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Scars Above – Gameplay Overview

Video vocabulary

bestow

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US / bɪ'stəʊ /

UK / bɪˈsto /

B2
  • verb
  • To give something to someone
  • To give something to honor someone

chance

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US / tʃɑ:ns /

UK / tʃæns /

A1
  • adjecitve
  • Happening by luck; not planned
  • Taking a risk to try something
  • noun
  • The way something happens without planning
  • An opportunity; favorable circumstances, situation
  • The possibility that something will happen
  • verb
  • To occur just through luck; happen
  • To take a risk to try something

everyone

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US / ˈevriwʌn /

UK / ˈɛvriˌwʌn /

A1
  • pronoun
  • Every person; everybody

its

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US / ɪts /

UK / ɪts /

A1
  • adjecitve
  • Referring to or belonging to ‘it’
  • determiner
  • Of something; belonging or related to something
  • other
  • Possessive form of “it”

journey

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US / 'dʒɜ:nɪ /

UK / ˈdʒɚni /

A2
  • noun
  • Act of traveling from one place to another; trip
  • verb
  • To travel through a place

ago

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US / əˈgəʊ /

UK / əˈgoʊ /

A1
  • adverb
  • At a specified length of time in the past

bring

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US / brɪŋ /

UK / brɪŋ /

A1
  • verb
  • To take or go with someone to a place

take

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US / teɪk /

UK / tek /

A1
  • noun
  • Filming of a single scene for TV or the movies
  • verb
  • To accept something that is offered
  • To use a method of traveling, e.g. a bus or train
  • To use a camera to make (a photo)
  • To pick up something and go away with it
  • To study a subject in school
  • To attempt to pass (an exam)
  • To require a certain amount of time, money, space

begin

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US / bɪ'ɡɪn /

UK / ˈbeɡɪn /

A1
  • verb
  • To do the first part of an action; to start

danger

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US / ˈdeɪndʒə(r) /

UK / ˈdendʒɚ /

A1
  • noun
  • The possibility of getting hurt, damaged, killed

defend

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US / dɪ'fend /

UK / dɪˈfɛnd /

B1
  • verb
  • To protect and explain your position in court
  • To protect against an attack
  • To try to prevent another team from scoring

replicate

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US / 'replɪkeɪt /

UK / ˈrɛplɪˌket /

A1
  • verb
  • To make one or more exact copies of itself
  • To repeat something (e.g. experiment, process)

sound

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US / saʊnd /

UK / saʊnd /

A1
  • adjecitve
  • Sensible, dependable and reliable
  • Unbroken or undisturbed, as of sleep
  • Firm or solid in structure
  • Sane; not mentally ill
  • Clearly reasoned; involving sense, good judgment
  • noun
  • Unique quality that characterizes a style of music
  • Waves traveling in air or water that can be heard
  • verb
  • To seem or appear to be, from what was said
  • To say in a clear deliberate manner
  • To make a noise, e.g. to ring a bell

trap

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US / træp /

UK / træp /

A2
  • noun
  • Device used for catching animals
  • Vehicle pulled by a single horse
  • Area or hazard on a golf course
  • Someone's mouth
  • Uncomfortable event that is hard to escape
  • verb
  • To use a device to catch animals or people
  • To hold, e.g. a nerve, so that it cannot move
  • To catch or prevent someone from escaping
  • To trick someone
  • To put into a situation you can't escape from

water

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US / 'wɔ:tə(r) /

UK / ˈwɔtɚ, ˈwɑtɚ /

A1
  • noun
  • Clear liquid that forms the seas, rivers and rain
  • Large area such as an ocean or sea
  • verb
  • (Of the eyes) to produce tears
  • (Mouth) to become wet at the thought of nice food
  • To pour liquids onto a plant to keep it alive

since

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US / sɪns /

UK / sɪns /

A1
  • adverb
  • At a point before the present time
  • conjunction
  • For this reason; because
  • preposition
  • From the time in the past that

yourself

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US / jɔ:ˈself /

UK / jʊrˈsɛlf, jɔr-, jor-, jə- /

A1
  • pronoun
  • Reflexive form of 'you', used for an emphasis

generate

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US / ˈdʒenəreɪt /

UK / ˈdʒɛnəˌret /

A2
  • verb
  • To create or be produced or bring into existence
  • To create electricity, heat, energy and power

wonder

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US / 'wʌndə(r) /

UK / ˈwʌndɚ /

A1
  • noun
  • Surprise caused by experiencing something amazing
  • verb
  • To feel curious about something
  • To think or consider about something over time

strong

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US / strɒŋ /

UK / strɔŋ /

A1
  • adjecitve
  • (Of tea or beer) dark or thick
  • Having big muscles; physically powerful

just

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US / dʒʌst /

UK / dʒʌst /

A1
  • adjecitve
  • Proper or appropriate; as is deserved
  • Doing or being what is right or fair
  • Legally correct; having enough evidence
  • adverb
  • Almost; nearly
  • Exactly at the time of
  • Exactly (the same as, like)

home

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US / həʊm /

UK / hom /

A1
  • adjecitve
  • A sports team's own field or place of play
  • adverb
  • Into the correct or intended position
  • noun
  • House, apartment or building to be rented or sold
  • Institution for sick or elderly people
  • Place where a person or a family lives
  • Country where a person lives or was born
  • Region that is native to peoples, plant or animals
  • verb
  • To move towards a particular target location

destroy

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US / dɪ'strɔɪ /

UK / dɪˈstrɔɪ /

A2
  • verb
  • To damage so badly that something no longer exists
  • To defeat someone or something easily
  • To kill a sick or unwanted animal

face

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US / feɪs /

UK / fes /

A1
  • noun
  • Side or outer surface of something
  • An expression using mouth, nose, eyes etc.
  • Front part of the head where eyes, mouth etc. are
  • Characteristics you show in public
  • verb
  • To cover a surface with something like paint
  • To deal with a problem or responsibilities
  • To look toward; point in a certain direction

head

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US / hed /

UK / hɛd /

A1
  • noun
  • Counter for the number of cattle
  • Natural mental ability or intelligence
  • Leader or person with the greatest authority
  • Mind; mental ability; mental state
  • Side of a coin with a head on it
  • Top part of your body with eyes and a mouth
  • Starting point of something, e.g. a river
  • verb
  • To hit a ball with your head in a game
  • To be first or at the front or top (e.g. a list)
  • To travel or move toward a particular place; To go in a particular direction
  • To become the leader of something
  • To lead or be responsible for something

gaze

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US / ɡeɪz /

UK / ɡez /

A2
  • noun
  • Direction you are looking
  • verb
  • To look at with fixed eyes

for

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US / fə(r) /

UK / fɔr,fə /

A1
  • preposition
  • Used to show the purpose, or need of something

hello

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US / hə'ləʊ /

UK / hɛˈlo, hə- /

A1
  • exclamation
  • What you say when you meet someone

alone

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US / ə'ləʊn /

UK / əˈlon /

A1
  • adjecitve
  • Apart from others
  • Without equal
  • adverb
  • Without anyone or anything else

let

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US / let /

UK / lɛt /

A1
  • verb
  • To allow someone to do something
  • Introducing a suggestion to do something together
  • To rent a house, etc. to others

might

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US / maɪt /

UK / maɪt /

A1
  • other
  • Used to politely request an action
  • Used to express that something could happen
  • Power, strength, force or influence

the

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US / ðə /

UK / ðə /

A1
  • article
  • Used to refer to something already mentioned
  • Used to show there is only one of something
  • determiner
  • Used to describe all of a family

this

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US / ðɪs /

UK / ðɪs /

A1
  • adjecitve
  • Used to indicate something already been discussed
  • Used to indicate something happening around now
  • adverb
  • An indication by a physical motion or gesture
  • A specific amount of
  • determiner
  • Person, thing, or idea near you
  • pronoun
  • Person, thing that has already been discussed

level

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US / 'levl /

UK / ˈlɛvəl /

A2
  • adjecitve
  • (Sports) equal to another
  • Being steady and determined (e.g. a voice)
  • noun
  • Specific height of something
  • Amount of ability you have compared to others
  • Floor or deck within a building
  • Tool used to determine if something is lying flat
  • verb
  • To aim a gun at someone
  • To destroy a building; flatten an area completely
  • To make things flat or even
  • To make a score equal to another, in sports

plant

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US / plɑ:nt /

UK / plænt /

A2
  • noun
  • Factory or a place where things are made
  • Living thing with leaves and roots growing in soil
  • verb
  • To firmly position something (in the ground)
  • To put seeds, flowers, trees in the ground

truly

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US / 'tru:lɪ /

UK / ˈtruli /

A2
  • adverb
  • In accordance with truth, fact or reality; really

you

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US / jʊ /

UK / ju /

A1
  • pronoun
  • Person someone is speaking or writing to
  • Person or people in general

forward

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US / 'fɔ:wəd /

UK / ˈfɔrwəd /

A1
  • adjecitve
  • Toward what is ahead; in front
  • Acting in a socially aggressive manner; pushy
  • adverb
  • Toward the front in place; in front
  • Toward a future time; to a more advanced state
  • verb
  • To send something to another address or person

one

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US / wʌn /

UK / wʌn /

A1
  • pronoun
  • You; we; people in general; someone
  • The thing or person previously referred to
  • adjecitve
  • Used to refer to people generally
  • Being a strong example of (something mentioned)
  • number
  • Number 1

power

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US / 'paʊə(r) /

UK / ˈpaʊɚ /

A1
  • noun
  • Legal or official right to perform certain actions
  • Ability to move forcefully and quickly
  • Energy of something (e.g. electricity or fuel)
  • Mathematical way to multiply a number
  • Condition of being in political control
  • Physical force, energy, and strength
  • verb
  • To give energy to something, e.g. by electricity
  • To move something forcefully and quickly

pull

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US / pʊl /

UK / pʊl /

A1
  • noun
  • Act of breathing in smoke, as from a pipe
  • Force something has that draws other things to it
  • Using your hands to move something to you
  • verb
  • To breathe in smoke, as from a pipe
  • To hold something and move it toward you
  • To remove something by force

make

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US / meɪk /

UK / mek /

A1
  • noun
  • Product made by a particular company; brand
  • verb
  • To arrange or prepare something e.g. dinner
  • To get to (a place) on time
  • To gain the status of (teacher, lawyer, etc.)
  • To create something by putting things together
  • To earn a certain amount of money at a job
  • To cause or force a person to do something
  • To cause something to happen or be formed

able

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US / 'eɪbl /

UK / ˈebəl /

A2
  • adjecitve
  • Skilled; good at something
  • Having the ability to do something

answer

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US / 'ɑ:nsə(r) /

UK / ˈænsɚ /

A1
  • noun
  • Reply to a question someone asks
  • Solution to a problem or test question
  • verb
  • To reply to a question someone asks
  • To solve a test question or a problem

come

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US / kʌm /

UK / kʌm /

A1
  • verb
  • To arrive at a place
  • (Of mail) to be delivered
  • To move toward someone; go with someone
  • To reach a certain point or state

failure

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US / ˈfeɪljə(r) /

UK / 'feɪljər /

A1
  • noun
  • When things go wrong; lack of function
  • Act or result of not achieving your goals

help

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US / help /

UK / hɛlp /

A1
  • noun
  • Something given to enable a person to do something
  • Assistance given to someone in need
  • Someone who makes something easier or possible
  • verb
  • To act to enable a person to do something; assist
  • To make something better or less difficult

guide

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US / ɡaɪd /

UK / ɡaɪd /

A2
  • noun
  • Book or a magazine containing information/advice
  • Person leading others visiting an unknown place
  • verb
  • To help or advise someone about something
  • To control missile to hit a target by radio signal
  • To lead people visiting a new or unknown place

prepare

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US / prɪˈpeə(r) /

UK / prɪˈper /

A1
  • verb
  • To make something ready for use

dawn

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US / dɔ:n /

UK / dɔn /

B1
  • noun
  • First light of day
  • Person's name
  • verb
  • To begin to grow light as the sun rises
  • To begin to be understood for the first time

far

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US / fɑ:(r) /

UK / fɑr /

A1
  • adjecitve
  • A long way away
  • Being a long way away
  • adverb
  • To a large degree or extent

hide

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US / haɪd /

UK / haɪd /

A1
  • noun
  • The skin of an animal used for making leather
  • verb
  • To go to, or put a thing where it can't be found

ward

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US / wɔ:d /

UK / wɔ:rd /

B1
  • noun
  • Person's name
  • Child legally protected and cared for by a court
  • Section or part of a town or city
  • Separate part or area of a hospital

and

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US / ənd /

UK / ənd, ən,ænd /

A1
  • conjunction
  • Used to refer to two or more things
  • Plus; in addition; on top of that
  • Used to introduce an action that follows another

until

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US / ənˈtɪl /

UK / ʌnˈtɪl /

A1
  • conjunction
  • Up to; to a time when something happens
  • preposition
  • Before (a specific time)

enzyme

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US / ˈenzaɪm /

UK / ˈɛnzaɪm /

B2
  • noun
  • A protein made by cells

hang

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US / hæŋ /

UK / hæŋ /

A2
  • verb
  • To attach a picture, photograph etc. onto a wall
  • To float, move softly, or remain in the air
  • To kill by putting a rope around neck and dropping
  • To remain undecided, unsolved or unclear

secret

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US / 'si:krət /

UK / 'si:krət /

A1
  • adjecitve
  • That you don't want others to know; private
  • noun
  • Information you do not want others to know

whether

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US / ˈweðə(r) /

UK / ˈhwɛðɚ, ˈwɛð- /

A1
  • conjunction
  • If something will happen or not

our

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US / 'aʊə(r) /

UK / aʊr /

A1
  • determiner
  • Belonging to us

survive

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US / sə'vaɪv /

UK / sɚˈvaɪv /

A2
  • verb
  • To continue to live despite illness or trouble

whole

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US / həul /

UK / hol /

A1
  • adjecitve
  • Complete or full; all of
  • Being in a good condition
  • noun
  • Complete amount or sum; total

want

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US / wɔnt /

UK / wɑnt, wɔnt /

A1
  • noun
  • Something you desire or wish for
  • State or condition of poverty
  • verb
  • To desire or wish for something; hope for a thing

yet

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US / jet /

UK / jɛt /

A1
  • adverb
  • At a later time (used after ‘not’)
  • (Used to emphasize that thing is, will be greater)
  • Eventually; at a future time
  • Until now; up to the present
  • conjunction
  • Adding to what has been said, often as a contrast

friend

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US / frend /

UK / frɛnd /

A1
  • noun
  • Person who you like and enjoy being with

infest

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US / ɪn'fest /

UK / ɪnˈfɛst /

C2
  • verb
  • (Of bad things) to be present in in large numbers
  • To live off as a parasite

towards

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US / tə'wɔ:dz /

UK / 'təuədz, twɔ:dz /

A1
  • preposition
  • In the direction of someone or something

but

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US / bət /

UK / bʌt,bət /

A1
  • conjunction
  • Used before you say something different, opposite

become

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US / bɪ'kʌm /

UK / bɪˈkʌm /

A1
  • verb
  • To begin to be; grow to be; develop into
  • To be suitable for a particular job or role

creature

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US / ˈkri:tʃə(r) /

UK / ˈkritʃɚ /

A2
  • noun
  • Animal of any type

cryogenic

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US / ˌkraɪəˈdʒenɪk /

UK / ˌkraɪəˈdʒɛnɪk /

A1
  • adjecitve
  • Concerning very low temperatures

xbox

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US / raɪlɪ /

UK / raɪlɪ /

A1

have

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US / həv /

UK / hæv /

A1
  • verb
  • To drink, smoke, eat or use something
  • To experience the effects of something
  • To organize an event, or join in an activity
  • To own, possess, or hold something
  • To cause to happen or produce a particular effect

plan

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US / plæn /

UK / plæn /

A1
  • noun
  • Drawing of how something should be done or made

six

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US / sɪks /

UK / sɪks /

A1
  • number
  • 6

curiosity

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US / ˌkjʊərɪ'ɒsətɪ /

UK / ˌkjʊriˈɑsɪti /

B1
  • noun
  • Something unusual and perhaps worthy of collecting
  • Eager desire to learn more about something

rely

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US / rɪ'laɪ /

UK / rɪˈlaɪ /

B2
  • verb
  • Depend on with full trust or confidence

process

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US / prə'ses /

UK / ˈprɑsˌɛs, ˈproˌsɛs /

A2
  • noun
  • Dealing with official forms in the way required
  • Set of changes that occur slowly and naturally
  • verb
  • To organize and use data in a computer
  • To deal with official forms in the way required
  • To prepare by treating something in a certain way
  • To adopt a set of actions that produce a result
  • To convert by putting something through a machine

sample

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US / ˈsɑ:mpl /

UK / ˈsæmpl /

A2
  • noun
  • A small quantity of something used as a taster
  • verb
  • To try (e.g. food, drink), to see if you like it

uncover

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US / ʌn'kʌvə(r) /

UK / ʌnˈkʌvɚ /

B1
  • verb
  • To remove what is on top to show something
  • (Journalist) to discover some news to be reported

defeat

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US / dɪ'fi:t /

UK / dɪˈfit /

B1
  • noun
  • When you lose a fight, game or competition
  • verb
  • To beat an enemy, team, disease

month

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US / mʌnθ /

UK / mʌnθ /

A1
  • noun
  • One of 12 28-31 day periods in the year

world

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US / wɜ:ld /

UK / wɜrld /

A1
  • noun
  • All the humans, events, activities on the earth
  • Political division due to some kind of similarity

knowledge

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US / ˈnɒlɪdʒ /

UK / ˈnɑlɪdʒ /

A1
  • noun
  • Information, understanding, or skill

here

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US / hɪə(r) /

UK / hɪr /

A1
  • adverb
  • In this place; at this location, position or time

supply

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US / sə'plaɪ /

UK / səˈplaɪ /

A2
  • noun
  • Availability of products and services for use
  • Specific things needed to perform a certain task
  • verb
  • To give or sell goods to others for their use

tool

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US / tu:l /

UK / tul /

A2
  • noun
  • Device used to make things, e.g. a hammer
  • verb
  • To provide a workshop with the right equipment

fluid

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US / 'flu:ɪd /

UK / ˈfluɪd /

B2
  • adjecitve
  • A material that can easily flow, e.g. water
  • Able to move smoothly or gracefully
  • Changing often and without warning
  • noun
  • Liquid that flows smoothly, such as water

will

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US / wɪl /

UK / wɪl /

A1
  • noun
  • Desire or choice of someone
  • Document saying who gets your money when you die
  • Strong desire to do something; determination
  • Desire to do something; strong wish to do
  • other
  • Used with verbs to express the future
  • verb
  • To leave property to someone after your death
  • To use mental effort to make something happen
  • Am (is, are) likely to do
  • To influence someone to do something
  • To make something happen by strongly wanting it

beautiful

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US / 'bju:tɪfl /

UK / ˈbjutəfəl /

A1
  • adjecitve
  • Having dome something well
  • Being very attractive or appealing physically

inside

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US / ˌɪn'saɪd /

UK / ɪnˈsaɪd, ˈɪnˌsaɪd /

A2
  • adjecitve
  • Being in something
  • Being in a building
  • adverb
  • Into a house; indoors
  • noun
  • Inner part or surface of something

attack

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US / ə'tæk /

UK / əˈtæk /

A2
  • noun
  • Act intended to hurt someone physically, mentally
  • verb
  • To try to destroy, beat, or injure

puzzle

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US / 'pʌzl /

UK / ˈpʌzəl /

A2
  • noun
  • Something challenging to explain or understand
  • Game requiring the player to find an answer
  • Game with many pieces, e.g. forming a picture
  • A problem requiring thought and skill to be solved
  • verb
  • To be a challenge to understand; confuse

use

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US / ju:s /

UK / ju:s /

A1
  • noun
  • Ability to employ something
  • Need to enable it to work
  • Permission to do something with something
  • Act of spending money
  • Operation of a machine for its function
  • verb
  • To have; to eat, drink, consume etc.
  • To need to operate or work
  • To operate a machine, e.g. a computer
  • To treat a person badly
  • To do something with, for a task or purpose

get

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US / ɡet /

UK / ɡɛt /

A1
  • verb
  • To become affected by illness or disease
  • To begin to feel or understand an emotion or idea
  • To send or bring someone or something home, etc.
  • To go somewhere to obtain something
  • To (cause to) do a particular thing
  • To obtain, receive or be given something
  • To currently have
  • To prepare for use
  • To understand something being said or read

must

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US / məst /

UK / mʌst /

A1
  • noun
  • Something that is necessary or required
  • other
  • (Used to state that something ought to be true)
  • Used to say something is required or necessary

solve

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US / sɒlv /

UK / sɑ:lv /

A2
  • verb
  • To figure out a way to handle a difficult problem

specie

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US / 'spi:ʃi: /

UK / 'spi:ʃɪ /

B1
  • noun
  • Singular of species

humankind

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US / ˌhju:mənˈkaɪnd /

UK / ˈhjumənˌkaɪnd /

B2
  • noun
  • All of the living human inhabitants of the earth

place

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US / pleɪs /

UK / ples /

A1
  • noun
  • Particular location, area or region
  • verb
  • To put someone in a particular type of situation
  • To put something in a certain location or position

each

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US / i:tʃ /

UK / itʃ /

A1
  • determiner
  • Every one of two or more things
  • pronoun
  • Per one person or thing

energy

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US / 'enədʒɪ /

UK / ˈɛnədʒi /

A2
  • noun
  • Physical or mental strength

that

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US / ðæt /

UK / ðæt, ðət /

A1
  • adjecitve
  • The person or thing being talked about
  • Used to identify something both the speakers know
  • adverb
  • Used to reinforce adjectives and adverbs
  • To such a degree
  • conjunction
  • Used to connect a noun clause
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  • Used to introduce a noun clause
  • determiner
  • Used as a noun to refer to something
  • pronoun
  • Referring an object far away
  • Used to refer to the relative pronoun ‘which’

what

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US / wɒt /

UK / hwɑt, hwʌt, wɔt, wʌt,hwət, wət /

A1
  • pronoun
  • Thing or things that; the same kind as
  • Used to emphasize something you are about to say
  • adjecitve
  • Used to refer to a particular amount, or number
  • Used to place emphasis on a particular quality
  • adverb
  • To a certain degree
  • determiner
  • Question words used for asking for information
  • exclamation
  • Used to express excitement, shock, or surprise
  • Used to ask people to repeat something they said
  • Introduction to Video Content
  • Scars Above – Gameplay Overview
    In the exciting world of Scars Above, players are taken on a thrilling adventure through a beautiful yet destroyed world. The game, available on Xbox, offers an immersive experience where players must uncover secrets, face dangers, and ultimately survive in an unfamiliar place.
    The story begins with the protagonist, Dr. Ward, awakening in a mysterious and treacherous world. As he explores his surroundings, he quickly realizes that this was once a stunning planet but has now fallen victim to destruction. Driven by the desire to understand what has happened, he embarks on a journey that will test his courage and intelligence.
    The game introduces a fascinating concept called the Metahedron, which appears to be responsible for bringing Dr. Ward and his friends to this new world. This powerful entity has sparked the curiosity of humanity for centuries, as people have pondered whether they are truly alone in the universe. Six months ago, that question was answered, and now the fate of the world rests in the hands of Dr. Ward and his companions.
    As Dr. Ward and his friends navigate this perilous realm, they encounter various challenges and obstacles. The Metahedron's energy levels are rising, causing power supply failures and gravitational disturbances. The stakes are high, and time is of the essence. They must find a way to avoid being pulled towards the Metahedron and unravel the mysteries that lie within.
    To survive and make it back home, Dr. Ward must utilize his intelligence and resourcefulness. He discovers that the key to his power lies within the plants and creatures of this world. Each plant and creature hides secrets that can unlock Dr. Ward's potential. It is through his curiosity and willingness to explore that he can uncover these hidden gems.
    Equipped with various tools, the player can create weapons to defend themselves and fight off enemies. The ingenious crafting system allows players to utilize their surroundings and create unique weapons suited to their playstyle. Whether it's a makeshift blaster or an improvised explosive, every tool can be utilized strategically to defeat foes and overcome obstacles.
    The enemies in Scars Above are not just mindless adversaries but puzzles waiting to be solved. Each encounter requires careful planning and tactics to succeed. Dr. Ward's cunning will be tested as he analyzes his opponents and strategizes his attacks. It's a battle of wits, where survival depends on solving these puzzles efficiently.
    However, Dr. Ward is not alone in this fight. His friends have been trapped in this parallel world, just like him. They must work together to navigate the treacherous landscapes and overcome the challenges that lie ahead. Teamwork, communication, and trust are essential as they face the unknown.
    Throughout the game, Dr. Ward's understanding of this world deepens, and he becomes stronger. The knowledge he acquires allows him to tap into his true potential, unlocking new abilities and powers. The journey becomes more intense and the obstacles more daunting, but he is prepared to face the dangers that await.
    Scars Above offers a mesmerizing gaming experience filled with exploration, action, and mystery. The stunning visuals and immersive sound design transport players to an alternate reality where survival and discovery go hand-in-hand. With each step, Dr. Ward uncovers new secrets, faces new challenges, and grows stronger. The fate of his world rests on his shoulders, and only his determination and resilience can lead him home.
  • Subtitles section
  • XBOX SOUND.
  • What is this place?
  • Hello, Dr. Ward.
  • This used to be a beautiful world.
  • Until it was destroyed.
  • My head!
  • Did the Metahedron bring us here?
  • Since the dawn of humankind, our species has gazed toward the skies and wondered whether we were truly alone.
  • Six months ago, we got our answer.
  • The whole world is relying on us.
  • Let's do this.
  • The Metahedron's energy levels are rising.
  • Power supply failure.
  • The Hermes is being pulled towards it.
  • Hang on, everyone.
  • Your friends are trapped just as you are.
  • If you want to make it home, you must uncover the secrets of this place and face its dangers.
  • Oh, my God!
  • Your Curiosity will guide you forward.
  • For inside every plant and creature hides the key to your power.
  • There's the brain.
  • The deutocerebrum seems to be generating an enzyme used to create a cryogenic fluid so if I take a sample, I might be able to replicate the process.
  • Your tools are your weapons.
  • Each one that you create will help you defend and destroy.
  • Your cunning will defeat your enemies.
  • So plan your attacks carefully.
  • Each foe is a puzzle you must solve to survive.
  • No!
  • Now's My chance.
  • It's Infesting the water.
  • This knowledge I bestow is but the beginning.
  • You must become stronger.
  • You must journey further.
  • You must prepare yourself for what is yet to come.
  • No!