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Unreal Engine 5.2 - Next-Gen Evolves - New Features + Tech Tested - And A 'Cure' For Stutter?

Video vocabulary

cpu

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US / ˌsiː piː ˈjuː /

UK / ˌsiː piː ˈjuː /

A1
  • abbreviation
  • CPU is an acronym

experience

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US / ɪk'spɪərɪəns /

UK / ɪkˈspɪriəns /

A1
  • noun
  • Thing a person has done or that happened to them
  • An event at which you learned something
  • Knowledge gained by living life, doing new things
  • verb
  • To gain knowledge by doing things

now

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US / naʊ /

UK / naʊ /

A1
  • adverb
  • At the present time or moment
  • Right away or in the next possible moment
  • Used to refer to something that just happened
  • Time between the present and a moment in the past
  • conjunction
  • Resulting from or because of something

perform

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US / pə'fɔ:m /

UK / pɚˈfɔrm /

A1
  • verb
  • To carry out an action well or successfully
  • To entertain an audience by dancing, singing etc.

table

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US / ˈteɪbl /

UK / ˈtebəl /

A1
  • noun
  • Diagram that shows data in rows and columns
  • Raised flat surface you sit at to work or eat
  • verb
  • To leave an idea to be discussed at a later date

advantage

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US / əd'vɑ:ntɪdʒ /

UK / ædˈvæntɪdʒ /

A2
  • noun
  • Thing making the chance of success higher
  • A positive point about something

can

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US / kæn /

UK / kən,kæn /

A1
  • noun
  • A metal container for storing food
  • other
  • Able to; have the skill to; have the time to
  • verb
  • To have permission to
  • To be possible to do
  • To preserve food by sealing it in a metal container

content

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US / 'kɒntent /

UK / ˈkɑnˌtɛnt /

A2
  • adjecitve
  • Being happy or satisfied
  • noun
  • Information in something, e.g. book or computer

effect

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US / ɪ'fekt /

UK / ɪˈfɛkt /

A1
  • noun
  • An advantage, benefit
  • Change brought about by a cause; result

resolve

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US / rɪ'zɒlv /

UK / rɪˈzɑlv /

B1
  • verb
  • To make a decision to do something
  • To find an answer, solution to a problem/ question
  • To change gradually into a different form
  • To decide to try to do something
  • To change into something, other parts, etc.

sense

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US / sens /

UK / sɛns /

A1
  • noun
  • Certain mental feeling or emotion
  • Normal or clear state of mind
  • Meaning of a particular word, phrase or text
  • verb
  • To perceive using sight, sound, taste touch etc.
  • To recognize the presence of something

scale

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US / skeɪl /

UK / skel /

A2
  • noun
  • Size, level, or amount when compared
  • Small hard plates that cover the body of fish
  • Device that is used to weigh a person or thing
  • Range of numbers from the lowest to the highest
  • Dimensions or size of something
  • verb
  • To change the size of but keep the proportions
  • To climb something large (e.g. a mountain)
  • To remove the scales of a fish

tangible

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US / ˈtændʒəbl /

UK / ˈtændʒəbəl /

B2
  • adjecitve
  • Able to be touched or felt; real
  • Able to be seen or noticed; obvious; apparent
  • noun
  • Item which can be seen and touched

wide

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US / waɪd /

UK / waɪd /

A1
  • adjecitve
  • Having a great distance from one side to the other
  • adverb
  • Fully; completely

presumably

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US / prɪˈzju:məbli /

UK / prɪˈzu:məbli /

B1
  • adverb
  • So as to be likely to be true or correct

worthwhile

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US / ˌwɜ:θˈwaɪl /

UK / ˌwɜ:rθˈwaɪl /

B1
  • adjecitve
  • Worth the money, time or effort of doing something

transparencies

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US / trænsˈpeərənsiz /

UK / trænˈspɛrənsiz /

B2
  • other
  • Quality or state of allowing to be seen through

video

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US / 'vɪdɪəʊ /

UK / ˈvɪdiˌo /

A2
  • adjecitve
  • Of a moving film, with sound
  • noun
  • Recording capturing action with sound
  • verb
  • To make a moving film of, with sound

arrange

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US / əˈreɪndʒ /

UK / əˈrendʒ /

A2
  • verb
  • To write music for a particular instrument
  • To organize things or people in a particular way
  • To plan (an event) at a time and place
  • To organize events so they happen

development

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US / dɪ'veləpmənt /

UK / dɪˈvɛləpmənt /

A2
  • noun
  • Act or process of growing bigger or more advanced
  • A new event related to a previous event

not

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US / nɒt /

UK / nɑt /

A1
  • adverb
  • Word indicating the negative
  • (Used to form the negative of verbs)

our

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US / 'aʊə(r) /

UK / aʊr /

A1
  • determiner
  • Belonging to us

quite

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US / kwaɪt /

UK / kwaɪt /

A1
  • adverb
  • Not very; fairly
  • Very; In a complete or total manner

powerful

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US / ˈpauəful /

UK / ˈpaʊəfəl /

A2
  • adjecitve
  • Having control or influence over
  • Having a lot of physical force, energy, strength

copy

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US / ˈkɒpi /

UK / ˈkɑ:pi /

A1
  • noun
  • A counter for items that are the same
  • Fake product pretending to be an original
  • An imitation of an original
  • A duplicate of a paper printed in a photocopier
  • Written text for printing, use in ads, etc.
  • verb
  • To make something look the same as the original
  • To act in the exact same way as someone else
  • To read and then write down what you read

darken

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US / ˈdɑ:kən /

UK / ˈdɑ:rkən /

B1
  • verb
  • To make something become less happy/less hopeful
  • To make or become darker in color

nearly

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US / ˈniəli /

UK / ˈnɪrli /

A1
  • adverb
  • Not completely; almost

secondly

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US / ˈsekəndli /

UK / ˈsɛkəndli /

A1
  • adverb
  • Concerning a point or reason after the first

potentially

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US / pə'tenʃəlɪ /

UK / pəˈtɛnʃəlɪ /

B1
  • adverb
  • That could happen or become reality

ship

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US / ʃɪp /

UK / ʃɪp /

A1
  • noun
  • Large boat
  • verb
  • To transport goods by boat, truck or plane

ability

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US / ə'bɪlətɪ /

UK / əˈbɪlɪti /

A2
  • noun
  • The power, resources or skill to do something

but

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US / bət /

UK / bʌt,bət /

A1
  • conjunction
  • Used before you say something different, opposite

especially

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US / ɪˈspeʃəli /

UK / ɛˈspɛʃəli, ɪˈspɛʃ- /

A1
  • adverb
  • More than usual; extremely

give

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US / ɡɪv /

UK / ɡɪv /

A1
  • noun
  • Degree of flexibility in something, a material
  • verb
  • To hand over or present something to someone
  • To cause someone to have or experience something

desire

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US / dɪ'zaɪə(r) /

UK / dɪˈzaɪr /

A2
  • noun
  • Thing that is wished for or wanted
  • verb
  • To wish for, hope or want something

good

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US / ɡʊd /

UK / ɡʊd /

A1
  • adjecitve
  • Proper, appropriate or right
  • (Of an amount) enough; plenty
  • Excellent; high quality
  • Acting well or properly; of moral character
  • In a positive or happy emotional state
  • noun
  • Advantage or benefit

overlap

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US / ˌəʊvəˈlæp /

UK / ˌoʊvərˈlæp /

B1
  • noun
  • Amount shared in the same space, form, idea
  • verb
  • To lie over or cover a part of something else
  • To happen at the same time as another event
  • To share qualities or functions

methodical

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US / məˈθɒdɪkl /

UK / məˈθɑ:dɪkl /

B1
  • adjecitve
  • Done in an organized and thorough way

systemic

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US / sɪ'stemɪk /

UK / sɪˈstɛmɪk /

B2
  • adjecitve
  • Affecting the entire body, system

compare

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US / kəm'peə(r) /

UK / kəmˈpɛr /

A1
  • verb
  • To consider how similar and different things are

really

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US / ˈri:əli /

UK / ˈriəˌli, ˈrili /

A1
  • adverb
  • Used to stress something that is said; definitely
  • In a true or accurate manner
  • Very

would

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US / wʊd /

UK / wʊd /

A1
  • other
  • Used to indicate something imagined
  • Used to ask or request something politely
  • Verb used to indicate possibility, request etc.
  • Used to indicate a preference
  • Used to indicate a reaction
  • Indicates something that occurred repeatedly
  • Used to indicate willingness or ability to do

behaviour

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US / bɪˈheɪvjə(r) /

UK / bɪˈhevjɚ /

A1
  • noun
  • The way a person or thing acts; manner

dream

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US / dri:m /

UK / drim /

A1
  • noun
  • A wish or hope for something to happen
  • Imagination or image of something you want
  • Images, thoughts, feelings experienced when asleep
  • verb
  • To wish for something to happen
  • To experience thoughts, images while asleep

prevent

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US / prɪ'vent /

UK / prɪˈvɛnt /

A2
  • verb
  • To stop something from happening or existing

proportional

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US / prəˈpɔ:ʃənl /

UK / prəˈpɔ:rʃənl /

B1
  • adjecitve
  • Having a size appropriate to the size of another

same

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US / seɪm /

UK / sem /

A1
  • adjecitve
  • Being equal in quality and amount
  • Identical; not different
  • Not changing; constant

subscribe

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US / səb'skraɪb /

UK / səbˈskraɪb /

B1
  • verb
  • To regularly pay to receive a service

tandem

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US / ˈtændəm /

UK / ˈtændəm /

C1
  • adverb
  • A bicycle with two sets of pedals and saddles

smooth

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US / smu:ð /

UK / smuð /

A2
  • adjecitve
  • Moving without stops and starts
  • Pleasant and flat to touch, not rough
  • Being free from problems or difficulties
  • verb
  • To make something rough feel flat, e.g. by ironing
  • To spread a substance over a surface

asynchronously

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US / eɪˈsɪŋkrənəsli /

UK / eɪˈsɪŋkrənəsli /

A1
  • adverb

certain

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US / ˈsə:tn /

UK / ˈsɚtn /

A1
  • adjecitve
  • Definite, fixed
  • Referring to an unspecified amount or quantity
  • Being sure about something; without doubt

combine

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US / kəmˈbaɪn /

UK / kəmˈbaɪn /

A2
  • verb
  • To mix several things together to form one thing

develop

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US / dɪ'veləp /

UK / dɪˈvɛləp /

A1
  • verb
  • To explain something in steps and in detail
  • To create or think of something
  • To grow bigger, more complex, or more advanced
  • To make a photograph from film

dramatically

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US / drə'mætɪklɪ /

UK / drəˈmætɪkl:ɪ /

B1
  • adverb
  • In a sudden or extreme manner

procedural

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US / prə'si:dʒərəl /

UK / prəˈsidʒərəl /

B1
  • adjecitve
  • Concerning the normal steps taken to do something

point

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US / pɔɪnt /

UK / pɔɪnt /

A1
  • noun
  • An item to be discussed
  • Small spot or dot
  • Fact or detail
  • Feature of something
  • The size of the text on a page or screen
  • A certain time or stage in a process
  • Certain position in time or space
  • Idea or fact you try to convince people about
  • Measurement of scores in a game, sport
  • Sharp end of something, e.g. a pen or pin
  • verb
  • To face a certain direction, e.g. north
  • To indicate something with your finger to others

sure

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US / ʃʊə(r) /

UK / ʃʊr /

A1
  • adjecitve
  • Having no doubts about something
  • Have confidence in your own words or actions
  • Firmly established or held; being firm or stable
  • Being correct or true
  • adverb
  • What you say to agree willingly

switch

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US / swɪtʃ /

UK / swɪtʃ /

A2
  • noun
  • A change or shift from one method to another
  • Thing you move to turn electrical items on or off
  • Thin flexible piece of wood or stick
  • verb
  • To exchange or replace something for another thing

valley

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US / 'vælɪ /

UK / ˈvæli /

A2
  • noun
  • Area between mountains with river running through

capture

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US / 'kæptʃə(r) /

UK / ˈkæptʃɚ /

B1
  • verb
  • To attract and hold e.g. interest, attention
  • To record, tape, or film something
  • To catch and prevent from being free
  • To take control of a place or object by force

cpus

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US / /

UK / /

A1
  • abbreviation
  • CPUS is an acronym

area

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US / 'eərɪə /

UK / ˈɛriə /

A1
  • noun
  • Amount of measured space
  • A specific section or space; part of a region
  • A subject or field of study

cyberpunk

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US / ˈsaɪbəpʌŋk /

UK / ˈsaɪbərpʌŋk /

A1
  • noun
  • Genre of fast-paced science fiction involving oppressive futuristic computerized societies

golem

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US / ˈgəʊləm /

UK / ˈgoʊləm /

A1
  • noun
  • Supernaturally created human being

concern

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US / kənˈsɜ:n /

UK / kənˈsɚn /

A2
  • noun
  • Company, firm or business
  • Feeling of worry or anxiety
  • verb
  • To be about a particular topic
  • To have a direct impact on someone
  • To be responsible or mixed up in; to be involved
  • To feel worry or anxiety

importantly

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US / ɪmˈpɔːtntli /

UK / ɪmˈpɔːrtntli /

A2
  • adverb
  • In an important way;

inherit

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US / ɪn'herɪt /

UK / ɪnˈhɛrɪt /

B1
  • verb
  • To have a quality or feature passed down at birth
  • To receive property or money after someone dies
  • To receive something that belonged to someone else

loading

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US / ˈləʊdɪŋ /

UK / ˈlodɪŋ /

A2
  • noun
  • Act of putting things on a truck, ship, etc.
  • verb
  • To put in items for use (e.g. bullets in a gun)

reason

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US / 'ri:zn /

UK / ˈrizən /

A1
  • noun
  • Ability to think about facts and form a judgment
  • Explanation for why something occurred or was done
  • verb
  • To think and make conclusions in a logical manner

side

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US / saɪd /

UK / saɪd /

A1
  • adjecitve
  • In addition to the central or most important thing
  • Next to, or very close to, the right or left of
  • noun
  • Position or opinion that is opposite to another
  • Right or left part of a person's body
  • Feature of someone's personality
  • Straight edge of an object
  • One of two or more groups fighting each other
  • verb
  • To decide to agree with one point, not the other

totally

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US / ˈtəʊtəli /

UK / ˈtotl:ɪ /

A1
  • adverb
  • In a complete way; completely; absolutely

always

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US / 'ɔ:lweɪz /

UK / ˈɔlwez,-wɪz,-wiz /

A1
  • adverb
  • For a very long time
  • At all times; in every situation
  • For ever

appear

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US / ə'pɪə(r) /

UK / əˈpɪr /

A1
  • verb
  • To be seen, become visible; come into sight
  • To seem to be
  • To act in a play, movie, or be mentioned in media

after

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US / 'ɑ:ftə(r) /

UK / ˈæftɚ /

A1
  • adverb
  • Later than another time, or behind something
  • conjunction
  • Following something before
  • preposition
  • When an event happened or time has passed

fresh

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US / freʃ /

UK / frɛʃ /

A1
  • adjecitve
  • Clean; not used or dirty
  • Remaining clear, as in a person's memory
  • Newly made or gathered
  • (Water) not salty, usually from a lake or a river

itself

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US / ɪtˈself /

UK / ɪtˈsɛlf /

A1
  • pronoun
  • Referring to it

many

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US / 'menɪ /

UK / ˈmɛni /

A1
  • determiner
  • Used to refer a large number of things

mode

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US / məʊd /

UK / moʊd /

A2
  • noun
  • Fashion and design
  • Status or way of functioning

relate

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US / rɪ'leɪt /

UK / rɪˈlet /

A2
  • verb
  • To demonstrate a logical relationship between
  • To understand or sympathize with, e.g. a problem
  • To tell a story, or tell about a particular event

scenario

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US / sɪˈnɑː.ri.əʊ /

UK / səˈner.i.oʊ /

B1
  • noun
  • An imagined sequence of events in a plan/project

will

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US / wɪl /

UK / wɪl /

A1
  • noun
  • Desire or choice of someone
  • Document saying who gets your money when you die
  • Strong desire to do something; determination
  • Desire to do something; strong wish to do
  • other
  • Used with verbs to express the future
  • verb
  • To leave property to someone after your death
  • To use mental effort to make something happen
  • Am (is, are) likely to do
  • To influence someone to do something
  • To make something happen by strongly wanting it

compilation

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US / ˌkɒmpɪˈleɪʃn /

UK / ˌkɑ:mpɪˈleɪʃn /

B1
  • noun
  • Act of gathering things into a list, group

here

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US / hɪə(r) /

UK / hɪr /

A1
  • adverb
  • In this place; at this location, position or time

new

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US / nju: /

UK / nu, nju /

A1
  • adjecitve
  • Not old, recently born, built or made
  • Being or doing something for the first time
  • Not felt, seen or known previously
  • Having been recently bought or obtained

performance

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US / pə'fɔ:məns /

UK / pɚˈfɔrməns /

A2
  • noun
  • Act of doing something
  • Activity done to entertain an audience

production

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US / prəˈdʌkʃn /

UK / prəˈdʌkʃən, pro- /

A2
  • noun
  • Process of producing or growing food naturally
  • Process of making something on a large scale
  • Process of making a movie or TV show

quick

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US / kwɪk /

UK / kwɪk /

A1
  • adjecitve
  • Using very little time; moving far in little time
  • Learning and understanding rapidly and easily

small

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US / smɔ:l /

UK / smɔl /

A1
  • adjecitve
  • Little in size; not big
  • (Of letters) not written in capital letters
  • Being insignificant or minor
  • (Of a business) with few people or things; local
  • (Of voice) being soft and quiet
  • (Of a child) being young

tool

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US / tu:l /

UK / tul /

A2
  • noun
  • Device used to make things, e.g. a hammer
  • verb
  • To provide a workshop with the right equipment

consider

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US / kən'sɪdə(r) /

UK / kənˈsɪdər /

A1
  • verb
  • To think carefully about something

delay

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US / dɪˈleɪ /

UK / dɪˈle /

A2
  • noun
  • Action of being late or happening later
  • verb
  • To wait some amount of time before doing something
  • To do something later than is planned or expected
  • To stop something from happening for a time

perfectly

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US / ˈpɜ:fɪktli /

UK / ˈpəfɪktli /

A2
  • adverb
  • In a faultless manner; without mistakes

story

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US / 'stɔ:rɪ /

UK / ˈstɔri, ˈstori /

A1
  • noun
  • One of many floors or levels in a building
  • Account or description of how something happened

straight

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US / streɪt /

UK / stret /

A2
  • adjecitve
  • Not having curves, bends, or angles
  • Not gay; heterosexual
  • honest and direct
  • adverb
  • in a line; immediately; honestly and directly

traversal

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US / trəˈvərs(ə)l /

UK / trəˈvərs(ə)l /

A1
  • adjecitve
  • Taking a zigzag path on skis

imagine

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US / ɪ'mædʒɪn /

UK / ɪˈmædʒɪn /

A1
  • verb
  • To think creatively about; form mental picture of

obviously

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US / ˈɒbviəsli /

UK / ˈɑːbviəsli /

A2
  • adverb
  • In a way that is obvious/easy to see or understand

once

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US / wʌns /

UK / wʌns /

A1
  • adverb
  • One time; one instance
  • At a time in the past
  • conjunction
  • When; as soon as

probably

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US / ˈprɒbəbli /

UK / ˈprɑbəbli /

A1
  • adverb
  • That is likely to happen or be true

scoff

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US / skɒf /

UK / skɔ:f /

C1
  • verb
  • To laugh at with contempt and derision

while

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US / waɪl /

UK / hwaɪl, waɪl /

A1
  • conjunction
  • In spite of the fact that; although
  • During the time that; at the same time
  • noun
  • Short amount of time

straggler

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US / ˈstræɡlə(r) /

UK / ˈstræɡlər /

C2
  • noun
  • Someone who strays or falls behind

actually

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US / ˈæktʃuəli /

UK / ˈæktʃuəli /

A1
  • adverb
  • Used to add new (often different) information

attack

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US / ə'tæk /

UK / əˈtæk /

A2
  • noun
  • Act intended to hurt someone physically, mentally
  • verb
  • To try to destroy, beat, or injure

mesh

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US / meʃ /

UK / mɛʃ /

B2
  • noun
  • Crisscrossed wires to allow air/liquid through

realize

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US / 'ri:əlaɪz /

UK / ˈriəˌlaɪz /

A1
  • verb
  • To become aware of or understand mentally

use

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US / ju:s /

UK / ju:s /

A1
  • noun
  • Ability to employ something
  • Need to enable it to work
  • Permission to do something with something
  • Act of spending money
  • Operation of a machine for its function
  • verb
  • To have; to eat, drink, consume etc.
  • To need to operate or work
  • To operate a machine, e.g. a computer
  • To treat a person badly
  • To do something with, for a task or purpose

walk

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US / wɔ:k /

UK / wɔk /

A1
  • noun
  • Journey on foot done for pleasure or exercise
  • verb
  • To move with your legs at a slowish pace

additional

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US / əˈdɪʃənl /

UK / ə'dɪʃənl /

A2
  • adjecitve
  • Further or added

fluidity

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US / fluˈɪdəti /

UK / fluˈɪdəti /

B2
  • noun
  • Quality of being in a liquid state

incomplete

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US / ˌɪnkəmˈpli:t /

UK / ˌɪnkəmˈplit /

A2
  • adjecitve
  • Not finished; not having everything necessary

massive

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US / ˈmæsɪv /

UK / ˈmæsɪv /

B1
  • adjecitve
  • Very big; large; too big

reflection

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US / rɪˈflekʃn /

UK / rɪˈflɛkʃən /

A2
  • noun
  • Sign or indication of a state or condition
  • Image that you see in a mirror, glass, or water
  • An image in glass, water, a mirror, etc.
  • Process of thinking carefully about something

should

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US / ʃʊd /

UK / ʃʊd /

A1
  • other
  • Used to indicate what is proper or reasonable

and

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US / ənd /

UK / ənd, ən,ænd /

A1
  • conjunction
  • Used to refer to two or more things
  • Plus; in addition; on top of that
  • Used to introduce an action that follows another

bush

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US / bʊʃ /

UK / bʊʃ /

A2
  • noun
  • A wooden plant that is smaller than a tree

frame

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US / freɪm /

UK / frem /

A2
  • noun
  • Structure that holds a picture or photo
  • A person's body shape determined by their skeleton
  • Main part of structures supporting the other parts
  • verb
  • To make a person that is not guilty appear guilty
  • To put say or write something in a careful way
  • To put a picture in a protective structure

hope

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US / həʊp /

UK / hop /

A1
  • noun
  • When you wish something will happen; what you wish
  • verb
  • To expect and want something to happen

hopefully

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US / ˈhəʊpfəli /

UK / ˈhopfəli /

A2
  • adverb
  • In a manner wishing something to happen

lot

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US / lɒt /

UK / lɑt /

A1
  • noun
  • What happens to a person in life from chance; fate
  • A group of people seen together
  • Item for sale at an auction
  • Small area of land used for a purpose e.g. parking

major

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US / 'meɪdʒə(r) /

UK / ˈmedʒɚ /

A2
  • adjecitve
  • Main league; esp. referring to American baseball
  • Important, serious, or large in scope, size
  • noun
  • High-ranking officer in the army
  • Main subject you study at university
  • verb
  • To study a particular subject at university

poor

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US / pʊə(r) /

UK / pʊr /

A1
  • adjecitve
  • Inferior; below the normal standard
  • Deserving of pity or sympathy
  • Without money; not rich

until

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US / ənˈtɪl /

UK / ʌnˈtɪl /

A1
  • conjunction
  • Up to; to a time when something happens
  • preposition
  • Before (a specific time)

any

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US / 'enɪ /

UK / ˈɛni /

A1
  • adjecitve
  • One, or some, no matter which
  • pronoun
  • One (thing) of many; some

default

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US / dɪ'fɔ:lt /

UK / dɪˈfɔlt /

B2
  • noun
  • Automatic setting when no indicated preference
  • Failure to meet an agreement or make a payment
  • verb
  • To fail to meet as agreed; failure to pay
  • To return to a previously determined state

distance

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US / 'dɪstəns /

UK / ˈdɪstəns /

A2
  • noun
  • Lack of friendliness toward another person
  • Amount of space between two places or things
  • verb
  • To make it clear that you are not involved

come

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US / kʌm /

UK / kʌm /

A1
  • verb
  • To arrive at a place
  • (Of mail) to be delivered
  • To move toward someone; go with someone
  • To reach a certain point or state

channel

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US / 'tʃænl /

UK / ˈtʃænəl /

B1
  • noun
  • Long hole dug in the ground, e.g. to move water
  • TV or radio station or its programs
  • Method or way of sending or receiving information
  • Narrow passage through which water travels
  • Method or route used for sending or getting things
  • verb
  • To dig a long hole for carrying water
  • To send (e.g. money) to a certain place or person
  • To direct water or liquid through a passage
  • To direct energy or feelings into something

help

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US / help /

UK / hɛlp /

A1
  • noun
  • Something given to enable a person to do something
  • Assistance given to someone in need
  • Someone who makes something easier or possible
  • verb
  • To act to enable a person to do something; assist
  • To make something better or less difficult

game

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US / ɡeɪm /

UK / ɡem /

A1
  • noun
  • Activity with rules that people play to have fun
  • Birds and animals people hunt to kill and eat
  • Match between two teams

particular

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US / pəˈtɪkjələ(r) /

UK / pɚˈtɪkjəlɚ, pəˈtɪk- /

B2
  • adjecitve
  • One specific (one)
  • Having firm ideas about what is desirable
  • Being special or more than is typical

riverbed

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US / 'rɪvəbed /

UK / ˈrɪvɚˌbɛd /

C2
  • noun
  • Place occupied (or formerly occupied) by a river

think

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US / θɪŋk /

UK / θɪŋk /

A1
  • verb
  • To have an idea about something without certainty
  • To have an idea, opinion or belief about something

call

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US / kɔ:l /

UK / kɔl /

A1
  • noun
  • A order or request for action
  • The sound an animal makes, often when in danger
  • A correct prediction, e.g. a decision in a game
  • A short visit to a place or person
  • A decision by a referee or umpire in a game
  • verb
  • To make a request or order for action
  • (Animal) to make sounds to warn of danger
  • To announce the date of an election
  • To make a judgment about something
  • To give someone or something a name
  • To guess in advance the result or outcome
  • To visit a place or person for a short time
  • To phone someone
  • To speak, announce or shout in a loud voice

cross

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US / krɒs /

UK / krɔs, krɑs /

A2
  • adjecitve
  • Angry and upset
  • From one side of something to the other
  • noun
  • (Of animals) mixture of breeds in one animal
  • Person's name
  • verb
  • To put one thing over another e.g. arms
  • To breed one type of animal or plant with another
  • To not to agree with someone; oppose
  • To go from one side of something to the other
  • To meet at one point

double

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US / 'dʌbl /

UK / ˈdʌbəl /

A2
  • adjecitve
  • Concerning or intended for use by two people
  • Two times the amount or degree; twice
  • Made of two parts that are the same, similar
  • noun
  • Person that is exactly like someone else
  • verb
  • To be used for two functions at the same time
  • To make or become twice as much

leave

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US / li:v /

UK / liv /

A1
  • noun
  • Permission to do something
  • Vacation time; time off work
  • verb
  • To go away from; depart
  • To gift property to someone after you die
  • To allow something to continue happening
  • To let something remain unused or available
  • To let something or someone remain somewhere

where

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US / hwɛə /

UK / hwɛr, wɛr /

A1
  • conjunction
  • At or in the place which
  • In whatever place
  • pronoun
  • Word you use to ask the location of something

tree

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US / tri: /

UK / tri /

A1
  • noun
  • Tall green plants in a forest

ancient

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US / 'eɪnʃənt /

UK / ˈenʃənt /

A2
  • adjecitve
  • Very old; having lived a very long time ago

another

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US / əˈnʌðə(r) /

UK / əˈnʌðɚ /

A1
  • adjecitve
  • One more, but not this
  • determiner
  • One more added
  • pronoun
  • One more (thing)

environment

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US / ɪn'vaɪrənmənt /

UK / ɛnˈvaɪrənmənt, -ˈvaɪən- /

A1
  • noun
  • Natural world in which plants and animals live
  • The entire surrounding conditions of something

issue

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US / 'ɪʃu: /

UK / ˈɪʃu /

A2
  • noun
  • Important topic discussed, debated or argued over
  • Single edition of a magazine
  • verb
  • To make something available to be used or sold
  • To deliver a statement, etc. in an official manner

real

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US / rɪəl /

UK / ˈriəl, ril /

A1
  • adjecitve
  • Actually existing or happening, not imagined
  • Being important or special

region

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US / 'ri:dʒən /

UK / ˈridʒən /

A2
  • noun
  • Part of a country, of the world, area, etc.

ton

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US / tʌn /

UK / tʌn /

A2
  • noun
  • Unit of weight; 907 kilograms (US); 1016 (UK)

visual

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US / 'vɪʒʊəl /

UK / ˈvɪʒuəl /

A2
  • adjecitve
  • Of or relating to vision
  • noun
  • Pictures/images used to help audience understand

accurate

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US / ˈækjərət /

UK / ˈækjərɪt /

A2
  • adjecitve
  • With no mistake or error; Correct

button

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US / 'bʌtn /

UK / ˈbʌtn /

A2
  • noun
  • Small round piece material used to fasten clothing
  • Switch activated by pressing
  • verb
  • To fasten e.g. a shirt, coat

finding

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US / ˈfaɪndɪŋ /

UK / ˈfaɪndɪŋ /

A1
  • noun
  • Something you discover or find out; a result
  • verb
  • To become aware of something that is happening
  • To discover or meet by chance
  • To decide if someone is guilty of a crime, or not
  • To learn through study, research, or effort
  • To discover something by looking for it

early

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US / ˈɜ:li /

UK / ˈɜ:rli /

A1
  • adjecitve
  • Happening or appearing before
  • adverb
  • Coming/happening before others in a time sequence
  • Happening sooner than expected

large

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US / lɑ:dʒ /

UK / lɑ:rdʒ /

A1
  • adjecitve
  • Big; of great size; broad, tall, wide, or fat

most

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US / məʊst /

UK / most /

A1
  • adverb
  • Very; extremely
  • Greatest possible degree
  • pronoun
  • Nearly all of something

screen

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US / skri:n /

UK / skrin /

A2
  • noun
  • Wire net in a door or window to keep insects out
  • Displays in a theater on which movies are shown
  • Flat surface on a computer or TV showing images
  • verb
  • To hide or block something from being seen
  • To examine to find something, e.g. best candidate

throughout

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US / θru:ˈaʊt /

UK / θruˈaʊt /

A2
  • adverb
  • From the beginning of something until the end
  • preposition
  • Over/across an entire place/thing; in every part

crystal

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US / 'krɪstl /

UK / ˈkrɪstəl /

B1
  • noun
  • A solid formed by the solidification of a chemical
  • Rock with regularly repeating internal structure
  • Person's name

auf

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US / /

UK / /

A1
  • other

completely

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US / kəmˈpli:tli /

UK / kəmˈpliːtli /

A1
  • adverb
  • In every way or as much as possible

perhaps

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US / pəˈhæps /

UK / pɚˈhæps /

A1
  • adverb
  • Possibly, but not certainly; maybe

only

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US / ˈəunli /

UK / ˈonli /

A1
  • adverb
  • Just one; just that amount or thing; not more than
  • Not very important or serious
  • Just that type of thing, person
  • Short time ago; not before a certain time
  • conjunction
  • Except; but

release

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US / rɪ'li:s /

UK / rɪ'li:s /

A2
  • noun
  • Act of freeing someone from a duty or burden
  • Introduction of a new product, film, book, etc.
  • Relief from sadness, suffering or trouble
  • Act of freeing from a jail, cage, prison, etc.
  • verb
  • To free someone from a responsibility or burden
  • To allow a film, music etc. to be sold/distributed
  • To allow to leave a jail, cage, etc.; let out
  • To let go of something you are holding

two

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US / tu: /

UK / tu /

A1
  • number
  • 2

beyond

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US / bɪ'jɒnd /

UK / biˈɑnd, bɪˈjɑnd /

A2
  • adverb
  • On or to the farther side
  • In addition to
  • preposition
  • Later in time than
  • Out of the limits of

showcase

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US / ˈʃəʊkeɪs /

UK / ˈʃoʊkeɪs /

C1
  • noun
  • Cabinet to display objects or goods for sale
  • Setting to display something to best effect
  • verb
  • To display something to best effect

something

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US / ˈsʌmθɪŋ /

UK / ˈsʌmθɪŋ /

A1
  • adverb
  • In some degree or measure
  • noun
  • a person or thing of some value or consequence
  • pronoun
  • Thing that is not yet known or named
  • Approximately

from

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US / frəm /

UK / frʌm, frɑm,frəm /

A1
  • preposition
  • Starting at a particular place, time or level

immortal

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US / ɪˈmɔ:tl /

UK / ɪˈmɔ:rtl /

B2
  • adjecitve
  • Not subject to death; that will never die
  • noun
  • Famous or godlike person who will never die

out

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US / aʊt /

UK / aʊt /

A1
  • adverb
  • No longer stylish (e.g. fashion)
  • Away from home, business, or the usual place
  • In a direction/movement away from inside or center
  • noun
  • Act when a batter cannot continue playing
  • verb
  • To tell people a secret

noticeably

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US / 'nəʊtɪsəblɪ /

UK / ˈnotɪsəblɪ /

B1
  • adverb
  • Being easy or likely to be sensed or noticed

over

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US / 'əʊvə(r) /

UK / ˈovɚ /

A1
  • adverb
  • Finished; no longer happening
  • Towards the ground/away from a standing position
  • noun
  • A set of six consecutive balls bowled in cricket
  • other
  • Finished
  • preposition
  • Showing the relation when a thing is above another
  • On or covering something
  • Above or across something
  • More than you need
  • From one side to the other
  • In the direction of; toward

minimally

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US / ˈmɪnɪmli /

UK / ˈmɪnəməli /

C2
  • adverb
  • The smallest or least degree

gpu

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US / ˌdʒiː piː ˈjuː /

UK / ˌdʒiː piː ˈjuː /

A1
  • proper noun
  • A Soviet secret police agency 1922–23.

own

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US / əʊn /

UK / on /

A1
  • adjecitve
  • Belong to oneself
  • determiner
  • Yours, his, hers, etc.; not belonging to another
  • pronoun
  • (Something) belong to myself
  • verb
  • To have something as your property

place

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US / pleɪs /

UK / ples /

A1
  • noun
  • Particular location, area or region
  • verb
  • To put someone in a particular type of situation
  • To put something in a certain location or position

sequence

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US / 'si:kwəns /

UK / ˈsikwəns, -ˌkwɛns /

A2
  • noun
  • Part of a movie showing one part of the story
  • verb
  • To arrange things in an order they should happen

demo

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US / 'deməʊ /

UK / 'demoʊ /

A2
  • noun
  • Showing how something works (e.g. a new product)

first

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US / fɜ:st /

UK / fɚst /

A1
  • adjecitve
  • 1st; Coming before all others in time or place
  • noun
  • Something that has not happened before
  • Position of the winner of a competition

get

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US / ɡet /

UK / ɡɛt /

A1
  • verb
  • To become affected by illness or disease
  • To begin to feel or understand an emotion or idea
  • To send or bring someone or something home, etc.
  • To go somewhere to obtain something
  • To (cause to) do a particular thing
  • To obtain, receive or be given something
  • To currently have
  • To prepare for use
  • To understand something being said or read

rotation

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US / rəʊˈteɪʃn /

UK / roʊˈteɪʃn /

B2
  • noun
  • Regular change of the crops grown in a field
  • Group who take turns performing a certain task
  • Regularly changing the time when people work
  • Movement in a circle around a central point

skip

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US / skɪp /

UK / skɪp /

B2
  • noun
  • Very large waste disposal bin
  • verb
  • To move forward by taking fast steps and jumps
  • To not do something expected or required
  • To move rapidly, from one topic to another

win

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US / wɪn /

UK / wɪn /

A1
  • noun
  • Success in beating the other team or competitors
  • Success in a game or contest
  • verb
  • To get something as a prize because of a success
  • To gain something you want because of your efforts
  • To succeed in a game or contest

cache

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US / kæʃ /

UK / kæʃ /

B2
  • noun
  • (Weapons etc.) which are hidden away illegally
  • Memory where webpages are kept until needed
  • verb
  • To hide something, e.g. weapons or drugs

catch

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US / kætʃ /

UK / kætʃ, kɛtʃ /

A1
  • noun
  • Amount of something that has been caught
  • Trick or something trying to deceive
  • verb
  • To stop something flying and hold it
  • To stop something and not let it go, e.g. animals
  • To get sick or get a disease from someone else
  • To find someone to do something, a task
  • To get stuck on or in something
  • To be trapped so you can’t escape
  • To be able to understand what someone is saying

hit

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US / hɪt /

UK / hɪt /

A1
  • noun
  • A planned killing, usually for money
  • Song, movie etc. that is successful
  • When someone strikes someone or something
  • Time when a player makes contact with the ball
  • Time when a website is accessed
  • verb
  • To have a negative impact on a person/place/thing
  • To press something, such as a button or switch
  • To suddenly realize the importance of something
  • To move your hand, a bat, etc. against with force
  • To fight, attack or damage something or someone
  • To arrive at a specific place, level, or goal
  • To make contact with the ball in a game or sport

interesting

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US / ˈɪntrəstɪŋ /

UK / ˈɪntrɪstɪŋ, -tərɪstɪŋ, -təˌrɛstɪŋ /

A1
  • adjecitve
  • Taking your attention; making you want to know
  • verb
  • To make someone want to know about something
  • To persuade to do, become involved with something

nothing

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US / 'nʌθɪŋ /

UK / ˈnʌθɪŋ /

A1
  • noun
  • Item of little or no value, importance, interest
  • Number or value of zero
  • pronoun
  • Not anything, not a single thing

number

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US / ˈnʌmbə(r) /

UK / ˈnʌmbɚ /

A1
  • noun
  • Symbols such as 1, 2, 56, 793
  • Particular song or dance performed during a show
  • Total quantity or amount of things
  • verb
  • To put numbers on things
  • To assign a sequence within a group, series, set
  • To claim to be part of a larger group, series, set

prefabricate

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US / 'pri:'fæbrɪkeɪt /

UK / priˈfæbrɪˌket /

C2
  • verb
  • To manufacture parts of (a building) at a factory

convincing

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US / kənˈvɪnsɪŋ /

UK / kənˈvɪnsɪŋ /

A2
  • verb
  • To persuade someone, or make them feel sure

scroll

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US / skrəʊl /

UK / skroʊl /

B2
  • noun
  • A long rolled piece of paper with writing on it
  • Something shaped like a rolled piece of paper
  • other
  • To move up, down, or across a computer screen
  • verb
  • To move up and down a computer screen

then

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US / ðen /

UK / ðɛn /

A1
  • adverb
  • A time that is not now
  • Following another thing in time or arrangement
  • Following on reasonably from what was just stated
  • At that time, not now

step

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US / step /

UK / stɛp /

A1
  • noun
  • Movement done as part of a particular dance
  • Distance covered by one movement of a leg; stride
  • One part or stage in a process
  • Sound made by the feet while walking; footstep
  • Flat horizontal piece that forms stairs
  • verb
  • To raise and moving the foot to put it down

essentially

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US / ɪˈsenʃəli /

UK / ɪˈsenʃəli /

A2
  • adverb
  • Basically; (said when stating the basic facts)

disappear

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US / ˌdɪsəˈpɪə(r) /

UK / ˌdɪsəˈpɪr /

A1
  • verb
  • To no longer see because it's not there any more

dynamic

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US / daɪˈnæmɪk /

UK / daiˈnæmik /

B1
  • adjecitve
  • Always active or energetic; getting things done

right

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US / raɪt /

UK / raɪt /

A1
  • adjecitve
  • Correct or true
  • The south side of you looking at the rising sun
  • adverb
  • Exactly in a place or time
  • Being appropriate for a particular event
  • In a straight or direct manner
  • noun
  • Something you are legally or morally allowed to do
  • Ideal of what is just and good
  • Political view based on conservatism
  • verb
  • To fix something previously wrong or unjust
  • To make upright, as a boat that has turned over

thread

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US / θred /

UK / θrɛd /

B1
  • noun
  • Spiral cut at the end of a bolt
  • A long, very thin, material used to sew cloth
  • Idea/theme connecting different parts of a story
  • verb
  • To move yourself through a crowded or narrow space
  • To put wire, string, etc. through a hole or needle

example

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US / ɪgˈzɑ:mpl /

UK / ɪɡˈzæmpəl /

A1
  • noun
  • Thing, person which represents a category

each

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US / i:tʃ /

UK / itʃ /

A1
  • determiner
  • Every one of two or more things
  • pronoun
  • Per one person or thing

percentage

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US / pəˈsentɪdʒ /

UK / pərˈsentɪdʒ /

B1
  • noun
  • Part of a whole divided into hundredths

plugin

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US / ˈplʌki /

UK / ˈplʌki /

A1

method

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US / 'meθəd /

UK / ˈmɛθəd /

A2
  • noun
  • (Organized and planned) way of doing something

millisecond

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US / ˈmɪlisekənd /

UK / ˌmɪlɪˈsɛkənd /

B1
  • noun
  • One thousandth of a second

amorphous

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US / əˈmɔ:fəs /

UK / əˈmɔ:rfəs /

C1
  • adjecitve
  • Without shape

portion

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US / 'pɔ:ʃn /

UK / ˈpɔrʃən, ˈpor- /

B1
  • noun
  • Serving of food that is intended for one person
  • Part of something shared that belongs to a whole
  • verb
  • To separate something to divide among people

twice

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US / twaɪs /

UK / twaɪs /

A1
  • adverb
  • Two times

bullet

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US / 'bʊlɪt /

UK / ˈbʊlɪt /

B1
  • noun
  • Metal object fired from a gun
  • Dot at the beginning of each line in a list

anyone

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US / ˈeniwʌn /

UK / ˈɛniˌwʌn, -wən /

A1
  • pronoun
  • Any person

boundary

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US / 'baʊndrɪ /

UK / ˈbaʊndəri, -dri /

B1
  • noun
  • A division or border to separate two areas

case

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US / keɪs /

UK / kes /

A1
  • noun
  • Container used to carry things, e.g. clothes
  • Set of facts about a crime
  • Set of facts about an event
  • Example or instance of something
  • verb
  • To find out about a place, as in planning to steal

find

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US / faɪnd /

UK / faɪnd /

A1
  • noun
  • Object discovered by chance
  • Things that have been discovered from searching
  • verb
  • To become aware of something that is happening
  • To discover or meet by chance
  • To decide if someone is guilty of a crime, or not
  • To learn through study, research, or effort
  • To discover something by looking for it

depth

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US / depθ /

UK / dɛpθ /

A2
  • noun
  • Distance below a surface

diffuse

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US / dɪ'fju:z /

UK / dɪˈfjuz /

B2
  • verb
  • To cause something to spread through a large area

enough

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US / ɪˈnʌf /

UK / ɪˈnʌf /

A1
  • adjecitve
  • Sufficient to answer the need
  • adverb
  • To a satisfactory degree
  • pronoun
  • Equal to what is needed; as much as required
  • Adequate number or amount

great

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US / ɡreɪt /

UK / ɡret /

A1
  • adjecitve
  • Very large in size
  • Very important
  • Very good; fantastic; wonderful
  • adverb
  • Very good; better than before
  • noun
  • Successful and well-admired person

offer

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US / 'ɒfə(r) /

UK / ˈɔfɚ, ˈɑfɚ /

A1
  • noun
  • Price you say you are willing to pay for something
  • Act of making a thing available to be accepted
  • verb
  • To suggest a price you are willing to pay
  • To give the opportunity to accept something
  • To say you are willing to do something
  • To give or say something as an act of worship

mean

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US / mi:n /

UK / min /

A1
  • adjecitve
  • Being good at
  • Nasty; unkind
  • Not liking to spend money; cheap; stingy
  • noun
  • Average of a set of numbers
  • verb
  • To express a particular idea or thought
  • To intend to do something in particular
  • To have a particular meaning or value

primarily

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US / praɪˈmerəli /

UK / praɪˈmɛrəli, -ˈmɛr- /

A2
  • adverb
  • In the most basic or important way

require

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US / rɪ'kwaɪə(r) /

UK / rɪˈkwaɪr /

A2
  • verb
  • To demand that someone does something
  • To need to do something, to make it necessary

recall

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US / rɪˈkɔ:l /

UK / rɪˈkɔl /

A2
  • noun
  • (Company) asking for the return of faulty goods
  • Act of remembering events or details of the past
  • verb
  • (Company) to ask for the return of faulty goods
  • To remember events or details of the past

silver

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US / 'sɪlvə(r) /

UK / ˈsɪlvɚ /

A2
  • adjecitve
  • Being the shiny gray color of mercury
  • noun
  • Person's name
  • Shiny gray color
  • Near white color metal with high value
  • Objects made from silver, such as dishes, forks
  • verb
  • To coat something with a layer of silver
  • To polish silver objects to make them shine

tend

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US / tend /

UK / tɛnd /

A2
  • verb
  • To move or act in a certain manner
  • To take care of
  • To regularly behave in a certain way

type

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US / taɪp /

UK / taɪp /

A1
  • noun
  • Printed letters or blocks used for printing them
  • Group of things or people sharing common features
  • verb
  • To identify something belonging to a group
  • To write by touching keys on a keyboard

total

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US / ˈtəʊtl /

UK / ˈtoʊtl /

A1
  • adjecitve
  • Complete
  • noun
  • Whole number or amount of something
  • verb
  • To damage a car beyond repair

about

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US / ə'baʊt /

UK / əˈbaʊt /

A1
  • adverb
  • To be ready to; going to
  • Nearly; approximately; roughly
  • Near; next to; close to
  • In every direction; in the area of
  • preposition
  • Concerning or of (a topic)

again

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US / ə'ɡen /

UK / əˈɡɛn /

A1
  • adverb
  • One more time, once more

even

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US / 'i:vn /

UK / ˈivən /

A1
  • adjecitve
  • Being equal in influence, power, possibility etc.
  • Being divided equally or fairly
  • (Of teams/contest) with similar chances of success
  • Smooth, level, or regular
  • Can be divided by 2; ending in 2, 4, 6, 8, or 0
  • At a regular, equally steady manner
  • Remaining steady and unchanging
  • adverb
  • (When this is surprising) as well; too
  • (Used to compare two things/stress the difference)
  • verb
  • To make something level; to flatten
  • To make something equal

like

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US / laɪk /

UK / laɪk /

A1
  • adjecitve
  • Being equal in status or kind to something else
  • Similar; the same
  • adverb
  • For example
  • preposition
  • Used as a filler; used to ad emphasis
  • In a way similar to the way something is done
  • Such as; for example
  • verb
  • To want to
  • To find something pleasing; to prefer something

that

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US / ðæt /

UK / ðæt, ðət /

A1
  • adjecitve
  • The person or thing being talked about
  • Used to identify something both the speakers know
  • adverb
  • Used to reinforce adjectives and adverbs
  • To such a degree
  • conjunction
  • Used to connect a noun clause
  • Used to introduce an adverbial clause
  • Used to introduce a noun clause
  • determiner
  • Used as a noun to refer to something
  • pronoun
  • Referring an object far away
  • Used to refer to the relative pronoun ‘which’

what

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US / wɒt /

UK / hwɑt, hwʌt, wɔt, wʌt,hwət, wət /

A1
  • pronoun
  • Thing or things that; the same kind as
  • Used to emphasize something you are about to say
  • adjecitve
  • Used to refer to a particular amount, or number
  • Used to place emphasis on a particular quality
  • adverb
  • To a certain degree
  • determiner
  • Question words used for asking for information
  • exclamation
  • Used to express excitement, shock, or surprise
  • Used to ask people to repeat something they said

few

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US / fju: /

UK / fju /

A1
  • pronoun
  • Not many, a small number

cold

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US / kəʊld /

UK / kold /

A1
  • adjecitve
  • Having a very low temperature
  • Being unfriendly or lacking emotion
  • noun
  • Illness of sneezing, coughing, and a sore throat

combination

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US / ˌkɒmbɪ'neɪʃn /

UK / ˌkɑmbəˈneʃən /

B1
  • noun
  • Series of letters or numbers needed to open a lock
  • Act or result of mixing things together

extremely

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US / ɪkˈstri:mli /

UK / ɪk'strimlɪ /

B1
  • adverb
  • In a way that is much more than usual or expected

labor

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US / 'leɪbə(r) /

UK / ˈlebɚ /

A1
  • noun
  • The people with work in a community
  • All of the workers in a country, specific company
  • verb
  • To struggle to do something because it's difficult
  • To work hard (often physically) for many hours

individual

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US / ˌɪndɪˈvɪdʒuəl /

UK / ˌɪndəˈvɪdʒuəl /

A2
  • adjecitve
  • Made for use by one single person
  • Having a distinct manner different from others
  • noun
  • Single person, looked at separately from others

fact

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US / fækt /

UK / fækt /

A1
  • noun
  • Something that is known or proved to be true

positive

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US / ˈpɒzətɪv /

UK / ˈpɑzɪtɪv /

A2
  • adjecitve
  • Showing agreement or support for something
  • Being sure about something; knowing the truth
  • Having the charge produced by electrons
  • Being good or useful
  • Showing that a chemical is present in a test

much

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US / mʌtʃ /

UK / mʌtʃ /

A1
  • adjecitve
  • Very; to a high level or degree
  • adverb
  • A lot; large amount; a high degree of
  • Nearly; basically
  • On many occasions; often
  • noun
  • A large amount; a great quantity

under

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US / ˈʌndə(r) /

UK / ˈʌndɚ /

A1
  • adjecitve
  • In the same place as another thing, but lower
  • adverb
  • In a lower quantity or price than expected
  • preposition
  • According to the terms of an agreement or law
  • Managed or controlled by the authority of
  • Being of a lesser quality or amount than expected
  • Influenced or affected by something or someone
  • Less or lower in age, amount, size or number

system

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US / 'sɪstəm /

UK / ˈsɪstəm /

A1
  • adjecitve
  • Working in an organized, logical way
  • noun
  • Set of organized, planned ideas that work together

definitely

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US / ˈdefɪnətli /

UK / ˈdefɪnətli /

A2
  • adverb
  • Without question; beyond doubt

improvement

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US / ɪmˈpru:vmənt /

UK / ɪmˈpruvmənt /

A2
  • noun
  • Addition or change that makes something better

inaccuracy

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US / ɪn'ækjərəsɪ /

UK / ɪnˈækjərəsi /

B1
  • noun
  • Something containing an error; being inaccurate

limited

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US / ˈlɪmɪtɪd /

UK / ˈlɪmɪtɪd /

B1
  • adjecitve
  • (Of a company) with a limit of financial liability
  • With restrictions; not broad in scope
  • verb
  • To stop or prevent an increase past a point

measurably

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US / ˈmeʒərəbli /

UK / ˈmeʒərəbli /

B1
  • adverb
  • To a measurable degree, that can be noticed

populate

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US / 'pɒpjʊleɪt /

UK / ˈpɑpjəˌlet /

A2
  • verb
  • To live in a particular area, as a group

such

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US / sʌtʃ /

UK / sʌtʃ /

A1
  • determiner
  • Being similar to
  • (Thing) as previously stated or referred to
  • adverb
  • (Used to emphasize the quality of an adjective)

threshold

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US / 'θreʃhəʊld /

UK / ˈθrɛʃˌold, -ˌhold /

B2
  • noun
  • Degree or level at which something begins

warm

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US / wɔ:m /

UK / wɔrm /

A1
  • adjecitve
  • Friendly, sincere and kind to others
  • Being friendly or sincere
  • Slightly hot; not very hot
  • verb
  • To become more friendly or to like something
  • To make something hotter

depend

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US / dɪˈpend /

UK / dɪˈpend /

B1
  • verb
  • Be controlled or determined by (someone/something)

check

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US / tʃek /

UK / tʃɛk /

A1
  • adjecitve
  • Decorated with squares made up of lines
  • noun
  • Paper showing how much you owe at a restaurant
  • Printed piece of paper you sign to pay for things
  • A mark on a form, equivalent to 'yes'; tick
  • Mark used to show that something is correct
  • Procedure to prevent errors or control something
  • verb
  • To confirm the details of something are correct
  • To leave your things with staff who look after it
  • To examine something to see if something is wrong
  • To examine in order to prevent errors/a problem

chernobyl

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US / tʃiəˈnɔ:bil /

UK / tʃɚˈnobəl, tʃjɪrˈnɔbɪl /

A1
  • proper noun
  • A town near Kiev in Ukraine where an accident at a nuclear power station in April 1986 resulted in s

graph

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US / græf /

UK / ɡræf /

A2
  • noun
  • Image expressing numerical data in lines or shapes
  • verb
  • To show data using images

object

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US / 'ɒbdʒɪkt /

UK / ˈɑbdʒɪkt /

A2
  • noun
  • Something you can see or touch, but is not alive
  • Goal or purpose of a particular plan or activity
  • The thing that the action of a verb acts upon
  • verb
  • To disagree; to protest against an idea or plan

situation

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US / ˌsɪtʃuˈeɪʃn /

UK / ˌsɪtʃuˈeʃən /

A1
  • noun
  • Place, position or area that something is in
  • Circumstance or condition surrounding an event
  • An unexpected problem or difficulty

shoot

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US / ʃu:t /

UK / ʃut /

A2
  • noun
  • Emerging new part of a plant
  • verb
  • To kick or throw a ball at a goal
  • To fire a gun; injure or kill someone with a gun
  • To (cause to) fly away forcefully
  • To use a camera to record a film/take a photograph

title

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US / 'taɪtl /

UK / ˈtaɪtl /

A2
  • noun
  • Book produced by a publisher
  • Name given to something to identify or describe it
  • Name showing profession, marriage or social status
  • (Legal) the right to own something, e.g. property
  • Position of being the winner in a sport or contest
  • verb
  • To give a name to identify or describe something

unusable

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US / ˌʌnˈju:zəbl /

UK / ʌnˈjuzəbəl /

B1
  • adjecitve
  • Not able to be used; spoiled; broken

visually

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US / 'vɪʒʊəlɪ /

UK / ˈvɪʒʊəlɪ /

B1
  • adverb
  • With respect to vision

unreal

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US / ʌnˈri:əl, -ˈri:l /

UK / ʌnˈriəl, -ˈril /

A2
  • adjecitve
  • Seeming strange or imaginary

asynchronous

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US / eɪˈsɪŋkrənəs /

UK / e'sɪŋkrənəs /

A1
  • adjecitve
  • Not regular in timing; controlled by data signals

exact

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US / ɪɡ'zækt /

UK / ɪɡˈzækt /

A2
  • adjecitve
  • Completely correct; accurate; specific
  • verb
  • To get something, sometimes using force

land

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US / lænd /

UK / lænd /

A1
  • noun
  • Region or country
  • Earth; the ground
  • verb
  • To arrive or cause a boat to arrive at the shore
  • To obtain or get something that you wanted
  • To (cause to) come down to the ground safely
  • To cause to arrive in a specific place or state

launch

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US / lɔ:ntʃ /

UK / lɔntʃ, lɑntʃ /

A2
  • noun
  • Starting a new project; introducing new product
  • Act of firing rockets into the air
  • verb
  • To start a new project; start selling a product
  • To put a rocket into the air
  • To put a ship into the water for the first time

limit

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US / 'lɪmɪt /

UK / ˈlɪmɪt /

A2
  • noun
  • Point beyond which it is not possible to go
  • verb
  • To stop or prevent an increase past a point

set

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US / set /

UK / sɛt /

A1
  • adjecitve
  • Prepared for something; ready
  • noun
  • Complete group of something
  • Place where a television show or movie is filmed
  • Group of games in a tennis match
  • Device that receives radio or television signals
  • verb
  • To make a clock state or ring at a particular time
  • To decide upon or choose something
  • To make something ready for use (e.g. table)
  • To decide on a price for something
  • To become hard (of glue, concrete etc.)
  • To be located in a specific place or time
  • To put (e.g. a vase) down carefully in a place
  • To put someone in a certain condition or state
  • (Of the sun) to go lower than the horizon

since

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US / sɪns /

UK / sɪns /

A1
  • adverb
  • At a point before the present time
  • conjunction
  • For this reason; because
  • preposition
  • From the time in the past that

test

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US / test /

UK / test /

A1
  • noun
  • A medical examination
  • Action to establish the truth or nature of
  • Examination; questions to measure knowledge
  • verb
  • To be given a medical examination
  • To try to establish the truth or nature of
  • To ask a series of questions to measure knowledge

start

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US / stɑ:t /

UK / stɑrt /

A1
  • noun
  • First time or place that a thing exists; beginning
  • First opportunity to achieve something, e.g. a job
  • Sudden action or movement because you are scared
  • other
  • Beginning of something in place or time
  • verb
  • To do, be or happen for the first time; begin
  • To turn something on

well

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US / wel /

UK / wɛl /

A1
  • adjecitve
  • Being in a fortunate, good condition or state
  • Healthy and in good condition
  • adverb
  • In an acceptable, proper, or successful manner
  • In a complete, total, or full manner
  • A great and considerable degree
  • In a successful way, in a good or satisfactory way
  • exclamation
  • Used to begin or continue a particular statement
  • Used to show you want to start saying something
  • Used to express that you are waiting for a reply
  • You say this to change the topic of a conversation
  • Used to indicate you are making a final remark
  • noun
  • Long deep hole in the ground to get water
  • verb
  • To cause your eyes to fill with tears

traverse

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US / trəˈvɜ:s /

UK / trəˈvɜ:rs /

B2
  • verb
  • To pass across, over, or through

fully

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US / 'fʊlɪ /

UK / ˈfʊli /

A1
  • adverb
  • Completely or entirely

just

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US / dʒʌst /

UK / dʒʌst /

A1
  • adjecitve
  • Proper or appropriate; as is deserved
  • Doing or being what is right or fair
  • Legally correct; having enough evidence
  • adverb
  • Almost; nearly
  • Exactly at the time of
  • Exactly (the same as, like)

overly

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US / ˈəʊvəli /

UK / ˈoʊvərli /

B2
  • adverb
  • To a degree exceeding normal or proper limits

placement

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US / ˈpleɪsmənt /

UK / ˈpleɪsmənt /

B1
  • noun
  • Act of putting something in a place or position

modern

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US / ˈmɔdən /

UK / ˈmɑdən /

A1
  • adjecitve
  • Of the present time; up to date; contemporary

talk

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US / tɔ:k /

UK / tɔk /

A1
  • noun
  • Style of speaking
  • Discussion between two countries
  • Giving information in front of people; lecture
  • Saying things or ideas to someone with words
  • verb
  • To make a formal speech about something
  • To say things or ideas to someone with words

define

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US / dɪ'faɪn /

UK / dɪˈfaɪn /

A2
  • verb
  • To explain the meaning of words
  • To set or mark the limits of something

occur

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US / əˈkɜ:(r) /

UK / əˈkɚ /

A2
  • verb
  • To come to pass or to happen

pop

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US / pɒp /

UK / pɑp /

B2
  • adjecitve
  • Type of music or art popular with many people
  • noun
  • Sweet soda drink
  • verb
  • To cause something to open or burst suddenly
  • To go to or in a place for a brief period of time

generation

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US / ˌdʒenəˈreɪʃn /

UK / ˌdʒɛnəˈreʃən /

A2
  • noun
  • Act or process of producing or causing something
  • People born and living at about the same time

those

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US / ðəʊz /

UK / ðoz /

A1
  • determiner
  • The people or things we are talking about
  • pronoun
  • The objects far from the speaker

though

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US / ðəu /

UK / ðo /

A1
  • adverb
  • Although, despite the fact that

amount

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US / ə'maʊnt /

UK / əˈmaʊnt /

A1
  • noun
  • Quantity of something
  • verb
  • To add up to a certain figure

field

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US / fi:ld /

UK / fild /

A1
  • noun
  • Area of study, such as physics or biology
  • Piece of land used to grow crops/raise animals
  • Open area of land, especially without buildings
  • Grassed area where you play some sports
  • verb
  • To respond to something or answer a question
  • To catch or stop a ball during a game

difference

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US / 'dɪfrəns /

UK / ˈdɪfərəns, ˈdɪfrəns /

A1
  • noun
  • A thing or issue that people do not agree about
  • Not of the same kind; unlike other things

quality

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US / 'kwɒlətɪ /

UK / ˈkwɑlɪti /

A2
  • noun
  • Feature associated with someone or something
  • High level of worth or excellence

scope

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US / skəʊp /

UK / skoʊp /

B1
  • noun
  • Opportunity for action or thought
  • Range of things included or dealt with
  • Instrument that you use to look at things
  • verb
  • to look at especially for the purpose of evaluation —usually used with out

traditional

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US / trəˈdɪʃənl /

UK / trəˈdɪʃənəl /

A2
  • adjecitve
  • Involved in a custom or event common to a people

stable

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US / 'steɪbl /

UK / ˈstebəl /

A2
  • adjecitve
  • In a position where something does not fall over
  • Having a chemical state that is not easily changed
  • Reacting in an even way; having good mental health
  • In good condition, and not likely to deteriorate
  • noun
  • Group of racing horses that belong to one owner
  • verb
  • To put horses in a stable

for

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US / fə(r) /

UK / fɔr,fə /

A1
  • preposition
  • Used to show the purpose, or need of something

developer

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US / dɪˈveləpə(r) /

UK / dɪˈveləpər /

A2
  • noun
  • Someone who develops real estate

compile

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US / kəm'paɪl /

UK / kəmˈpaɪl /

B1
  • verb
  • To put programming data into a computer
  • To gather (articles) for a book

player

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US / ˈpleɪə(r) /

UK / ˈpleɚ /

A1
  • noun
  • Machine that plays recorded material
  • Person who plays a musical instrument
  • Person who plays games on devices
  • Person who plays sports

ray

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US / reɪ /

UK / re /

B1
  • noun
  • Person's name
  • Lines of light coming from an object
  • Fish with a pointed tail and flat body

time

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US / taɪm /

UK / taɪm /

A1
  • noun
  • Speed at which music is played; tempo
  • Point as shown on a clock, e.g. 3 p.m
  • Number of hours, minutes needed to do something
  • Occasion when something happens
  • Period or occasion that something occurred
  • Period in history or the past
  • Something measured in minutes, hours, days, etc.
  • How long an event takes; duration
  • verb
  • To check speed at which music is performed
  • To choose a specific moment to do something
  • To measure how long an event takes, e.g. a race
  • To schedule something to occur at a specific moment

reminder

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US / rɪˈmaɪndə(r) /

UK / rɪˈmaɪndər /

A2
  • noun
  • Something that causes one to remember something

through

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US / θru: /

UK / θru /

A2
  • adjecitve
  • having finished using or doing something
  • adverb
  • From the beginning of something until the end
  • preposition
  • Over, in, across an entire thing or place
  • Allowing you to pass between, or to
  • By a particular way or process; by the use of

trace

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US / treɪs /

UK / tres /

B1
  • noun
  • Very small quantity of something
  • verb
  • To make an outline to determine a shape
  • To find someone or something that has disappeared
  • To draw the outline of an image through thin paper

why

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US / waɪ /

UK / hwaɪ, waɪ /

A1
  • adverb
  • Question word to ask for a reason
  • exclamation
  • (Used to express surprise or approval)

also

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US / 'ɔ:lsəʊ /

UK / ˈɔlso /

A1
  • adverb
  • In addition; too; in a similar way

how

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US / haʊ /

UK / haʊ /

A1
  • adjecitve
  • To what degree? in what amount?
  • adverb
  • (Used to explain the way to do something)
  • exclamation
  • For what purpose or reason?
  • (Used to ask someone or something's condition)

spite

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US / spaɪt /

UK / spaɪt /

B2
  • noun
  • Wish to hurt another person; malice; maliciousness
  • verb
  • To deliberately annoy or frustrate someone

wholly

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US / ˈhəuli /

UK / ˈholi, ˈholli /

B1
  • verb
  • To the full extent or degree; completely

year

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US / jə: /

UK / jɪr /

A1
  • noun
  • Unit of time equal to 12 months or 365 or 366 days
  • Used to refer to the age of a person

you

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US / jʊ /

UK / ju /

A1
  • pronoun
  • Person someone is speaking or writing to
  • Person or people in general

big

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US / bɪɡ /

UK / bɪɡ /

A1
  • adjecitve
  • Popular
  • Serious
  • Large

natural

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US / ˈnætʃərəl /

UK / ˈnætʃərəl, ˈnætʃrəl /

A1
  • adjecitve
  • Being as one would expect; being usual or normal
  • Not made by humans; without human intervention

little

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US / 'lɪtl /

UK / ˈlɪtl /

A1
  • adjecitve
  • Being short in length of time
  • Not great in size, amount, or degree; small
  • Being very young or younger than others
  • adverb
  • By an amount or degree that is not very much
  • Not often; rarely
  • noun
  • A person's name

lovelace

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US / ˈlʌvəbl /

UK / ˈlʌvəbəl /

A1

material

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US / məˈtɪəriəl /

UK / məˈtɪriəl /

A2
  • adjecitve
  • Relevant; (of evidence) important or significant
  • Belonging to the world of physical things
  • noun
  • Cloth; fabric
  • Supplies or data needed to do a certain thing
  • Substance from which a thing is made of

might

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US / maɪt /

UK / maɪt /

A1
  • other
  • Used to politely request an action
  • Used to express that something could happen
  • Power, strength, force or influence

the

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US / ðə /

UK / ðə /

A1
  • article
  • Used to refer to something already mentioned
  • Used to show there is only one of something
  • determiner
  • Used to describe all of a family

level

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US / 'levl /

UK / ˈlɛvəl /

A2
  • adjecitve
  • (Sports) equal to another
  • Being steady and determined (e.g. a voice)
  • noun
  • Specific height of something
  • Amount of ability you have compared to others
  • Floor or deck within a building
  • Tool used to determine if something is lying flat
  • verb
  • To aim a gun at someone
  • To destroy a building; flatten an area completely
  • To make things flat or even
  • To make a score equal to another, in sports

manual

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US / ˈmænjuəl /

UK / ˈmænjuəl /

A2
  • adjecitve
  • Done by hand (not machine)
  • (Of a car) using individual gears ( not automatic)
  • noun
  • Book explaining how to use a machine

across

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US / əˈkrɔs /

UK / əˈkrɔs,əˈkrɑs /

A1
  • adverb
  • Distance from one side to another
  • (Go) from one side to the other of something

hardware

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US / ˈhɑ:dweə(r) /

UK / ˈhɑ:rdwer /

A2
  • noun
  • Physical parts of a computer, machine or device
  • Items such as computers, monitors and keyboards
  • Metal tools or parts used to repair something

play

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US / pleɪ /

UK / pleɪ /

A1
  • noun
  • Loose, free movement between two objects
  • Single action in a sports game
  • Performance in which people act in a theater
  • verb
  • To act as a character in a movie, or on stage
  • To perform music on an instrument
  • To use a device, e.g. a video game
  • To do something for enjoyment and fun
  • To do or perform a game or sport

this

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US / ðɪs /

UK / ðɪs /

A1
  • adjecitve
  • Used to indicate something already been discussed
  • Used to indicate something happening around now
  • adverb
  • An indication by a physical motion or gesture
  • A specific amount of
  • determiner
  • Person, thing, or idea near you
  • pronoun
  • Person, thing that has already been discussed

bell

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US / bel /

UK / bɛl /

A2
  • noun
  • Metal object shaped like a cup that rings when hit
  • Electronic device that makes a ringing sound

avium

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US / /

UK / /

A1
  • noun
  • Birds

clearing

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US / ˈklɪərɪŋ /

UK / ˈklɪrɪŋ /

A1
  • noun
  • An area in a forest without trees
  • verb
  • To recover from or remove a problem
  • To get rid of the entire contents of
  • To give permission for something to happen
  • To make a place or surface empty by removing
  • To prove that someone is not guilty or to blame

lead

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US / li:d /

UK / lid /

A1
  • adjecitve
  • Being the main part in movies or plays
  • noun
  • Wire for electricity, computer, etc.; cable
  • Information that could help to solve a crime
  • Main part in a play or movie
  • Heavy, gray metal element
  • Rope used to tie something to stop it escaping
  • Act of being at the front in a race or game
  • verb
  • To show the way or guide others
  • To be at the front of a race or game
  • To travel in front of; go in advance of others

other

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US / 'ʌðə(r) /

UK / ˈʌðər /

A1
  • adjecitve
  • A thing different from that mentioned
  • determiner
  • (Something) else; not the first (one)
  • pronoun
  • Being the one and only thing of that category

patreon

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US / 'peɪʃənts /

UK / 'peɪʃənts /

A1

perfect

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US / 'pɜ:fɪkt /

UK / ˈpɚfɪkt /

A1
  • adjecitve
  • So good it cannot be improved
  • verb
  • To do something so well, it cannot be done better

one

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US / wʌn /

UK / wʌn /

A1
  • pronoun
  • You; we; people in general; someone
  • The thing or person previously referred to
  • adjecitve
  • Used to refer to people generally
  • Being a strong example of (something mentioned)
  • number
  • Number 1

open

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US / 'əʊpən /

UK / ˈopən /

A1
  • adjecitve
  • Available for use; accessible
  • Not being hidden; available for others to see
  • Being available for customers to enter or use
  • Allowing everyone to use or take part in
  • Not secret anymore
  • Not closed or shut
  • Willing to accept new ideas and thoughts
  • noun
  • Name for a tennis or golf competition
  • verb
  • To make accessible or able to be used, e.g. road
  • To start the activities or services of a business
  • To make a space or hole appear in something
  • To move or change so that it is no longer closed
  • To start something, e.g. a new business

rock

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US / rɒk /

UK / rɑk /

A1
  • noun
  • Type of popular music with a strong, loud beat
  • Strong, tough person who can be relied upon
  • Big stone; hard, solid substance forming mountains
  • verb
  • To be greatly upset by something, e.g. a death
  • To be extremely effective or pleasing
  • To play, sing along with, or dance to heavy music
  • To move back and forth or from side to side

power

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US / 'paʊə(r) /

UK / ˈpaʊɚ /

A1
  • noun
  • Legal or official right to perform certain actions
  • Ability to move forcefully and quickly
  • Energy of something (e.g. electricity or fuel)
  • Mathematical way to multiply a number
  • Condition of being in political control
  • Physical force, energy, and strength
  • verb
  • To give energy to something, e.g. by electricity
  • To move something forcefully and quickly

turn

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US / tɜ:n /

UK / tɚn /

A1
  • noun
  • Place where changing of direction happens
  • Your time or chance to perform a duty
  • Your chance to play or do in say a game
  • Unexpected change, as in the weather
  • verb
  • To become (a particular age)
  • To become a different quality, color, etc.
  • To change the direction of something, e.g. a car
  • To move in an opposite direction or position
  • To shape metal with a spinning tool

than

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US / ðən /

UK / ðən /

A1
  • conjunction
  • Used to compare two things that are not equal

versus

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US / ˈvə:səs /

UK / ˈvɚsəs, -səz /

A2
  • preposition
  • Used to show that two things are competing

demos

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US / ˈdeməʊz /

UK / ˈdemoʊz /

A2
  • other
  • Showings of how some things work (e.g. a new product)

epic

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US / 'epɪk /

UK / ˈɛpɪk /

B2
  • adjecitve
  • Going on for a long time; awe-inspiring
  • noun
  • A long story, often about many people and events

offline

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US / ˌɒfˈlaɪn /

UK / ˌɔːfˈlaɪn /

A1
  • adjecitve
  • Not connected to a central computer or computer network

make

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US / meɪk /

UK / mek /

A1
  • noun
  • Product made by a particular company; brand
  • verb
  • To arrange or prepare something e.g. dinner
  • To get to (a place) on time
  • To gain the status of (teacher, lawyer, etc.)
  • To create something by putting things together
  • To earn a certain amount of money at a job
  • To cause or force a person to do something
  • To cause something to happen or be formed

run

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US / rʌn /

UK / rʌn /

A1
  • noun
  • Journey between two places made by ship or car
  • Series of similar things or successes and failures
  • Act of running; exercise of running
  • verb
  • To depart or travel according to a schedule
  • To cause an animal to move in a certain direction
  • (Of an engine) to be operating
  • To start or use a computer program
  • To flow in a certain direction, like a liquid
  • To manage or operate a business
  • To operate or drive something
  • (Of a road) to go from one place to another
  • To move your legs faster than walking

software

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US / ˈsɒftweə(r) /

UK / ˈsɔ:ftwer /

A1
  • noun
  • Computer applications and systems

contact

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US / 'kɒntækt /

UK / ˈkɑnˌtækt /

A2
  • adjecitve
  • Touching or feeling something
  • noun
  • Touching or feeling something
  • Object that allows electricity to run through it
  • Communication with someone or something
  • People who can give you information, introductions
  • verb
  • To get in touch with someone

bad

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US / bæd /

UK / bæd /

A1
  • adjecitve
  • Not good; wrong
  • Lacking in good morals; evil
  • No longer fresh; spoiled

matrix

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US / ˈmeɪtrɪks /

UK / ˈmetrɪks /

B1
  • noun
  • Rock that surrounds rare stones
  • Pattern of lines, spaces, or numbers
  • Set of conditions that a person/thing develops in

multiple

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US / ˈmʌltɪpl /

UK / ˈmʌltəpəl /

B1
  • adjecitve
  • Having or involving more than one of something
  • noun
  • Number produced by multiplying a smaller number
  • Shop with many branches

three

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US / θri: /

UK / θri /

A1
  • number
  • Number 3

ada

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US / ˈeidə /

UK / ˈedə /

A1
  • noun
  • A high-level computer programming language used chiefly in real-time computerized control systems, e

core

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US / kɔ:(r) /

UK / kɔr, kor /

A2
  • noun
  • Important central part of something
  • verb
  • To take out the central section of a fruit

coverage

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US / ˈkʌvərɪdʒ /

UK / ˈkʌvərɪdʒ /

A2
  • noun
  • Type of programs a radio or TV station broadcasts

click

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US / klɪk /

UK / klɪk /

A1
  • noun
  • The sound a computer mouse makes when you press it
  • A short, slight, and sharp sound
  • verb
  • To work well with someone or something
  • To press a computer mouse
  • To make a short, slight, and sharp sound

although

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US / ɔ:lˈðəu /

UK / ɔlˈðo /

A1
  • conjunction
  • Despite the fact that; however

follow

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US / ˈfɔləu /

UK / ˈfɑlo /

A1
  • verb
  • To come after someone; be guided by someone
  • To support someone, e.g. singer or comedian
  • To be the logical result of something
  • To happen after something else happens
  • To believe a set of values or a moral teacher
  • To understand something happening or being said

less

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US / les /

UK / lɛs /

A1
  • adjecitve
  • Smaller in amount or degree
  • adverb
  • To a smaller degree
  • noun
  • A smaller amount
  • preposition
  • With the subtraction of

manner

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US / ˈmænə(r) /

UK / ˈmænɚ /

A2
  • noun
  • The way a person acts, talks, or behaves
  • Polite and respectful behavior to others
  • The way that something happens or is done

map

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US / mæp /

UK / mæp /

A1
  • noun
  • Diagram showing the geography of an area
  • verb
  • To draw a diagram to show the geography of an area
  • To find points of similarity between things

resolution

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US / ˌrezə'lu:ʃn /

UK / ˌrɛzəˈluʃən /

B1
  • noun
  • End part of a story resolving the conflict
  • Ability of a screen or camera to display pixels
  • Statement of the decisions of a group
  • Answer to a problem or conflict
  • Promise made to accomplish something

bounce

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US / baʊns /

UK / baʊns /

B1
  • noun
  • A person's energy or confidence
  • Quality causing a person's hair to appear healthy
  • verb
  • To move around energetically, playfully
  • To forcibly remove a person from a bar, nightclub
  • (Of check) to be rejected due to inadequate funds
  • To strike a surface and rapidly change direction
  • To move energetically in an up and down motion

heart

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US / hɑ:t /

UK / hɑrt /

A1
  • noun
  • A feeling of care for others; compassion
  • Courage, confidence, and emotional strength
  • Be cheerfully encouraging
  • Most essential, important, or central part
  • Referring to a promise or something important
  • State or feelings of affection or deep love
  • Core part of a vegetable, e.g. a lettuce
  • The part of the body that pumps blood
  • Place where emotions are believed to be felt
  • A shape that represents love

huge

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US / hju:dʒ /

UK / hjudʒ /

A2
  • adjecitve
  • Very very large

due

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US / dju: /

UK / du, dju /

A1
  • adjecitve
  • When something is required or expected
  • Owed to a person as a right
  • noun
  • Something you deserve; something you can expect

implement

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US / ˈɪmplɪment /

UK / ˈɪmpləmənt /

B1
  • noun
  • A tool
  • verb
  • To start to do something you plan to do

minimal

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US / ˈmɪnɪməl /

UK / ˈmɪnəməl /

B1
  • adjecitve
  • The smallest possible; least

move

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US / mu:v /

UK / muv /

A1
  • noun
  • Act of moving a playing piece in chess, etc.
  • An action; doing something
  • Step taken to achieve a goal
  • verb
  • To cause someone to have certain emotions
  • To cause something to change to a different place
  • To change where people live or a business operates
  • To take action to do or achieve something

their

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US / ðɛː /

UK / ðer /

A1
  • determiner
  • Belonging to them

wiedersehen

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US / /

UK / /

A1

way

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US / weɪ /

UK / we /

A1
  • adverb
  • Used to emphasize the amount of something
  • noun
  • Particular aspect of something being thought about
  • One of various choices that could be made
  • Particular existing condition or state
  • (Often long) distance or length of time
  • How something is done
  • Route to go to a place
  • Small street
  • Usual behavior, emotions or habits of someone

all

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US / ɔ:l /

UK / ɔl /

A1
  • adverb
  • Completely; totally
  • determiner
  • Being every one of something
  • pronoun
  • 100% of something; the complete amount

editor

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US / ˈedɪtə(r) /

UK / ˈɛdɪtɚ /

A2
  • noun
  • Person deciding the contents of a book or magazine
  • Person making final version of a movie, text, book

engine

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US / 'endʒɪn /

UK / ˈɛndʒɪn /

A2
  • noun
  • Machine that changes energy into mechanical motion
  • The part of a train that pulls railway cars

its

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US / ɪts /

UK / ɪts /

A1
  • adjecitve
  • Referring to or belonging to ‘it’
  • determiner
  • Of something; belonging or related to something
  • other
  • Possessive form of “it”

produce

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US / prə'dju:s /

UK / prəˈdus, -ˈdjus, pro- /

A1
  • noun
  • Fresh foods such as fruits and vegetables
  • verb
  • To grow something naturally
  • To make something appear
  • To manufacture something using machines
  • To control the making a movie or television show

who

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US / hu: /

UK / hu /

A1
  • pronoun
  • Which person
  • Used to introduce information about people

asset

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US / 'æset /

UK / ˈæsˌɛt /

A2
  • noun
  • Thing that has value to you

pretty

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US / 'prɪtɪ /

UK / ˈprɪti /

A1
  • adjecitve
  • Being attractive to the eye in a simple way
  • adverb
  • Very; to a great degree

possible

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US / ˈpɒsəbl /

UK / ˈpɑsəbəl /

A1
  • adjecitve
  • Being able or appropriate for a task or purpose
  • Having a chance of happening, or being true

speed

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US / spi:d /

UK / spid /

A2
  • noun
  • How fast or slow something is or is done
  • verb
  • To move quickly when completing an action
  • To drive a vehicle faster than laws allow

feature

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US / 'fi:tʃə(r) /

UK / ˈfitʃɚ /

A2
  • adjecitve
  • Main; important
  • noun
  • Special report in a magazine or paper
  • Distinctive or important point of something
  • verb
  • To highlight or give special importance to

old

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US / əʊld /

UK / old /

A1
  • adjecitve
  • Having existed for a long time, not young or new
  • Age of a person since birth

farewell

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US / ˈfɛəˈwel /

UK / fɛrˈwɛl /

B2
  • noun
  • Act of saying goodbye and leaving

premier

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US / 'premɪə(r) /

UK / prɪˈmɪr,-ˈmjɪr,ˈprimɪr /

B1
  • adjecitve
  • Being the most influential, important, or best
  • noun
  • Prime minister of a country
  • verb
  • To show/be shown for the first time (of film, etc.)

work

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US / wɜ:k /

UK / wɚk /

A1
  • adjecitve
  • Activity completed in order to make money
  • noun
  • The product of some artistic or literary endeavor
  • Everything created by an author, artist, musician
  • Activity you do in order to make money
  • Place of employment
  • Final product or result of a some labor or effort
  • verb
  • To bring into a specific state of success
  • To be functioning properly, e.g. a car
  • To do your job in your company or workplace
  • To make an effort to do something
  • To operate a machine or device

both

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US / bəuθ /

UK / boθ /

A1
  • determiner
  • Used to refer to two things at the same time
  • pronoun
  • Used to refer to two things at the same time

change

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US / tʃeɪndʒ /

UK / tʃendʒ /

A1
  • noun
  • Exchange of one set of clothes for another
  • Money in the form of coins instead of paper
  • Money returned after giving too much
  • Act of making or becoming something else
  • verb
  • To exchange one set of clothes for another
  • To exchange one kind of money for another
  • To replace something with another thing
  • To make or become something else
  • To go from one train, bus, etc. and go to another

personally

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US / ˈpɜ:sənəli /

UK / ˈpəsənəli /

A2
  • adverb
  • By a specific person, and not by anyone else
  • Knowing someone as a friend, or closely

territory

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US / 'terətrɪ /

UK / ˈtɛrɪˌtɔri, -ˌtori /

B1
  • noun
  • Area of land defended by an animal
  • Area of particular knowledge or experience
  • Area owned or controlled by a government, person
  • Area of land with a specific defining feature

show

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US / ʃəʊ /

UK / ʃo /

A1
  • noun
  • False display of love, emotion or action
  • An event for displaying or promoting goods
  • Play, opera or theater production
  • Presentation that is broadcast on TV or radio
  • verb
  • To be easily seen or displayed
  • To display your emotions or feelings
  • To let someone see something; display
  • To explain or teach how something is done
  • To lead someone somewhere; point them to something
  • To prove something to be true, correct
  • To reveal or allow something to be seen

add

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US / æd /

UK / æd /

A1
  • verb
  • To include as well
  • To put two things or numbers together, e.g. 2+2

artist

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US / ˈɑ:tɪst /

UK / ˈɑrtɪst /

A2
  • noun
  • A person skilled and creative in art e.g. painter

crucial

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US / 'kru:ʃl /

UK / ˈkruʃəl /

B1
  • adjecitve
  • Extremely important or necessary

bring

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US / brɪŋ /

UK / brɪŋ /

A1
  • verb
  • To take or go with someone to a place

opaque

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US / əʊˈpeɪk /

UK / oʊˈpeɪk /

C2
  • adjecitve
  • Hard to see through; cloudy
  • Being hard to understand

project

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US / prəˈdʒekt /

UK / prəˈdʒɛkt /

A1
  • noun
  • A planned piece of work for specific purpose
  • Group of homes built by government for poor people
  • verb
  • To predict what will happen in the future
  • To show something on a screen using light
  • To stick out past the edge of something

rocky

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US / 'rɒkɪ /

UK / ˈrɑki /

A1
  • adjecitve
  • (Of a marriage, etc.) involving many difficulties
  • With abundant rocks or stones

room

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US / ru:m /

UK / rum, rʊm /

A1
  • noun
  • All of the people inside a particular room
  • Part of building enclosed by walls, e.g. kitchen
  • Opportunity to exist, happen, or be true
  • verb
  • To share a home with someone

take

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US / teɪk /

UK / tek /

A1
  • noun
  • Filming of a single scene for TV or the movies
  • verb
  • To accept something that is offered
  • To use a method of traveling, e.g. a bus or train
  • To use a camera to make (a photo)
  • To pick up something and go away with it
  • To study a subject in school
  • To attempt to pass (an exam)
  • To require a certain amount of time, money, space

shader

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US / ˌdi:viˈeɪʃn /

UK / ˌdiviˈeʃən /

A1

shadow

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US / 'ʃædəʊ /

UK / ˈʃædo /

A2
  • noun
  • Person who follows another person to observe them
  • Area of darkness that is caused by blocked light
  • verb
  • To cover something with shade
  • To secretly follow a person

slight

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US / slaɪt /

UK / slaɪt /

B1
  • adjecitve
  • Small (amount, quality)
  • Appearing thin, delicate and physically weak
  • noun
  • Rude and disrepectful treatment
  • verb
  • To ignore or treat rudely and with no respect

update

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US / ˌʌpˈdeɪt /

UK / ʌpˈdet /

B1
  • noun
  • Addition of a current version of something
  • New information or data to make more current
  • verb
  • To download the latest version of software
  • To make more current or modern

bit

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US / bɪt /

UK / bɪt /

A1
  • noun
  • Device put in a horse's mouth to control it
  • Small piece of something
  • verb
  • (E.g. of fish) to take bait and be caught

display

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US / dɪˈspleɪ /

UK / dɪˈsple /

A2
  • noun
  • Arrangement of objects so people can see or buy
  • verb
  • (Animals) to indicate readiness for sex
  • To show, e.g. your feelings, thoughts; demonstrate
  • To put so they can be seen or be bought

gameplay

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US / 'ɡeɪmpleɪ /

UK / 'ɡeɪmpleɪ /

C2
  • noun
  • The plot of a computer or video game

look

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US / lʊk /

UK / lʊk /

A1
  • noun
  • Person's beauty or physical attractiveness
  • Particular style of dress, clothes, or appearance
  • The way someone, something appears to be
  • Act of searching for or examining something
  • verb
  • To appear to be; seem

placebo

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US / plə'si:bəʊ /

UK / pləˈsibo /

B2
  • noun
  • Harmless pill for comparison in trial of new drug

miss

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US / mɪs /

UK / mɪs /

A1
  • noun
  • Action of not hitting something or someone
  • Form of address to unmarried girl or woman
  • verb
  • To be absent
  • To fail to hit something e.g. a ball
  • To do without something
  • To fail to see or sense something
  • To fail to understand someone's message
  • To be too late to ride on something e.g. train
  • To feel you want to see someone who is not there

red

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US / red /

UK / rɛd /

A1
  • adjecitve
  • Being the color of blood

thank

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US / θæŋk /

UK / θæŋk /

A1
  • verb
  • To tell someone you are grateful to them

between

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US / bɪˈtwi:n /

UK / bɪˈtwin /

A1
  • preposition
  • From one person, thing, or place, to another
  • In the space that separates two objects
  • Among two or more people who share something

bidding

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US / ˈbɪdɪŋ /

UK / ˈbɪdɪŋ /

A2
  • noun
  • Proposing an amount you want to pay for something
  • verb
  • To propose an amount you want to pay for something
  • To order someone to do something
  • To express words of good wishes to someone leaving

background

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US / ˈbækgraʊnd /

UK / ˈbækˌɡraʊnd /

A2
  • noun
  • Images, color, or information behind the main one
  • Someone's personal work and educational history
  • A position not as important as the main event
  • Past events that influence things in the present

electric

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US / ɪˈlektrɪk /

UK / ɪˈlɛktrɪk /

A2
  • adjecitve
  • Creating a feeling of excitement
  • Using electricity

everything

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US / 'evrɪθɪŋ /

UK / ˈɛvriˌθɪŋ /

A1
  • pronoun
  • All of the things mentioned

gradually

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US / ˈgrædʒuəli /

UK / ˈɡrædʒʊəlɪ /

B1
  • adverb
  • Occurring in a slow manner over a period of time

original

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US / ə'rɪdʒənl /

UK / əˈrɪdʒənəl /

A2
  • adjecitve
  • Being first made, thought or performed; fresh
  • Being unique or thinking differently from others

otherwise

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US / ˈʌðəwaiz /

UK / ˈʌðɚˌwaɪz /

A2
  • adverb
  • In an additional or different way
  • Unless; or

they

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US / ðeɪ /

UK / ðe /

A1
  • pronoun
  • Two or more people, animals, or things

very

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US / 'verɪ /

UK / ˈvɛri /

A1
  • adjecitve
  • Concerning a large degree or amount
  • adverb
  • A lot; much; many
  • Used to stress or emphasize a noun

anytime

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US / 'enɪˌtaɪm /

UK / ˈɛniˌtaɪm /

A1
  • adverb
  • At a time you choose, it's not important when

handful

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US / 'hændfʊl /

UK / ˈhændˌfʊl /

B1
  • noun
  • an amount of something that can be held in one hand; small quantity or amount of people or things
  • A thing requiring great effort to control, manage

marketplace

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US / ˈmɑ:kɪtpleɪs /

UK / ˈmɑ:rkɪtpleɪs /

C1
  • noun
  • Place where a public market is held

playthrough

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US / /

UK / /

A1

tech

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US / tek /

UK / tɛk /

A2
  • noun
  • Shortened form of 'technology' or 'technician'

spending

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US / ˈspendɪŋ /

UK / ˈspɛndɪŋ /

A2
  • verb
  • To use money to pay for something
  • To use time in order to do something
  • To use up something completely

upon

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US / əˈpɔn, əpən /

UK / əˈpɑn, əˈpɔn /

A1
  • preposition
  • More formal term for 'on'

with

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US / wɪð /

UK / wɪð, wɪθ /

A1
  • preposition
  • As an employee of a certain company
  • Against something or someone
  • By using something as a means
  • Due to; because of
  • Including
  • Possessing as a feature
  • Related to
  • (Of the manner/attitude by which you do something)
  • Used to express that people or things are together

byproduct

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US / 'baɪˌprɒdʌkt /

UK / ˈbaɪˌprɑdəkt /

C1
  • noun
  • A waste product made from making something else

draw

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US / drɔ: /

UK / drɔ /

A1
  • noun
  • Something that attracts people to visit a place
  • A lottery or prize
  • Result of a game, contest where the score is equal
  • verb
  • To attract attention to someone or something
  • To get closer to or approach something or someone
  • To influence a person's involvement in something
  • To move an object by pulling
  • To create an image using pen or pencil and paper
  • To take one thing out of a container, etc.
  • (Of 2 teams) to finish a game with the same score

full

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US / fʊl /

UK / fʊl /

A1
  • adjecitve
  • Containing all the parts; complete
  • Containing or holding as much as possible
  • Having had enough food
  • adverb
  • In a direct manner; completely

impractical

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US / ɪmˈpræktɪkl /

UK / ɪmˈpræktɪkəl /

C1
  • adjecitve
  • Not useful or realistically possible

lighting

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US / ˈlaɪtɪŋ /

UK / ˈlaɪtɪŋ /

A1
  • noun
  • A source of light (e.g. lamp)
  • verb
  • To cause something to burn; put a burning match to
  • To provide a way to see ahead

increase

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US / ɪn'kri:s /

UK / ɪnˈkris /

A1
  • noun
  • Fact of increasing; amount something grows by
  • verb
  • To make or become larger in size or amount

notice

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US / 'nəʊtɪs /

UK / ˈnotɪs /

A1
  • noun
  • Time by when you must leave, e.g. if you are fired
  • Paper with an announcement, e.g. pinned to a board
  • verb
  • To become aware by sight, touch, or hearing

stutter

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US / 'stʌtə(r) /

UK / ˈstʌtɚ /

B2
  • noun
  • Speaking hesitatingly with repeated sounds
  • verb
  • To speak hesitatingly with repeated sounds

amateur

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US / 'æmətə(r) /

UK / ˈæməˌtɚ /

B1
  • adjecitve
  • Unskilled in an activity; not professional
  • noun
  • Someone doing an activity for pleasure, not a job

awaken

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US / əˈweɪkən /

UK / əˈwekən /

A2
  • verb
  • To make aware of (a certain feeling or memory)
  • To wake from sleep; wake someone from sleep

manually

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US / 'mænjʊəlɪ /

UK / ˈmænjʊəlɪ /

A2
  • adverb
  • By hand (not machine)

low

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US / ləʊ /

UK / lo /

A1
  • adjecitve
  • Having a small quantity, supply, or amount
  • Being unhappy or unpleasant in attitude
  • Not high; being near the ground, or bottom
  • (Of a voice, sound) being soft; quiet
  • noun
  • Situation of not having a lot of something

see

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US / si: /

UK / si /

A1
  • verb
  • To go on a date with someone
  • To predict whether something is, or will be true
  • To understand what someone says
  • To use your eyes to look at something
  • To visit a place often for sightseeing or pleasure
  • To visit or meet with someone
  • To find out by waiting or looking
  • To watch (a game, movie or TV show)

rely

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US / rɪ'laɪ /

UK / rɪˈlaɪ /

B2
  • verb
  • Depend on with full trust or confidence

toggle

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US / 'tɒɡl /

UK / ˈtɑɡəl /

C1
  • noun
  • A security device for software
  • A pin put in the loop of a rope or string
  • verb
  • To put a pin put in the loop of a rope or string
  • To move something between two settings (on off)

before

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US / bɪˈfɔ:(r) /

UK / bɪˈfɔr,-ˈfor /

A1
  • adverb
  • At a time earlier than the present; previously
  • conjunction
  • In advance of something happening
  • preposition
  • In front of someone or something

cover

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US / 'kʌvə(r) /

UK / ˈkʌvɚ /

A1
  • noun
  • A different version of another song
  • Bed sheets; blankets
  • (Police or military) protection from attack
  • Amount of money to be paid in an insurance claim
  • Thing you put over something to close or hide it
  • Front and back part of a book or magazine
  • Shelter built to protect from the natural elements
  • verb
  • To record a different version of another song
  • To include as part of its area
  • To put something over something to hide it
  • To discuss a subject in a talk or meeting
  • To form a layer over something so it is hidden
  • To have sufficient funds to pay for something
  • To include something within an agreed limit
  • To report news on TV, radio or in a newspaper
  • (Police or military) to protect from attack
  • To travel a certain distance in a given time
  • To wrap something with something, such as a cloth

almost

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US / 'ɔ:lməʊst /

UK / ˈɔlˌmost, ɔlˈmost /

A1
  • adverb
  • Only a little less than, nearly, not quite

have

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US / həv /

UK / hæv /

A1
  • verb
  • To drink, smoke, eat or use something
  • To experience the effects of something
  • To organize an event, or join in an activity
  • To own, possess, or hold something
  • To cause to happen or produce a particular effect

identical

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US / aɪˈdentɪkl /

UK / aɪˈdɛntɪkəl /

B1
  • adjecitve
  • The same in every way

last

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US / lɑ:st /

UK / læst /

A1
  • adjecitve
  • Most recent; the latest
  • The one before
  • adverb
  • Final; with nothing following; after all others
  • Most recent; the latest
  • determiner
  • The one at the end
  • verb
  • To remain or continue for a certain period of time

plan

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US / plæn /

UK / plæn /

A1
  • noun
  • Drawing of how something should be done or made

sparsely

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US / spɑ:slɪ /

UK / ˈspɑrslɪ /

B2
  • adverb
  • So as to be few and thinly spaced out

could

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US / kəd /

UK / kʊd /

A1
  • other
  • Past form of 'can' to mean have ability
  • Used to ask for something politely, or to offer

cusp

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US / kʌsp /

UK / kʌsp /

C1
  • noun
  • Pointed part where two curves meet, e.g. in arches

delete

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US / dɪ'li:t /

UK / diˈlit /

B1
  • verb
  • To remove or erase something

know

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US / nəʊ /

UK / noʊ /

A1
  • verb
  • To be familiar with a person or place, thing
  • To feel sure or be convinced about something
  • To discover or be aware of something
  • To be able to distinguish
  • To have knowledge of things

moment

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US / 'məʊmənt /

UK / 'moʊmənt /

A1
  • noun
  • Very short or brief period of time
  • A particular period in time

urban

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US / 'ɜ:bən /

UK / ˈɚbən /

B1
  • adjecitve
  • Concerning a city; located in a city

chapter

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US / ˈtʃæptə(r) /

UK / ˈtʃæptɚ /

A1
  • noun
  • Small local group forming part of a larger one
  • One of the main sections of a book
  • Period or time in your life, e.g. your childhood

interest

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US / 'ɪntrəst /

UK / ˈɪntrɪst, -tərɪst, -ˌtrɛst /

A1
  • noun
  • Best or most advantageous thing for someone
  • Activity or subject one enjoys doing or learning
  • Fee for borrowing money
  • verb
  • To make someone want to know about something
  • To persuade to do, become involved with something

fall

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US / fɔ:l /

UK / fɔl /

A1
  • noun
  • Season after summer and before winter; Autumn
  • A drop in amount; decrease
  • Dropping from a standing position to the ground
  • verb
  • To drop in amount; to decrease
  • To come down from a higher position suddenly
  • To go from standing to the ground, by accident

manage

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US / ˈmænɪdʒ /

UK / ˈmænɪdʒ /

A1
  • verb
  • To survive hardships and difficulties; to cope
  • To run or operate a business by directing others

ruin

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US / 'ru:ɪn /

UK / ˈruɪn /

B1
  • verb
  • To damage or completely destroy something
  • To cause someone to lose their money or status
  • noun
  • Remains of a building that has been destroyed

sample

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US / ˈsɑ:mpl /

UK / ˈsæmpl /

A2
  • noun
  • A small quantity of something used as a taster
  • verb
  • To try (e.g. food, drink), to see if you like it

scene

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US / si:n /

UK / sin /

A2
  • noun
  • Incident where someone behaves angrily, badly
  • View that looks like a picture
  • Place where something particular happened
  • Part of an act in a play

dark

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US / dɑ:k /

UK / dɑrk /

A1
  • adjecitve
  • Of a color that is not light
  • Marked by unhappiness or hopelessness
  • Having little or no light; not light in color
  • noun
  • The time of day when the sky is black

rapidly

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US / 'ræpɪdlɪ /

UK / ˈræpɪdlɪ /

B1
  • adverb
  • With great speed; quickly

world

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US / wɜ:ld /

UK / wɜrld /

A1
  • noun
  • All the humans, events, activities on the earth
  • Political division due to some kind of similarity

spike

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US / spaɪk /

UK / spaɪk /

B2
  • noun
  • The top point in a graph
  • Long, thin metal rod that ends in a point
  • verb
  • To go up to a point on a graph
  • Subtitles section
  • Nearly three years after Unreal Engine 5 was revealed, we are just on the cusp of the first major releases using that engine.
  • Immortals of Avium, Lords of the Fallen, Stalker 2, Heart of Chernobyl, and more should be coming out this year if all goes to plan.
  • It's also been a while since we looked at the engine in any depth on the channel, and with the release of Unreal Engine 5.2, I think there's enough interesting talking points to make it worthwhile.
  • So in today's video, I will be talking about what Unreal Engine 5.2 brings to the table and what effect this might have on games that are coming out on it.
  • Forget not, this engine is going to be powering a ridiculous amount of games this generation as many developers like CD Projekt Red, Crystal Dynamics, and more who once developed their own tech have now switched to UE5 for future projects.
  • So we're going to be seeing a lot of UE5.
  • So what are some of those key points of interest in UE5.2?
  • The cover story for sure is the procedural generation as showcased through the now-released Electric Dreams demo on PC. If you recall, the original showings of Unreal Engine 5, with Lumen in the Land of Nanite on PS5 and Valley of the Ancients on PC,
  • Were made in a very particular way.
  • Basically, artists would manually place and arrange each and every bit of the environment from prefabricated assets.
  • This means spending time to copy and paste tons of them over and over again with slight rotations and scale changes to make those sparsely populated rocky environments in those demos.
  • While it works well enough for those demos, such a large-scale kit-bashing, as it is called for such huge natural environments, is perhaps a bit impractical for real video game production.
  • For one, there's a lot of manual labor and two, it was a bit limiting on the engine side.
  • All that overlapping of meshes meant hardware-accelerated Lumen, for example, was impractical, as its performance wouldn't be good.
  • With the Matrix Awakens demo, Epic showcased a procedural tool to populate urban environments and with 5.2 they've released another system for natural outdoor environments, like the one seen in the Electric Dreams demo,
  • Where now Nanite is also used not only for opaque objects like rocks, but it is also used for alpha-mass transparencies for the leaves and trees and bushes found throughout the demo.
  • Upon my first contact with the demo and in the editor itself, it is visually pretty powerful and makes convincing high-quality environments from the limited number of assets.
  • To give you a sense of what I mean, check out this environment here.
  • Of everything you're seeing on screen here, only a very small portion of it has been manually made by an artist.
  • If I toggle the procedurally placed assets off, I think you get a sense of the scope of what procedural generation means in UE 5.2. You can imagine there would be a big positive effect here on 5.2 on game development,
  • As it would be easier to populate large worlds and add a great level of detail now that more objects are done through Nanite, with the potential quality being much higher.
  • And it doesn't just mean background objects like I was showing off earlier.
  • Take for example this small riverbed area here, where you could imagine a potential player walking around in this small clearing.
  • This area was primarily defined with procedural generation, and toggling those off we can see very little of it was actually placed in the traditional manner.
  • You can really imagine the potential that this would have for large open world games in natural settings, like The Witcher.
  • Another positive side effect of this more systemic method of placement of assets is on the performance side, where now you can actually use hardware lumen in these larger overlapping environments.
  • In fact, at the default epic setting, it can run measurably better on GPUs.
  • Depending on the shot, like this one here, we can see how hardware lumen can run nearly 14% better than software lumen at the exact same resolution, while providing better reflection detail like we see in the shot here,
  • Where the ray tracing in hardware lumen can resolve the individual leaves on the trees, where software lumen's signed distance field tracing leaves a lot to be desired with its bigger amorphous blobs in the reflections.
  • You can see bigger differences in the quality between the two types of lumen in diffuse lighting quality, where software lumen, like we see on the left, tends to over darken shadow regions as a byproduct of its inaccuracy.
  • Shadowed regions with software lumen tend to be overly dark, with little bounce lighting at times.
  • So with 5.2, we can see how hardware ray tracing can offer better visuals and better performance even at epic quality mode when GPU limited.
  • This is definitely not the case with older methods of placing assets like found in the Valley of the Ancients demo, where hardware lumen was just unusable in spite of its potential higher quality.
  • As I say that though, hardware lumen is still not an exact straight win under 5.2. When CPU limited, like we see here at this low resolution, we can see that software lumen offers a tangible 10% performance increase when CPU limited over hardware lumen.
  • That's nothing to scoff at, given how CPU limited this procedural generation sample is.
  • If you'll notice, both sides on the performance graph here are just minimally above 60 FPS at times on a Core i9-1200K with 6400MHz DDR5.
  • This is an area of the engine that I still think needs more work, its CPU limitedness.
  • When you just scroll around the game world here at a very high speed, we can see that CPU limitedness increasing substantially, where when you cross certain thresholds in the game map, frame times increase rapidly and get worse.
  • The game essentially starts to stutter for a certain amount of time, and it disappears gradually until you recross another one of those boundaries in the game world again, and you'll see the same poor frame times popping up again.
  • Much like when I covered Unreal Engine 5 the last time, it's still possible to see how the engine is not scaling in a great manner across many threads to increase performance.
  • When going from 6-8 cores on a 12900K, CPU limited performance only increases by 6%. When turning on hyper-threading above that, it only runs 4% better than with 8 cores, and turning on an additional 8 eCores on a 12900K brings 0% performance increase.
  • That isn't great CPU scaling for what is going to be the premier engine-driving games of this generation, and it's especially concerning considering how CPUs are now getting much wider all the time with more cores and threads,
  • And Unreal Engine 5 at the moment doesn't really noticeably use them in a way to increase performance.
  • As a quick reminder, good performance scaling across all these threads and cores looks like this.
  • In Cyberpunk 2077, where going from 4 cores to the full 12900K sees an 88% performance increase.
  • Each time you add more cores, it adds a great proportional percentage of performance.
  • In the UE5 test, going from 4 cores to the 12900K sees a mere 30% performance increase, where increasing the amount of cores or threads given to the game gives very minimal performance increases if any at all.
  • Sure there are more stable frame times when going from 4 to 6 cores, but beyond that, the differences are almost placebo territory by increasing the amount of cores you're giving the engine.
  • So as I see it, UE5 still has a lot of room to take better advantage of modern multi-threaded processors.
  • If you're on an Ada Lovelace GPU though, DLSS 3 frame generation as we can see here does a lot to help this CPU-limited situation out, and it was thankfully extremely easy to implement for me, an amateur user.
  • It only took me about 11 clicks in total after finding the plugin on the Unreal Engine Marketplace.
  • With DLSS 3 frame generation on, you can see a 97% FPS improvement under identical CPU-limited scenarios.
  • So you're seeing just about double the visual fluidity with DLSS 3 on, and I think it's a no-brainer for any developer making an Unreal Engine 5 game to implement DLSS 3.
  • The other key update found in Unreal Engine 5.2 that is going to be crucial for UE5 games in the future is an improvement to the shader compilation behavior in the engine on PC. As anyone knows who follows our coverage on PC,
  • Unreal Engine can at times be called Stutter Engine.
  • In UE4 and UE5.0, the only way to prevent shader compilation stutter was to set up a pre-compilation step before the game starts.
  • This is done in a handful of UE4 titles, but requires a lot of manual work for the game developers making them have to play through the game in a methodical way.
  • If they miss some bit of content in that playthrough, well then, the pre-compilation sequence for shaders will be incomplete and the game would still have shader compilation stutter in it.
  • With UE5.1 and Fortnite's update released around the time of 5.1's launch, Epic added asynchronous shader compilation, which worked in real-time as you played the game, pre-compiling shaders in the background on the CPU hopefully before you see them on screen.
  • That was still work in progress and definitely not perfect.
  • If a shader needed to be drawn but was still not pre-compiled asynchronously, the game would stutter, as we can see in Fortnite in its chapter 4 update, which definitely had shader compilation stutter in it.
  • With UE5.2, they have made that asynchronous system more accurate and, also importantly, they added the ability for the developer to delay the shader display until it fully compiles, thus potentially eliminating all shader-related stutter completely,
  • But with the potential that a visual effect or material might display a bit later than it otherwise could.
  • To give you a sense of what that's like, here's me playing the Valley of the Ancient demo on a completely cold shader cache.
  • When you play a game like this, as we're seeing here, anytime you do something new, like attack or cause an effect to show on screen will show big stutters from a shader compilation.
  • For example, when the massive golem lifts up in the cutscene, we see multiple stutters, with one being as high as 500 milliseconds.
  • These ruin the experience completely.
  • If I delete the shader cache from this run and have a completely cold shader cache again, we can see those same big massive game-ruining stutters.
  • Under this system, which is what many UE4 games had, you would only get a smooth gameplay experience by playing the same area twice.
  • Now here's what the Valley of the Ancients demo is like while using the asynchronous shader pre-compiling and while turning on the new skip draw feature from 5.2. Now I'm showing you here a completely fresh cold shader cache,
  • And as everything we can see with those features on, the game is running dramatically better.
  • All of the larger stutter spikes when new effects are shown on screen are no longer there, and there's no massive multiple spikes that occur when the golem wakes up of nearly 500 milliseconds.
  • The game fluidity is dramatically improved with these new systems on, but I hope you notice there that the frametime graph is still not perfect, right?
  • There are still stutters in there.
  • For example, when moving the character around the environment, there are still a handful of 30 to 40 millisecond frametime spikes.
  • And although there is no 500 millisecond frametime spike when the golem awakens, you can still see a few stutters there that reach around 50 milliseconds.
  • If I compare this scene with a completely warm perfect shader cache, as we see on the right here, versus the asynchronous caching system on the left, we can see that the asynchronous system does perform worse than a perfectly warm shader cache,
  • And it does produce stutters that a perfectly warm shader cache does not have.
  • Another reason why we still see stutters here is due to traversal stuttered related to loading most likely.
  • This is something UE4 has for sure, and UE5 has inherited it.
  • As an example, loading up Fortnite's latest update which uses UE5.2, it no longer has really big shader compilation spikes like it did before.
  • But while traversing the world, you can definitely find totally random stutters in there, some of which are quite a lot larger than I would really like.
  • So as a total, Unreal Engine is definitely less stuttery than it was before thanks to features added in 5.2. But it still needs to work on traversal stutter obviously, and I personally think its new asynchronous shader compiling system is not a silver bullet that devs can wholly rely on for a perfectly smooth player experience.
  • For one, it doesn't appear to be on at all by default, which I imagine a number of devs will trip up on, not even realize, and ship games with big shader compilation issues.
  • Secondly, as we saw when compared to a warm shader cache in the Valley of the Ancients demo, this new system can still produce stutters.
  • As I see it, this new asynchronous system with skip draw should probably be combined with the older offline pre-caching system, and in tandem they would work better.
  • You'd have pre-caching before the game starts for most shader combinations, and then the stragglers that it did not catch would be captured by the asynchronous system.
  • This would then lead to presumably the best experience on PC. And with that being said, those are the two largest updates to Unreal Engine 5.2 that I think will have a big effect on games coming out on the engine in the near future.
  • There have been some other smaller updates as well, but I think I will manage to cover those in the future at some point in time.
  • And until then, this is Alex saying, hit that like button, subscribe, ring that bell, hit us up on Patreon, and as always, this is Alex bidding you farewell and auf wiedersehen!