ:sk /

UK / tæsk /

A2
  • noun
  • Big or small piece of work someone has to do
  • verb
  • To be given something to do, e.g. wash dishes

glass

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US / ɡlɑ:s /

UK / ɡlæs /

A1
  • adjecitve
  • Being made of glass
  • noun
  • Clear hard container used for drinking
  • A lens for eyewear
  • Hard see-through material used for making windows

down

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US / daʊn /

UK / daʊn /

A1
  • adjecitve
  • Being sad, sick, or unhappy
  • Not operating, working, or functioning as expected
  • adverb
  • In a sitting or lying position
  • Towards or on the ground, floor, or bottom
  • Written or copied onto a piece of paper or book
  • noun
  • A period of play in American Football
  • The soft, smooth hairs that cover a bird's body
  • preposition
  • Along something's path, course, or direction
  • Going from a higher position to a lower position
  • verb
  • To eat or drink very quickly and without stopping

force

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US / fɔ:s /

UK / fɔrs, fors /

A1
  • noun
  • Group of persons trained for military action; army
  • Pressure; attraction
  • The use of physical strength/violence to persuade
  • verb
  • To use physical strength or violence to persuade

during

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US / ˈdjʊərɪŋ /

UK / ˈdʊrɪŋ, ˈdjʊr- /

A1
  • preposition
  • At some point in the course of an event or thing

then

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US / ðen /

UK / ðɛn /

A1
  • adverb
  • A time that is not now
  • Following another thing in time or arrangement
  • Following on reasonably from what was just stated
  • At that time, not now

physic

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US / 'fɪzɪk /

UK / 'fɪzɪk /

A1
  • noun
  • (Archaic) medicine causing evacuation of the bowels

physicist

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US / ˈfɪzɪsɪst /

UK / ˈfɪzɪsɪst /

B2
  • noun
  • Person who studies and works in physics

suspension

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US / səˈspenʃn /

UK / səˈspɛnʃən /

B2
  • noun
  • Liquid in which fine particles are suspended
  • Act of temporarily interrupting an activity
  • Exclusion from your job/a sport for breaking rules

drag

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US / dræɡ /

UK / dræɡ /

A2
  • noun
  • Force of air pushing back against a plane car etc.
  • Boring or annoying thing/activity
  • verb
  • To reluctantly move or go somewhere
  • To feel that progress or time is moving slowly
  • To pull something heavy or difficult along the ground

happen

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US / 'hæpən /

UK / ˈhæpən /

A1
  • verb
  • To take place or occur

each

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US / i:tʃ /

UK / itʃ /

A1
  • determiner
  • Every one of two or more things
  • pronoun
  • Per one person or thing

language

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US / ˈlæŋgwɪdʒ /

UK / ˈlæŋɡwɪdʒ /

A1
  • noun
  • Words or signs used to communicate messages

track

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US / træk /

UK / træk /

A2
  • noun
  • A circular course for running
  • Course or way someone takes, e.g. in education
  • Path in a field or a forest made by walkers
  • Often circular course laid out for car racing
  • One of multiple musical recordings on an album
  • Band surrounding the wheels of a tank
  • Metal lines that trains ride on
  • verb
  • To use marks to follow a wild animal
  • To move a certain way/follow a particular course
  • To record and examine the progress of something

typical

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US / ˈtɪpɪkl /

UK / ˈtɪpɪkəl /

A2
  • adjecitve
  • Normal; usual; expected

yeah

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US / jeə /

UK / ˈjɛə, ˈjæə, jɛ- /

A1
  • exclamation
  • Another way of saying 'yes'

programmer

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US / ˈprəʊgræmə(r) /

UK / ˈproˌɡræmɚ /

A2
  • noun
  • Person who writes instructions for computers

solve

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US / sɒlv /

UK / sɑ:lv /

A2
  • verb
  • To figure out a way to handle a difficult problem

tell

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US / tel /

UK / tɛl /

A1
  • verb
  • To (strongly) advise a person to do something
  • To be able to guess
  • To say or communicate information to someone
  • To inform, but without speaking; indicate
  • To have a negative effect on someone
  • To order someone to do something; command
  • To recognize something based on certain signs
  • To report something to an authority
  • To explain something or teach someone something

stay

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US / steɪ /

UK / ste /

A1
  • noun
  • Legal order to stop or delay an action
  • Strong rope or wire that supports a ship's mast
  • Period of time spent living in or visiting a place
  • verb
  • To keep trying without giving up
  • To remain in the same place and not move away
  • To spend time visiting a place or someone's home

get

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US / ɡet /

UK / ɡɛt /

A1
  • verb
  • To become affected by illness or disease
  • To begin to feel or understand an emotion or idea
  • To send or bring someone or something home, etc.
  • To go somewhere to obtain something
  • To (cause to) do a particular thing
  • To obtain, receive or be given something
  • To currently have
  • To prepare for use
  • To understand something being said or read

first

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US / fɜ:st /

UK / fɚst /

A1
  • adjecitve
  • 1st; Coming before all others in time or place
  • noun
  • Something that has not happened before
  • Position of the winner of a competition

hard

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US / hɑ:d /

UK / hɑː(r)d /

A1
  • adjecitve
  • Difficult to do; difficult to understand
  • (Of facts) not able to be misunderstood; clear
  • (Of alcohol) strong
  • Involving or requiring lots of work, effort, care
  • Being full of pain, trouble, and problems
  • Strong
  • (Of edge) clear; sharp
  • Difficult to bend, break or cut; solid
  • adverb
  • With lots of force, power, or impact

cause

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US / kɔ:z /

UK / kɔz /

A2
  • noun
  • Belief, goal or organization that people support
  • Reason for
  • verb
  • To make something happen; create effect or result

mainly

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US / ˈmeɪnli /

UK / ˈmenli /

A2
  • adverb
  • Mostly; usually; being the largest part

place

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US / pleɪs /

UK / ples /

A1
  • noun
  • Particular location, area or region
  • verb
  • To put someone in a particular type of situation
  • To put something in a certain location or position

tricky

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US / 'trɪkɪ /

UK / ˈtrɪki /

A2
  • adjecitve
  • Difficult, so needing skill to do or deal with
  • Likely to use tricks; dishonest or deceptive

continue

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US / kən'tɪnju: /

UK / kənˈtɪnju /

A1
  • verb
  • To do something without stopping, or after pausing
  • To start doing again after a break, pause, or stop

satisfactory

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US / ˌsætɪsˈfæktəri /

UK / ˌsætɪsˈfæktəri /

B1
  • adjecitve
  • Good enough; acceptable

should

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US / ʃʊd /

UK / ʃʊd /

A1
  • other
  • Used to indicate what is proper or reasonable

consider

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US / kən'sɪdə(r) /

UK / kənˈsɪdər /

A1
  • verb
  • To think carefully about something

flow

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US / fləʊ /

UK / flo /

A2
  • noun
  • Amount of something that moves through an area
  • verb
  • To move steadily and easily in a certain direction

reset

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US / ˌri:'set /

UK / riˈsɛt /

C1
  • verb
  • To return to the original start or formation

someone

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US / ˈsʌmwʌn /

UK / ˈsʌmˌwʌn, -wən /

A1
  • pronoun
  • Person who is not known or named

actually

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US / ˈæktʃuəli /

UK / ˈæktʃuəli /

A1
  • adverb
  • Used to add new (often different) information

programming

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US / ˈprəʊgræmɪŋ /

UK / ˈproʊgræmɪŋ /

A1
  • noun
  • Writing computer code for a piece of software
  • TV or radio shows broadcast by a station
  • verb
  • To make someone act or think in a certain way
  • To write computer code for a piece of software

realize

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US / 'ri:əlaɪz /

UK / ˈriəˌlaɪz /

A1
  • verb
  • To become aware of or understand mentally

use

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US / ju:s /

UK / ju:s /

A1
  • noun
  • Ability to employ something
  • Need to enable it to work
  • Permission to do something with something
  • Act of spending money
  • Operation of a machine for its function
  • verb
  • To have; to eat, drink, consume etc.
  • To need to operate or work
  • To operate a machine, e.g. a computer
  • To treat a person badly
  • To do something with, for a task or purpose

here

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US / hɪə(r) /

UK / hɪr /

A1
  • adverb
  • In this place; at this location, position or time

new

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US / nju: /

UK / nu, nju /

A1
  • adjecitve
  • Not old, recently born, built or made
  • Being or doing something for the first time
  • Not felt, seen or known previously
  • Having been recently bought or obtained

try

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US / traɪ /

UK / traɪ /

A1
  • noun
  • Act of putting the ball over the rugby goal line
  • verb
  • To make an effort, to attempt to do something
  • To examine someone or something in a court of law
  • To test to see if it is good or you like it
  • To make a person go through hardship; test
  • To examine something to see if it works

four

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US / fɔ:(r) /

UK / fɔr, for /

A1
  • number
  • 4

divide

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US / dɪ'vaɪd /

UK / dɪˈvaɪd /

A2
  • verb
  • To split numbers by another number, e.g. 6 / 2 = 3
  • To separate something into equal pieces

interact

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US / ˌɪntər'ækt /

UK / ˌɪntɚˈækt /

A2
  • verb
  • To talk or do things with each other

matter

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US / 'mætə(r) /

UK / ˈmætɚ /

A1
  • noun
  • Material all things are made of that fills space
  • Problem or reason for concern
  • verb
  • To be of great importance; to count

probably

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US / ˈprɒbəbli /

UK / ˈprɑbəbli /

A1
  • adverb
  • That is likely to happen or be true

after

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US / 'ɑ:ftə(r) /

UK / ˈæftɚ /

A1
  • adverb
  • Later than another time, or behind something
  • conjunction
  • Following something before
  • preposition
  • When an event happened or time has passed

fluid

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US / 'flu:ɪd /

UK / ˈfluɪd /

B2
  • adjecitve
  • A material that can easily flow, e.g. water
  • Able to move smoothly or gracefully
  • Changing often and without warning
  • noun
  • Liquid that flows smoothly, such as water

forth

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US / fɔ:θ /

UK / fɔrθ, forθ /

B1
  • adverb
  • So as to be seen; out
  • Outward or forward in space, time

itself

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US / ɪtˈself /

UK / ɪtˈsɛlf /

A1
  • pronoun
  • Referring to it

team

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US / ti:m /

UK / tim /

A1
  • noun
  • Group of people working on a task together
  • Group of people playing a sport together

will

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US / wɪl /

UK / wɪl /

A1
  • noun
  • Desire or choice of someone
  • Document saying who gets your money when you die
  • Strong desire to do something; determination
  • Desire to do something; strong wish to do
  • other
  • Used with verbs to express the future
  • verb
  • To leave property to someone after your death
  • To use mental effort to make something happen
  • Am (is, are) likely to do
  • To influence someone to do something
  • To make something happen by strongly wanting it

basic

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US / 'beɪsɪk /

UK / ˈbesɪk /

A1
  • adjecitve
  • At the most important or easiest (beginner) level

feel

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US / fi:l /

UK / fil /

A1
  • verb
  • To be aware of or experience an emotion, sensation
  • To sense through direct contact; touch

code

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US / kəʊd /

UK / kod /

A2
  • noun
  • A password made of a set of letters or numbers
  • Set of rules for behavior
  • A secret language using secret symbols
  • Written part of a computer program
  • verb
  • To express information in a series of numbers
  • To write a secret message using secret symbols
  • To write programs using computer languages

input

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US / ˈɪnpʊt /

UK / ˈɪnˌpʊt /

A2
  • noun
  • Advice or ideas that someone provides
  • verb
  • To put in information, advice or opinions

too

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US / tu: /

UK / tu /

A1
  • adverb
  • In addition, also; with emphasis
  • Say that something is more than you want

submit

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US / səbˈmɪt /

UK / səbˈmɪt /

A2
  • verb
  • To accept a superior force has power over you

day

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US / deɪ /

UK / de /

A1
  • noun
  • A period of 24 hours beginning at midnight
  • The period of time when it is light outside
  • Person's name

develop

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US / dɪ'veləp /

UK / dɪˈvɛləp /

A1
  • verb
  • To explain something in steps and in detail
  • To create or think of something
  • To grow bigger, more complex, or more advanced
  • To make a photograph from film

lock

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US / lɒk /

UK / lɑ:k /

A2
  • noun
  • Small portion of your hair that hangs together
  • Place on a door, etc. that you close with a key
  • verb
  • To become fixed in place and hard to move
  • To use a key, code so others can't open something

microsoft

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US / ˈmaɪkrəskəʊp /

UK / ˈmaɪkrəskoʊp /

A1

sure

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US / ʃʊə(r) /

UK / ʃʊr /

A1
  • adjecitve
  • Having no doubts about something
  • Have confidence in your own words or actions
  • Firmly established or held; being firm or stable
  • Being correct or true
  • adverb
  • What you say to agree willingly
  • Subtitles section
  • This is like old code.
  • My name is Gitu.
  • No, my name is not Gitu.
  • My name at Coffee Stain is Gitu.
  • My real name is Gustav, and I work as a lead programmer here for Coffee Stain Studios.
  • Why do people call me G II?
  • Because I was the second Gustav that started here.
  • That's how easy it is.
  • But you're the only Gustav now.
  • Now, yes.
  • Should we change it?
  • Do you want to be G I?
  • No.
  • No?
  • You like being G II?
  • Yeah.
  • I've been at Koffstein Studios for almost eleven years.
  • And the first game I started working on was Sanctum II.
  • And since then I've worked on Code Simulator and now on Satisfactory.
  • And I was a programmer on all of these games.
  • And for the last part of Satisfactory I have been the lead programmer.
  • So as a lead programmer, I have a bit more responsibility, like getting the bigger picture of the project and the code and planning a little bit around when we do stuff, how we do stuff, interacting with the rest of the team to try to sync and find ways to work.
  • As the lead, I'm also responsible for the Perforce branches we have.
  • Perforce is our version and control we use to submit our code, so we have a history of all the changes we have.
  • So if we are working on a new update, we might be working here, and then we are fixing bugs for the current release over here.
  • And then those two needs to be synced.
  • Right around the release, there's a lot of things to organize.
  • But then after release, it's usually more common.
  • I get more college time to program.
  • I do miss programming.
  • Yes, but I also like helping other people with organizing stuff and make sure that they can focus on the programming.
  • In the programming team, we are seven programmers on paper, but we also have a tech artist who is doing a lot of programming and a build engineer, and I consider those two part of the programming team as well.
  • For software, I use JetBrains Writer for the programming part, and then I use Microsoft Paint for the art part.
  • All right, and what hardware do you use?
  • What hardware do I use?
  • Say the line!
  • A computer.
  • Here at Koffstein Studios, we use Unreal Engine.
  • It was the first engine we used, so we have developed contact with good contacts at Epic and continued using their products.
  • So the upgrade from Unreal Engine four to five has been a big task.
  • I think we underestimated not the upgrading of the engine, but the part of migrating all of our systems to some of the new systems provided in the version five.
  • There have been a lot of fixing and a lot of bugs to just fix up the content when you migrate from one system to a new system.
  • We used mainly C++ for the game code, and then we also use Blueprint when interfacing with the UI and the design team.
  • Blueprints, that is like code, but it's a visual coding language, so you drag lines between boxes, basically.
  • And it's easy to use for our designers and the UI team to get things going.
  • So a typical day for me usually starts with me getting to the office, filling up my glass of water, having a look at my teams, see if I have any messages, having a stand up meeting, and after that, it's helping Jace with programming.
  • For the rest of the day?
  • Yep, all day.
  • The stand up is where we programmers talk together and we tell each other what we have been working on and what we are going to work on and also bring up any problems that would arise during the day or any questions we have about the code and project and things like that.
  • Goat Simulator and Satisfactory is very different games.
  • I think the day to day tasks, for a programmer, they're kind of the same, but the challenges are a bit different.
  • So Goat Sim is a single player game and Satisfactory is a multiplayer game.
  • I think that's one of the big ones.
  • And Satisfactory is much more scalable.
  • that the players can build whatever they want.
  • And in Goat Sim you really don't have that.
  • Goat Sim was a little bit more free as well.
  • I mean, you could add more stuff, like I have this idea, I add it into the game.
  • So it's factory, you might want to have a discussion around it first, if it fits the game and things like that.
  • My favorite thing about programming is the creativity part, like having the feeling that you are creating something, you are making a game, you are making things in the game world come to life.
  • I mean, you have the idea in your head, I want to make this feature for the game, or take for instance, I want to make trains, and that is a creative process to code and to create solutions for how do we have trains in Satisfactory.
  • So the process of making trains was a contributing factor to having that feature and getting people around, talking about how do we make trains, what kind of systems do we need, do we have signaling, how should the train work.
  • And I started brainstorming on ideas and how we could technically solve this issue.
  • And then also talking to the others involved and starting the coding, starting the people, starting the concepting, how it should look.
  • There were some challenging parts and there's actually still a bug in one of those challenging parts.
  • And that is to get the trains to schedule correctly when you have multiple trains sharing the same tracks.
  • They can sometimes still lock up in what's called a deadlock, so they stand head to head just staring at each other.
  • And that's not fully solved, but that's a tricky thing to solve.
  • It's a lot of thinking about what happens if they meet up in this way, what happens if they do this.
  • So that's definitely one of the most challenging parts there.
  • It sounds like it should be simple, but that's a big part of programming.
  • You can have this great idea, and then when you start doing it, you realize, oh, this is really hard.
  • This is gonna take some time.
  • Some of the other features I was involved with is pipes and the power system.
  • I think those are two big ones.
  • Since I've been here, since the beginning of the project, I probably had my hands on
  • a lot of other features, but the main ones would be those.
  • So talking about difficult issues for programmers, I think the fluid simulation is probably one of the harder challenges I've had in Satisfactory.
  • Me and one of the other programmers, Dylan, we have bounced a lot back and forth on the math and on the ideas.
  • How do we solve fluids?
  • We are not physicists or scientists, but
  • We have looked at a lot of resources online, tried to figure out, okay, how can we fake fluids in a pipe?
  • That's hard.
  • There is an issue that I'm hoping to get some time to look into.
  • Right now you can set up two buffers.
  • One is filled and one is zero.
  • And then you create a pipe between them and they start flowing over.
  • And then they go back.
  • And then I continue indefinitely like this.
  • So I want it to settle, like it goes a little bit up and then slower and slower until it settles at an equal level.
  • That would be the solution.
  • My least favorite aspect about programming.
  • That's a hard question.
  • Programming can take time.
  • And sometimes you have a great idea, but you realize it will take half a year to make it.
  • So that can be a bit off putting.
  • I don't like merge conflicts.
  • Probably because I do a lot of the mergers here at work between the different places people work.
  • And you need to go to the other person involved and say, what changes did you make?
  • Which should I keep?
  • If it's a lot of conflicts in a merge, then you might need to poke like five different people to solve or resolve all the conflicts.
  • It's not the work itself, it's mostly time consuming.
  • I did sign up to do problem solving and this problem solving.
  • Yes, so the strangest bugs when I was helping Jace with programming, we had a vehicle bug.
  • On our test level, we have, like it's a flat level, and we have a little ramp and some other stuff around the level.
  • So when you would drive the vehicle off the ramp in a specific way, jumping out, then the vehicle would disappear.
  • And then you looked around, like, on the map, and where's the vehicle?
  • And on this level, we had a portal, just the designers were testing some things out.
  • And when you looked at the portal and went to it, you saw the vehicle, like, coming out to the portal.
  • So that was a pretty funny bug.
  • We did track it down to some wonkiness with the math, with the suspension physics that were causing the bounce of the vehicles.
  • The bounce is like what the vehicle is colliding with.
  • So the physics went wrong and the bounce started to grow like this until it touched the portal and entered it.
  • Yeah, because it was a divide by zero with a force.
  • That's what it was.
  • And so one of the forces, so the forces caused the vehicle to scale infinitely large.
  • Yeah.
  • And then it touched the portal and then came back out of the portal with reset physics.
  • Yes.
  • What advice I would give to new programmers or those who want to study programming?
  • First of all, like, why do you want to learn programming and what parts are you interested in?
  • I would say it's the first thing to think about, because that's going to affect a little bit which resources you get and stuff like that.
  • So if you want to learn game programming, you might want to learn C++ or C Sharp, because that's just probably two major engines out there.
  • Then I would start with the basics, learning the basics of the language, like what's a variable, what's a for loop.
  • I would start with just the basics and do some exercises on that.
  • And when doing the exercises, don't just follow the tutorial, but play around a little bit with them and see what you can do with it.
  • And I think it's important to choose good projects to start.
  • and not go too difficult.
  • Like if you're just starting to learn programming, maybe a console program to do Rock, Paper, Scissors is a good first start.
  • And then move on to like Tic Tac Toe.
  • And then if you want to learn some more game programming and a little bit of math going into games, I would do something like Space Invaders or Asteroids, like those kinds of games.
  • What programming languages or what programming language you choose doesn't matter too much, I would say.
  • Because the basics of programming will stay the same.
  • So if you start in one language, it will be easy to learn another one.
  • But if you do want to get into game programming, then maybe you shouldn't learn like a language used mainly for web development, things like that.
  • Some languages are easier to learn, yes.
  • Some languages are easier to get results in.
  • C++ is known for being like
  • hard and boring to learn because you spend your first hours, days, weeks just in a console application giving text input and text output.
  • That can be a bit demotivating, but I wouldn't stress it too much which one you choose.
  • Is there anything that you would like to say maybe to the community?
  • I do love your feedback.
  • to us developers, because I also play the game, and I love this game, and I really like when I get some feedback on the features, like, oh, it would be cool to have this and this, but also getting cool saves sent by people, and just be amazed at what they build.
  • Programming is pretty cool, yes, and good luck to everyone out there who is trying it out.
  • And none of them end with like, bye everyone.
  • Bye bye.
  • Did someone say that?
  • No.
  • No, okay.
  • Well, we've got that now.
  • Bye bye.