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Total War: WARHAMMER III - Campaign Multiplayer

Video vocabulary

not

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US / nɒt /

UK / nɑt /

A1
  • adverb
  • Word indicating the negative
  • (Used to form the negative of verbs)

can

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US / kæn /

UK / kən,kæn /

A1
  • noun
  • A metal container for storing food
  • other
  • Able to; have the skill to; have the time to
  • verb
  • To have permission to
  • To be possible to do
  • To preserve food by sealing it in a metal container

enter

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US / 'entə(r) /

UK / ˈɛntɚ /

A1
  • verb
  • To start a career or an education
  • To become a competitor in a contest
  • To add or type information in a computer
  • To go into a room, building etc.

war

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US / wɔ:(r) /

UK / wɔr /

A2
  • noun
  • Situation where armies fight each other

sequential

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US / sɪˈkwenʃl /

UK / sɪˈkwɛnʃəl /

B2
  • adjecitve
  • Arranged or occurring in a certain order or series

avoid

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US / ə'vɔɪd /

UK / əˈvɔɪd /

A2
  • verb
  • To prevent from happening
  • To stay away from

allegiance

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US / əˈli:dʒəns /

UK / əˈlidʒəns /

B2
  • noun
  • Loyalty

against

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US / əˈgenst /

UK / əˈɡenst /

A1
  • preposition
  • In physical contact with, as for support; next to
  • In opposition to; disagreeing with

friend

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US / frend /

UK / frɛnd /

A1
  • noun
  • Person who you like and enjoy being with

ally

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US / 'ælaɪ /

UK / 'ælaɪ /

B1
  • noun
  • Someone who supports, helps, or defends you
  • verb
  • To join a group to offer or receive support

same

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US / seɪm /

UK / sem /

A1
  • adjecitve
  • Being equal in quality and amount
  • Identical; not different
  • Not changing; constant

ability

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US / ə'bɪlətɪ /

UK / əˈbɪlɪti /

A2
  • noun
  • The power, resources or skill to do something

full

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US / fʊl /

UK / fʊl /

A1
  • adjecitve
  • Containing all the parts; complete
  • Containing or holding as much as possible
  • Having had enough food
  • adverb
  • In a direct manner; completely

xbox

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US / raɪlɪ /

UK / raɪlɪ /

A1

before

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US / bɪˈfɔ:(r) /

UK / bɪˈfɔr,-ˈfor /

A1
  • adverb
  • At a time earlier than the present; previously
  • conjunction
  • In advance of something happening
  • preposition
  • In front of someone or something

have

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US / həv /

UK / hæv /

A1
  • verb
  • To drink, smoke, eat or use something
  • To experience the effects of something
  • To organize an event, or join in an activity
  • To own, possess, or hold something
  • To cause to happen or produce a particular effect

complete

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US / kəm'pli:t /

UK / kəmˈplit /

A1
  • adjecitve
  • Being finished; done; achieved
  • Being as perfect and as total as could be
  • verb
  • To finish or reach the end of doing something

darkness

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US / 'dɑ:knəs /

UK / ˈdɑrknɪs /

A2
  • noun
  • The state or quality of being dark in color

dark

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US / dɑ:k /

UK / dɑrk /

A1
  • adjecitve
  • Of a color that is not light
  • Marked by unhappiness or hopelessness
  • Having little or no light; not light in color
  • noun
  • The time of day when the sky is black

unit

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US / ˈju:nɪt /

UK / ˈjunɪt /

B2
  • noun
  • One apartment in a building
  • Group of people, e.g. soldiers, that work together
  • A chapter of a textbook
  • A standard of measurement of something
  • Single item made by a company

with

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US / wɪð /

UK / wɪð, wɪθ /

A1
  • preposition
  • As an employee of a certain company
  • Against something or someone
  • By using something as a means
  • Due to; because of
  • Including
  • Possessing as a feature
  • Related to
  • (Of the manner/attitude by which you do something)
  • Used to express that people or things are together

mind

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US / maɪnd /

UK / maɪnd /

A1
  • noun
  • One's opinion or way of thinking about something
  • Part of humans that allows us to think or feel
  • verb
  • To be bothered or upset by something
  • To take care of someone e.g. as a bodyguard

quickly

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US / ˈkwɪkli /

UK / ˈkwɪklɪ /

A1
  • adverb
  • Without taking a lot of time; fast

end

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US / end /

UK / ɛnd /

A1
  • noun
  • The point where a process or activity stops
  • A point that marks the limit of something; finish
  • Goal or desired result
  • The tip, edge or limit of something
  • verb
  • To be the last part of something

focus

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US / 'fəʊkəs /

UK / ˈfokəs /

A2
  • noun
  • Main purpose or center of interest or activity
  • verb
  • To see clearly by adjusting your eyes or a camera
  • To keep your attention, concentration on one thing

any

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US / 'enɪ /

UK / ˈɛni /

A1
  • adjecitve
  • One, or some, no matter which
  • pronoun
  • One (thing) of many; some

game

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US / ɡeɪm /

UK / ɡem /

A1
  • noun
  • Activity with rules that people play to have fun
  • Birds and animals people hunt to kill and eat
  • Match between two teams

help

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US / help /

UK / hɛlp /

A1
  • noun
  • Something given to enable a person to do something
  • Assistance given to someone in need
  • Someone who makes something easier or possible
  • verb
  • To act to enable a person to do something; assist
  • To make something better or less difficult

another

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US / əˈnʌðə(r) /

UK / əˈnʌðɚ /

A1
  • adjecitve
  • One more, but not this
  • determiner
  • One more added
  • pronoun
  • One more (thing)

battle

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US / 'bætl /

UK / ˈbætl /

A2
  • noun
  • Military fight between armies
  • Working hard to stop something; struggle
  • verb
  • To fight or struggle against someone or something
  • To work hard to stop something; struggle

whichever

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US / wɪtʃˈevə(r) /

UK / hwɪtʃˈɛvɚ, wɪtʃ- /

B1
  • pronoun
  • Whatever one

something

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US / ˈsʌmθɪŋ /

UK / ˈsʌmθɪŋ /

A1
  • adverb
  • In some degree or measure
  • noun
  • a person or thing of some value or consequence
  • pronoun
  • Thing that is not yet known or named
  • Approximately

rotten

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US / 'rɒtn /

UK / ˈrɑtn /

B2
  • adjecitve
  • Gone bad; broken into pieces through dying
  • Being very unpleasant, unfortunate or undesirable
  • Being very morally wrong

where

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US / hwɛə /

UK / hwɛr, wɛr /

A1
  • conjunction
  • At or in the place which
  • In whatever place
  • pronoun
  • Word you use to ask the location of something

and

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US / ənd /

UK / ənd, ən,ænd /

A1
  • conjunction
  • Used to refer to two or more things
  • Plus; in addition; on top of that
  • Used to introduce an action that follows another

venture

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US / 'ventʃə(r) /

UK / ˈvɛntʃɚ /

B1
  • adjecitve
  • (Business activity) taking chances or risks
  • noun
  • (Business) activity involving calculated risks
  • verb
  • To risk something, such as money
  • To face the dangers, take the risk of something
  • To say something; to dare to speak your mind

out

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US / aʊt /

UK / aʊt /

A1
  • adverb
  • No longer stylish (e.g. fashion)
  • Away from home, business, or the usual place
  • In a direction/movement away from inside or center
  • noun
  • Act when a batter cannot continue playing
  • verb
  • To tell people a secret

spectator

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US / spekˈteɪtə(r) /

UK / ˈspekteɪtər /

B1
  • noun
  • Someone who watches an event

join

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US / dʒɔɪn /

UK / dʒɔɪn /

A1
  • verb
  • To bring something close to another, to become one
  • To become a member of
  • To participate in an activity with others

big

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US / bɪɡ /

UK / bɪɡ /

A1
  • adjecitve
  • Popular
  • Serious
  • Large

let

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US / let /

UK / lɛt /

A1
  • verb
  • To allow someone to do something
  • Introducing a suggestion to do something together
  • To rent a house, etc. to others

the

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US / ðə /

UK / ðə /

A1
  • article
  • Used to refer to something already mentioned
  • Used to show there is only one of something
  • determiner
  • Used to describe all of a family

play

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US / pleɪ /

UK / pleɪ /

A1
  • noun
  • Loose, free movement between two objects
  • Single action in a sports game
  • Performance in which people act in a theater
  • verb
  • To act as a character in a movie, or on stage
  • To perform music on an instrument
  • To use a device, e.g. a video game
  • To do something for enjoyment and fun
  • To do or perform a game or sport

this

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US / ðɪs /

UK / ðɪs /

A1
  • adjecitve
  • Used to indicate something already been discussed
  • Used to indicate something happening around now
  • adverb
  • An indication by a physical motion or gesture
  • A specific amount of
  • determiner
  • Person, thing, or idea near you
  • pronoun
  • Person, thing that has already been discussed

into

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US / 'ɪntə /

UK / ˈɪntu /

A1
  • preposition
  • Moving or going inside something
  • In the same direction as; in the direction of
  • So as to become; taking the state of

turn

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US / tɜ:n /

UK / tɚn /

A1
  • noun
  • Place where changing of direction happens
  • Your time or chance to perform a duty
  • Your chance to play or do in say a game
  • Unexpected change, as in the weather
  • verb
  • To become (a particular age)
  • To become a different quality, color, etc.
  • To change the direction of something, e.g. a car
  • To move in an opposite direction or position
  • To shape metal with a spinning tool

than

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US / ðən /

UK / ðən /

A1
  • conjunction
  • Used to compare two things that are not equal

cooperative

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US / kəʊ'ɒpərətɪv /

UK / koˈɑpərətɪv, -əˈretɪv, -ˈɑprə- /

B1
  • adjecitve
  • Working together to get something done
  • noun
  • Group working together and buying own products
  • Business or organization owned by its workers

deep

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US / di:p /

UK / dip /

A1
  • adjecitve
  • Complex and important
  • Extreme or intense
  • Going far down from the surface
  • Low in pitch, as a sound
  • adverb
  • At a certain distance beneath the surface

grand

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US / ɡrænd /

UK / ɡrænd /

A2
  • adjecitve
  • A counter for 1000 of something
  • Great in amount, number or size
  • Being highest in status or rank; impressive

you

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US / jʊ /

UK / ju /

A1
  • pronoun
  • Person someone is speaking or writing to
  • Person or people in general

embark

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US / ɪmˈbɑ:k /

UK / ɪmˈbɑ:rk /

B2
  • verb
  • To begin a journey; get on a ship or plane

wage

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US / weɪdʒ /

UK / wedʒ /

A2
  • noun
  • Money paid to a worker for the hours they worked
  • verb
  • To start (war, etc.) to achieve a particular goal

previous

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US / ˈpri:viəs /

UK / ˈpriviəs /

A2
  • adjecitve
  • Existing or happening before the present time

side

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US / saɪd /

UK / saɪd /

A1
  • adjecitve
  • In addition to the central or most important thing
  • Next to, or very close to, the right or left of
  • noun
  • Position or opinion that is opposite to another
  • Right or left part of a person's body
  • Feature of someone's personality
  • Straight edge of an object
  • One of two or more groups fighting each other
  • verb
  • To decide to agree with one point, not the other

acquaintance

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US / əˈkweɪntəns /

UK / əˈkwentəns /

B2
  • noun
  • Person that you know but isn't a good friend

army

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US / 'ɑ:mɪ /

UK / ˈɑrmi /

A2
  • noun
  • Large group of soldiers organized to fight in wars

available

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US / əˈveɪləbl /

UK / əˈveləbəl /

A1
  • adjecitve
  • Present and able to be used
  • Able to be used at a scheduled time

attack

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US / ə'tæk /

UK / əˈtæk /

A2
  • noun
  • Act intended to hurt someone physically, mentally
  • verb
  • To try to destroy, beat, or injure

entry

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US / ˈentri /

UK / ˈɛntri /

A1
  • noun
  • Act of entering a room, building, party
  • Act of starting a career
  • Person or thing included in a competition or race
  • Piece of information entered into a computer
  • Place where one enters a building, stadium etc.
  • Piece of information in a database, dictionary etc.

after

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US / 'ɑ:ftə(r) /

UK / ˈæftɚ /

A1
  • adverb
  • Later than another time, or behind something
  • conjunction
  • Following something before
  • preposition
  • When an event happened or time has passed

mode

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US / məʊd /

UK / moʊd /

A2
  • noun
  • Fashion and design
  • Status or way of functioning

team

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US / ti:m /

UK / tim /

A1
  • noun
  • Group of people working on a task together
  • Group of people playing a sport together

will

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US / wɪl /

UK / wɪl /

A1
  • noun
  • Desire or choice of someone
  • Document saying who gets your money when you die
  • Strong desire to do something; determination
  • Desire to do something; strong wish to do
  • other
  • Used with verbs to express the future
  • verb
  • To leave property to someone after your death
  • To use mental effort to make something happen
  • Am (is, are) likely to do
  • To influence someone to do something
  • To make something happen by strongly wanting it

ever

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US / 'evə(r) /

UK / ˈɛvɚ /

A1
  • adverb
  • At any time; at all times in the future

additional

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US / əˈdɪʃənl /

UK / ə'dɪʃənl /

A2
  • adjecitve
  • Further or added

series

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US / ˈsɪəri:z /

UK / ˈsɪriz /

A1
  • noun
  • Set of stories or articles on a particular subject
  • other
  • Number of things that happen one after another

should

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US / ʃʊd /

UK / ʃʊd /

A1
  • other
  • Used to indicate what is proper or reasonable

realm

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US / relm /

UK / rɛlm /

B2
  • noun
  • Area ruled by a king or queen
  • Field of knowledge or thought

once

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US / wʌns /

UK / wʌns /

A1
  • adverb
  • One time; one instance
  • At a time in the past
  • conjunction
  • When; as soon as

disharmony

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US / dɪsˈhɑːməni /

UK / dɪsˈhɑːrməni /

C2
  • noun
  • Lack of harmony

first

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US / fɜ:st /

UK / fɚst /

A1
  • adjecitve
  • 1st; Coming before all others in time or place
  • noun
  • Something that has not happened before
  • Position of the winner of a competition

hard

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US / hɑ:d /

UK / hɑː(r)d /

A1
  • adjecitve
  • Difficult to do; difficult to understand
  • (Of facts) not able to be misunderstood; clear
  • (Of alcohol) strong
  • Involving or requiring lots of work, effort, care
  • Being full of pain, trouble, and problems
  • Strong
  • (Of edge) clear; sharp
  • Difficult to bend, break or cut; solid
  • adverb
  • With lots of force, power, or impact

get

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US / ɡet /

UK / ɡɛt /

A1
  • verb
  • To become affected by illness or disease
  • To begin to feel or understand an emotion or idea
  • To send or bring someone or something home, etc.
  • To go somewhere to obtain something
  • To (cause to) do a particular thing
  • To obtain, receive or be given something
  • To currently have
  • To prepare for use
  • To understand something being said or read

during

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US / ˈdjʊərɪŋ /

UK / ˈdʊrɪŋ, ˈdjʊr- /

A1
  • preposition
  • At some point in the course of an event or thing

then

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US / ðen /

UK / ðɛn /

A1
  • adverb
  • A time that is not now
  • Following another thing in time or arrangement
  • Following on reasonably from what was just stated
  • At that time, not now

enough

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US / ɪˈnʌf /

UK / ɪˈnʌf /

A1
  • adjecitve
  • Sufficient to answer the need
  • adverb
  • To a satisfactory degree
  • pronoun
  • Equal to what is needed; as much as required
  • Adequate number or amount

primarily

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US / praɪˈmerəli /

UK / praɪˈmɛrəli, -ˈmɛr- /

A2
  • adverb
  • In the most basic or important way

total

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US / ˈtəʊtl /

UK / ˈtoʊtl /

A1
  • adjecitve
  • Complete
  • noun
  • Whole number or amount of something
  • verb
  • To damage a car beyond repair

mercenary

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US / ˈmɜ:sənəri /

UK / ˈmɜ:rsəneri /

C1
  • adjecitve
  • (Of soldiers) hired to fight for another country

again

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US / ə'ɡen /

UK / əˈɡɛn /

A1
  • adverb
  • One more time, once more

about

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US / ə'baʊt /

UK / əˈbaʊt /

A1
  • adverb
  • To be ready to; going to
  • Nearly; approximately; roughly
  • Near; next to; close to
  • In every direction; in the area of
  • preposition
  • Concerning or of (a topic)

instrument

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US / 'ɪnstrəmənt /

UK / ˈɪnstrəmənt /

A2
  • noun
  • Gauge for measuring something, e.g. temperature
  • Legal document
  • Device that is used for creating music

like

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US / laɪk /

UK / laɪk /

A1
  • adjecitve
  • Being equal in status or kind to something else
  • Similar; the same
  • adverb
  • For example
  • preposition
  • Used as a filler; used to ad emphasis
  • In a way similar to the way something is done
  • Such as; for example
  • verb
  • To want to
  • To find something pleasing; to prefer something

prefer

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US / prɪˈfɜ:(r) /

UK / prɪˈfɚ /

A1
  • verb
  • To like something better than something else

people

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US / 'pi:pl /

UK / ˈpipəl /

A1
  • noun
  • Persons sharing culture, country, background, etc.
  • Men, Women, Children

that

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US / ðæt /

UK / ðæt, ðət /

A1
  • adjecitve
  • The person or thing being talked about
  • Used to identify something both the speakers know
  • adverb
  • Used to reinforce adjectives and adverbs
  • To such a degree
  • conjunction
  • Used to connect a noun clause
  • Used to introduce an adverbial clause
  • Used to introduce a noun clause
  • determiner
  • Used as a noun to refer to something
  • pronoun
  • Referring an object far away
  • Used to refer to the relative pronoun ‘which’

all

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US / ɔ:l /

UK / ɔl /

A1
  • adverb
  • Completely; totally
  • determiner
  • Being every one of something
  • pronoun
  • 100% of something; the complete amount

its

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US / ɪts /

UK / ɪts /

A1
  • adjecitve
  • Referring to or belonging to ‘it’
  • determiner
  • Of something; belonging or related to something
  • other
  • Possessive form of “it”

who

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US / hu: /

UK / hu /

A1
  • pronoun
  • Which person
  • Used to introduce information about people

configuration

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US / kənˌfɪgəˈreɪʃn /

UK / kənˌfɪɡjəˈreʃən /

B2
  • noun
  • A shape or outline; a method of arrangement

hold

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US / həʊld /

UK / hold /

A1
  • noun
  • Section of a ship or plane used for storing things
  • Influence or power held over someone
  • Place of support for hands or feet when climbing
  • verb
  • To agree to keep something for someone
  • To have the capacity to support/contain something
  • To control an area and protect it from attack
  • To not allow someone to leave a place
  • To cause an event to happen at a place or time
  • To use hands or arms to carry or keep something
  • To have a specific quality or property
  • To keep an image, belief or feeling in your mind
  • To have or own something
  • To wait before being able to talk on the phone
  • To limit the movement of someone in a sport

salvation

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US / sælˈveɪʃn /

UK / sælˈveʃən /

B2
  • noun
  • Being sent to heaven by believing in God
  • Thing that saves someone from danger, loss, etc.

act

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US / ækt /

UK / ækt /

A1
  • noun
  • What someone did; action; behavior
  • A law or rule passed by a government we must obey
  • One of the parts that a stage play is divided into
  • verb
  • To behave in a certain way
  • To perform on a stage or in a movie

look

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US / lʊk /

UK / lʊk /

A1
  • noun
  • Person's beauty or physical attractiveness
  • Particular style of dress, clothes, or appearance
  • The way someone, something appears to be
  • Act of searching for or examining something
  • verb
  • To appear to be; seem

intimate

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US / 'ɪntɪmət /

UK / ˈɪntəmɪt /

B1
  • adjecitve
  • (E.g. of detail) fine, detailed or complete
  • Private and personal things shared with another
  • verb
  • To make someone understand without saying directly

design

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US / dɪˈzaɪn /

UK / dɪˈzaɪn /

A1
  • noun
  • The way something is planned, to fulfill a purpose
  • verb
  • To plan in a particular way to fulfill a purpose
  • To think of a plan

destruction

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US / dɪ'strʌkʃn /

UK / dɪˈstrʌkʃən /

B1
  • noun
  • Act of destroying; damaging beyond repair

move

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US / mu:v /

UK / muv /

A1
  • noun
  • Act of moving a playing piece in chess, etc.
  • An action; doing something
  • Step taken to achieve a goal
  • verb
  • To cause someone to have certain emotions
  • To cause something to change to a different place
  • To change where people live or a business operates
  • To take action to do or achieve something

their

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US / ðɛː /

UK / ðer /

A1
  • determiner
  • Belonging to them

way

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US / weɪ /

UK / we /

A1
  • adverb
  • Used to emphasize the amount of something
  • noun
  • Particular aspect of something being thought about
  • One of various choices that could be made
  • Particular existing condition or state
  • (Often long) distance or length of time
  • How something is done
  • Route to go to a place
  • Small street
  • Usual behavior, emotions or habits of someone

they

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US / ðeɪ /

UK / ðe /

A1
  • pronoun
  • Two or more people, animals, or things

bring

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US / brɪŋ /

UK / brɪŋ /

A1
  • verb
  • To take or go with someone to a place

butcher

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US / ˈbʊtʃə(r) /

UK / ˈbʊtʃɚ /

B1
  • noun
  • Store selling meat; person who sells meats
  • verb
  • To cut up dead animals to sell their meat
  • To kill people violently and without compassion

take

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US / teɪk /

UK / tek /

A1
  • noun
  • Filming of a single scene for TV or the movies
  • verb
  • To accept something that is offered
  • To use a method of traveling, e.g. a bus or train
  • To use a camera to make (a photo)
  • To pick up something and go away with it
  • To study a subject in school
  • To attempt to pass (an exam)
  • To require a certain amount of time, money, space

chaos

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US / 'keɪɒs /

UK / ˈkeˌɑs /

B1
  • other
  • State of utter confusion or disorder

sound

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US / saʊnd /

UK / saʊnd /

A1
  • adjecitve
  • Sensible, dependable and reliable
  • Unbroken or undisturbed, as of sleep
  • Firm or solid in structure
  • Sane; not mentally ill
  • Clearly reasoned; involving sense, good judgment
  • noun
  • Unique quality that characterizes a style of music
  • Waves traveling in air or water that can be heard
  • verb
  • To seem or appear to be, from what was said
  • To say in a clear deliberate manner
  • To make a noise, e.g. to ring a bell

start

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US / stɑ:t /

UK / stɑrt /

A1
  • noun
  • First time or place that a thing exists; beginning
  • First opportunity to achieve something, e.g. a job
  • Sudden action or movement because you are scared
  • other
  • Beginning of something in place or time
  • verb
  • To do, be or happen for the first time; begin
  • To turn something on

well

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US / wel /

UK / wɛl /

A1
  • adjecitve
  • Being in a fortunate, good condition or state
  • Healthy and in good condition
  • adverb
  • In an acceptable, proper, or successful manner
  • In a complete, total, or full manner
  • A great and considerable degree
  • In a successful way, in a good or satisfactory way
  • exclamation
  • Used to begin or continue a particular statement
  • Used to show you want to start saying something
  • Used to express that you are waiting for a reply
  • You say this to change the topic of a conversation
  • Used to indicate you are making a final remark
  • noun
  • Long deep hole in the ground to get water
  • verb
  • To cause your eyes to fill with tears

automatically

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US / ˌɔ:tə'mætɪklɪ /

UK / ˌɔtəˈmætɪkl:ɪ /

B1
  • adverb
  • In a way not requiring control by a person

ambitious

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US / æmˈbɪʃəs /

UK / æmˈbɪʃəs /

A2
  • adjecitve
  • Having the desire to be successful in life, work

amount

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US / ə'maʊnt /

UK / əˈmaʊnt /

A1
  • noun
  • Quantity of something
  • verb
  • To add up to a certain figure

never

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US / 'nevə(r) /

UK / ˈnɛvɚ /

A1
  • adverb
  • Not ever; not at any time

competitive

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US / kəmˈpetətɪv /

UK / kəmˈpɛtɪtɪv /

B1
  • adjecitve
  • Being strongly driven to win or be better than

standard

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US / 'stændəd /

UK / ˈstændəd /

A2
  • adjecitve
  • Being the accepted normal level of quality
  • (Of a language) being the most accepted in a place
  • noun
  • Official unit of measuring something
  • Principle of behaving in a moral way

attractive

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US / əˈtræktɪv /

UK / əˈtræktɪv /

A2
  • adjecitve
  • Making you like them, as by being good-looking

delve

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US / delv /

UK / delv /

C1
  • verb
  • To search, especially as if by digging, in order to find a thing or information

for

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US / fə(r) /

UK / fɔr,fə /

A1
  • preposition
  • Used to show the purpose, or need of something

grant

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US / ɡrɑ:nt /

UK / ɡrænt /

A2
  • noun
  • Money given for education or research
  • Person's name
  • verb
  • To admit an opinion is true but not fully agreeing
  • To give or let someone do what they want

player

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US / ˈpleɪə(r) /

UK / ˈpleɚ /

A1
  • noun
  • Machine that plays recorded material
  • Person who plays a musical instrument
  • Person who plays games on devices
  • Person who plays sports

short

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US / ʃɔ:t /

UK / ʃɔrt /

A1
  • adverb
  • Less than what is needed
  • Suddenly stopping what you are saying or doing
  • verb
  • (Of electric circuit) to spark because faulty
  • adjecitve
  • Measuring a small distance
  • Happening for a small amount of time
  • Unfriendly or rude

time

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US / taɪm /

UK / taɪm /

A1
  • noun
  • Speed at which music is played; tempo
  • Point as shown on a clock, e.g. 3 p.m
  • Number of hours, minutes needed to do something
  • Occasion when something happens
  • Period or occasion that something occurred
  • Period in history or the past
  • Something measured in minutes, hours, days, etc.
  • How long an event takes; duration
  • verb
  • To check speed at which music is performed
  • To choose a specific moment to do something
  • To measure how long an event takes, e.g. a race
  • To schedule something to occur at a specific moment

control

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US / kən'trəʊl /

UK / kənˈtrol /

A1
  • noun
  • A device designed to operate a machine
  • Participant in experiment that is left untouched
  • Act to dominate or command; make manageable
  • A law limiting the growth or spread of something
  • A place which overseas or manages e.g. a factory
  • verb
  • To direct or influence the behavior of something

face

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US / feɪs /

UK / fes /

A1
  • noun
  • Side or outer surface of something
  • An expression using mouth, nose, eyes etc.
  • Front part of the head where eyes, mouth etc. are
  • Characteristics you show in public
  • verb
  • To cover a surface with something like paint
  • To deal with a problem or responsibilities
  • To look toward; point in a certain direction

hour

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US / 'aʊə(r) /

UK / aʊr /

A1
  • noun
  • 60 minutes
  • Particular time of the day
  • Fixed, regularly occurring time

those

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US / ðəʊz /

UK / ðoz /

A1
  • determiner
  • The people or things we are talking about
  • pronoun
  • The objects far from the speaker
  • Introduction to Video Content
  • Total War: WARHAMMER III - Campaign MultiplayerTotal War: WARHAMMER III introduces an expanded and enhanced multiplayer experience, offering more players and game modes than ever before in the Total War series. Enter the Realm of Chaos, the standard campaign, where up to 8 players can engage in cooperative or competitive play. Additionally, explore Cathay's Darkest Hour in the Darkness and Disharmony mode, where players can bring about either the salvation or destruction of Grand Cathay. For a more intimate experience, the Something Rotten in Kislev mode allows up to 3 players to embark on a focused campaign.These additional modes are designed with multiplayer in mind, providing shorter gameplay experiences that are ideal for friends who struggle to find time to play together. Let's delve deeper into the Realm of Chaos.In the standard multiplayer campaign, players can choose to work as a team or compete against each other. An exciting new feature is simultaneous turns, allowing all players to take their turns simultaneously. This is a first for the Total War series and adds a new level of strategy and excitement. By moving your armies quickly, you can evade attacks from other players. Once all players have taken their turn, the AI takes over.For those who prefer a slower-paced campaign, sequential turns are still available. In battles, players on the same team automatically become spectators on the side of their teammate. They can receive units from their ally to participate in the battle. If a player has no allegiance, they can act as a mercenary and join any side.Total War: WARHAMMER III revolutionizes multiplayer gameplay, offering a variety of modes and features that cater to different playstyles. Whether you prefer cooperative or competitive play, faster or slower campaigns, this game has something for everyone.
  • Subtitles section
  • XBOX SOUND In Total War Warhammer 3, multiplayer is bigger than ever, with more players and more modes available than any previous entry in the Total War series.
  • Enter the Realm of Chaos, Warhammer 3's standard campaign, where up to 8 players can battle it out in any configuration of cooperative or competitive play.
  • Delve into Cathay's Darkest Hour with the Darkness and Disharmony mode, where again up to 8 players bring about Grand Cathay's Salvation or its destruction.
  • Or embark on a more intimate venture with up to 3 players in the Something Rotten in Kislev mode.
  • These additional modes were designed primarily with multiplayer in mind and provide a more focused campaign that can be completed in a shorter amount of time.
  • Because, let's face it, it's hard enough to get friends together as it is.
  • Let's take a deeper look at the Realm of Chaos.
  • At the start of a standard multiplayer campaign, players can choose to play as a team or go free-for-all.
  • During the multiplayer campaign, all players will take their turns simultaneously, a first for the Total War series.
  • Move quickly enough and you can avoid being attacked by another player by moving your army out of their reach.
  • Once all players have ended their turn, the game moves on and the AI takes their turns.
  • For those who prefer a slower-paced campaign, the ability to have sequential turns remains in the game.
  • When a player enters a battle, be that against AI or another player, players on the same team will automatically enter as a spectator on the side of their teammate.
  • They can then be granted units to play with by the ally in control.
  • Should a player hold no allegiances in this battle, they can act like a mercenary and join whichever side they like.
  • Driving your friends into helping you out has never been more attractive.
  • This is Warhammer like never before.
  • Big, ambitious and full of chaos.
  • With more ways to play, more people to play against and more instruments to wage war with, there's never been a better time to butcher your acquaintances.
  • After all, this is Total War, not Total Friends.