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Traffic AI I Feature Highlights Ep 2 I Cities: Skylines II

Video vocabulary

the

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US / ðə /

UK / ðə /

A1
  • article
  • Used to refer to something already mentioned
  • Used to show there is only one of something
  • determiner
  • Used to describe all of a family

be

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US / bɪ /

UK / bi /

A1
  • verb
  • Being

and

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US / ənd /

UK / ənd, ən,ænd /

A1
  • conjunction
  • Used to refer to two or more things
  • Plus; in addition; on top of that
  • Used to introduce an action that follows another

that

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US / ðæt /

UK / ðæt, ðət /

A1
  • adjecitve
  • The person or thing being talked about
  • Used to identify something both the speakers know
  • adverb
  • Used to reinforce adjectives and adverbs
  • To such a degree
  • conjunction
  • Used to connect a noun clause
  • Used to introduce an adverbial clause
  • Used to introduce a noun clause
  • determiner
  • Used as a noun to refer to something
  • pronoun
  • Referring an object far away
  • Used to refer to the relative pronoun ‘which’

have

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US / həv /

UK / hæv /

A1
  • verb
  • To drink, smoke, eat or use something
  • To experience the effects of something
  • To organize an event, or join in an activity
  • To own, possess, or hold something
  • To cause to happen or produce a particular effect

not

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US / nɒt /

UK / nɑt /

A1
  • adverb
  • Word indicating the negative
  • (Used to form the negative of verbs)

for

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US / fə(r) /

UK / fɔr,fə /

A1
  • preposition
  • Used to show the purpose, or need of something

you

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US / jʊ /

UK / ju /

A1
  • pronoun
  • Person someone is speaking or writing to
  • Person or people in general

with

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US / wɪð /

UK / wɪð, wɪθ /

A1
  • preposition
  • As an employee of a certain company
  • Against something or someone
  • By using something as a means
  • Due to; because of
  • Including
  • Possessing as a feature
  • Related to
  • (Of the manner/attitude by which you do something)
  • Used to express that people or things are together

get

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US / ɡet /

UK / ɡɛt /

A1
  • verb
  • To become affected by illness or disease
  • To begin to feel or understand an emotion or idea
  • To send or bring someone or something home, etc.
  • To go somewhere to obtain something
  • To (cause to) do a particular thing
  • To obtain, receive or be given something
  • To currently have
  • To prepare for use
  • To understand something being said or read

but

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US / bət /

UK / bʌt,bət /

A1
  • conjunction
  • Used before you say something different, opposite

can

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US / kæn /

UK / kən,kæn /

A1
  • noun
  • A metal container for storing food
  • other
  • Able to; have the skill to; have the time to
  • verb
  • To have permission to
  • To be possible to do
  • To preserve food by sealing it in a metal container

they

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US / ðeɪ /

UK / ðe /

A1
  • pronoun
  • Two or more people, animals, or things

all

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US / ɔ:l /

UK / ɔl /

A1
  • adverb
  • Completely; totally
  • determiner
  • Being every one of something
  • pronoun
  • 100% of something; the complete amount

do

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US / du: /

UK / du /

A1
  • other
  • Question words for 'do' verbs
  • verb
  • To act; to perform actions
  • To be enough; to be acceptable
  • To have a certain effect on something or someone

like

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US / laɪk /

UK / laɪk /

A1
  • adjecitve
  • Being equal in status or kind to something else
  • Similar; the same
  • adverb
  • For example
  • preposition
  • Used as a filler; used to ad emphasis
  • In a way similar to the way something is done
  • Such as; for example
  • verb
  • To want to
  • To find something pleasing; to prefer something

will

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US / wɪl /

UK / wɪl /

A1
  • noun
  • Desire or choice of someone
  • Document saying who gets your money when you die
  • Strong desire to do something; determination
  • Desire to do something; strong wish to do
  • other
  • Used with verbs to express the future
  • verb
  • To leave property to someone after your death
  • To use mental effort to make something happen
  • Am (is, are) likely to do
  • To influence someone to do something
  • To make something happen by strongly wanting it

go

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US / ɡəʊ /

UK / ɡo /

A1
  • noun
  • A turn in a game
  • verb
  • To attend or be at a place
  • To do an activity
  • To function properly
  • To move or travel to another place

there

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US / ðɛə /

UK / ðɛr /

A1
  • adverb
  • Used to illustrate the existence of something
  • In a particular respect
  • In that place or position, at that location

out

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US / aʊt /

UK / aʊt /

A1
  • adverb
  • No longer stylish (e.g. fashion)
  • Away from home, business, or the usual place
  • In a direction/movement away from inside or center
  • noun
  • Act when a batter cannot continue playing
  • verb
  • To tell people a secret

from

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US / frəm /

UK / frʌm, frɑm,frəm /

A1
  • preposition
  • Starting at a particular place, time or level

see

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US / si: /

UK / si /

A1
  • verb
  • To go on a date with someone
  • To predict whether something is, or will be true
  • To understand what someone says
  • To use your eyes to look at something
  • To visit a place often for sightseeing or pleasure
  • To visit or meet with someone
  • To find out by waiting or looking
  • To watch (a game, movie or TV show)

make

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US / meɪk /

UK / mek /

A1
  • noun
  • Product made by a particular company; brand
  • verb
  • To arrange or prepare something e.g. dinner
  • To get to (a place) on time
  • To gain the status of (teacher, lawyer, etc.)
  • To create something by putting things together
  • To earn a certain amount of money at a job
  • To cause or force a person to do something
  • To cause something to happen or be formed

your

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US / jɔ: /

UK / jʊr, jɔr, jor,jə /

A1
  • determiner
  • Belonging to you; belonging to the other person

time

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US / taɪm /

UK / taɪm /

A1
  • noun
  • Speed at which music is played; tempo
  • Point as shown on a clock, e.g. 3 p.m
  • Number of hours, minutes needed to do something
  • Occasion when something happens
  • Period or occasion that something occurred
  • Period in history or the past
  • Something measured in minutes, hours, days, etc.
  • How long an event takes; duration
  • verb
  • To check speed at which music is performed
  • To choose a specific moment to do something
  • To measure how long an event takes, e.g. a race
  • To schedule something to occur at a specific moment

want

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US / wɔnt /

UK / wɑnt, wɔnt /

A1
  • noun
  • Something you desire or wish for
  • State or condition of poverty
  • verb
  • To desire or wish for something; hope for a thing

more

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US / mɔ:(r) /

UK / mɔr, mor /

A1
  • adjecitve
  • In addition; extra
  • Greater in amount, number, or size
  • adverb
  • To a greater degree; in greater quantity
  • For a longer period of time
  • determiner
  • Additional quantity
  • pronoun
  • A greater or additional number

when

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US / wen /

UK / wɛn /

A1
  • adjecitve
  • Concerning or during the time something happens
  • adverb
  • Word you use to ask about the time, or day
  • conjunction
  • Although
  • In the event that; if
  • pronoun
  • Which time

would

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US / wʊd /

UK / wʊd /

A1
  • other
  • Used to indicate something imagined
  • Used to ask or request something politely
  • Verb used to indicate possibility, request etc.
  • Used to indicate a preference
  • Used to indicate a reaction
  • Indicates something that occurred repeatedly
  • Used to indicate willingness or ability to do

now

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US / naʊ /

UK / naʊ /

A1
  • adverb
  • At the present time or moment
  • Right away or in the next possible moment
  • Used to refer to something that just happened
  • Time between the present and a moment in the past
  • conjunction
  • Resulting from or because of something

some

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US / səm /

UK / sʌm /

A1
  • adjecitve
  • Remarkable; very good (or very bad) in a way
  • Concerning a certain unclear degree, quantity
  • determiner
  • Used to refer to an unspecified amount or number
  • pronoun
  • Number of persons, things in a group, but not all

take

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US / teɪk /

UK / tek /

A1
  • noun
  • Filming of a single scene for TV or the movies
  • verb
  • To accept something that is offered
  • To use a method of traveling, e.g. a bus or train
  • To use a camera to make (a photo)
  • To pick up something and go away with it
  • To study a subject in school
  • To attempt to pass (an exam)
  • To require a certain amount of time, money, space

good

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US / ɡʊd /

UK / ɡʊd /

A1
  • adjecitve
  • Proper, appropriate or right
  • (Of an amount) enough; plenty
  • Excellent; high quality
  • Acting well or properly; of moral character
  • In a positive or happy emotional state
  • noun
  • Advantage or benefit

how

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US / haʊ /

UK / haʊ /

A1
  • adjecitve
  • To what degree? in what amount?
  • adverb
  • (Used to explain the way to do something)
  • exclamation
  • For what purpose or reason?
  • (Used to ask someone or something's condition)

thing

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US / θɪŋ /

UK / θɪŋ /

A1
  • noun
  • (Used to introduce the reason for something)
  • Something you cannot remember the name of

way

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US / weɪ /

UK / we /

A1
  • adverb
  • Used to emphasize the amount of something
  • noun
  • Particular aspect of something being thought about
  • One of various choices that could be made
  • Particular existing condition or state
  • (Often long) distance or length of time
  • How something is done
  • Route to go to a place
  • Small street
  • Usual behavior, emotions or habits of someone

these

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US / ði:z /

UK / ðiz /

A1
  • determiner
  • People, things, or ideas near you
  • pronoun
  • The objects near the speaker

into

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US / 'ɪntə /

UK / ˈɪntu /

A1
  • preposition
  • Moving or going inside something
  • In the same direction as; in the direction of
  • So as to become; taking the state of

very

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US / 'verɪ /

UK / ˈvɛri /

A1
  • adjecitve
  • Concerning a large degree or amount
  • adverb
  • A lot; much; many
  • Used to stress or emphasize a noun

could

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US / kəd /

UK / kʊd /

A1
  • other
  • Past form of 'can' to mean have ability
  • Used to ask for something politely, or to offer

much

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US / mʌtʃ /

UK / mʌtʃ /

A1
  • adjecitve
  • Very; to a high level or degree
  • adverb
  • A lot; large amount; a high degree of
  • Nearly; basically
  • On many occasions; often
  • noun
  • A large amount; a great quantity

actually

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US / ˈæktʃuəli /

UK / ˈæktʃuəli /

A1
  • adverb
  • Used to add new (often different) information

where

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US / hwɛə /

UK / hwɛr, wɛr /

A1
  • conjunction
  • At or in the place which
  • In whatever place
  • pronoun
  • Word you use to ask the location of something

people

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US / 'pi:pl /

UK / ˈpipəl /

A1
  • noun
  • Persons sharing culture, country, background, etc.
  • Men, Women, Children

let

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US / let /

UK / lɛt /

A1
  • verb
  • To allow someone to do something
  • Introducing a suggestion to do something together
  • To rent a house, etc. to others

who

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US / hu: /

UK / hu /

A1
  • pronoun
  • Which person
  • Used to introduce information about people

two

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US / tu: /

UK / tu /

A1
  • number
  • 2

their

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US / ðɛː /

UK / ðer /

A1
  • determiner
  • Belonging to them

something

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US / ˈsʌmθɪŋ /

UK / ˈsʌmθɪŋ /

A1
  • adverb
  • In some degree or measure
  • noun
  • a person or thing of some value or consequence
  • pronoun
  • Thing that is not yet known or named
  • Approximately

than

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US / ðən /

UK / ðən /

A1
  • conjunction
  • Used to compare two things that are not equal

find

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US / faɪnd /

UK / faɪnd /

A1
  • noun
  • Object discovered by chance
  • Things that have been discovered from searching
  • verb
  • To become aware of something that is happening
  • To discover or meet by chance
  • To decide if someone is guilty of a crime, or not
  • To learn through study, research, or effort
  • To discover something by looking for it

big

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US / bɪɡ /

UK / bɪɡ /

A1
  • adjecitve
  • Popular
  • Serious
  • Large

day

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US / deɪ /

UK / de /

A1
  • noun
  • A period of 24 hours beginning at midnight
  • The period of time when it is light outside
  • Person's name

too

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US / tu: /

UK / tu /

A1
  • adverb
  • In addition, also; with emphasis
  • Say that something is more than you want

mean

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US / mi:n /

UK / min /

A1
  • adjecitve
  • Being good at
  • Nasty; unkind
  • Not liking to spend money; cheap; stingy
  • noun
  • Average of a set of numbers
  • verb
  • To express a particular idea or thought
  • To intend to do something in particular
  • To have a particular meaning or value

most

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US / məʊst /

UK / most /

A1
  • adverb
  • Very; extremely
  • Greatest possible degree
  • determiner
  • Constituting nearly all of something
  • pronoun
  • Nearly all of something

around

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US / ə'raʊnd /

UK / əˈraʊnd /

A1
  • adjecitve
  • Close to someone or something
  • adverb
  • Located on every side, or along something
  • With a motion that moves in a circle or a curve
  • Going here and there within (a place)
  • Turned or turning in the opposite direction
  • preposition
  • Roughly; approximately

call

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US / kɔ:l /

UK / kɔl /

A1
  • noun
  • A order or request for action
  • The sound an animal makes, often when in danger
  • A correct prediction, e.g. a decision in a game
  • A short visit to a place or person
  • A decision by a referee or umpire in a game
  • verb
  • To make a request or order for action
  • (Animal) to make sounds to warn of danger
  • To announce the date of an election
  • To make a judgment about something
  • To give someone or something a name
  • To guess in advance the result or outcome
  • To visit a place or person for a short time
  • To phone someone
  • To speak, announce or shout in a loud voice

before

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US / bɪˈfɔ:(r) /

UK / bɪˈfɔr,-ˈfor /

A1
  • adverb
  • At a time earlier than the present; previously
  • conjunction
  • In advance of something happening
  • preposition
  • In front of someone or something

should

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US / ʃʊd /

UK / ʃʊd /

A1
  • other
  • Used to indicate what is proper or reasonable

through

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US / θru: /

UK / θru /

A2
  • adjecitve
  • having finished using or doing something
  • adverb
  • From the beginning of something until the end
  • preposition
  • Over, in, across an entire thing or place
  • Allowing you to pass between, or to
  • By a particular way or process; by the use of

keep

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US / ki:p /

UK / kip /

A1
  • noun
  • Large, strong tower in the middle of a castle
  • Money spent on you so you can live in a place
  • verb
  • To continue doing something; not to stop
  • To stop balls going in a goal in sports
  • To not give back or return something
  • (Of food) to not spoil or not rot
  • To take possession of something to own, e.g. a pet
  • To have and continue to hold something
  • To do something that you have promised or agreed
  • To stay in a certain place or condition
  • To maintain the rules

happen

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US / 'hæpən /

UK / ˈhæpən /

A1
  • verb
  • To take place or occur

leave

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US / li:v /

UK / liv /

A1
  • noun
  • Permission to do something
  • Vacation time; time off work
  • verb
  • To go away from; depart
  • To gift property to someone after you die
  • To allow something to continue happening
  • To let something remain unused or available
  • To let something or someone remain somewhere

another

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US / əˈnʌðə(r) /

UK / əˈnʌðɚ /

A1
  • adjecitve
  • One more, but not this
  • determiner
  • One more added
  • pronoun
  • One more (thing)

long

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US / lɒŋ /

UK / lɔŋ, lɑŋ /

A1
  • adjecitve
  • Large distance from one end to the other
  • Having many parts, e.g. a book with many chapters
  • adverb
  • For a large amount of time
  • noun
  • Person's name
  • verb
  • To have a strong desire for something or someone

never

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US / 'nevə(r) /

UK / ˈnɛvɚ /

A1
  • adverb
  • Not ever; not at any time

same

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US / seɪm /

UK / sem /

A1
  • adjecitve
  • Being equal in quality and amount
  • Identical; not different
  • Not changing; constant

always

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US / 'ɔ:lweɪz /

UK / ˈɔlwez,-wɪz,-wiz /

A1
  • adverb
  • For a very long time
  • At all times; in every situation
  • For ever

help

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US / help /

UK / hɛlp /

A1
  • noun
  • Something given to enable a person to do something
  • Assistance given to someone in need
  • Someone who makes something easier or possible
  • verb
  • To act to enable a person to do something; assist
  • To make something better or less difficult

different

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US / ˈdɪfrənt /

UK / ˈdɪfrənt /

A1
  • adjecitve
  • Not of the same kind; unlike other things

turn

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US / tɜ:n /

UK / tɚn /

A1
  • noun
  • Place where changing of direction happens
  • Your time or chance to perform a duty
  • Your chance to play or do in say a game
  • Unexpected change, as in the weather
  • verb
  • To become (a particular age)
  • To become a different quality, color, etc.
  • To change the direction of something, e.g. a car
  • To move in an opposite direction or position
  • To shape metal with a spinning tool

live

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US / lɪv /

UK / liv /

A1
  • adjecitve
  • Being broadcast as events happen, not recorded
  • Carrying electric current; able to give a shock
  • Glowing because burning; hot
  • Not yet killed (for food)
  • adverb
  • (Music, drama) as it is performed
  • verb
  • To be alive
  • To experience a particular type of life
  • To make your home in a house or town

move

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US / mu:v /

UK / muv /

A1
  • noun
  • Act of moving a playing piece in chess, etc.
  • An action; doing something
  • Step taken to achieve a goal
  • verb
  • To cause someone to have certain emotions
  • To cause something to change to a different place
  • To change where people live or a business operates
  • To take action to do or achieve something

life

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US / laɪf /

UK / laɪf /

A1
  • noun
  • All the living things e.g. animals, plants, humans
  • Period of time things live, from birth to death

bring

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US / brɪŋ /

UK / brɪŋ /

A1
  • verb
  • To take or go with someone to a place

world

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US / wɜ:ld /

UK / wɜrld /

A1
  • noun
  • All the humans, events, activities on the earth
  • Political division due to some kind of similarity

change

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US / tʃeɪndʒ /

UK / tʃendʒ /

A1
  • noun
  • Exchange of one set of clothes for another
  • Money in the form of coins instead of paper
  • Money returned after giving too much
  • Act of making or becoming something else
  • verb
  • To exchange one set of clothes for another
  • To exchange one kind of money for another
  • To replace something with another thing
  • To make or become something else
  • To go from one train, bus, etc. and go to another

real

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US / rɪəl /

UK / ˈriəl, ril /

A1
  • adjecitve
  • Actually existing or happening, not imagined
  • Being important or special

set

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US / set /

UK / sɛt /

A1
  • adjecitve
  • Prepared for something; ready
  • noun
  • Complete group of something
  • Place where a television show or movie is filmed
  • Group of games in a tennis match
  • Device that receives radio or television signals
  • verb
  • To make a clock state or ring at a particular time
  • To decide upon or choose something
  • To make something ready for use (e.g. table)
  • To decide on a price for something
  • To become hard (of glue, concrete etc.)
  • To be located in a specific place or time
  • To put (e.g. a vase) down carefully in a place
  • To put someone in a certain condition or state
  • (Of the sun) to go lower than the horizon

once

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US / wʌns /

UK / wʌns /

A1
  • adverb
  • One time; one instance
  • At a time in the past
  • conjunction
  • When; as soon as

four

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US / fɔ:(r) /

UK / fɔr, for /

A1
  • number
  • 4

lose

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US / lu:z /

UK / luz /

A1
  • verb
  • To be unable to keep in check or control something
  • To decrease in value or quantity (e.g. weight)
  • To stop having certain qualities or abilities
  • To stop having or being entitled to
  • To fail to win something that is being contested
  • To be unable to find something you once had
  • To be dependent on someone (used with 'not')

everyone

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US / ˈevriwʌn /

UK / ˈɛvriˌwʌn /

A1
  • pronoun
  • Every person; everybody

easy

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US / ˈi:zi /

UK / ˈizi /

A1
  • adjecitve
  • Not hard to do; not difficult

pick

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US / pɪk /

UK / pɪk /

A1
  • noun
  • Sharp tool used for breaking the ground
  • Item selected from a group of choices
  • verb
  • To take fruit or vegetables from a plant or tree
  • To decide on a thing from various choices; select
  • To remove (flower, etc.) with your fingers

add

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US / æd /

UK / æd /

A1
  • verb
  • To include as well
  • To put two things or numbers together, e.g. 2+2

remember

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US / rɪ'membə(r) /

UK / rɪˈmɛmbɚ /

A1
  • verb
  • To give someone a gift, e.g. birthday, wedding
  • To hold a thought in your mind to not forget it
  • To bring a previous image or idea to your mind

important

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US / ɪmˈpɔ:tnt /

UK / ɪmˈpɔrtnt /

A1
  • adjecitve
  • Having power or authority
  • Having a big effect on (person, the future)

problem

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US / ˈprɒbləm /

UK / ˈprɑbləm /

A1
  • adjecitve
  • Causing trouble
  • noun
  • Something difficult to deal with or causes trouble
  • Question to show understanding of a math concept

understand

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US / ˌʌndə'stænd /

UK / ˌʌndɚˈstænd /

A1
  • verb
  • To know the meaning of language, what someone says

walk

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US / wɔ:k /

UK / wɔk /

A1
  • noun
  • Journey on foot done for pleasure or exercise
  • verb
  • To move with your legs at a slowish pace

soon

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US / su:n /

UK / sun /

A1
  • adverb
  • At a time not long from now

behind

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US / bɪˈhaɪnd /

UK / bɪˈhaɪnd /

A1
  • adjecitve
  • Concerning a later or slower time than expected
  • Being in a losing position in a sporting event
  • Being in the past; old fashioned
  • adverb
  • Remaining
  • noun
  • The part of the body that one sits on
  • preposition
  • At or toward the back of someone or something
  • Supporting or helping someone

money

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US / 'mʌnɪ /

UK / ˈmʌni /

A1
  • noun
  • Coins or notes we use to pay for things

night

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US / naɪt /

UK / naɪt /

A1
  • adjecitve
  • Working during the very early morning
  • noun
  • Time when sun does not shine

less

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US / les /

UK / lɛs /

A1
  • adjecitve
  • Smaller in amount or degree
  • adverb
  • To a smaller degree
  • noun
  • A smaller amount
  • preposition
  • With the subtraction of

send

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US / send /

UK / sɛnd /

A1
  • verb
  • To cause to behave or respond in a particular way
  • To cause mail or packages to go to another place
  • To move something quickly in a particular way
  • To give information or greetings to someone

decide

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US / dɪ'saɪd /

UK / dɪˈsaɪd /

A2
  • verb
  • To make a choice or choose after thinking about it
  • To make a legal judgment in court
  • to affect the result of something

level

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US / 'levl /

UK / ˈlɛvəl /

A2
  • adjecitve
  • (Sports) equal to another
  • Being steady and determined (e.g. a voice)
  • noun
  • Specific height of something
  • Amount of ability you have compared to others
  • Floor or deck within a building
  • Tool used to determine if something is lying flat
  • verb
  • To aim a gun at someone
  • To destroy a building; flatten an area completely
  • To make things flat or even
  • To make a score equal to another, in sports

order

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US / 'ɔ:də(r) /

UK / ˈɔrdɚ /

A1
  • noun
  • Religious or social group, as of nuns
  • Instructions to others to do what you want
  • State in which things are neat and organized
  • What you ask to buy, e.g. food in restaurant
  • Social or political control of an area
  • verb
  • To put things in a sequence, e.g. a, b, c
  • To give instructions to others to do what you want
  • To ask for something you want to buy, e.g. a meal

expect

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US / ɪk'spekt /

UK / ɪkˈspɛkt /

A1
  • verb
  • To believe something is probably going to happen

grow

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US / ɡrəʊ /

UK / ɡro /

A1
  • verb
  • To get bigger and more mature; make plants do this
  • To improve; to develop better skills over time
  • To develop and become bigger or taller over time

catch

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US / kætʃ /

UK / kætʃ, kɛtʃ /

A1
  • noun
  • Amount of something that has been caught
  • Trick or something trying to deceive
  • verb
  • To stop something flying and hold it
  • To stop something and not let it go, e.g. animals
  • To get sick or get a disease from someone else
  • To find someone to do something, a task
  • To get stuck on or in something
  • To be trapped so you can’t escape
  • To be able to understand what someone is saying

plan

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US / plæn /

UK / plæn /

A1
  • noun
  • Drawing of how something should be done or made
  • Detailed proposal, set of actions to do something
  • verb
  • To intend to do something in the future
  • To make a detail set of actions to do something

quick

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US / kwɪk /

UK / kwɪk /

A1
  • adjecitve
  • Using very little time; moving far in little time
  • Learning and understanding rapidly and easily

spend

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US / spend /

UK / spɛnd /

A2
  • verb
  • To use money to pay for something
  • To use time in order to do something
  • To use up something completely

low

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US / ləʊ /

UK / lo /

A1
  • adjecitve
  • Having a small quantity, supply, or amount
  • Being unhappy or unpleasant in attitude
  • Not high; being near the ground, or bottom
  • (Of a voice, sound) being soft; quiet
  • noun
  • Situation of not having a lot of something

large

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US / lɑ:dʒ /

UK / lɑ:rdʒ /

A1
  • adjecitve
  • Big; of great size; broad, tall, wide, or fat

possible

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US / ˈpɒsəbl /

UK / ˈpɑsəbəl /

A1
  • adjecitve
  • Being able or appropriate for a task or purpose
  • Having a chance of happening, or being true

control

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US / kən'trəʊl /

UK / kənˈtrol /

A1
  • noun
  • A device designed to operate a machine
  • Participant in experiment that is left untouched
  • Act to dominate or command; make manageable
  • A law limiting the growth or spread of something
  • A place which overseas or manages e.g. a factory
  • verb
  • To direct or influence the behavior of something

clear

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US / klɪə(r) /

UK / klɪr /

A1
  • adjecitve
  • Empty; without anything in it or on it
  • Being certain and without doubt
  • Being without any streaks, spots, or cracks
  • Easy to understand; well-explained; obvious
  • adverb
  • Completely; entirely; through the whole of
  • Away from; free from
  • verb
  • To recover from or remove a problem
  • To get rid of the entire contents of
  • To give permission for something to happen
  • To make a place or surface empty by removing
  • To prove that someone is not guilty or to blame

short

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US / ʃɔ:t /

UK / ʃɔrt /

A1
  • adjecitve
  • Measuring a small distance
  • Happening for a small amount of time
  • Unfriendly or rude
  • adverb
  • Less than what is needed
  • Suddenly stopping what you are saying or doing
  • noun
  • Burning out of an electric current
  • verb
  • (Of electric circuit) to spark because faulty

choose

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US / tʃu:z /

UK / tʃuz /

A1
  • verb
  • To select; decide between several possibilities

final

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US / ˈfaɪnl /

UK / ˈfaɪnəl /

A1
  • adjecitve
  • That will not be changed; permanent
  • Being the last thing in a series
  • noun
  • Last game in a series in a competition

usually

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US / ˈju:ʒuəli /

UK / ˈjuːʒuəli /

A1
  • adverb
  • Normally; regularly

challenge

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US / 'tʃælɪndʒ /

UK / ˈtʃæləndʒ /

A2
  • noun
  • An activity you wish to try that may be hard to do
  • Act of formally inviting someone to compete
  • A question to determine correctness of something
  • verb
  • To formally invite someone to compete at something
  • To question the correctness of something

quickly

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US / ˈkwɪkli /

UK / ˈkwɪklɪ /

A1
  • adverb
  • Without taking a lot of time; fast

main

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US / meɪn /

UK / men /

A1
  • adjecitve
  • Most important; most often used

building

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US / ˈbɪldɪŋ /

UK / ˈbɪldɪŋ /

A1
  • noun
  • A structure with a roof and walls, e.g. a house
  • verb
  • To establish e.g. a reputation, over time
  • To construct a house, office, factory

example

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US / ɪgˈzɑ:mpl /

UK / ɪɡˈzæmpəl /

A1
  • noun
  • Thing, person which represents a category

deep

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US / di:p /

UK / dip /

A1
  • adjecitve
  • Complex and important
  • Extreme or intense
  • Going far down from the surface
  • Low in pitch, as a sound
  • adverb
  • At a certain distance beneath the surface

city

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US / 'sɪtɪ /

UK / ˈsɪti /

A1
  • noun
  • Area with many buildings, roads and people

hang

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US / hæŋ /

UK / hæŋ /

A2
  • verb
  • To attach a picture, photograph etc. onto a wall
  • To float, move softly, or remain in the air
  • To kill by putting a rope around neck and dropping
  • To remain undecided, unsolved or unclear

opportunity

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US / ˌɒpə'tju:nətɪ /

UK / ˌɑpɚˈtunɪti, -ˈtju- /

A2
  • noun
  • Time, situation when a thing might be done; chance

travel

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US / ˈtrævl /

UK / ˈtrævəl /

A1
  • noun
  • Going to other places, esp. distant places
  • verb
  • To go to a place that is far away

event

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US / ɪˈvent /

UK / ɪˈvɛnt /

A1
  • noun
  • Any social gathering; occasion; planned activity
  • Something that happens that you will remember
  • Race or contest in a sports activity or program

likely

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US / 'laɪklɪ /

UK / ˈlaɪkli /

A1
  • adjecitve
  • With a good chance that a thing will really happen
  • Seeming suitable or good for a particular purpose

public

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US / 'pʌblɪk /

UK / ˈpʌblɪk /

A1
  • adjecitve
  • Owned by the government
  • Concerning society in general
  • Being available or accessible to people in general
  • Known or able to be known by all people

serious

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US / ˈsɪəriəs /

UK / ˈsɪriəs /

A1
  • adjecitve
  • Giving something great energy or sincerity
  • Needing thought or concentration; important; grave
  • Being sincere about something; not joking

cost

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US / kɒst /

UK / kɔ:st /

A1
  • noun
  • A loss or damage occurring when meeting a goal
  • The price you pay for something
  • verb
  • To make someone suffer or lose something of value

speed

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US / spi:d /

UK / spid /

A2
  • noun
  • How fast or slow something is or is done
  • verb
  • To move quickly when completing an action
  • To drive a vehicle faster than laws allow

increase

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US / ɪn'kri:s /

UK / ɪnˈkris /

A1
  • noun
  • Fact of increasing; amount something grows by
  • verb
  • To make or become larger in size or amount

decision

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US / dɪ'sɪʒn /

UK / dɪˈsɪʒən /

A1
  • noun
  • Choice made after thinking; final judgment
  • Ability to make quick and confident choices

road

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US / rəʊd /

UK / rəʊd /

A1
  • noun
  • Long piece of hard land for cars to travel on

service

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US / 'sɜ:vɪs /

UK / 'sɝvɪs /

A1
  • noun
  • Work that a person does to assist others
  • Ceremony for religious purposes
  • Work or help that is provided by a company
  • Job that is performed by members of the military
  • Maintenance of machinery so it runs well, e.g. car
  • verb
  • To help or do work for someone, e.g. in a store
  • To maintain a piece of machinery so it runs well

cold

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US / kəʊld /

UK / kold /

A1
  • adjecitve
  • Having a very low temperature
  • Being unfriendly or lacking emotion
  • noun
  • Illness of sneezing, coughing, and a sore throat

improve

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US / ɪm'pru:v /

UK / ɪmˈpruv /

A1
  • verb
  • To make, or become, something better

impact

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US / 'ɪmpækt /

UK / ˈɪmˌpækt /

A2
  • noun
  • A striking effect or result to hit with force
  • Very strong influence
  • Act or force of one thing hitting something else
  • verb
  • To hit or strike someone or something with force

risk

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US / rɪsk /

UK / rɪsk /

A1
  • noun
  • Actions that cause potential problems
  • verb
  • To do something potentially dangerous or foolish

deliver

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US / dɪ'lɪvə(r) /

UK / dɪˈlɪvɚ /

A2
  • verb
  • To give birth to a child; help a woman give birth
  • To save someone from a problem or crisis
  • To keep a promise; do what you say you would
  • To present something to a group, as a speech
  • To take something to a person or place

avoid

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US / ə'vɔɪd /

UK / əˈvɔɪd /

A2
  • verb
  • To prevent from happening
  • To stay away from

individual

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US / ˌɪndɪˈvɪdʒuəl /

UK / ˌɪndəˈvɪdʒuəl /

A2
  • adjecitve
  • Made for use by one single person
  • Having a distinct manner different from others
  • noun
  • Single person, looked at separately from others

code

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US / kəʊd /

UK / kod /

A2
  • noun
  • A password made of a set of letters or numbers
  • Set of rules for behavior
  • A secret language using secret symbols
  • Written part of a computer program
  • verb
  • To express information in a series of numbers
  • To write a secret message using secret symbols
  • To write programs using computer languages

reality

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US / rɪ'ælətɪ /

UK / riˈælɪti /

A2
  • noun
  • What is true, as opposed to what is imagined

response

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US / riˈspɔns /

UK / rɪˈspɑns /

A2
  • noun
  • Something said/written as an answer to something
  • Reaction to something that has occurred
  • Reply to part of a song or reading, as in church

condition

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US / kənˈdɪʃn /

UK / kənˈdɪʃən /

A2
  • noun
  • Disease or other medical problem
  • The state of living you are in, e.g. good health
  • Something required in a business contract; term
  • verb
  • To improve something to make it better
  • To cause to behave automatically in a certain way

reduce

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US / rɪ'dju:s /

UK / rɪˈdus, -ˈdjus /

A2
  • verb
  • To try to decrease, e.g. your weight if overweight
  • To boil a liquid until it has decreased in amount
  • To make something smaller in size, amount, level

distance

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US / 'dɪstəns /

UK / ˈdɪstəns /

A2
  • noun
  • Lack of friendliness toward another person
  • Amount of space between two places or things
  • verb
  • To make it clear that you are not involved

journey

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US / 'dʒɜ:nɪ /

UK / ˈdʒɚni /

A2
  • noun
  • Act of traveling from one place to another; trip
  • verb
  • To travel through a place

afraid

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US / əˈfreɪd /

UK / əˈfred /

A1
  • adjecitve
  • Worried that something bad will happen; scared

seriously

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US / ˈsɪəriəsli /

UK / ˈsɪriəsli /

B1
  • adverb
  • Involving or requiring great thought or study
  • To a large or extreme degree

movement

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US / ˈmu:vmənt /

UK / ˈmuvmənt /

A2
  • noun
  • Part of a piece of classical music
  • Group with a shared interest or goal
  • Group sharing the same idea to change society, art
  • Action you do when exercising, e.g. in a gym
  • Part of a piece of music

path

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US / pɑ:θ /

UK / pæθ, pɑθ /

A2
  • noun
  • Method of living leading to a particular result
  • Track made with stones, by walking over the ground

factor

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US / 'fæktə(r) /

UK / ˈfæktɚ /

A2
  • noun
  • Something that influences a result
  • verb
  • To consider or include in an estimate or judgment
  • To find the two numbers a number can be divided by

crash

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US / kræʃ /

UK / kræʃ /

A1
  • noun
  • Accident when two objects (cars) hit each other
  • Loud sound made by the impact of an object
  • Sudden drop in value or amount
  • verb
  • To damage an object by causing it to hit something
  • To drop or fall suddenly
  • To enter a social event without permission
  • To strike against loudly
  • To suddenly drop in value or amount
  • To stay at another person's house
  • To be very tired and fall asleep

engage

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US / ɪn'ɡeɪdʒ /

UK / ɪn'gedʒ /

A2
  • verb
  • To start to fight with an enemy
  • To hire someone for a task or job
  • To have or hold the focus or interest of someone
  • To carry out, participate in; be involved in

smooth

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US / smu:ð /

UK / smuð /

A2
  • adjecitve
  • Moving without stops and starts
  • Pleasant and flat to touch, not rough
  • Being free from problems or difficulties
  • verb
  • To make something rough feel flat, e.g. by ironing
  • To spread a substance over a surface

influence

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US / 'ɪnflʊəns /

UK / ˈɪnfluəns /

A2
  • noun
  • The power to affect what happens, to persuade etc.
  • verb
  • To affect or change something indirectly

driver

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US / ˈdraɪvə(r) /

UK / ˈdraɪvɚ /

A1
  • noun
  • People who move cattle from one place to another
  • Someone who operates a vehicle
  • A club with a wooden head used when playing golf

weather

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US / 'weðə(r) /

UK / ˈwɛðɚ /

A1
  • noun
  • Whether it is raining, sunny, cold etc. outside
  • verb
  • To successfully deal with a difficult situation
  • To erode or become damaged due to the environment

aspect

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US / 'æspekt /

UK / ˈæspɛkt /

A2
  • noun
  • Way something looks or seems to be
  • An element, feature, or quality of something

react

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US / rɪ'ækt /

UK / riˈækt /

A2
  • verb
  • To change when mixing with other chemicals
  • To behave or make a change in a particular way

vehicle

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US / ˈvi:əkl /

UK / ˈvi:hɪkl /

A2
  • noun
  • Machine (such as a car) used to carry things
  • Means of expressing, showing, or achieving

population

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US / ˌpɒpjuˈleɪʃn /

UK / ˌpɑpjəˈleʃən /

A2
  • noun
  • Number of people who live in a country, area etc.

ignore

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US / ɪɡ'nɔ:(r) /

UK / ɪɡˈnɔr, -ˈnor /

A2
  • verb
  • To not listen to, look at, or pay attention to

behaviour

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US / bɪˈheɪvjə(r) /

UK / bɪˈhevjɚ /

A1
  • noun
  • The way a person or thing acts; manner

extreme

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US / ɪk'stri:m /

UK / ɪkˈstrim /

B1
  • adjecitve
  • Very great in degree
  • Farthest from a center
  • Very severe; very strong
  • noun
  • Effort that is thought more than is necessary

network

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US / ˈnetwɜ:k /

UK / ˈnetwɜ:rk /

A2
  • noun
  • Group of computers connected to each other
  • System of connections
  • Group who work closely with each other
  • Group of radio or television stations, programs
  • verb
  • To join a group of computers together
  • To exchange information with colleagues, contacts

crew

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US / kru: /

UK / kru /

A2
  • noun
  • Organized group of workers (e.g. on a ship)
  • Skilled group of people working together on a task

accident

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US / ˈæksɪdənt /

UK / ˈæksɪdənt, -ˌdɛnt /

A1
  • noun
  • Sudden unplanned event causing damage, injury etc.

fuel

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US / 'fju:əl /

UK / ˈfjuəl /

A2
  • noun
  • Material used to produce heat or power when burned
  • verb
  • To give power to (a mob, anger, etc.); incite
  • To provide gas or petrol for something

wet

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US / wet /

UK / wɛt /

A1
  • adjecitve
  • Concerning a bar that serves or sells alcohol
  • Having or experiencing a great deal of rain
  • Containing water or liquid; not dry
  • verb
  • To accidentally pee in clothes or a bed

hop

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US / hɒp /

UK / hɑp /

B2
  • noun
  • Dance party
  • Small jump, often on one foot
  • verb
  • To move from one place to another
  • To make small jump, as from one foot to the other

ticket

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US / 'tɪkɪt /

UK / ˈtɪkɪt /

A1
  • noun
  • Piece of paper allowing you enter or use something
  • Official paper showing something illegal was done
  • Printed paper showing a price, size or information
  • verb
  • To sell tickets for an event, journey or activity
  • To give paper to show someone had acted illegally

weigh

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US / weɪ /

UK / weɪ /

A2
  • verb
  • To balance things against each other
  • To consider something carefully to form an opinion
  • To determine the weight of, using scales

pace

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US / peɪs /

UK / pes /

A2
  • noun
  • Rate of speed at which something moves or happens
  • Single step, often used to measure a distance
  • verb
  • To set and control your speed, as in a race
  • To walk with slow purposeful steps

traffic

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US / 'træfɪk /

UK / ˈtræfɪk /

A2
  • noun
  • The cars or vehicles on the road
  • Amount of activity over a communication system

route

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US / ru:t /

UK / rut, raʊt /

A2
  • noun
  • Way to get from one place to another place; path
  • Path or way that people often use
  • Method of achieving a certain result
  • verb
  • To send along a particular path or way

comfort

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US / 'kʌmfət /

UK / ˈkʌmfət /

A2
  • noun
  • Acts or words that reduce pain or sadness
  • State of being relaxed, warm or happy
  • verb
  • To try to make distressed person feel better

transform

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US / træns'fɔ:m /

UK / trænsˈfɔrm /

C2
  • verb
  • To change the shape completely in a good way

previously

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US / 'pri:vɪəslɪ /

UK / ˈprivɪəslɪ /

B1
  • adverb
  • At an earlier time

ideal

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US / aɪˈdi:əl /

UK / aɪˈdiəl, aɪˈdil /

A2
  • adjecitve
  • Exactly right; could not be better
  • Which is thought of as being perfect

emerge

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US / ɪ'mɜ:dʒ /

UK / ɪˈmɚdʒ /

A2
  • verb
  • To rise or appear out of some background

tricky

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US / 'trɪkɪ /

UK / ˈtrɪki /

A2
  • adjecitve
  • Difficult, so needing skill to do or deal with
  • Likely to use tricks; dishonest or deceptive

management

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US / 'mænɪdʒmənt /

UK / ˈmænɪdʒmənt /

A2
  • noun
  • People who are in control of a business or group
  • The process of running an organization

transport

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US / ˈtrænspɔ:t /

UK / ˈtrænspɔ:rt /

A2
  • noun
  • Very strong uncontrollable emotion, e.g. delight
  • Vehicle used to take soldiers to other places
  • verb
  • To carry things from one place to another
  • To cause to feel you are in a previous time

creation

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US / krɪ'eɪʃn /

UK / kriˈeʃən /

A2
  • noun
  • Act of making something

chaos

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US / 'keɪɒs /

UK / ˈkeˌɑs /

B1
  • other
  • State of utter confusion or disorder

breathing

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US / ˈbri:ðɪŋ /

UK / ˈbriðɪŋ /

A2
  • verb
  • To move air into and out of your lungs
  • To say something very softly
  • To stop moving so one can rest

lane

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US / leɪn /

UK / len /

A2
  • noun
  • Marked strip of the road or swimming pool
  • Narrow way or road, often with steep sides
  • Person's name

parking

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US / ˈpɑ:kɪŋ /

UK / ˈpɑ:rkɪŋ /

A1
  • noun
  • The area you can park your car
  • verb
  • To stay still without moving
  • To leave your car, bike in a certain place

countless

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US / ˈkaʊntləs /

UK / ˈkaʊntlɪs /

B1
  • adjecitve
  • Being too many to be numbered or imagined

resolve

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US / rɪ'zɒlv /

UK / rɪˈzɑlv /

B1
  • verb
  • To make a decision to do something
  • To find an answer, solution to a problem/ question
  • To change gradually into a different form
  • To decide to try to do something
  • To change into something, other parts, etc.

powered

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US / ˈpaʊəd /

UK / ˈpaʊərd /

A2
  • verb
  • To give energy to something, e.g. by electricity
  • To move something forcefully and quickly

destination

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US / ˌdestɪˈneɪʃn /

UK / ˌdɛstəˈneʃən /

B1
  • noun
  • The place you are traveling to

rhythm

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US / ˈrɪðəm /

UK / ˈrɪðəm /

A2
  • noun
  • Pattern of events, motions, or changes
  • A pattern of sound and beats in music

awake

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US / əˈweɪk /

UK / əˈwek /

A2
  • adjecitve
  • Not asleep; up; alert
  • verb
  • To make aware of (a certain feeling or memory)
  • To wake from sleep; wake someone from sleep

risky

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US / ˈrɪski /

UK / ˈrɪski /

A2
  • adjecitve
  • With the chance it may be dangerous, unsuccessful

consumption

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US / kənˈsʌmpʃn /

UK / kənˈsʌmpʃən /

B1
  • noun
  • The act of buying and using products
  • The act of using energy, food or materials; the amount used
  • A serious disease of the lungs

pulse

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US / pʌls /

UK / pʌls /

B1
  • noun
  • Regular beating of a heart
  • verb
  • To beat in a rhythm

lower

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US / 'ləʊə(r) /

UK / ˈlaʊɚ, laʊr /

A2
  • adjecitve
  • In a position more near the bottom
  • verb
  • To move something downward to the ground

maneuver

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US / mə'nu:və /

UK / məˈnuvɚ, -ˈnju- /

C2
  • noun
  • Military movement of troops
  • verb
  • To move troops in a battle

vibrant

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US / ˈvaɪbrənt /

UK / ˈvaɪbrənt /

B1
  • adjecitve
  • Having a lot of energy and being very active
  • Being very colorful or bright
  • Being very loud

maintenance

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US / 'meɪntənəns /

UK / ˈmentənəns /

A2
  • noun
  • Keeping (a machine) working by checking and fixing

convenience

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US / kənˈvi:niəns /

UK / kənˈvinjəns /

A2
  • noun
  • Quality of being easy to do or saving time

collision

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US / kəˈlɪʒn /

UK / kəˈlɪʒən /

B2
  • noun
  • Act of crashing into someone or something else

simulation

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US / ˌsɪmjuˈleɪʃn /

UK / ˌsɪmjəˈleʃən /

B1
  • noun
  • A copying method to study the real world

availability

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US / əˌveɪlə'bɪlətɪ /

UK / əˌveləˈbɪlətɪ /

A2
  • noun
  • Being present and able to be used

overview

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US / ˈəʊvəvju: /

UK / ˈoʊvərvju: /

B2
  • noun
  • A description of the main points; summary

intersection

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US / ˌɪntə'sekʃn /

UK / ˌɪntɚˈsɛkʃən /

B2
  • noun
  • Place where two things cross

socialize

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US / 'səʊʃəlaɪz /

UK / ˈsoʃəˌlaɪz /

B2
  • other
  • To spend time with people; go out and make friends
  • verb
  • To spend time with people; go out and make friends
  • To teach people acceptable cultural behaviors

realism

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US / ˈri:əlɪzəm /

UK / ˈriəˌlɪzəm /

A2
  • noun
  • Accepting things as they are, not as you want
  • Quality of being real or seeming to be real

inconvenient

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US / ˌɪnkənˈvi:niənt /

UK / ˌɪnkənˈvinjənt /

B1
  • adjecitve
  • Causing difficulty, discomfort, or problems

yike

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US / jaɪk /

UK / jaɪk /

A1
  • noun
  • A quarrel.
  • A statement of dissatisfaction; a complaint.

skyline

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US / ˈskaɪlaɪn /

UK / ˈskaɪˌlaɪn /

C1
  • noun
  • Outline of objects seen against the sky

congestion

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US / kənˈdʒestʃən /

UK / kənˈdʒestʃən /

B2
  • noun
  • Excessive accumulation of blood/fluid in the body

mishap

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US / 'mɪshæp /

UK / ˈmɪsˌhæp, mɪsˈhæp /

C1
  • noun
  • A small accident

reroute

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US / ri:'ru:t /

UK / ri:'ru:t /

A1
  • transitive verb
  • Send (someone or something) by or along a different route.

lifeblood

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US / ˈlaɪfblʌd /

UK / ˈlaɪfˌblʌd /

A1
  • noun
  • Factor considered essential for something to live

variability

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US / ˌveəriəˈbɪləti /

UK / ˌvɛrɪəˈbɪlətɪ /

B1
  • noun
  • (Statistics) degree scores depart from the mean

guesswork

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US / ˈgeswɜ:k /

UK / ˈgeswɜ:rk /

A1
  • noun
  • Estimate based on little or no information
  • Introduction to Video Content
  • In the second episode of the Traffic AI feature highlights in Cities: Skylines II, the focus is on how people move within the city and the factors that influence their decision-making process. The importance of these factors is emphasized by the notion that people are the lifeblood of a city, setting its pulse as they move through it. This dynamic movement is what brings a sense of vibrant realism to the game.The concept of pathfinding is introduced as the way in which people navigate from point A to point B in the city. Previously, pathfinding was simply based on choosing the shortest route by distance. However, this approach neglects other crucial factors such as travel time and traffic congestion, making it less than ideal. In Cities: Skylines II, four main factors, referred to as pathfinding costs, now play a significant role in how people move through the city and ultimately determine their chosen path.The first and most important pathfinding cost is time. Naturally, people will opt for the quickest route to their destination if it is available to them. This places an emphasis on the efficiency of the transportation system within the city, as well as the planning and placement of key infrastructures. The goal is to minimize travel time and ensure smoother journeys for the inhabitants.Another pathfinding cost is comfort. Who wouldn't want a smooth and hassle-free journey? This means that people are more likely to avoid complicated or congested intersections if possible. The design of the road network and traffic management systems should take this into consideration to enhance the overall comfort level for the residents.The availability, convenience, and cost of parking have also become crucial factors in people's decision-making process. Easy parking now influences where people choose to go and how they choose to get there. For some, the availability of parking may even be the deciding factor in where they socialize and spend their money. This emphasizes the importance of providing adequate parking infrastructure and considering its impact on the city's overall mobility.Money is another key pathfinding cost. The expenses associated with transportation, such as fuel, parking fees, and public transport tickets, can significantly impact people's decisions on where to go and how they choose to travel. This means that the cost-effectiveness of different routes and modes of transportation plays a crucial role in shaping people's movement patterns within the city.Overall, the deep simulation of Traffic AI in Cities: Skylines II introduces a new level of realism by incorporating these pathfinding costs into the decision-making process of the city's inhabitants. The dynamic interactions between individual choices create a sense of order and chaos that mimics the complexity of real cities. By understanding and optimizing these pathfinding costs, players can create a more efficient and realistic transportation system that truly reflects the essence of urban life.
  • Subtitles section
  • People are the lifeblood of your city.
  • As they move through it, they set the city's pulse.
  • Not in the cold rhythms of code, but with the variability and pace of a real city.
  • So you should expect the same order and chaos that emerges when countless individual decisions are made all at once.
  • It's a level of vibrant realism you've never seen before.
  • And it's powered by the deep simulation of Traffic AI. How people move from A to B in your city is called pathfinding.
  • Previously, pathfinding meant choosing the shortest route by distance.
  • But ignoring factors like travel time and traffic congestion was less than ideal.
  • Pathfinding has changed.
  • In Cities Skylines 2, four main factors influence how people move through your city.
  • These factors are called pathfinding costs.
  • People weigh up these costs to decide where to go and how to get there.
  • The path with the lowest cost is the path they choose.
  • But how people weigh up these costs is very different.
  • To help you understand, let's walk through the four pathfinding costs.
  • Time is usually the most important pathfinding cost.
  • Everyone will pick their quickest route to their destination if they can.
  • Comfort is another pathfinding cost.
  • Who doesn't want a smooth journey?
  • Wouldn't you avoid tricky intersections if you could?
  • The availability, convenience, and cost of parking will now impact where people choose to go and how to get there.
  • Easy parking is actually the deciding factor for some people when choosing where to socialize and spend their money.
  • That's another pathfinding cost, money.
  • Fuel, parking, and public transport tickets can seriously add up.
  • So it's a factor in where people choose to go and how they get there.
  • The final factor influencing pathfinding is behavior, or how likely people are to engage in risky maneuvers on the road.
  • U-turns, lane hopping, and speeding can reduce travel times, lower fuel consumption, and avoid some of the inconvenient aspects of travel.
  • To keep pathfinding costs low, people will reroute if something happens on their journey.
  • For example, if they get caught behind a traffic accident that takes too long to clear, they'll find another way to get where they're going.
  • Hang on, traffic accidents?
  • Afraid so.
  • Drivers can lose control and crash their vehicles into traffic and buildings.
  • Yikes.
  • You see, things like wet roads, extreme weather events, and the time of day can increase the risk of a collision.
  • But it's actually more road conditions that should keep you awake at night.
  • Want to reduce the risk of serious mishaps?
  • Send your road maintenance crew out ASAP.
  • Traffic AI has improved pathfinding so much that you can now grow a larger population.
  • But remember, a big population brings opportunities and challenges.
  • Two InfoViews can help you plan and react when life takes a left turn.
  • Traffic InfoView takes the guesswork out of traffic management.
  • It delivers a real-time overview of how much traffic is on your road network and traffic so you can resolve problems quickly.
  • Deep simulation transforms the movement of people, goods, and services through your city into the pulsing reality of a living, breathing city.
  • But how people choose their path?
  • That is always a response to the world around them.
  • A world of your creation.